Chaz Brown
83758cb2e0
Prevent multiple bid attempts on the same item if BidsPerInterval set to a high number - patch submitted by Naicisum
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--HG--
branch : trunk
2009-04-30 14:15:54 -04:00
megamage
a9f6f4481d
*Do not allow client to interrupt instant spells. By thenecromancer
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--HG--
branch : trunk
2009-04-30 09:59:16 -05:00
megamage
efd58033ea
*Use canattack to check if canattack in pethandler and combathandler
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--HG--
branch : trunk
2009-04-30 09:58:34 -05:00
megamage
98cda77146
*Cleanup InterruptNonMeleeSpells. Backported from TC2. Source: Mangos.
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--HG--
branch : trunk
2009-04-29 18:10:00 -05:00
megamage
59e79dfef0
*let petattack command use provided guid instead of player selection. By thenecromancer
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--HG--
branch : trunk
2009-04-29 18:04:56 -05:00
megamage
e695016e94
[7736] Do not cast Deserter debuff at gamemaster Author: freghar
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--HG--
branch : trunk
2009-04-29 16:39:03 -05:00
Chaz Brown
43e1e54634
Add newline to src/game/CMakeLists.txt <rolleyes>
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--HG--
branch : trunk
2009-04-28 08:39:11 -04:00
mknjc
948a13be16
Use GetPlayerGUIDByName in .ticket viewname handler so it returns tickets from offline players too
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--HG--
branch : trunk
2009-04-26 18:46:46 +02:00
Anubisss
3ad1c29aae
*Fix Brutallus' spell Burn.
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--HG--
branch : trunk
2009-04-26 17:35:28 +02:00
megamage
554128861c
*Fix the bug that counterspell can affect shapeshift
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--HG--
branch : trunk
2009-04-25 16:20:21 -05:00
Chaz Brown
7d40421f43
Fix TrinityScripts to use the correct config file when -c config_name.conf is used on the trinitycore commandline, thanks to gixxer_j for getting me to finally fix it, and for testing the patch. Be sure to do a full recompile, or you may get errors, this may even require a fresh pull from the repo for some.
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--HG--
branch : trunk
2009-04-25 13:36:14 -04:00
megamage
44c213ba6f
*Fix not hitting stealthed target by multi-target spells which require target (not AoE) By Albrecht de Endrau
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--HG--
branch : trunk
2009-04-24 23:06:35 -05:00
Chaz Brown
d0ffec6592
Change all SD2: to TSCR:
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--HG--
branch : trunk
2009-04-24 00:50:59 -04:00
megamage
e97ddc5872
*Do not let civilian aggro players.
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--HG--
branch : trunk
2009-04-23 21:38:50 -05:00
Andy@conmuc-l03
784d388069
Added a Spell for KilJaeden (need it later)
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--HG--
branch : trunk
2009-04-21 20:39:06 +02:00
megamage
2ecf455090
*Move move and remove obj from world update to map update.
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--HG--
branch : trunk
2009-04-21 11:18:46 -05:00
megamage
fc48248221
*Fix a typo in ProcDamageAndSpellFor. Note: in TC2 this function is handled in a better way, and do not need this.
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--HG--
branch : trunk
2009-04-20 21:15:33 -05:00
megamage
df26c17a11
*Try to fix compile in linux.
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--HG--
branch : trunk
2009-04-20 19:57:01 -05:00
megamage
b57429c44c
*Fix a bug in LoadAccessRequirements() that will generate NULL questtemplate.
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--HG--
branch : trunk
2009-04-20 18:11:55 -05:00
megamage
922453f362
*Do not allow process script immediately in waypoint movement to prevent crash of mtmap.
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--HG--
branch : trunk
2009-04-20 17:51:49 -05:00
megamage
b7b97ffe26
*Fix a crash in HandleGossipSelectOptionOpcode.
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--HG--
branch : trunk
2009-04-20 17:48:14 -05:00
megamage
dc99a44797
*Add m_map in worldobject to make getmap faster.
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--HG--
branch : trunk
2009-04-20 17:37:59 -05:00
megamage
2649b4c44d
*Do not make deep (ProcDamageAndSpellFor) static.
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--HG--
branch : trunk
2009-04-20 15:54:51 -05:00
megamage
45e61dd4d3
*Fix a crash caused by stealth aura remove itself.
