Ovahlord
80992f064a
Core/Spells: converted most paladin spell scripts to new standard
2021-12-26 09:41:08 +01:00
Ovahlord
55c7504a04
Core/Battlegrounds: safeguard bg queue time helpers against deferencing invalid iterators
2021-12-25 15:46:09 +01:00
Ovahlord
387cdd6cec
Core/Spells: converted Shield of the Righteous spell script and corrected the max bonus for Templar's verdict when using three charges of holy power
2021-12-25 13:59:59 +01:00
Shauren
e936255728
Core/Misc: Exclude boost 1.78 and newer from boost_1_73_process_windows_nopch hack
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(cherry picked from commit a937767289 )
2021-12-22 17:40:03 +01:00
Shauren
df2f390aab
Dep/gSOAP: Upgrade to 2.8.117
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(cherry picked from commit 172e5c3577 )
2021-12-22 17:38:45 +01:00
Ovahlord
fe5f1951a0
buildfix
2021-12-21 15:40:39 +01:00
Ovahlord
19e274cb5d
Core/Spells: corrected implementation of SPELL_AURA_FIXATE
2021-12-05 16:37:54 +01:00
Ovahlord
2829aa072c
fixed build
2021-12-05 10:32:23 +01:00
Krudor
732f5623f3
Core/Spells: Removed a faulty aura handler
2021-12-02 13:46:33 +01:00
Ovahlord
a9336cc826
Scripts/FL: renamed container and updated comment for the recent change on Lord Rhyolith's balance change
2021-12-01 21:41:00 +01:00
Ovahlord
f97d66d37a
Scripts/FL: Lord Rhyolith will now reduce his damage balance impact every 1 second instead of 500ms
2021-12-01 21:30:00 +01:00
Ovahlord
f7d790745b
Scripts/TotFW: added a missing knockback spell for phase one and two for players that are getting too close
2021-11-29 14:57:44 +01:00
Ovahlord
ccf8cb94b4
buildfix
2021-11-28 16:38:42 +01:00
Ovahlord
31a4dd2929
Core/Spells: SPELL_AURA_MOD_POWER_REGEN and SPELL_AURA_MOD_POWER_REGEN_PERCENT will now correctly handle the regeneration modifier update fields for focus and energy power types instead of using the haste_regen field
2021-11-28 16:31:23 +01:00
Ovahlord
a8301ba5f6
Core/Units: fixed a crash when creatures are having their attack speed increased via aura
2021-11-28 15:11:23 +01:00
Ovahlord
d9d428e5f4
fixed a couple copy paste typos
2021-11-28 13:00:01 +01:00
joschiwald
e48eeab679
Core/Spells: Fixed SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
2021-11-28 12:40:15 +01:00
Lucas Nascimento
336ed5ce54
Core/Combat: Fixed combat after remove charm ( #27248 )
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https://github.com/TrinityCore/TrinityCore/pull/27038#issuecomment-958784361
# Conflicts:
# src/server/game/Combat/CombatManager.h
2021-11-28 12:21:59 +01:00
Shauren
34c2da7bd9
Core/Auras: Properly clean up partial charm applications
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Ref #24876
2021-11-28 12:19:38 +01:00
Shauren
c56703e1bd
Core/Vehicles: Add additional logging to track issue #24876
2021-11-28 12:18:35 +01:00
ariel-
af98e8516c
Core/Auras: reworked multiplicative AuraEffects calculation
2021-11-28 12:14:05 +01:00
Shauren
b1f16bceb0
Core/Phasing: Fixed inverse phaseshift logic
2021-11-22 22:51:46 +01:00
Ovahlord
27d9726dc3
Core/Units: no longer send collision height change packets when a player has not been added to the world yet
2021-11-22 14:15:38 +01:00
Ovahlord
8f69d98ed9
Scripts/Firelands:
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* make sure that Lord Rhyolith's feet always enter the correct seat
* Obsidian Armor will no longer affect the turn mechanic so turning Lord Rhyolith stays consistent
2021-11-19 19:50:10 +01:00
Ovahlord
47170c11c6
Core/Spells: fixed a typo in 3a2e3452e0
2021-11-17 18:44:40 +01:00
