Malcrom
8c64457edc
Scripts/Quest: Refactor Last Rites ( #28328 )
2022-10-14 19:54:35 +02:00
Malcrom
f7ebdd3631
Scripts/Quest: Improved script for Abduction ( #28306 )
2022-10-14 14:33:35 +02:00
Malcrom
f98e2bcab4
Scripts/Quests: Help Those That Cannot Help Themselves ( #28304 )
2022-10-14 14:09:48 +02:00
Shauren
966e38ab75
Core/Misc: Fixed worldserver shutdown with --update-databases-only
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(cherry picked from commit edc922d532 )
2022-10-13 12:54:40 +02:00
Shauren
4ef99cfdfa
Core/Gossip: Preserve OptionID from database when menu option is added from a script
2022-10-13 11:14:08 +02:00
Shauren
900a2f6d88
Scripts/Gossips: Set gossip menu id for scripts that load menu items from database
2022-10-12 00:41:49 +02:00
Gosha
81bf8de989
Core/PacketIO: Use ByteBuffer from UpdateData instead of copying to it after ( #28347 )
2022-10-11 22:18:54 +02:00
ihm-tswow
048089ef21
Core/Misc: Multithread query cache loading
2022-10-08 21:22:28 +02:00
Shauren
2c0bf1c407
Core/Misc: Minor cleanup in worldserver main.cpp
2022-10-08 21:22:28 +02:00
Shauren
d82b2b1a67
Core/Threading: Create ThreadPool class
2022-10-08 21:22:28 +02:00
Malcrom
0174e6ba80
Scripts/Eversong Woords: Add cosmetic script for a party ( #28308 )
2022-10-04 10:24:54 +02:00
Malcrom
5ffe5bd43a
DB/Scripts: Move Quest "Aces High!" gossip menu to database ( #28300 )
2022-10-02 13:45:23 +02:00
Malcrom
c0758ae6f3
Scripts/BoreanTundra: Modernized Unfit for Death (11865) implementation ( #28297 )
2022-10-02 04:47:02 +02:00
Ovah
c1dd282c07
fixed build
2022-10-01 18:27:00 +02:00
Ovah
750b522853
Core/Spells: fixed sending partial blocks in SMSG_SPELL_GO packets
2022-10-01 18:20:49 +02:00
Ovah
b47ef3ce90
Core/Spells: fixed up block mechanics ( #28286 )
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* Ranged attacks can now be blocked
* Implement SPELL_ATTR3_COMPLETELY_BLOCKED
* Fixed a bug which was causing blocking to block entire spell effects regardless if the attribute was present or not
* Fixed a logic mistake which was causing blocks to roll twice (once for effect negation and once on hit)
* No longer send blocked miss conditions in spell_go packets when the spell is not completely blocked to match sniff data
2022-10-01 17:21:07 +02:00
Lloyd Dilley
2b8fc95fde
Core/Misc: Fix *BSD compile errors ( #28287 )
2022-10-01 17:17:46 +02:00
Shauren
753a901928
Scripts/Hyjal: Change boss state management from SetData to SetBossState
2022-09-29 00:39:44 +02:00
Shauren
2dc1b69a70
Core/Players: Added error message for death knights attempting to leave their starting zone early
2022-09-28 01:02:21 +02:00
Shauren
08d2b6743a
Scripts/Karazhan: Mark optional boss as completed when it dies
2022-09-28 00:40:06 +02:00
Shauren
6260a95763
DB/Ahn'Qiraj Temple: Added spawn groups for bosses
2022-09-28 00:15:00 +02:00
Shauren
349ba4e74a
DB/Ruins of Ahn'Qiraj: Added spawn groups for bosses
2022-09-27 23:40:04 +02:00
Shauren
ace57b11c2
DB/Zul'gurub: Added spawn groups for bosses and prevent multiple Gahz'ranka summons
2022-09-27 20:14:11 +02:00
Shauren
7114bc6881
Scripts/Halls of Reflection: Prevent repeating Falric kills after wiping on Marwyn or add waves > 5
2022-09-27 16:17:43 +02:00
ihm-tswow
ee6bbd68bd
Core/Guilds: Improve HandleRoster performance ( #28290 )