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--HG--
branch : trunk
2009-04-20 09:47:02 -05:00
Andy@conmuc-l03
f90706f5af
workaround for demoshout & piercing howl to remove stealth
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--HG--
branch : trunk
2009-04-19 20:11:26 +02:00
Machiavelli
d363b6affa
Merge
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--HG--
branch : trunk
2009-04-19 18:49:15 +02:00
Machiavelli
99fc17d44f
* Tabs to spaces cleanup
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--HG--
branch : trunk
2009-04-19 18:48:20 +02:00
megamage
a60d1867e1
*Fix spell Negative Energy (casted by Entropius).
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--HG--
branch : trunk
2009-04-19 01:06:06 -05:00
megamage
7f8cf6c5fe
*Update castcustomspell(). Allow change other spell values than basepoints.
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--HG--
branch : trunk
2009-04-19 00:54:01 -05:00
megamage
60736b1f7d
*Fix visibility update bug of long-distance teleport.
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--HG--
branch : trunk
2009-04-18 11:03:27 -05:00
raczman
402a493407
Fixed a crash in UpdateVisibilityOf
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--HG--
branch : trunk
2009-04-18 12:08:19 +02:00
megamage
8b7fb65c36
*Fix incorrect threat calculation of taunt spells.
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--HG--
branch : trunk
2009-04-17 18:08:52 -05:00
Anubisss
9de045c6d3
*Fix the bug in friends list that does offline players show online.
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--HG--
branch : trunk
2009-04-18 00:52:44 +02:00
Machiavelli
0bec447997
* Add loading of missing map field in ticket system, typo pointed out by Disassembler.
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--HG--
branch : trunk
2009-04-16 17:42:54 +02:00
Anubisss
96ffb827ae
*Better names for var Modelid.
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--HG--
branch : trunk
2009-04-16 00:11:48 +02:00
raczman
4fb720c7d1
Update to creature formations.
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This is a big merge, it may cause problems. Use with caution, report bugs.
--HG--
branch : trunk
2009-04-15 15:46:02 +02:00
Machiavelli
ad24fa7328
* Battleground update; change some datatypes, correct comment, minor tab -> space cleanup
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--HG--
branch : trunk
2009-04-14 22:06:33 +02:00
Machiavelli
90c24efab4
* Fix issue with battleground queuing where core would first invite people who joined queue the latest
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--HG--
branch : trunk
2009-04-14 21:49:56 +02:00
Machiavelli
348339770e
* Ticket system update;
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- Add map, x, y, z coordinate data to ticket upon creation
- Add command .go ticket to teleport to the coordinates where the ticket was created
- Move InitTicketID() to the class constructor instead of at every LoadGMTickets call
- Minor code cleanup
--HG--
branch : trunk
2009-04-14 17:29:54 +02:00
raczman
f428765065
Fix build on windows.
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--HG--
branch : trunk
2009-04-14 15:41:59 +02:00
raczman
def6071b8f
Small update to creature respawn - by Iskander
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--HG--
branch : trunk
2009-04-14 14:43:28 +02:00
raczman
a712170758
Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.
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--HG--
branch : trunk
2009-04-14 14:33:48 +02:00
Machiavelli
37f8ee0680
* Fix build 1358, my apologies
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--HG--
branch : trunk
2009-04-14 03:55:28 +02:00
Machiavelli
e2a4b4d178
Ticket system changes by Disassembler:
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- Change uint16 closed guid to uint64
- Add createtime field
--HG--
branch : trunk
2009-04-14 01:27:43 +02:00
megamage
57b33b244f
*Add Aura::m_tickNumber to handle some script spells.
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--HG--
branch : trunk
2009-04-13 18:15:26 -05:00
megamage
c5c6b4ff1b
*Use function RandomResizeList to resize spell target list.
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--HG--
branch : trunk
2009-04-13 18:03:58 -05:00
megamage
25f71813c5
*Update moveinLOS assistance code.
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--HG--
branch : trunk
2009-04-13 18:03:28 -05:00
megamage
6b11f9a511
*Call new function InitializeAI() instead of Reset() to do one-time work.
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--HG--
branch : trunk
2009-04-13 17:53:09 -05:00
megamage
ce9f023a96
*Only let creatures in combat enterevademode when stopping grid.
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--HG--
branch : trunk
2009-04-13 17:11:23 -05:00
Anubisss
e15ae448c3
Better way for allow GMs(in gm mode on) to see invisible or stealthed players by Machiavelli. Thank you.
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--HG--
branch : trunk
2009-04-13 18:07:26 +02:00