Commit Graph

1885 Commits

Author SHA1 Message Date
Gustavo
8e82d8a9e7 Core/Scripts Boss Lady DeathWhisper improvements (#17389) 2016-10-14 21:44:49 +02:00
ariel-
666422d827 Core/Scripts: added missing null checks for DamageInfo struct 2016-10-08 22:20:49 -03:00
SnapperRy
eb1a7297cf Core/Wintergrasp: cleanup and codestyle. 2016-10-08 21:13:05 +02:00
jackpoz
2edfedc2b6 Scripts/Azjol-Nerub: fix static analysis issues 2016-10-08 19:21:40 +02:00
SnapperRy
a0c9d33ed6 Battlefield/Wintergrasp: improvements:
- Move Wintergrasp Keep guard spawns from core to db, removing all duplicates in the meanwhile.
- Add Alliance Brigadier General inside the relic room.

Closes #7593.
2016-10-08 14:16:05 +02:00
ariel-
2ff855054f Core/Scripts: Convert spells to new proc system
- Converted Unit::HandleDummyAuraProc function to AuraScripts
  * Extra: DMC: Madness now uses DB texts. yay!
  * Extra: improvements on Imp. Spell Reflection (range and max targets, filter caster with conditions)

- Fixed Glyph of Succubus. (Closes #6599)

- Changed old (not-blizz) behavior of Vampiric Embrace:
  * Before: party heal affected the priest too and self heal was reduced by that amount to not over-heal
  * Now: self heal amount not affected, rather filter the priest out of the party heal using conditions :)

- Solve bug in AQ 3p set bonus, it should only trigger when healing others, not self heals.
- Priest T10 2p bonus (heal) now rolls its effect properly

- Use brand new GetEffectiveHeal to fix #17142
- While we're at it, also close #17034 for good
- Converted Unit::HandleAuraProc function to AuraScripts (#17941)
- Converted Unit::HandleAuraProc function to AuraScripts (cont'd) (#17955)
- Corrected Flametongue weapon damage formula
- Actually check offhand weapon for flametongue in Lava Lash script
- Implemented halved proc chance for Missile Barrage on Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt cast
- Converted Unit::HandleProcTriggerSpell function to AuraScripts (#17956)
- De-hack Earth shield. Fixes #13808
- Updated Honor among Thieves
- Implemented mana proc for Mark of Conquest in case of ranged attack
- Fixed Scent of Blood giving more stacks than the talent rank currently learnt.
- Ported old proc table. Proc system is dead. Long live the proc system!
- Recklessness should get charges removed per cast. Closes #15529
- Use proc system to remove Molten Core charges on Incinerate/Soul Fire cast. Closes #15942

Closes #3463
Closes #5401
Closes #15595
Closes #15974
Closes #16679
Closes #17925
2016-10-04 20:21:58 -03:00
Aokromes
308a2413a1 Scripts/Wintergrasp: Fix vehicle teleporter (#17550)
By WoWErrorDev, closes #5831.
2016-10-04 20:55:05 +02:00
SnapperRy
fd620ca7d6 Core/Conditions: partially revert 723c253, replacing CONDITION_WINTERGRASP_HORDE with a ConditionScript. 2016-10-04 18:47:58 +02:00
ariel-
83771597c1 Core/Scripts: kill whitespace 2016-10-04 10:15:37 -03:00
treeston
84cf239fda Various: Fix coverity reported issues. 2016-10-04 13:49:05 +02:00
Keader
05c2fa2e02 Core/Scripts: Fixed Gunship Mage cast interrupt
Closes: #14912
2016-09-27 00:23:58 +01:00
treeston
5e5fe37a7e and you get a header, and everyone gets a header... 2016-09-27 01:17:40 +02:00
treeston
2528194cc1 .....hail PCH 2016-09-27 01:15:00 +02:00
treeston
dbe0789eba ...for real this time (seriously - what happened to test builds before merging, Aok?) 2016-09-27 01:11:51 +02:00
treeston
e121d66fbb Fix nonPCH. 2016-09-27 01:10:39 +02:00
Treeston
ae163197a7 I think I got all of them this time
No idea how this one got past travis.
2016-09-27 01:05:07 +02:00
Aokromes
aeb20951bb Update boss_hadronox.cpp
I hate travis, learn from buildbot
2016-09-27 01:01:08 +02:00
Aokromes
04ec868768 Update boss_hadronox.cpp 2016-09-27 00:30:21 +02:00
Treeston
4b990eb7d7 [3.3.5] Azjol-Nerub rewrite
* Scripts/AzjolNerub: Complete rewrite.
- Gatewatcher:
  - Trash now actually engages properly one by one
  - Fix trash spell casting
  - Add missing quotes
- Hadronox:
  - Everything. Literally.
- Anub'arak:
  - Fix add spawns
  - Fix impale
  - OK this might as well be "fix everything with every boss". Because that's pretty much what happened.
- General hack cleanup