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- takes call time from ~400 microseconds to ~260 microseconds on my machine in a guild with 900 members
2022-09-27 12:35:45 +02:00
Shauren
2d027e56ad
Scripts/The Escape From Durnholde: Minor improvements
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* Converted to BossAI
* Prevent repeating boss kills on Thrall event wipe
2022-09-27 00:08:16 +02:00
Shauren
7eb482ed84
Nopch build fix
2022-09-26 00:25:02 +02:00
Shauren
e3ac84b929
Scripts/The Underbog: Added spawn groups for bosses and implemented boss state tracking
2022-09-25 23:10:09 +02:00
Ovah
9ef9b79e84
Scripts/Halls of Lightning: reworked Volkhan encounter ( #28282 )
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* modernized the whole code
* moved several mechanics to spell script where they belong
* handle missing visuals for Volkhan's Anvil
2022-09-25 20:21:44 +02:00
Shauren
9082eca660
DB/Icecrown Citadel: Migrate linked_respawn to spawn groups
2022-09-25 00:15:12 +02:00
Ovah
f82f97305d
Scripts/Halls of Stone: Modernized Halls of Stone instance script ( #28280 )
2022-09-24 15:06:08 +02:00
Shauren
881950c1d5
Core/Spawns: Added startup error for incorrect map assignments in instance_spawn_groups
2022-09-23 19:27:56 +02:00
Shauren
7893c52fb7
Nopch build fix
2022-09-23 19:30:38 +02:00
Ovahlord
8b87b6a058
Scripts/HoL: follow naming standards for boss enums and dropped unused overriden methods from instance script
2022-09-23 19:06:12 +02:00
Ovahlord
9dcb602138
Scripts/HoO: removed a redudant summons.DespawnAll() call from Ionar's script
2022-09-23 19:06:12 +02:00
Ovahlord
dfcc9c69e7
Scripts/HoL: converted Ionar's AI to BossAI
2022-09-23 19:06:12 +02:00
Ovahlord
0efe2a0fa5
Scripts/HoL: converted General Bjarngrim's to BossAI
2022-09-23 19:06:12 +02:00
Ovahlord
7a73b8412a
Scripts/HoL: modernized instance script
2022-09-23 19:06:12 +02:00
Shauren
63275e7316
Dynamic build fix
2022-09-23 19:04:35 +02:00
Shauren
46560070ae
DB/The Sunwell: Migrate linked_respawn to spawn groups
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* Also fixed Felmyst not spawning after server reset if Brutallus was killed
Closes #27904
2022-09-23 17:56:50 +02:00
Shauren
8962d80224
Scripts/The Sunwell: Move Brutallus and Felmyst to BossAI
2022-09-23 16:43:41 +02:00
Shauren
01f0f83139
Scripts: Fixed missing boss count initialization in The Slave Pens and The Botanica as well as incorrect map id assignment to Auchenai Crypts spawn groups
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Closes #28278
2022-09-23 09:59:58 +02:00
Shauren
9fcc820016
Nopch build fix
2022-09-21 21:51:20 +02:00
Shauren
4af8548206
DB/Mana-Tombs: Migrate linked_respawn to spawn groups
2022-09-21 01:02:50 +02:00
Shauren
400d7e20d0
Scripts/Serpentshrine Cavern: Move to BossAI
2022-09-20 19:53:50 +02:00
Shauren
c0c8c3bf5d
DB/The Slave Pens: Migrate linked_respawn to spawn groups
2022-09-20 19:01:12 +02:00
Shauren
f982e566a7
DB/Shattered Halls: Migrate linked_respawn to spawn groups
2022-09-20 16:24:31 +02:00
Shauren
9cac8d88cf
DB/Naxxramas: Migrate linked_respawn to spawn groups
2022-09-20 16:00:21 +02:00
Shauren
cc6e0bfeb4
DB/Karazhan: Migrate linked_respawn to spawn groups
2022-09-19 22:56:20 +02:00
Shauren
ec085ffc85
DB/Deadmines: Migrate Deadmines linked_respawn to spawn groups
2022-09-19 21:54:28 +02:00