Shauren
03e2aa6737
Core/Vmaps: Rename VMapManager2 to VMapManager
2025-10-25 00:55:34 +02:00
Shauren
3fecc05f19
Core/MMaps: Use unique_ptr for memory management and remove MMapFactory
2025-10-02 15:27:42 +02:00
Meji
c575b397c5
Core/GameEvents: Added holiday/event world state field ( #31284 )
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Closes #30622
2025-09-23 15:48:58 +02:00
Shauren
1e4232e7af
Core/Scripts: Use std::string_view to find script id from script name
2025-09-14 14:13:16 +02:00
Shauren
745aef1284
Core/Database: Add missing hotfix database periodic pings
2025-09-04 00:21:26 +02:00
Shauren
d27d0e0e3c
Core/Players: Reenable transmog
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Closes #31209
2025-08-14 14:50:13 +02:00
Shauren
7657a289d7
Core/Misc: Kill copy/move constructors for singleton classes
2025-06-10 13:12:33 +02:00
Shauren
17a783ce45
Core/Misc: Fixed some uninitialized variables
2025-05-19 15:54:59 +02:00
Shauren
546d23264c
Core/Misc: Make string and string_view literal suffixes globally available
2025-05-13 11:41:54 +02:00
Shauren
cb837ce926
Core/World: Move linking instance socket to WorldSession
2025-05-08 14:30:42 +02:00
Shauren
b6d64447ba
Core/World: Refactor World::LoadConfigSettings to unify validation of all config options and reduce its impact on compile time
2025-05-08 14:24:29 +02:00
Shauren
ee251a94d6
Core/Config: Use std::string_view instead of std::string to lookup config values
2025-05-07 19:28:08 +02:00
Shauren
b5c99939a8
Core/Misc: Minor compile time improving changes
2025-05-07 15:41:41 +02:00
Shauren
29e0327076
Core/Players: Implement warband scene collection
2025-03-04 13:52:20 +01:00
Shauren
da1ac5aa73
Core/DataStores: Delay building all DB2Manager containers after loading hotfix data to ignore rows marked as deleted by hotfixes
2025-01-09 00:12:43 +01:00
Shauren
039acb20e4
Core/Network: Simplify worldserver port configuration: removed InstanceServerPort
2025-01-07 13:41:09 +01:00
Meji
c9099c8756
Core/Misc: Implemented spawn tracking ( #30247 )
2025-01-04 18:08:09 +01:00
Shauren
27860c3316
Core/Database: Added std::span based functions to Field and PreparedStatement
2025-01-03 13:04:19 +01:00
Shauren
d778d5ec7c
Core/Misc: Include cleanup - remove MapUtils.h from Containers.h
2024-12-31 18:12:36 +01:00
Shauren
9aeaedeefe
Core/Config: Remove Rate.Talent config option that is not compatible with trait system
2024-12-26 12:31:59 +01:00
Shauren
38eee2f034
Core/Spells: Moved loading aoe target caps out of SpellMgr::LoadSpellInfoCorrections
2024-12-23 17:53:58 +01:00
Shauren
5eb358241f
Core/Misc: cedf4e2b34 followup - change default value in code
2024-09-18 13:05:12 +02:00
Meji
efa76de540
Core/PacketIO: Implemented UIMap questlines ( #30030 )
2024-08-30 18:11:07 +02:00
Shauren
c4b710446d
Core/Realms: Realmlist refactors
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* Removed global realm variable from World and use RealmList everywhere
* Match auth build key with client version
* Restored allowedSecurityLevel checks for realmlist packet building
* Restored updating population field, mysteriously removed 15 years ago in f20b25d1c9
2024-08-18 18:59:58 +02:00
Antonio Martín Berti
3fd9677543
Core/Misc: Added Loading.Locales to enable/disable the load of locales ( #30013 )
2024-06-04 00:44:22 +02:00
Shauren
1c3268155d
Core/AreaTriggers: Implement height check for polygon db2 areatriggers
2024-05-27 18:53:47 +02:00
Shauren
8e3024a96a
Core/Misc: Refactor loading process to remove exit() calls that cause deadlocks because threads are terminated without proper cleanup
2024-04-30 00:20:38 +02:00
Ovahlord
b5ce4a66df
Core/Creature: implement overriding creature static flags based on spawnId and difficultyId ( #29940 )
