leak
7dd6f0f1d8
Replaced all ACE_OS::localtime_r calls
2014-06-22 15:42:46 +02:00
leak
ee4a3b9d59
Replaced mutex related code in Common.h
2014-06-08 15:30:57 +02:00
leak
68e22ad311
Replaced ACE based typedefs for fixed width ints with C++11 versions
2014-06-01 20:55:31 +02:00
jackpoz
b17e3246fe
Core/Misc: Fix static analysis issues
...
Fix uninitialized values spotted by coverity.
Remove unused "dynamic analysis" code, use Valgrind or another dynamic analysis tool instead if needed.
2014-05-12 21:18:59 +02:00
joschiwald
de6eddaa35
Scripts/HoR: fixed conflict between multiple classes with same name
...
Closes #12051
2014-05-11 18:13:02 +02:00
Gacko
b76bcad46e
Script/ICC: Use existing method for getting GO auto-close-time
2014-05-11 15:15:43 +02:00
MitchesD
8e7cf15dd1
Scripts/HallsOfReflection: Major changes
...
* corrections to Intro Event (Falric, Marwyn etc.)
* fixed issues with Frostsworn General
* improved the whole Wrath of the Lich King event
* implemented outro gunship
* optimalization code and cleanup and fixed some typos
* Big thanks to @joschiwald, he is author too ;-)
2014-05-10 21:37:33 +02:00
MitchesD
eabec73d98
Scripts/Duskwood: prevention to spawn multiple Twilight Corrupter and fixed some issues there
2014-05-09 16:59:55 +02:00
Dehravor
109495ac9b
Scripts/Ulduar: Fix crash when Algalon's Big Bang is casted by player
2014-05-04 20:30:19 +02:00
Dehravor
cbd36d5a4e
Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
2014-05-01 11:19:32 +02:00
Dehravor
24ae6a6802
Core/Misc: Remove obsolete C++11 backward compatibility macros
...
OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
jackpoz
d0cc723d2d
Scripts/Commands: Fix crash in ".wp modify wpadd"
...
Remove the old unsupported "wpadd" subcommand of ".wp modify" .
Closes #11955
2014-04-28 20:50:47 +02:00
joschiwald
84bff76ba0
Core/Misc: remove some obsolete parameters
2014-04-28 20:05:36 +02:00
joschiwald
f388020366
Merge pull request #11948 from MitchesD/misc
...
Scripts/Azuregos: converted to EventMap and WorldBossAI
2014-04-28 19:58:17 +02:00
MitchesD
0c0d0ed9e5
Scripts/Azuregos: converted to EventMap and WorldBossAI
2014-04-28 19:52:08 +02:00
Vincent-Michael
57cf043aec
Core/Creature: Missed changes in c536305e3a
2014-04-28 09:19:37 +02:00
Kinzcool
c536305e3a
Core: Droped faction_H field -- only one faction table is necessary
2014-04-27 18:13:55 -04:00
w1sht0l1v3
c20d0cb77e
Scripts/Sholazar Basin: Reconnaissance Flight (12671)
...
Add workaround for the player/accessory mounting issue.
Some small additions.
Closes: 9443
2014-04-27 02:23:33 +03:00
Vincent-Michael
c81d6e9b4b
Core/Texts:
...
* Enable some BroadcastTexts stuff (is not finish)
* Added reload command for broadcast_text table
ToDo:
- Enable: Sound/Emote stuff, etc.
- Auth base need refresh
2014-04-25 23:25:59 +02:00
jackpoz
f27057bf24
Core/Misc: Fix build warnings
2014-04-25 21:46:43 +02:00
jackpoz
2585e799f9
Core/Misc: Change how Position struct is retrieved
...
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bcaf9 changes by return a Position object instead of accepting a Position parameter by reference.
2014-04-25 21:19:30 +02:00
velinath
3a3c332436
Correct display of output for .rbac account list command. (thanks Spp-)
2014-04-23 08:05:29 -04:00
joschiwald
805a026c6c
DB/CreatureText: readd accidentally deleted text
2014-04-22 16:07:27 +02:00
joschiwald
6c0ff5717f
Scripts/Gnomeregan: moved Blastmaster Emi gossip to db
2014-04-21 21:39:51 +02:00
warmech
12b895e5ba
Fixed spelling typo in gnomeregan.cpp script.
...
Fixed a typo on line 32 where [GOSSIP_START_EVENT "I am ready to being"] should read [GOSSIP_START_EVENT "I am ready to begin."]
2014-04-20 23:00:32 -05:00
jackpoz
fb6365ac68
Core/Misc: Check GetVictim() for NULL before dereferencing it
...
Add additional NULL checks all around the code before dereferencing GetVictim() result.
Keep in mind UpdateVictim() result has nothing to do with GetVictim() result and the caller shouldn't assume anything about GetVictim() based on UpdateVictim().
2014-04-20 00:38:25 +02:00
jackpoz
8ca6371793
Core/Misc: Ensure GetVictim() returns a valid reference when expected
...
Add a new method EnsureVictim() which asserts a valid not NULL reference will be returned to the caller. Use this whenever the GetVictim() would be dereferenced .
