Lopin
5ac87a3ca9
Scripts/Ulduar: Better handling of Conservator's Grip
2011-06-17 12:03:18 +02:00
Lopin
0d2c8f7a96
Core/Spells: Conservator's Grip is now marked as a debuff, Fists of Stone as a buff. Also small coding-style change around
2011-06-17 12:00:11 +02:00
click
235e164ba7
Scripts/Emerald Dragons: Fix Aura of Nature being refreshed on already affected targets
2011-06-17 01:22:22 +02:00
tobmaps
73aea7e407
Scripts/Forge of Souls:
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- Devourer of Souls now removes all summoned creatures at death / party wipe
- fixed Well of Souls
2011-06-17 05:44:26 +07:00
tobmaps
fb9896bbc7
Core/Spells: Fix talent Scent of Blood
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Closes #2003
2011-06-16 20:37:25 +07:00
tobmaps
7f00d48456
Core/Misc: Another typo fix
2011-06-16 20:14:21 +07:00
tobmaps
1abdb65f5a
Core/Misc: Cleanups, code style and typo fixes
2011-06-16 20:08:28 +07:00
Malcrom
a7cb1b4963
DB/Waypoints: Dragonblight waypoint data
2011-06-16 10:17:56 +02:00
Malcrom
a97b7e514a
DB/Spawns: Missing spawns&waypoints for Gjalerhorn Scavengers
2011-06-16 10:15:54 +02:00
Malcrom
2833ee9a24
DB/Waypoints: Pathing for Firewing Point
2011-06-16 10:14:16 +02:00
ZxBiohazardZx
841ac14de1
DB/Loot: Northrend Rare Elite mobs loot added
2011-06-16 10:11:32 +02:00
QAston
ebc9ead617
Core/DynamicObject: Delete DynObjAura on DynObj delete, not on aura remove from object (prevents crashes)
2011-06-16 00:55:27 +02:00
Shocker
2bef7477bb
Scripts/Culling of Stratholme: Allow Infinite Corruptor to deal melee attacks
2011-06-16 00:36:37 +03:00
Shocker
c8233a543d
Core/Logs: Small improvement to gameobject-use error log to include player/object name and entry
2011-06-16 00:33:30 +03:00
Shocker
f4203e171e
Core/Commands: Allow .save command to save targeted player for GMs
2011-06-16 00:22:09 +03:00
Shocker
ee717ad1ee
Core/Misc: Don't allow non-combat pets to trigger hunter traps
2011-06-15 23:56:47 +03:00
Shauren
50dbb8c8a5
Core/Spells: Fixed spell effect quest complete when quest was already in target's quest log
2011-06-15 20:46:49 +02:00
click
8b14aff909
Merge pull request #2007 from Imprtat/master
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Сheck quest conditions in effect QuestComplete
2011-06-15 11:16:40 -07:00
tobmaps
e854fd34d2
Core/Spells: effects with target mode TARGET_UNIT_AREA_PATH should be negative
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Closes #434
Closes #729
Closes #1104
Closes #1840
2011-06-16 00:54:42 +07:00
Imprtat
beac21226c
Added check quest conditions in effect EffectQuestComplete(16)
2011-06-15 20:24:47 +03:00
tobmaps
2f2396b7e0
Core/Arenas: Remove both positive and negative auras only at arena join
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Closes #2000
2011-06-16 00:20:20 +07:00
Shauren
fb44a609ff
Core/Gossip: Fixed incorrect gossip menu texts introduced after dropping npc_gossip table
2011-06-15 18:53:55 +02:00
elecyb
53e45b57f8
Core/Spells: Corrected trigger flag for melee based spells
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Closes #2002
2011-06-15 23:16:45 +07:00
Shauren
a6708fd595
Core/SAI: Fixed possible crashes in many SAI actions
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Closes #1144
2011-06-15 17:33:06 +02:00
Shauren
1df876c3ec
Core/SAI: Fixed crashes in AttackStart related to movement
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Closes #1670
2011-06-15 17:32:31 +02:00
tobmaps
d8aac735a7
SQL: Fix some startup errors
2011-06-15 22:13:05 +07:00
Lopin
84a17dc742
Scripts/Ulduar: Minor spell script name change
