sirikfoll
5bbd7cff4c
Spell Script for quests Among the Champions and The Grand Melee
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Solves issues with the credit spells hitting the mount instead of the player itself.
2015-07-11 00:30:08 +02:00
DDuarte
57091cc5f1
CRLF to LF
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Seriously....
2015-07-10 20:16:55 +01:00
Carbenium
a6f7bb029c
Merge pull request #15023 from robinsch/combatMovement
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SmartAI: Incorrect removal of movement at SetCombatMove
2015-07-10 00:38:01 +02:00
jackpoz
fae8269589
Core/Instances: Fix some Instance Lock chat messages
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Always send a Welcome type Instance Lock chat message when entering an instance instead of changing type based on remaining time.
Fix scheduled warning message to always send "Your instance lock for ... will expire in 0 minutes." even if there are hours left, issue added in 4193806dba , closes #11519 .
Update warning messages based on remaining time so that the most meaning is always used (6 hours left, 59 minutes left, etc).
2015-07-08 23:32:04 +02:00
robinsch
2b3ea2e181
SmartAI: Fixed a bug where creatures would clear movement flags when they shouldn't at SetCombatMove.
2015-07-07 10:32:49 +02:00
Shauren
23e4472d14
Core/PacketIO: Removed timezone adjustments from ReadPackedTime - player's session timezone offset should be used there, not server offset
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(cherry picked from commit aa3b05c312 )
2015-07-06 22:25:34 +01:00
jackpoz
b574c99549
Scripts/Ulduar: Fix Flame Leviathan instance lock
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Fix Flame Leviathan instance lock not being granted to players because they were ejected from the vehicles as soon as boss died.
Players are now ejected some seconds later.
Close https://github.com/TrinityCore/TrinityCore/issues/15005
2015-07-05 17:16:35 +02:00
jackpoz
e5258f92c8
Core/Spells: Normalize Z for last point in a charge path
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Normalize the new point that 124398feef adds to a charge path.
2015-07-05 11:49:05 +02:00
jackpoz
6681b3600c
Core/Misc: Fix build warnings
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Fix build warning reported by clang 3.6
2015-07-04 19:28:11 +02:00
Kaev
f3246f65d1
Update BattlegroundWS.cpp
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Changed timer check from 900000 to 15*MINUTE*IN_MILLISECONDS for better readability.
2015-07-04 09:53:49 +02:00
DDuarte
be32beee57
Core/Executables: Add --version and -v to worldserver and authserver arguments
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Closes #14993
(cherry picked from commit 0f082e8f92 )
Conflicts:
src/server/bnetserver/Main.cpp
2015-07-04 02:54:23 +01:00
DDuarte
dfc71765f8
Core/ObjectMgr: Fix 3 -Wunused-private-field warnings in TempSummonGroupKey
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Replace a memcmp by a lexicographical comparison with std::tie
(cherry picked from commit 1df20a2134dbb84d1eb30024171ccd7e8b103e47)
2015-07-04 01:50:35 +01:00
jackpoz
37b157746e
Scripts/Commands: ".mmap path line" now uses raycast pathfinding
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Add "line" optional parameter to ".mmap path" command to use raycast implementation of recast, useful to simulate charge paths.
2015-07-03 23:21:09 +02:00
jackpoz
a328a11978
Core/Spells: Fix Charge "no path" error with huge targets
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Fix Charge returning "no path found" error when targeting targets with Object Size of 8 like Festergut by changing how the target Z coordinate is set, using only half object size.
It is unclear why the CalculatePath() call in Charge handler is using target object size, maybe for corner cases where the target is slightly below the ground.
