Commit Graph

957 Commits

Author SHA1 Message Date
Chaz Brown
83758cb2e0 Prevent multiple bid attempts on the same item if BidsPerInterval set to a high number - patch submitted by Naicisum
--HG--
branch : trunk
2009-04-30 14:15:54 -04:00
megamage
a9f6f4481d *Do not allow client to interrupt instant spells. By thenecromancer
--HG--
branch : trunk
2009-04-30 09:59:16 -05:00
megamage
efd58033ea *Use canattack to check if canattack in pethandler and combathandler
--HG--
branch : trunk
2009-04-30 09:58:34 -05:00
megamage
98cda77146 *Cleanup InterruptNonMeleeSpells. Backported from TC2. Source: Mangos.
--HG--
branch : trunk
2009-04-29 18:10:00 -05:00
megamage
59e79dfef0 *let petattack command use provided guid instead of player selection. By thenecromancer
--HG--
branch : trunk
2009-04-29 18:04:56 -05:00
megamage
e695016e94 [7736] Do not cast Deserter debuff at gamemaster Author: freghar
--HG--
branch : trunk
2009-04-29 16:39:03 -05:00
Chaz Brown
43e1e54634 Add newline to src/game/CMakeLists.txt <rolleyes>
--HG--
branch : trunk
2009-04-28 08:39:11 -04:00
mknjc
948a13be16 Use GetPlayerGUIDByName in .ticket viewname handler so it returns tickets from offline players too
--HG--
branch : trunk
2009-04-26 18:46:46 +02:00
Anubisss
3ad1c29aae *Fix Brutallus' spell Burn.
--HG--
branch : trunk
2009-04-26 17:35:28 +02:00
megamage
554128861c *Fix the bug that counterspell can affect shapeshift
--HG--
branch : trunk
2009-04-25 16:20:21 -05:00
Chaz Brown
7d40421f43 Fix TrinityScripts to use the correct config file when -c config_name.conf is used on the trinitycore commandline, thanks to gixxer_j for getting me to finally fix it, and for testing the patch. Be sure to do a full recompile, or you may get errors, this may even require a fresh pull from the repo for some.
--HG--
branch : trunk
2009-04-25 13:36:14 -04:00
megamage
44c213ba6f *Fix not hitting stealthed target by multi-target spells which require target (not AoE) By Albrecht de Endrau
--HG--
branch : trunk
2009-04-24 23:06:35 -05:00
Chaz Brown
d0ffec6592 Change all SD2: to TSCR:
--HG--
branch : trunk
2009-04-24 00:50:59 -04:00
megamage
e97ddc5872 *Do not let civilian aggro players.
--HG--
branch : trunk
2009-04-23 21:38:50 -05:00
Andy@conmuc-l03
784d388069 Added a Spell for KilJaeden (need it later)
--HG--
branch : trunk
2009-04-21 20:39:06 +02:00
megamage
2ecf455090 *Move move and remove obj from world update to map update.
--HG--
branch : trunk
2009-04-21 11:18:46 -05:00
megamage
fc48248221 *Fix a typo in ProcDamageAndSpellFor. Note: in TC2 this function is handled in a better way, and do not need this.
--HG--
branch : trunk
2009-04-20 21:15:33 -05:00
megamage
df26c17a11 *Try to fix compile in linux.
--HG--
branch : trunk
2009-04-20 19:57:01 -05:00
megamage
b57429c44c *Fix a bug in LoadAccessRequirements() that will generate NULL questtemplate.
--HG--
branch : trunk
2009-04-20 18:11:55 -05:00
megamage
922453f362 *Do not allow process script immediately in waypoint movement to prevent crash of mtmap.
--HG--
branch : trunk
2009-04-20 17:51:49 -05:00
megamage
b7b97ffe26 *Fix a crash in HandleGossipSelectOptionOpcode.
--HG--
branch : trunk
2009-04-20 17:48:14 -05:00
megamage
dc99a44797 *Add m_map in worldobject to make getmap faster.
--HG--
branch : trunk
2009-04-20 17:37:59 -05:00
megamage
2649b4c44d *Do not make deep (ProcDamageAndSpellFor) static.
--HG--
branch : trunk
2009-04-20 15:54:51 -05:00
megamage
45e61dd4d3 *Fix a crash caused by stealth aura remove itself.
--HG--
branch : trunk
2009-04-20 09:47:02 -05:00
Andy@conmuc-l03
f90706f5af workaround for demoshout & piercing howl to remove stealth
--HG--
branch : trunk
2009-04-19 20:11:26 +02:00
Machiavelli
d363b6affa Merge
--HG--
branch : trunk
2009-04-19 18:49:15 +02:00
Machiavelli
99fc17d44f * Tabs to spaces cleanup
--HG--
branch : trunk
2009-04-19 18:48:20 +02:00
megamage
a60d1867e1 *Fix spell Negative Energy (casted by Entropius).
--HG--
branch : trunk
2009-04-19 01:06:06 -05:00
megamage
7f8cf6c5fe *Update castcustomspell(). Allow change other spell values than basepoints.
--HG--
branch : trunk
2009-04-19 00:54:01 -05:00
megamage
60736b1f7d *Fix visibility update bug of long-distance teleport.
--HG--
branch : trunk
2009-04-18 11:03:27 -05:00
raczman
402a493407 Fixed a crash in UpdateVisibilityOf
--HG--
branch : trunk
2009-04-18 12:08:19 +02:00
megamage
8b7fb65c36 *Fix incorrect threat calculation of taunt spells.
--HG--
branch : trunk
2009-04-17 18:08:52 -05:00
Anubisss
9de045c6d3 *Fix the bug in friends list that does offline players show online.
--HG--
branch : trunk
2009-04-18 00:52:44 +02:00
Machiavelli
0bec447997 * Add loading of missing map field in ticket system, typo pointed out by Disassembler.
--HG--
branch : trunk
2009-04-16 17:42:54 +02:00
Anubisss
96ffb827ae *Better names for var Modelid.
--HG--
branch : trunk
2009-04-16 00:11:48 +02:00
raczman
4fb720c7d1 Update to creature formations.
This is a big merge, it may cause problems. Use with caution, report bugs.

