jackpoz
513e153a13
Core/Misc: Removed unneeded checks
2017-12-31 14:41:31 +01:00
Treeston
60fadb3b96
travis fix
2017-12-31 04:05:01 +01:00
Treeston
6113b9dec2
Core/AI: Some more refactoring prep for #19930 . CreatureAI::EnterCombat is now called CreatureAI::JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2017-12-31 03:23:42 +01:00
joschiwald
225456fb87
Update RBAC.h
2017-12-30 23:19:20 +01:00
Treeston
d20b11cc5b
nopch fix
2017-12-30 21:00:29 +01:00
Treeston
d507a7e338
[3.3.5] CastSpell unclusterfucking (that's a word now) ( #21123 )
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Core/Spell: The giant CastSpell unclusterfucking (that's a word now) of this generation.
- CastSpell now always takes three arguments - target, spellId, and a struct containing extra arguments
- This struct (CastSpellExtraArgs, see SpellDefines.h) serves as a conglomerate of every previous combination of the 20 billion different CastSpell overloads, all merged into one
- It has some great utility constructors - check them out! All of these can be used to implicitly construct the ExtraArgs object.
- A gajillion refactors to make everything behave the way it always has
2017-12-30 20:28:41 +01:00
jackpoz
671a34a966
Core/Misc: Fix static analysis issues
2017-12-30 18:06:33 +01:00
joschiwald
790a253893
Core/Spells: Fixed SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
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Closes #20504
2017-12-30 14:53:24 +01:00
ariel-
527ef19ae8
Remove wrong MECHANIC_SLOW_ATTACK immunity from creatures
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- Bosses need to be affected by tank debuffs (ie Thunder Clap, Judgements of the Just, Infected Wounds, Frost Fever)
Ref 8ecde2f96b
2017-12-29 20:04:04 -03:00
ariel-
4d2886196f
Rename 2017_12_29_00_world.sql.sql to 2017_12_29_00_world.sql
2017-12-29 20:00:02 -03:00
Jeremy
e42903ec16
Core/Entities: Fix some weird movement due to los issues ( #21125 )
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* Core/Entities: Fix some weird movement due to los issues
- Made LoS check use collisionHeight instead of midsection. Value was too low.
- Gnomes will now have a breath bar more quickly than for example a tauren.
- Changes have been made to checking for ground z as well, some tweeking might be needed but removed most of the scattered +2.0f/+0.5f/we
* Add 0.05f to isInAir check in Creature::UpdateMovementFlags
2017-12-29 22:32:07 +01:00
ariel-
e2a97ba7e7
Core/Scripts: fix codestyle
2017-12-29 18:08:19 -03:00
Rochet2
4d9fa4ea5f
Core/Commands: Fix .modify mount ( #21137 )
2017-12-29 21:47:53 +01:00
Keader
502864e86c
Core/Scripts: Val'anyr Hammer of Ancient Kings should proc only with effective heal
2017-12-29 14:16:53 -03:00
meji46
4a6c58d5c3
DB/Creature: Thunder Bluff Kodo
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Closes #21134
2017-12-28 19:03:15 +01:00
ariel-
f4629d83c6
Core/Scripts: prevent applying Aspect of the Beast on pet load if owner has switched aspects
2017-12-28 12:16:39 -03:00
ariel-
d13999c8d6
Core/Scripts: remove Quel'Delar from player inventory during "The Halls Of Reflection" quests (24480, 24561)
2017-12-28 12:16:38 -03:00
ariel-
81dc41a4a5
DB/Spawns: fix ICC Runeforge (missing spellfocus)
2017-12-28 12:16:38 -03:00
ariel-
b12d515158
DB/Loot: Vanquisher's Mark of Sanctification has a slightly higher drop chance than other marks
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- This is to compensate the fact that it's shared by 4 classes instead of 3
2017-12-28 12:16:38 -03:00
ariel-
4ff4c38ac6
DB/Creature: set trigger flag to Imp in a Ball
2017-12-28 12:16:37 -03:00
ariel-
720ba9e973
Core/Scripts: prevent Arthas in CoS losing his gossip flag and halting instance progress
2017-12-28 12:16:37 -03:00
ariel-
c409ba8d9d
Core/Scripts: fixed Festergut applying more than one stack of Inoculated at once
2017-12-28 12:16:36 -03:00
ariel-
42ad5332e4
Core/Vehicles: changed flags required to mark a seat as "usable"
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Ref #3831
2017-12-28 12:16:36 -03:00
ariel-
fed9e87bb0
DB/Spell: Restrict Karazhan book buffs to that raid
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Ref #16049
2017-12-28 12:16:36 -03:00
ariel-
bc570b3cf6
Core/Spells: Scatter and Silencing shots should be instant
2017-12-28 12:16:35 -03:00
ariel-
f48f043e40