* Update and rename 9999_99_99_99_AZJOLNERUB.sql to 2016_09_25_01_world.sql

* Update and rename 2016_09_25_01_world.sql to 2016_09_25_02_world.sql

* Rename 2016_09_25_02_world.sql to 2016_09_26_02_world.sql
2016-09-26 12:49:32 +02:00
ariel-
6174091d76 Core/Scripts: Fix build 2016-09-25 14:25:13 -03:00
SnapperRy
31e495f44c Script/Quest: Trail of Fire (#17939) 2016-09-25 19:14:50 +02:00
jackpoz
c4865fe63e Scripts/ICC: Fix chest loot exploit
Fix an exploit at chest loot bosses Valithria and Deathbringer that allowed the first played to hit them to leave party at low hp % and loot the whole chest alone, without the party being able to loot anything.
2016-09-24 14:43:18 +02:00
treeston
429700e614 Scripts/IcecrownCitadel: Fix an issue where Deathbringer Saurfang's exit door could get stuck in a closed state. Fixes and closes #15018. 2016-09-22 15:22:54 +02:00
Keader
1f83412e4d Core/Scripts: XT002 improvements in Hard Mode. Closes #17141. (PR #17900) 2016-09-22 03:18:43 +02:00
Treeston
7860da0de6 Code style follow-up, I blame Notepad++. 2016-09-20 20:28:59 +02:00
treeston
2170541a51 Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while moving. Both now fail while moving unless arg2 bool is true.
Movement/SplineChain: Bump value range for DB chainId up to uint16 (0 to 65535) from uint8 (0 to 255). Turns out sniffs generate far more chains than I expected.
2016-09-20 20:19:15 +02:00
treeston
3298a5f65d 5952752 follow-up: Member declaration now matches order of usage. 2016-09-20 14:25:48 +02:00
treeston
59527521e6 Instance/Naxxramas: Loatheb no longer instantly murders you. Five spam casts of Doom tend to do that to raids. 2016-09-20 14:13:42 +02:00
treeston
5d87e4af8c Instance/UtgardePinnacle: Fix Svala Sorrowgrave timings (from sniff). 2016-09-12 10:49:05 +02:00
ariel-
47a43b21c8 Core/Scripts: move Icehowl unroot after movement (MotionMaster does not update if unit is Rooted)
Closes #17864
2016-09-04 18:19:43 -03:00
treeston
ac62d7156f Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTING after each iteration, instead of just checking it once initially.
Fixes and closes #17892.
2016-09-03 17:21:22 +02:00
treeston
d55426f5b4 Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions. 2016-08-31 00:59:04 +02:00
Gustavo
6ee35734e4 Whitespace clean-up 2016-08-29 01:11:04 +02:00
ariel-
27590fbb98 Core/Scripts: Professor Putricide oozes, reapply passive proc auras on reset, and register them as PP summons since they're summoned by a trigger. (f183ed3c50 follow-up) 2016-08-28 02:22:50 -03:00
ariel-
cd9226e755 Core/Scripts: fix math error that would not select points on the entire circle 2016-08-25 08:53:35 -03:00
ariel-
7e4abce820 Update boss_kelthuzad.cpp 2016-08-25 08:21:27 -03:00
Aokromes
92876278fe travis is lazy 2016-08-25 10:39:17 +02:00
Gustavo
40114cacd3 Core/Scripts Boss Skadi the Ruthless rework 2016-08-25 09:13:02 +02:00
tkrokli
537074a809 Core/Scripts: move forge_of_souls gossip to DB 2016-08-25 08:49:09 +02:00
Gustavo
b459c6607f Core/Scripts Implement Pit of Saron Cavern event 2016-08-25 08:40:02 +02:00
treeston
2d7dec0d39 Was Travis completely napping on this one? 2016-08-24 18:25:30 +02:00
treeston
93a68d5881 ...Huh. Wonder how this one didn't make travis complain on the PR. 2016-08-24 18:22:54 +02:00
treeston
47a9cb1e56 Merge remote-tracking branch 'Treeston/3.3.5-kelthuzad' into 3.3.5 (PR #16634) 2016-08-24 18:17:50 +02:00
treeston
5da3ae0489 Scripts/HallsOfLightning: Fix Volkhan healing. 2016-08-24 01:27:17 +02:00
SnapperRy
433beb77e3 Scripts/ArgentTournament: improve training dummy script
Now the ranged and charge target dummies will cast their spells and behave correctly for the related quests
2016-08-23 13:14:38 +02:00
treeston
2a1232ca1a Scripts/Naxxramas: Full Kel'thuzad rework.
- Sniffed timers
- Sniffed spawn behavior
- Sniffed everything else
- Sniffed sniff. Mmmm
 - In all seriousness though:
    - Fixed P2 cast behavior, now obeys category cooldowns as intended
    - Fixed P1 pathing and abomination behavior
    - Fixed P1 passive minion aggro logic
    - Fixed P1->P2 transition logic
    - Fixed P3 guardian spawn/despawn logic
    - Fixed all minions' cast behavior
    - Fixed melee hitbox for Kel'thuzad, abominations, banshees and guardians
    - Fixed reset behavior
    - Fixed post-Sapphiron event to no longer open the KT door for a few seconds before slamming it closed again
2016-08-21 11:27:18 +02:00
Treeston
6f85422f0b Core/Spells: Fix orientation- and targeting-related issues if the creature isn't currently engaged in combat. (#17120)
Also disable spell focus system for vehicle control auras.

Closes #16572
Closes #17016
2016-08-21 11:07:38 +02:00
Alan Deutscher
061b62a97d Scripts: UNIT_FLAG_REMOVE_CLIENT_CONTROL no longer used as a method for preventing a unit from moving
UNIT_FLAG_REMOVE_CLIENT_CONTROL (formerly UNIT_FLAG_DISABLE_MOVE) is a client-only feature that should not be used for NPC scripting. All applications of this flag in scripts/ have been replaced with applications/removals of the UNIT_STATE_ROOT state.

Closes #17311
2016-08-21 11:04:59 +02:00
Aokromes
153b797182 Update boss_jedoga_shadowseeker.cpp 2016-08-03 10:47:34 +02:00
ariel-
62bfee37cb Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)
2016-07-30 18:50:44 -03:00