--HG--
branch : trunk
2009-04-15 15:46:02 +02:00
Machiavelli
ad24fa7328 * Battleground update; change some datatypes, correct comment, minor tab -> space cleanup
--HG--
branch : trunk
2009-04-14 22:06:33 +02:00
Machiavelli
90c24efab4 * Fix issue with battleground queuing where core would first invite people who joined queue the latest
--HG--
branch : trunk
2009-04-14 21:49:56 +02:00
Machiavelli
348339770e * Ticket system update;
- Add map, x, y, z coordinate data to ticket upon creation
- Add command .go ticket to teleport to the coordinates where the ticket was created
- Move InitTicketID() to the class constructor instead of at every LoadGMTickets call
- Minor code cleanup

--HG--
branch : trunk
2009-04-14 17:29:54 +02:00
raczman
f428765065 Fix build on windows.
--HG--
branch : trunk
2009-04-14 15:41:59 +02:00
raczman
def6071b8f Small update to creature respawn - by Iskander
--HG--
branch : trunk
2009-04-14 14:43:28 +02:00
raczman
a712170758 Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.
--HG--
branch : trunk
2009-04-14 14:33:48 +02:00
Machiavelli
37f8ee0680 * Fix build 1358, my apologies
--HG--
branch : trunk
2009-04-14 03:55:28 +02:00
Machiavelli
e2a4b4d178 Ticket system changes by Disassembler:
- Change uint16 closed guid to uint64
- Add createtime field

--HG--
branch : trunk
2009-04-14 01:27:43 +02:00
megamage
57b33b244f *Add Aura::m_tickNumber to handle some script spells.
--HG--
branch : trunk
2009-04-13 18:15:26 -05:00
megamage
c5c6b4ff1b *Use function RandomResizeList to resize spell target list.
--HG--
branch : trunk
2009-04-13 18:03:58 -05:00
megamage
25f71813c5 *Update moveinLOS assistance code.
--HG--
branch : trunk
2009-04-13 18:03:28 -05:00
megamage
6b11f9a511 *Call new function InitializeAI() instead of Reset() to do one-time work.
--HG--
branch : trunk
2009-04-13 17:53:09 -05:00
megamage
ce9f023a96 *Only let creatures in combat enterevademode when stopping grid.
--HG--
branch : trunk
2009-04-13 17:11:23 -05:00
Anubisss
e15ae448c3 Better way for allow GMs(in gm mode on) to see invisible or stealthed players by Machiavelli. Thank you.
--HG--
branch : trunk
2009-04-13 18:07:26 +02:00