Commit Graph

910 Commits

Author SHA1 Message Date
Chaz Brown
ba26a738c4 Really fix CRLF
--HG--
branch : trunk
2009-07-29 16:59:50 -04:00
QAston
f4a90873b4 *Use _SECURE_SCL=0 in all release vcpp projects - original patch by DearScorpion.
--HG--
branch : trunk
2009-07-29 13:57:20 +02:00
QAston
6bb0ff8948 *Implement attribute flag SPELL_ATTR_EX3_BLOCKABLE_SPELL - now spells: Gouge, Kick, Wing Clip, Rake, Hamstring are blocable - by thenecromancer.
--HG--
branch : trunk
2009-07-28 23:27:45 +02:00
QAston
c15c25aca4 *Cleanups and Fixes in Mirror Image script.
--HG--
branch : trunk
2009-07-28 21:34:18 +02:00
Kudlaty
0aa4879ecc Script for quest 12570. Author: manuel
--HG--
branch : trunk
2009-07-27 13:21:35 +02:00
QAston
190863e5a5 *Update procflags for Imp.Shadowform.
*Use item speed value instead of attack speed value for enchant PPM - by MaS0n.
*Correctly apply cooldown to Improved leader of the pack mana regen.
*Do not refresh duration when stack from aura is dropped - by Apoc

--HG--
branch : trunk
2009-07-26 19:58:01 +02:00
Kudlaty
93e7fe61ca Add missing file from rev 4594
--HG--
branch : trunk
2009-07-25 22:18:34 +02:00
Kudlaty
d62da4cc16 Merge [SD2]
r1106 Prevent abuse of item 44222. Apply some SD2 code style
r1107 Add health modification for phase and correct phase value for kael(TK)
r1108 Remove scripted function SetSheathState() and use mangos function instead. Fix one typo and apply sd2 code style for one script.
r1109 Remove old makefile* files not needed.
r1110 Some minor adjustments to sharkkis, add one spell and also add distance to MoveChase. Not kill boss' advisors on Reset when not needed.
r1111 Check pointers and avoid possible crash
r1112 Added script for friendly Kael in MgT (movement to orb-platform, transform and gossip)
r1113 Correct misunderstanding added in 1112, and use timer for transformation instead (creature are expected to spawn/fly down once player use orb).

--HG--
branch : trunk
2009-07-25 22:16:21 +02:00
Anubisss
2cad0f09d4 *Minor clean in Muru.
*Fix SWP's door handling.

--HG--
branch : trunk
2009-07-25 02:50:35 +02:00
Kudlaty
261e75c9cf Merge [SD2]
r1100 Added basic AI definitions for boss sartharion (with adds, using a common AI for certain events) and intro calling drakes
r1101 Correcting a few details and simplify call drakes for boss sartharion
      Add boss and mini-boss' abilities and add more common events to common drakes AI
r1102 Drop support for Windows VC71 (2003) (ref Mangos rev 7865)
r1103 Added support for quest 6481 (summon npc 11920)
r1104 Restore compile after change in OnCreatureCreate(). Require Mangos 7871+ - skip (we don't merge 7871?)
r1105 Remove code related to taunt immune. creature_template.flags_extra(CREATURE_FLAG_EXTRA_NOT_TAUNTABLE) must be used instead where creature should always be immune.

--HG--
branch : trunk
2009-07-24 22:42:17 +02:00
Anubisss
0bb2fc634a *Remove duplicate items from scripts' CMakeLists.
--HG--
branch : trunk
2009-07-24 13:47:38 +02:00
Kudlaty
4f7e94ace2 Merge [SD2]
r1095 Correct one spellId in hyjal - skip
r1096 Remove more grid search code from scripts and use functions.
r1097 Remove obsolete functions redefined in 1094
r1098 Added text for bosses in map 615
r1099 Added instance script for map 615