2014-04-19 21:48:22 +02:00
Warpten
d9493d9cc9
Scripts/Ruby Sanctum: Fixed corporeality scaling changes.
...
Thanks to Unholychick.
P.S.: #9231 if still valid will be fixed soon (tm)
2014-04-19 19:18:51 +02:00
Unholychick
574fa30ea6
Core/Spells: Convert Avenging Wrath to spellscript
...
Closes #11896
Closes #3464
2014-04-18 20:21:05 +02:00
Vincent-Michael
89cc056a50
Fix
2014-04-18 17:02:04 +02:00
joschiwald
8877a87c99
Merge pull request #11614 from MitchesD/kelthuzad
...
Scripts/Kelthuzad: move spells into spelldifficulty_dbc and cleanup
2014-04-17 02:02:51 +02:00
joschiwald
fa472c6142
Merge pull request #11787 from MitchesD/misc
...
Scripts/ZulGurub: clean up the old code
2014-04-17 02:01:05 +02:00
joschiwald
0a014e1431
Scripts/UtgardeKeep: fixed some issues on Ingvar the Plunderer
...
Closes #10859
2014-04-17 00:09:43 +02:00
joschiwald
533cbf20bb
Core/Spells: addition to b9a62115b1
2014-04-14 21:12:05 +02:00
untaught
b9a62115b1
Core/Spells: fixed Relic of the Earthen Ring
...
Closes #11282
2014-04-14 19:48:13 +02:00
jackpoz
ba61ec085d
Scripts/Commands: Add comment about 9d58410739 changes
2014-04-13 16:02:41 +02:00
jackpoz
9d58410739
Scripts/Commands: Fix memory leak in ".gobject add" command
...
Valgrind log:
158 (104 direct, 54 indirect) bytes in 1 blocks are definitely lost in loss record 24 of 73
at operator new(unsigned long) (vg_replace_malloc.c:319)
by GameObjectModel::Create(GameObject const&) (GameObjectModel.cpp:152)
by GameObject::Create(unsigned int, unsigned int, Map*, unsigned int, float, float, float, float, float, float, float, float, unsigned int, GOState, unsigned int) (GameObject.cpp:237)
by gobject_commandscript::HandleGameObjectAddCommand(ChatHandler*, char const*) (cs_gobject.cpp:155)
2014-04-13 15:01:20 +02:00
jackpoz
dc58ec0d6c
Scripts/Commands: ".modify speed" targets current Player by default
...
Allow ".modify speed" command to target current Player if there is no target or if the selected Unit is a Creature.
This behavior could be extended to other commands that require target Players.
2014-04-13 14:06:21 +02:00
jackpoz
a07e82530f
Scripts/Commands: Fix .mmap loc wrong coordinates
...
Fix .mmap loc command printing swapped x and y tile coordinates
2014-04-13 13:40:42 +02:00
Warpten
17923c3c44
Scripts/Commands: Ensure gameobject template is valid from .gob add temp [...]
...
As per Aokrome's spamming. "Avoids false positive logs"
2014-04-12 14:45:51 +02:00
Nyeriah
870d5d9c45
[TW278] - Core/Scripts: Prevent multiple spawns of Ulag
...
http://www.wowhead.com/quest=1819/ulag-the-cleaver
2014-04-11 22:36:38 +02:00
MitchesD
ab602837b1
Scripts/ZulGurub: clean up the code and remove old hacks
2014-04-11 18:43:38 +02:00
Warpten
335fe8e1b0
Scripts/Ruby Sanctum: Fixed Halion engaging combat outside of his Flame Ring.
2014-04-10 14:28:58 +02:00
Warpten
b36e7c0211
Scripts/Ruby Sanctum: Fixed Onyx Flamecallers not aggroing players once pathing ended.
2014-04-09 17:55:54 +02:00
Shauren
ade9c92080
Merge pull request #11847 from trickerer/SS
...
Core/Spells: Fixed Sweeping Strikes damage
2014-04-09 17:26:19 +02:00
trickerer
d123780b2b
Fix Sweeping Strikes damage
2014-04-09 20:13:17 +07:00
joschiwald
8b8aaa06fc
Core/ChatLog: handle chatlog options with extended logging system
2014-04-08 22:52:05 +02:00
jackpoz
5b1a28076e
Scripts/Ulduar: Fix uninitialized values
...
Fix uninitialized values in Ulduar script reported by Valgrind.
2014-04-05 23:41:01 +02:00
joschiwald
29610b250d
Core/Spells: fixed Throw Shield Visual and Clone Weapon
2014-04-05 00:37:07 +02:00
jackpoz
0930482fa4
Core/Misc: Fix uninitialized values
...
Fix Position members not being always initialized.
Valgrind log:
at : Position::NormalizeOrientation(float) (Object.h:388)
by : Position::SetOrientation(float) (Object.h:315)
by : Position::Relocate(Position const&) (Object.h:310)
by : spell_ulduar_stone_grip::spell_ulduar_stone_grip_AuraScript::OnRemoveVehicle(AuraEffect const*, AuraEffectHandleModes) (boss_kologarn.cpp:592)
2014-04-02 20:42:46 +02:00