Shauren
671fd4176a
Core/GameObjects: Chests will now remain locked for players who left the group if loot from that boss is stored in it (note: this is just an implementation of locking the chest, they still need to be linked to a boss - not yet implemented)
2012-03-12 18:07:34 +01:00
Machiavelli
a48216e122
Scripts/UP/Svala: Temp compile fix for Svala. Currently rewriting the entire script.
2012-03-12 08:41:13 +01:00
kaelima
6217583627
Core/Map:
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- Remove mysterious restriction in visibilityhelper for gameobjects
- Some cleanup in CheckAreaExploreAndOutdoor() and GridDefines.h
- Set nocreate for cells visited in Map::VisitNearbyCellsOf
2012-03-12 04:33:24 +01:00
Machiavelli
8af0067016
Scripts/ICC/Lich King: Typo correction in unit_field_bytes_1 usage related to hover, introduced in previous commit (thankfully the only one).
2012-03-12 01:10:02 +01:00
Machiavelli
03a24a84e4
Core/Units:
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- Implement UNIT_FIELD_HOVERHEIGHT (requires DB data). This field, sent in update object packet, will determine the height at which a creature hovers if it has movementflag_hover applied. Note that hovering will now update the server-sided z-coordinate by the value of this field, and that all subsequent positional updates to the client will need to send z coordinate MINUS the hover height offset, or the hoverheight will be visually doubled client side.
- Correct our usage of movementflag_flying, movementflag_can_fly, movementflag_hover and movementflag_disable_gravity (previously levitate), and how they relate to InhabitType in the database. This fixes "flying creatures on steroids" bug (wings flapping too fast), and potentially a lot of visual issues in AI scripts. Note that a lot of scripts still set wrong movementflags, these need to be fixed on a case by case basis.
- Send correct packets for SPELL_AURA_FEATHER_FALL, SPELL_AURA_WATER_WALK and SPELL_AURA_HOVER apply/unapply.
- Send correct packet contents for movement update in Unit::SetSpeed.
- Misc. cleanup in affected scripts.
2012-03-12 00:53:45 +01:00
Nay
2b2d054f64
R.I.P SimpleAI
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- Convert SimpleAI to (DB) SmartAI
- Spell ids corrected (and completed some of the scripts)
- Random cleanup (code style) in some scripts
2012-03-11 16:59:17 +00:00
Shauren
036dae5a36
Merge pull request #5631 from joschiwald/crashfix
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Core/CreatureTextMgr: Fix crash in GetLocalizedChatString()
2012-03-11 07:18:38 -07:00
Shauren
3cf8b9a15a
Scripts/Serpentshrine Cavern: Fixed crashes caused by uninitialized variables, patch by PuniCZ
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Closes #4988
Closes #5645
2012-03-11 15:03:29 +01:00
Machiavelli
b1a8570a30
Core/Spells: Fix item target selection in Spell:SelectImplicitTargetObjectTargets. Typo spotted by zwerg
2012-03-11 14:52:11 +01:00
Discover-
410a6a080d
Merge pull request #5632 from FrozenSouL/tc_helper
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Update forgotten copyright-headers for 2012
2012-03-10 12:14:16 -08:00
Shauren
f85fdbebe7
Core/DBC: Remove store getters (useless since we don't have scripts as external dll)
2012-03-10 20:53:26 +01:00
frozenarmor
609728a17b
Update forgotten copyright-headers for 2012.
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Signed-off-by: frozenarmor <venom.victorios@gmail.com >
2012-03-11 00:52:06 +05:00
joschiwald
1ddf039de8
Core/CreatureTextMgr: Fix crash in GetLocalizedChatString()
2012-03-10 20:21:27 +01:00
Subv
7c42cd76e4
Core/Conditions: Prevent crash at Spell::CheckCast if Condition::Meets returned prematurely
2012-03-09 17:15:22 -05:00
click
593d003b7c
Core. Fix non-PCH build
2012-03-09 21:53:47 +01:00
kandera
c9b6d73615
Core/Player: Fix auras getting applied on water walk
2012-03-09 09:18:34 -05:00
Spp
f1949b20a6
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
Shauren
a1a7a2d7c0
Core/Players
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* Add liquid special aura only if player is in it (not when above)
* Use CastSpell instead of AddAura - checks all dbc conditions on spell
2012-03-07 18:57:47 +01:00
kandera
2e58d7b515
Core/Spells: cleanup warning for life tap
2012-03-07 10:15:40 -05:00
Kandera
c23ff109df
Core/Spells: attempt to fix damage for life tap (thx again vincent-michael)
2012-03-07 09:16:52 -05:00
Spp
f495e0efe4
Warning fixes and some random cleanup here and there
