jackpoz
2a06923879
Core/Movement: Add additional assert
...
Add additional assert to FlightPathMovementGenerator
2018-09-20 15:03:55 +02:00
Treeston
e5d63bc5b0
Core/Chat: Validate UTF8 in chat messages
2018-09-18 17:11:25 +02:00
Treeston
b4258ca4d9
Core/Chat: Fix chat filter to not block certain non-ASCII characters
2018-09-18 17:01:38 +02:00
Treeston
e50344b6df
Core/Chat: Some more chat filtering cleanup:
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* Always filter control characters
* Clean up stripping of duplicate whitespace
* Adjust .conf.dist to accurately describe what the config settings do
2018-09-18 02:08:33 +02:00
Treeston
e858706270
Core/Chat: Some hyperlink follow-ups:
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* Ignore messages containing invalid links again instead of trying to sanitize them. Closes #22451 .
* No longer filter messages on the addon channel. Closes #22450 .
2018-09-18 01:28:57 +02:00
Treeston
2dc174029c
Core/Chat: Fix validation of tradeskill recipes that belong to multiple skill lines
2018-09-17 21:29:07 +02:00
Treeston
152f3fc3e3
Core/Chat: Fix tradeskill hyperlinks - embedded GUID is now properly read as base 16 (not 10). Closes #22446 .
2018-09-17 20:36:02 +02:00
DanVS
5b0f4009df
Core/Scripts: Unify Chrono Literals ( #22420 )
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* Unify Chrono Literals
* Retire IN_MILLISECONDS
* Build fix
* Build fix (sequel)
* Retire urand()
* Edge cases
* Build
* Whitespaces
* More edge cases
* Additional cases
2018-09-17 18:38:22 +02:00
Treeston
28591fd165
Core/Player: Delay resurrection on release for unreachable maps until teleport has completed. Closes #21481 .
2018-09-17 13:14:56 +02:00
Treeston
003cc56d70
Core/Player: Clean up duel related code. Fix a check for abusive client behavior, sanitize pointer usage, code style. Closes #22374 .
2018-09-17 12:40:42 +02:00
Treeston
97ade1321b
Scripts/Commands: Add .debug dummy. It does nothing, which means you can make it do anything.
2018-09-17 11:18:06 +02:00
Treeston
bf6082a835
Core/Chat: Add a missing terminator check
2018-09-17 01:24:14 +02:00
Kittnz
9f945d2f42
Core/Guild: Implement character gender and send in packet. ( #22436 )
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Closes #22433
Credit xvwyh
2018-09-16 13:17:03 +02:00
HelloKitty
0d1eed5dab
Core/Spells: Include RealPointsPerLevel when determining if aura is negative ( #22427 )
2018-09-15 18:00:20 +02:00
Gildor
0726812c34
Nopch fix ( #22437 )
2018-09-15 11:45:41 +02:00
Treeston
a3697052c3
Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival at final node. Closes #22089 .
2018-09-13 23:04:08 +02:00
Shauren
e4d38fd707
Fix gcc warnings
2018-09-13 18:56:06 +02:00
Treeston
28e797f2f2
gcc build fix
2018-09-13 18:24:28 +02:00
Treeston
2a531eee68
Core/Ticket: Validate Hyperlinks in ticket contents. Closes #22408 .
2018-09-13 14:49:45 +02:00
ccrs
2c98bf5b1e
Misc: add missing copyright header
2018-09-13 11:13:37 +02:00
Treeston
f27284594b
[3.3.5] Core/Chat: Unify chat hyperlink parsing (PR #22417 )
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- Validate most link properties all the time
- If enabled, also validate link text (needs locale)
- Instead of blocking the entire message, sanitize it
- Apply filtering to DND/AFK messages. Closes #22399
2018-09-13 00:11:27 +02:00
ccrs
8ebf375183
Build: missing case from previous commit
2018-09-12 18:20:47 +02:00
ccrs
4e7326f83d
Core\Misc: create CommonHelpers and move a couple definitions from PlayerAI into it
2018-09-12 17:47:04 +02:00
Treeston
7bc16e2ee6
Core/Unit: Erm, so it turns out that releasing your spirit actually never set your death state to DEAD. It stayed as CORPSE. That's wrong, of course, but we didn't notice because zombie corpses (see f50a8e5).
...
Zombie corpses are gone, so now it caused a bug. That's fixed too. Closes #21873 . (Finally.)