2024-04-26 22:32:17 +02:00
RioMcBoo
958b4726b6
Core/Misc: Fixed forced declined names initialization ( #29898 )
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(cherry picked from commit 4dd200b9e5 )
2024-04-08 19:03:21 +02:00
Jeremy
be11f42a16
Core/Battlegrounds: Move to scripts ( #29799 )
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* Introduce new BattlegroundScript class for map/bg specific scripts
* Remove all sub, zone specific, battleground classes except Arena
* Move all bg zone scripts to new BattlegroundScripts class in script folder
* Remove ZoneScript from Battleground class
* Remove some unused hooks from Battleground
2024-03-28 19:29:22 +01:00
Jeremy
1f855ef563
Core/GameObjects: Implement destructible_hitpoint table to store health info about destructible buildings ( #29836 )
2024-03-27 18:55:44 +01:00
Shauren
94b78ebc8b
Core/Players: Slightly improve neutral player faction support
2024-03-24 17:19:10 +01:00
Ghaster
1da0cf087c
Core/World: Fixed crash when shutting down server from console ( #29615 )
2024-01-24 14:09:46 +01:00
Ovahlord
ccc083593a
Core/Loot: implemented a custom server config setting to enable or disable AE loot ( #29602 )
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This config primarily serves as a means to reduce potential code differences between the master and classic branches as now we no longer have to meddle with code
2024-01-23 00:55:57 +01:00
Shauren
644a479e28
Core/Database: Fixed HotfixDatabase not being closed on shutdown with --update-databases-only
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Closes #29599
2024-01-23 00:23:59 +01:00
Shauren
a4a4d010a0
Core: Updated to 10.2.5
2024-01-21 22:25:10 +01:00
ModoX
b3dce0ac08
Core/Creatures: Added possibility to automatically despawn personal summons on quest remove ( #29114 )
2024-01-08 21:51:46 +01:00
ModoX
12186ef857
Core/Waypoints: Refactor to split data into path and node related info in db ( #29506 )
2024-01-05 17:56:19 +01:00
Shauren
6de4281232
Core/Config: Added missing config CONFIG_CORPSE_DECAY_RARE
2024-01-02 22:57:41 +01:00
Shauren
ee7b0e82fa
Core/Quests: Removed slow queries from daily and weekly resets
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Closes #29146
2023-12-31 00:42:19 +01:00
Jeremy
1ef0c04520
Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types ( #29535 )
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* Fix criteria data type bg loss team score
2023-12-29 14:12:15 +01:00
Teleqraph
bfbda8dcce
Core/Creatures: Refactor CreatureEliteType ( #29525 )
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* Turn into enum class with official names
2023-12-28 19:11:54 +01:00
Shauren
d958bfd0f3
Core/Database: Replace DatabaseWorker with asio io_context
2023-12-15 12:06:59 +01:00
Shauren
78bcc3f52a
Core/Misc: Minor code modernization - kill std::bind
2023-12-08 20:27:41 +01:00
ModoX
3f6f683ce4
Core/Waypoints: Drop waypoint_scripts table ( #29437 )
2023-11-24 21:08:00 +01:00
Jeremy
e72bde5236
Core/BattlegroundMap: Load all cells when created & mark all creatures as active ( #29410 )
2023-11-14 18:40:39 +01:00
Shauren
1eea1d11b1
Core: Update to 10.2.0
2023-11-09 13:33:26 +01:00
Shauren
973b5f404f
Core/DataStores: Don't send hotfix ids in SMSG_AVAILABLE_HOTFIXES that don't have a hotfix blob for client locale
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Closes #29378
2023-10-23 18:15:01 +02:00
Shauren
e161874695
Core/Realms: Replaced hardcoded realm category list with Cfg_Categories.db2
2023-10-05 23:57:25 +02:00
Shauren
47fc3cb852
Core/Instances: Kill instance_encounters table, it is no longer neccessary
2023-09-19 10:59:04 +02:00