Ovahlord
3a2e3452e0
Core/Spells: implement TARGET_UNIT_CASTER_PASSENGERS (105)
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closes #297
2021-11-17 17:47:18 +01:00
Ovahlord
373a296b8d
Core/Units: removed deprecated fake attacker state update from the core
2021-11-17 17:18:05 +01:00
Ovahlord
7840a8f529
Core/Spells: implemented SpellAuraInterruptFlags2::AbandonVehicle and removed unused definitions which have not been used in Cataclysm yet
2021-11-17 17:02:06 +01:00
Ovahlord
6dedecfeac
Core/Spells: implement SpellAuraInterruptFlags2::ChangeSpec
2021-11-17 16:54:11 +01:00
Seyden
4c870d1e88
Core/Auras: Implement SpellAuraInterruptFlags2::Ground and SpellAuraInterruptFlags2::Swimming ( #27193 )
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# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
2021-11-17 16:30:51 +01:00
Ovahlord
631b499414
Core/Movement: updated collision height packet handling to ack handling
2021-11-16 07:11:00 +01:00
Ovahlord
4b56a7b9a3
Core/Movement: converted SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY and SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY to new ack handling
2021-11-12 19:29:00 +01:00
Ovahlord
2c70d98449
warning fix²
2021-11-11 17:59:45 +01:00
Ovahlord
c220644db1
warning fix
2021-11-10 16:56:54 +01:00
Ovahlord
5ca475a764
Core/Movement: split SetCanFly for player and creature class and handle their part accordingly
2021-11-10 13:53:14 +01:00
Ovahlord
fbc1b8565a
fixed build
2021-11-10 13:33:17 +01:00
Ovahlord
a689446e56
Core/Units: disarmed another overzealous assert
2021-11-10 13:30:46 +01:00
Ovahlord
a743473eac
fixed build
2021-11-10 13:17:29 +01:00
Ovahlord
df38c26f92
Core/Units: re-added a few capability fixups that got removed in 0a7dfc15e2 and allow auras to send their amount values when changing amount via RecalculateAmount
2021-11-10 13:16:25 +01:00
Ovahlord
56813fd186
Core/Movement: refactored pending movement change queue to be a unordered map instead so we no longer ARE overzealous with kicks when counters or ack receiving order mismatches
2021-11-10 12:19:00 +01:00
Ovahlord
0a7dfc15e2
Core/Movement: ported mount capability updating from master branch and replaced old implementation with it
2021-11-09 18:13:23 +01:00
Ovahlord
3d8762297c
Core/Movement: converted CanFly and DisableGravity ack handling to new system
2021-11-08 22:23:54 +01:00
Ovahlord
9faf867f34
Core/Movement: ported movement speed change acknowledge packet handling from 335 branch
2021-11-08 12:44:49 +01:00
Ovahlord
edbbeba5a2
Core/Movement: ported client control logic updates from 335 branch
2021-11-06 23:41:34 +01:00
Seyden
f5342061ba
Core/Movement: no longer randomize knockback directions
2021-11-06 20:06:02 +01:00
Ovahlord
7a602d4b44
Core/Creatures: apply database defined movementflags on (re)spawn and on reaching home only
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This allows manipulating movementflags without having to block everything via CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE
Yo @keader that flag is your fuckery. gimme feedback
2021-10-31 10:52:45 +01:00
Ovahlord
7473cc1a11
DB/Spawns: added missing questgivers for the legendary staff questline in Orgrimmar and Stormwind
2021-10-30 22:16:53 +02:00
Ovahlord
6f9009e1b0
DB/VP: corrected Altairus' movement template and spawn position data
2021-10-30 22:14:26 +02:00
Ovahlord
217299beed
Core/Creatures: improved movement flag updating for creatures by taking db values more serious
2021-10-30 22:12:01 +02:00
Ovahlord
ee4807ce28
nopch build fix
2021-10-30 17:31:32 +02:00