--HG--
branch : trunk
2009-07-24 06:16:31 +02:00
Kudlaty
607dfaf8c9 Merge [SD2]
r1088 Add grid searcher class PlayerAtMinimumRangeAway and create ScriptedAI function GetPlayerAtMinimumRange that return player in grid with at least the defined range away from m_creature.
r1089 Remove no longer needed grid search code and use function instead. - skip
r1090 Rename and clarify function variables - skip
r1091 Add two new grid search functions to return list of creature and gameobject. Remove unused class.
r1092 Remove more grid search code in scripts and use functions instead.
r1093 Remove obsolete grid search class and rename new to a more consistent name.
r1094 Speed up functions GetCreature/GameObjectListWithEntryInGrid a bit

--HG--
branch : trunk
2009-07-24 05:27:49 +02:00
Kudlaty
a7832a632b Script for quest 11878. Author: Drethek
Missing update of *full.sql

--HG--
branch : trunk
2009-07-23 20:04:58 +02:00
Kudlaty
95b5da8cdf Functions Clean Up - by Drethek
--HG--
branch : trunk
2009-07-23 19:43:21 +02:00
Kudlaty
81e6f06680 Add script for quest 12861. Author: Drethek.
--HG--
branch : trunk
2009-07-23 19:30:25 +02:00
QAston
21ffe5f70a *Cleanup in The Endless Hunger script. - by Drethek.
--HG--
branch : trunk
2009-07-23 15:22:45 +02:00
QAston
1eef9f86f6 *Script for Plug the Sinkholes - by Drethek.
--HG--
branch : trunk
2009-07-23 15:13:17 +02:00
QAston
8e44d673b9 *Merge.
--HG--
branch : trunk
2009-07-22 17:11:20 +02:00
QAston
2ff21d4cef *Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIALIZE_IMAGES)
*Handle CMSG_GET_MIRRORIMAGE_DATA opcode.
*Save Minions follow angle to allow themmoving in a formation
*Improvements in SpellAI: correctly evade and select attack target for creatures without threat list
*Use SpellAI instead of PetAI for not controllable guardians
*Only guardians with SUMMON_TYPE_PET are controllable now
*Add script and template data for Mirror Image.
*Thanks to Drahy for help.

--HG--
branch : trunk
2009-07-22 17:10:30 +02:00
Anubisss
a22a9399dd *Fix door handling in Akama's script.
--HG--
branch : trunk
2009-07-22 02:05:29 +02:00
megamage
ffcbd11b2c [8190] Update killing quest objectives base at creature_template KillCredit fields. Author: GriffonHeart
Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way.

    Signed-off-by: VladimirMangos <vladimir@getmangos.com>

    Also implement KillCreditN field check at loading.

--HG--
branch : trunk
2009-07-20 12:30:37 +08:00
Rat
ac91127d78 Backed out changeset: ad3793582d28
--HG--
branch : trunk
2009-07-19 23:19:52 +02:00
Rat
e1c44483f5 *added script for Underbog Colossus (SSC)
--HG--
branch : trunk
2009-07-19 23:08:38 +02:00
Necroo
a91296aec6 *Add cooldown timer for boss Grand Magus Telestra.
--HG--
branch : trunk
2009-07-19 13:36:55 +02:00
Rat
c8342ca8ce *use OriginalVictim for some range based spell casts (only scripts)
-fixed void reaver's arcane orb spell, now it is shown in combatlog (cheers to bossmods)

--HG--
branch : trunk
2009-07-18 23:22:23 +02:00
Rat
b7b3264cb5 *SerpentShrine Caverns fixes
-target only players for some spells
-innerdeamons only follow their 'targets'
-despawn deamons when Leo divides himself

--HG--
branch : trunk
2009-07-18 20:18:09 +02:00
Rat
99112d1966 *fixed Supremus' Vulcanos (temp fix untill summon spell fixed)
*fixed Supremus Molten Flame

--HG--
branch : trunk
2009-07-18 19:46:14 +02:00
Rat
69c8c84f09 *implemented MOJO (yes the frog from Zul'Aman) have fun
--HG--
branch : trunk
2009-07-18 18:18:33 +02:00
BroodWyrm
926e4b8c08 * And add the right one
--HG--
branch : trunk
2009-07-17 23:46:36 +02:00
QAston
b897fcbe10 *Use spell instead of function for giing kill credit in Death's Challenge script - by Drethek.
--HG--
branch : trunk
2009-07-17 19:26:53 +02:00
QAston
88cd705c26 *Remove some code for spells not present in dbc of 313.
--HG--
branch : trunk
2009-07-17 17:26:13 +02:00
BroodWyrm
d6bd04ab0d * Add script for Val'kyr Battle-maiden - patch provided by Drethek
* Add summonerguid to summons by spell

--HG--
branch : trunk
2009-07-16 20:27:53 +02:00
QAston
8898e9f420 *Fix the bug that escorted creatures return to their spawnpoint after engaging combat.
--HG--
branch : trunk
2009-07-14 20:15:47 +02:00
QAston
814f66db91 *Fix Defensive Tactics.
*Correctly delete gameobject in BT_Najentus script.