2015-07-03 23:16:34 +02:00
joschiwald
6680a7c331
Scripts/EoE: fixed crash
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- removed some useless code (and some other random changes)
2015-07-03 21:01:29 +02:00
jackpoz
275bb93034
Scripts/EyeOfEternity: Fix crash added in d1853f693b
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Close https://github.com/TrinityCore/TrinityCore/issues/14984#issuecomment-118044904
2015-07-02 22:08:19 +02:00
mik1893
94bb71e5a1
Merge pull request #14797 from czw/3.3.5
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Core/Spells: Fix DK Death rune selection
2015-07-02 14:23:33 +02:00
ShinDarth
5178395a4f
DB/World schema backport: split quest_template and quest_template_addon
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Closes #14982
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2015-07-02 00:27:38 +01:00
jackpoz
55681666b3
Core/Misc: Fix build warnings
2015-07-01 20:57:20 +02:00
robinsch
2263cb9e10
Core/Unit: Fix issue with Divine Shield immunities
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Closes #14910
2015-07-01 17:37:36 +02:00
Naios
4335611010
Core/Updater: Fix mysql cli password prompt when password is empty.
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* ref: http://community.trinitycore.org/topic/11510-world-server-bug-enter-password-to-update/
2015-06-30 23:33:07 +02:00
Naios
836ec5a6e6
Core/Utilities: Fix callback invokation when there are no tasks present.
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* thx @joschiwald for noticing.
2015-06-30 23:29:19 +02:00
Nyeriah
0b1355b280
Scripts/RubySanctum: Fix build warnings
2015-06-30 10:22:28 -03:00
mik1893
551c61b7ce
Merge pull request #14898 from tkrokli/improved_devouring_plague
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[3.3.5] Core/Spells: Improved Devouring Plague spell direct damage
2015-06-30 13:46:18 +02:00
Shauren
efad3a3123
Core/Spells: Implemented CAST_FLAG_IMMUNITY
2015-06-30 11:44:11 +02:00
Carbenium
adb5d3ea5f
Merge pull request #14941 from ShinDarth/db_backports3
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DB/World schema backport: move questItem* fields to *_questitem tables
2015-06-29 20:03:11 +02:00
mik1893
aacd8feb61
Merge pull request #14969 from chaodhib/taunt_threat_fixes
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[Spell] Fix bugged amount of threat given by Taunt
2015-06-29 19:53:28 +02:00
ShinDarth
1c0b0f825c
DB/World schema backport: move questItem* fields to *_questitem tables
2015-06-29 19:21:00 +02:00
chaodhib
00788c6f01
[SpellEffect] Fix bugged amount of threat given by Taunt
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1) doAddThreat call instead of AddThreat. ThreatCalcHelper shouldnt be called. Otherwise, the value of the threat that will be added to the caster will be multiplied by a threatModifier (about 1.6)
2) Taunt should give the caster the same threat as the one in the top of the list. If player A has aggro with 1000 threat, player B has 1050 threat and if player C taunts, player C should have 1050 threat after the taunt and not 1000 (the difference can be much bigger with ranged players).
2015-06-29 17:39:55 +02:00
robinsch
7fbd035620
Core/WorldState: Send BATTLEFIELD_WG_WORLD_STATE_ACTIVE when sending initial world states for Wintergrasp. This will fix issue #14913
2015-06-29 10:49:43 +02:00
jackpoz
80761849cc
Tools/Misc: Fix build warnings
2015-06-28 22:01:47 +02:00
jackpoz
dfa556aaa2
Core/Dependencies: Update recast
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Update recast to 1dd5cf1883
Fix 2 warnings.
These changes have no effect on MMAPs and it's not needed to re-extact them.
2015-06-28 21:20:01 +02:00
mik1893
7c01638d45
Scripts/VioletHold: fix a crash during Ichoron encounter
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Closes #14962
2015-06-27 22:07:57 +02:00
Mik1893
accab5451d
Core/Creature: Fix UNIT_FLAG_IMMUNE_TO_PC validity for player pets
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related to #14780 and #14744
2015-06-26 16:52:40 +02:00
Mik1893
409c8e406d
Scripts/Oculus: Implemented Drake GPS system
2015-06-26 16:24:12 +02:00
DDuarte
5a7adbba3a
Fix build after recent cherry picks (v2.0)
2015-06-26 04:08:40 +01:00
DDuarte
079ebe4d5d
Fix build after recent cherry picks
2015-06-26 04:01:26 +01:00
DDuarte
02df39f791
Fix build and SQL import after recent cherry picks
2015-06-26 02:42:24 +01:00
Warpten
aade16a2f4
Scripts/RubySanctum: Updates to Halion.