DB/LFG: Fix BRD start position
2017-12-28 12:16:35 -03:00
ariel-
a998bba5c2
Core/AI: Added a way to specify if certain AI types mustn't be allowed on DB
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Ref 072c884ed8
Ref 2c7e921cdc
2017-12-28 12:16:23 -03:00
Keader
465b43fabe
Core/AI: Making guid const& in SetGUID method ( #21128 )
2017-12-27 22:17:13 +01:00
Serpaa
ea1387efde
DB/Creature: Restore deleted pool
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Closes #21130
2017-12-27 19:46:35 +01:00
Keader
84f69a3b6c
Build fix
2017-12-26 12:09:43 -03:00
Keader
d92de76677
Core/AI: Changing uint64 to ObjectGuid in GameObjectAI
2017-12-26 11:59:20 -03:00
Serpaa
f0614b57a5
DB/Misc: Shadowfang Keep
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Closes #21114
2017-12-25 21:24:36 +01:00
Killyana
64596561f2
DB/CreatureAI: Disable PetAI from database
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Ref 2c7e921cdc
Closes #20200
2017-12-25 21:16:37 +01:00
jackpoz
ad56299846
Core/Misc: Fix static analysis issues
2017-12-25 16:34:36 +01:00
jackpoz
cbc7642edd
Scripts/Trial of Crusader: Fix static analysis issues
2017-12-25 15:32:50 +01:00
jackpoz
2c7e921cdc
Core/CreatureAI: Disable PetAI from database
2017-12-25 11:27:02 +01:00
jackpoz
12701cb0c6
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
2017-12-24 22:50:59 +01:00
Treeston
3a536260f8
Core/Spell: Remove some leftover hack code from ::EffectSanctuary pertaining to vanish. None of this code did anything anymore.
2017-12-24 13:54:15 +01:00
Aokromes
fe97d96abc
DB/Gameobject: Fix few instances spawns
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Closes #21101
Closes #21099
2017-12-24 02:43:19 +01:00
Keader
2362e9c794
Scripts/Trial of Crusader: Northrend Beasts Rework ( #21031 )
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* Rewritten Gormok encounter
* Rewritten Snobold Vassal Script
* Rewritten Jormungars encounter
* Rewritten Icehowl encounter
* Added missing texts
* Added missing spells
* Implemented berserk mechanic on heroic diffs.
* Implemented Achievement requirement to make heroic diffs.
* Rewritten Barrett Ramsay scripts
* Added Barrett gossips and ported everything to DB.
* Added right Barrett in each encounter
* Removed a lot of hacks
* Rewritten Tirion Fordring script
* Rewritten Varian Wrynn script
* Rewritten Garrosh script
* Rewritten Wilfred event
* Rewritten Lich King event
* Updated codestyle
* Added missing spawns
* Fixed combat behavior before Gormok
* Fixed some visual stuff
2017-12-23 22:03:57 -03:00
Teppic1
ecc55c280c
Scripts/Deadmines: New script for Edwin VanCleef ( #20736 )
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* Scripts/Deadmines: New script for Edwin VanCleef
- Blackguards are now summoned properly as part of the encounter
- Blackguards will despawn on evade
- Fixed scripted actions/speech on health
- Removed Blackguards from world DB
- Corrected VanCleef's damage
2017-12-23 16:31:40 +01:00
Kittnz
cd88406de9
Core/Movement: Add MovePoint with facing ( #20779 )
2017-12-23 16:12:24 +01:00
Naios
d3d003d69e
Build: Re-enable the /Zm workaround for MSVC (cotire version)
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* Thanks Spec for reporting this issue
* See https://community.trinitycore.org/topic/120-compile-or-cmake-problems/?do=findComment&comment=83912
* Ref 697b4dbef2
2017-12-23 02:14:05 +01:00
Killyana
b08280fcfe
Typo
2017-12-22 21:06:36 +01:00
Killyana
ab8ce7f215
DB: Restore a deleted spawn
2017-12-22 20:52:32 +01:00
ZenoX92
4e665597eb
DB/Quest: An Injured Colleague Outro event
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Closes #10522
2017-12-22 20:45:21 +01:00
ZenoX92
98bcb27651
DB/Quest: The Emitter Outro event
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Closes #12538
2017-12-22 20:40:31 +01:00
Killyana
be56a4669e
Scripts/Stratholme: Fix a DB error
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Ref #20749
2017-12-22 20:20:14 +01:00
Naios
85e460802d
Build: Inherit the features and warning flags privately
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(cherry picked from commit 1285347518 )
2017-12-21 23:31:11 +01:00
Naios
9d0400211d
Build: Export a default interface which doesn't hide symbols in unix automatically
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(cherry picked from commit db5d5a03be )
2017-12-21 23:31:11 +01:00