2018-09-12 15:28:03 +02:00
Treeston
f50a8e5926
Core/Unit: Successfully (?) prevented the zombie apocalypse. Corpses can no longer gain HP. Closes #22409 .
2018-09-12 14:28:49 +02:00
Ovah
993c392cd7
Core/EscortAI: initialize run state before filling waypoints (PR #22416 )
2018-09-10 22:31:58 +02:00
Keader
b50f35f56b
Core/Spells: Fixed Swarming Guardian (Auriaya) range
...
Close : #22393
2018-09-09 12:45:26 -03:00
Aokromes
cc49b7bb30
kill some whitespaces
2018-09-09 16:15:45 +02:00
Shauren
93e87010ed
Core/PacketIO: Fixed SMSG_SPELLNONMELEEDAMAGELOG structure
2018-09-09 16:08:49 +02:00
Treeston
9f1755dbf1
Core/Threat: Properly sequence checking offline state _after_ adding the reference to the threat list. This ensures IsEngagedWith reports consistent values for downstack calls in Creature. Closes #22406 .
2018-09-09 14:48:11 +02:00
Treeston
71c5569d18
Core/Creature: Get rid of a few Creature::getAttackerForHelper misuses. That's not what the function does, folks.
2018-09-09 14:48:11 +02:00
Treeston
a4c666dc3d
Core/ChatCommands: Implement achievement link parsing
2018-09-09 12:41:00 +02:00
Treeston
fdbec8b639
Core/Threat: Suppressed threat is now re-evaluated on taunt state update, and taunting units can no longer be suppressed.
2018-09-08 23:51:50 +02:00
Treeston
7675203f97
build fix for pedantic compilers
2018-09-08 23:29:50 +02:00
Shauren
d3a6c1f97d
Build fix2
2018-09-08 20:31:19 +02:00
Shauren
dbeda399e7
Build fix
2018-09-08 20:29:35 +02:00
Treeston
37489eda93
Core/ChatCommands: Properly handle single-argument handlers (argument string discarded). Add special handling for on/off booleans.
2018-09-08 19:46:12 +02:00
Treeston
66a87c4642
Scripts/Commands: New argument parsing methodology (PR #22363 )
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- Detect the arguments accepted by the command handler
- Tokenize out those arguments automatically and feed them to the handler
- Unmatched rest of the string can be accepted by trailing char const* or CommandArgs*
2018-09-07 20:31:04 +02:00
Treeston
5843724deb
Core/RBAC: Simplification part 1. Nobody needs different permissions for each type of .go command.
2018-09-06 10:46:28 +02:00
Ovah
cd36606027
Core/Conditions: allow CONDITION_QUEST_COMPLETE to handle spellclick conditions ( #22371 )
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This is a needed change in order to make spellclicks functional that are only available when you have a already completed quest.
2018-09-02 12:36:16 +02:00
Keader
ca7ee982db
Scripts/Ulduar: Algalon the Observer fixes ( #22320 )
2018-08-31 21:48:56 -03:00
Treeston
8e4f6777a2
Scripts/Commands: Cleanup and trinity_string for .go instance. Hi shauren.
2018-08-30 21:08:28 +02:00
Treeston
6a0870a999
Scripts/Commands: New command ".go instance". Goes to an instance.
2018-08-30 20:17:51 +02:00
Treeston
704870496f
Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage.
2018-08-29 19:53:23 +02:00
Treeston
969436adfe
Core/Maps: Fix a crash when spawning a spawn group
2018-08-29 18:07:31 +02:00
Treeston
28eeb4bfc9
Core/GameObject: Add getter for current Quat rotation
2018-08-29 17:16:19 +02:00
Treeston
e63e0cb6fc
Core/Movement: Some improvements to script interfaces for SplineChainMovementGenerator
2018-08-29 17:15:22 +02:00
Treeston
b4a1887c4d
Core/Scripting: Delay zone script's OnCreatureCreate until the creature has been added to map stores
2018-08-29 13:55:49 +02:00
Treeston
dc86a8e5db
Core/Maps: Properly re-create map on login for ephemeral player saves. Because it bugged me to no end when testing anything ever.
2018-08-29 13:50:29 +02:00
Treeston
83ee145736
Core/Spells: Clean up some assist checks (no behavior change)
2018-08-29 11:52:51 +02:00