2012-03-07 14:09:18 +01:00
Shauren
e5d23103f3
Core/Maps
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* Corrected liquid type extraction in maps - MCLQ chunk must be parsed together with MH2O (they stack)
* Fixed liquid detection in WMO objects
* Implemented LiquidType.dbc use, players will now get proper auras in special liquids
* Turned off slime damage by default (Naxxramas uses periodic damage aura for this purpose)
* Implemented liquid type overrides basing on area/zone
* Renamed final temp_gameobject_models to GameObjectModels.dtree (the temporary one produced by vmap extractor remains unaffected)
Note: Map and Vmap re-extraction is required
2012-03-07 13:09:35 +01:00
click
a153e0ca06
Core: Remove some whitespace and tabs
2012-03-07 00:05:34 +01:00
Shauren
bf5c8d7399
Scripts/Spells: Fixed target of visual polymorph in Silvermoon city
2012-03-06 22:05:33 +01:00
leak
cd574eb23b
Core/Warden: Move Sent check ids log to debug log
2012-03-06 17:22:58 +01:00
leak
700203ad1e
Core/Shared: Add thread-safe access to BigNumber::AsByteArray()
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fixes #5469
2012-03-06 17:22:58 +01:00
joschiwald
96a05600c4
Core/Commands: add command to reload locales_creature_text
2012-03-05 23:25:32 +01:00
joschiwald
7683297423
Core/CreatureTextMgr: Fix typo in LoadCreatureTextLocales()
2012-03-05 23:23:23 +01:00
Kandera
e1550d98e7
small cleanup
2012-03-05 11:21:53 -05:00
Kandera
a5e598b2c4
Core/SpellScripts: Fix life tap mana regen (thx to vincent-michael) closes #5536
2012-03-05 11:18:36 -05:00
Kandera
429f4b0c20
Core/DBCStruct: update the info for liquidtype (even though it is currently commented out)
2012-03-05 11:01:04 -05:00
Kandera
680a7083ff
Core/Misc: add level to login/logout logs, it will help to find xp exploits (aokromes)
2012-03-05 10:58:52 -05:00
Manuel Carrasco
4f5f148e8c
Merge pull request #5563 from Souler/fix_ds_pipe_knockback
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Fix broken-compile introduced in b0c70f43
2012-03-04 21:34:40 -08:00
Souler
4b11d67d31
Fix broken-compile introduced in b0c70f4380
2012-03-05 00:47:59 +01:00
Subv
b18b884c95
Merge pull request #5559 from Souler/fix_ds_pipe_knockback
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More Dalaran Sewers Arena fixes
2012-03-04 14:22:58 -08:00
click
45946e23ba
Core: Adjust parameter output values to avoid excessive warning outputs on GCC and some other minor warnings
2012-03-04 21:38:57 +01:00
Malcrom
7cb07e48b3
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore
2012-03-04 16:45:35 -03:30
Malcrom
45ef7dbfcb
Add handling for areatriggers at Area 52 entances.
2012-03-04 16:44:27 -03:30
Souler
b0c70f4380
Core/Arenas/Dalaran Sewers: Remove demonic circle on arena start and when players jump off from the pipes.
2012-03-04 20:48:24 +01:00
Souler
54fc5c0974
Core/Arenas/Dalaran Sewers: Repeat the central waterfall knockback while it stills active.
2012-03-04 20:48:15 +01:00
Shocker
15a3ad7276
Core/Misc: Fix gcc compile
2012-03-04 20:12:55 +02:00
Shocker
ab65bb4b57
Core/Misc: Make ObjectAccessor::FindPlayerByName case-insensitive
2012-03-04 19:24:38 +02:00
leak
33a04897de
Core/Shared: Remove unused functions
2012-03-04 15:19:53 +01:00
Subv
4029c23547
Core/Collisions: Reverted a commit about M2 models.
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closes #5312 and probably others
2012-03-04 08:23:19 -05:00
Vincent-Core
48a4950cac
Core/Quest: Fix MovementInform handler filter for Quest "The Amphitheater of Anguish: Tuskarrmageddon!"
2012-03-04 13:19:20 +01:00
Discover-
c48a1ad17d
Scripts/Misc: Script entrance areatriggers for Area 52.
2012-03-04 02:45:21 +01:00
Discover-
c4fd6b89db
Core/SAI: SMART_ACTION_MOVE_TO_POS will now have param1 as PointId. This means you can now (properly) use SMART_EVENT_MOVEMENTINFORM when reaching the point you make the NPC move to.
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Wiki is updated accordingly.
2012-03-03 23:41:29 +01:00
Subv
d21179ab56
Merge pull request #5426 from Souler/fix_ds_pipe_knockback
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Dalaran Sewers Arena: Knockback from starting pipe
2012-03-03 12:20:39 -08:00
Subv
6df9adf6d5
Merge pull request #5468 from Elron103/pull-requests
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Core/Auction House: Delete item_instance entries correctly, prevent invalid entries
2012-03-03 12:02:17 -08:00
Machiavelli
cbee39a4dc
Fix a warning.
2012-03-03 16:23:16 +01:00