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* Fixed Living Embers not spawning.
* Meteor Strike is now randomized.
(cherry picked from 1447875cac )
Scripts/RubySanctum: Fix a mathematical mistake.
SQL: Do not use MAX(Id), hardcode it.
(cherry picked from 7a5bc9e1fe )
Scripts/RubySanctum: Correctly spawn Living Embers.
(cherry picked from 7c4b8b0e82 )
Scripts/RubySanctum: Remove duplicate code.
(cherry picked from 1d29328769 )
Core/Misc: Warning fixes
(cherry picked from dc53dad8a4 )
2015-06-26 01:52:17 +01:00
Shauren
2538a84d0c
Core/Units: Changed SPELL_AURA_MOD_MINIMUM_SPEED to always be applied, not only if under a slow aura (SPELL_AURA_MOD_MINIMUM_SPEED can set the minimum speed higher than base speed)
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(cherry picked from commit d2142ac380 )
2015-06-26 01:26:22 +01:00
DDuarte
24b5dfcb4d
Core/BattlegroundIC: Removed 1 hack:
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* Parachute spell is now blizzlike
* Also restored "The battle will begin in 2 minutes."
(cherry picked from commit 8a4afad63a )
Conflicts:
sql/updates/world/2015_05_01_00_world.sql
src/server/game/Miscellaneous/Language.h
Rename 2015_05_01_00_world.sql to 2015_06_13_00_world.sql
(cherry picked from commit 74eeefa5be )
2015-06-26 01:24:21 +01:00
Shauren
5fe819462f
Core/GameObject: Removed unneeded argument from GameObjectModel::Relocate and renamed it to UpdatePosition
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(cherry picked from commit 6e9ab38fcc )
2015-06-26 00:53:12 +01:00
DDuarte
80695181b9
Core/LootMgr: Remove dead validation code from LoadLootTable
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CID 1288389 Operands don't affect result
(cherry picked from commit 47a119e4fa )
2015-06-26 00:51:16 +01:00
DDuarte
ae64c11b28
Core: Fix multiple Coverity issues
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(cherry picked from commit b8c681c776 )
Conflicts:
src/server/game/Garrison/Garrison.cpp
src/server/game/Server/Packets/CharacterPackets.h
src/server/game/Server/Packets/MovementPackets.h
src/server/game/Spells/SpellInfo.cpp
2015-06-26 00:49:38 +01:00
ShinDarth
f8230a59a9
DB/Characters: Backport schema changes from 6.x branch (renames)
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Closes #14951
2015-06-26 00:28:32 +01:00
mik1893
49809bd404
Scripts/VioletHold: Fix codestyle and unwanted crash in Violet/Hold
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closes #14952 and #14953
2015-06-26 00:30:04 +02:00
MitchesD
e34f74dace
Scripts/VioletHold: fixed non-pch build and codestyle
2015-06-25 15:26:02 +02:00
MitchesD
83954fb999
Merge pull request #14860 from mik1893/violethold
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Core/Scripts: Violet Hold, full rework
2015-06-25 14:45:13 +02:00
jackpoz
cb4d1574e0
Core/Instances: Make achievements and loot rolls instance-wide
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Make achievements, loot rolls, master loot at money loot instance-wide, removing the previous limit for 74.f yards
2015-06-24 22:40:57 +02:00
MitchesD
0cba5558cf
Scripts/Spells: fix codestyle
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thanks @whoami
2015-06-24 11:05:36 +02:00