--HG--
branch : trunk
2009-07-13 23:36:38 +02:00
Anubisss
87213301e7 *Merge SD2.
*r1202: Added support for quest 12739(and 12742 to 12750). Patch by ckegg

*And merge a grid searcher from SD2.

--HG--
branch : trunk
2009-07-12 01:17:04 +02:00
Kudlaty
a15748df60 Rewrite script for quest 12680
Add support for spells 52267 and 52264
Thanks to Drethek for patch

--HG--
branch : trunk
2009-07-11 02:03:20 +02:00
QAston
490494ab07 *Update proc entry for Elemental Focus - by Bengan.
*Update proc entry for Chill of the Grave, Wandering Plague, Endless Winter, Glyph of Chains of Ice - by Destalker
*Add missing script call for EffectDummyCreature_npc_nestlewood_owlkin.

--HG--
branch : trunk
2009-07-09 19:48:39 +02:00
QAston
5206cd8a4e *Fix snake trap.
--HG--
branch : trunk
2009-07-09 17:02:29 +02:00
Kudlaty
0687722812 Better function to despawn creature with script in azuremyst_isle
--HG--
branch : trunk
2009-07-09 11:43:57 +02:00
megamage
9a2588a454 *Fix a crash caused by archaedas script.
--HG--
branch : trunk
2009-07-01 18:14:46 -05:00
Kudlaty
0df76804c4 Merge [SD2]
r1086 Add long time needed grid search functions for closest creature and gameobject - skip, we have better function in core
r1087 Remove no longer needed grid search code and use functions instead.

--HG--
branch : trunk
2009-06-29 06:31:05 +02:00
Kudlaty
6c1b64c45d Merge [SD2]
r1081 Fix spell/timers for dathrohan/balnazzar
r1082 Correct summon timer for jan'alai hatcher and summon different as spells suggest.
      Redesign waypoint for hatchers and set expected run movement.
      Adjust distance check function. - skip
r1083 Correct order of events for jan'alai 'bombing phase'. Remove not needed summons and summon only expected amount.
      Replace teleport code with spells - skip
r1084 Correct spell/timers for two SM bosses.
r1085 Provide updated .patch file (made for Mangos 7842+) - skip

--HG--
branch : trunk
2009-06-28 00:16:04 +02:00
megamage
c688528f72 *Remove some useless contents in sln files.
--HG--
branch : trunk
2009-06-27 16:24:44 -05:00
QAston
da3569402d *Merge tc1 1591 - 1599, skip 1596
--HG--
branch : trunk
2009-06-27 15:51:36 +02:00
QAston
a74ae18739 *Merge tc1 commits 1582-1590
--HG--
branch : trunk
2009-06-27 15:29:06 +02:00
BroodWyrm
23a47bee35 * Use int32 not int (i think it makes no different)
--HG--
branch : trunk
2009-06-26 20:39:05 +02:00
BroodWyrm
62dc6eb7bb * Add textids to unworthy_initiate script - thx to crackm of SD2
* Fix a bug that unworthy_initiate is attackable after reset - thx to seirge

--HG--
branch : trunk
2009-06-26 20:35:15 +02:00
Rat
0319f6a269 - properly reset Shada of Akama after wipe
- despawn summons if Shade is killed, so Akama can complete the event

--HG--
branch : trunk
2009-06-24 09:33:20 +02:00
Machiavelli
662ef92caa *Clean up scripts, remove all per script declared functions to toggle gameobject state and use InstanceData::HandleGameObject instead.
--HG--
branch : trunk
2009-06-22 14:31:39 +02:00