2011-06-15 01:28:04 +02:00
tobmaps
7543904486
DB/Entities: Fix some more vehicles
2011-06-15 05:08:20 +07:00
Lopin
ca1d873907
Scripts/Ulduar: Clean up in Freya's script
2011-06-14 23:56:59 +02:00
tobmaps
ea5e3040cb
DB/Entities: Fix Catapult vehicles riding in Isle of Conquest
2011-06-15 02:07:55 +07:00
tobmaps
33df4987b6
DB/Entities: Fix several vehicles
2011-06-15 01:05:47 +07:00
Shauren
58135913e3
SQL: Changed update by name to entry list
2011-06-14 16:29:09 +02:00
tobmaps
be51161037
DB/Entities: Fix animation for Storm Beacons in Ulduar. Tnx to Shauren for tip
2011-06-14 18:16:23 +07:00
tobmaps
3707b56a22
DB/Entities: Fix several vehicles
2011-06-14 06:02:53 +07:00
Lopin
125bdc0d0a
Scripts/Ulduar: Caster check is not needed when we are not manipulating with caster
2011-06-13 23:39:03 +02:00
click
3ae16e3fa4
DB/SAI: Fix my previous silly mistake (I need to stop changin a file after it has been tested)
2011-06-13 23:29:03 +02:00
click
5b7b9ff457
DB/SAI: Adjust Shade of Taerar/Demented Druid spelltimers (minor mishap in an earlier commit, reinstalling full scriptset)
2011-06-13 21:34:40 +02:00
kaelima
be229ef4cf
Scripts/Ruins of Ahn'Qiraj: Accidently removed copyright in one file. Sorry ScriptDev2.
2011-06-13 17:51:35 +02:00
kaelima
5720a4d9a5
Ruins of Ahn'Qiraj:
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- Rewritten instance script
- Kurinnaxx has been rewritten.
- Moam has been rewritten.
Rest of the bosses is TODO.
Also fix yet another typo in my latest commit, lol.
2011-06-13 13:21:02 +02:00
kaelima
66092b2717
Core/Scripts: Typo...
2011-06-13 13:07:54 +02:00
kaelima
f45121ebe9
Core/Scripts: Avoid some possible crashes
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Temporary fix since Sartura obviously needs a rewrite.
2011-06-13 13:06:02 +02:00
click
de41092cab
Core/Buildsystem: Add a warning about missing git revision info during CMake configuration:
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This will trigger when the rev_hash has not been set properly, and inform of possible steps to take (in most cases pulling repository tags is sufficient)
2011-06-13 04:58:49 +02:00
Lopin
0cbd171935
Core/Spells: Fixed few spells in Auriaya's encounter (Ulduar) - Sonic Screech, Strength of the Pack, Sentinel Blast and Terrifying Screech
2011-06-12 21:10:55 +02:00
click
876a6b2501
SQL: Follow standards, ohyeah baby.
2011-06-12 18:54:39 +02:00
Shocker
13b34a5d72
Scripts/Quests: Implement quest 12659 (Scalps!)
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Thanks Malcrom for condition
Closes #917
2011-06-12 19:46:33 +03:00
kaelima
d277ecc26a
Core/SmartAI: Add ability to set/add/remove dynamicflags of a creature.
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SmartAI Wiki is updated.
2011-06-12 17:50:23 +02:00
click
78981e0855
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-06-12 17:19:38 +02:00
click
b138bc31ca
Scripts/EmeraldDragons: Clean up a bit on the scripts:
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- Remove script for Shade of Taerar, replaced with SAI equivalent (Malcrom)
- Remove script for Demented Druids, replaced with SAI equivalent (Malcrom)
- Add supportscript for Mark of Nature (Kaelima)
- Some other minor changes here and there
2011-06-12 17:13:28 +02:00
Lopin
4123fbc254
Scripts/Ulduar: Flash Freeze will despawn after Hodir is defeated, raid is wiped or victim is not the summoner
2011-06-12 17:02:34 +02:00
Shauren
2a46f97b72
Scripts/Icecrown Citadel: Removed unneccessary PreventDefaultAction call
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Closes #1943
2011-06-12 16:11:14 +02:00