Wyrserth
9da5e850f6
Script/Hyjal: prevent Archimode from attacking players while invisible, and fix his scale (thanks Killyana!).
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Closes #16424 .
2019-08-03 09:39:48 +02:00
Sorikoff
0d53a0ba98
Scripts/Spells: Devour Humanoid ( #23660 )
2019-08-02 18:34:09 +02:00
Treeston
c444cb17e1
Scripts/Hyjal: Seriously, who calls EnterEvadeMode in a AI constructor????
2019-08-02 18:06:57 +02:00
Treeston
3d4bebd8d9
Scripts/FollowerAI: Some cleanup:
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- FollowerAI properly resumes follow after evading.
- Removed duplicated getters from CreatureAI (IsEscorted vs IsEscortNPC), they were used to do the same thing
- FollowerAI properly assists in combat.
- FollowerAI properly despawns if quest is abandoned.
- FollowerAI now supports dynamic respawning for escort NPCs.
2019-08-01 18:32:26 +02:00
Treeston
7fa990edc6
Scripts/ICC: Prevent Professor Putricide from displaying weird behavior during the Rotface/Festergut encounters as a result of his boss boundary
2019-07-31 16:02:29 +02:00
Giacomo Pozzoni
30a4aca266
Scripts/Blood Furnace: Fix infinite loop in Broggok encounter
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Fix infinite loop in Broggok encounter caused by https://github.com/TrinityCore/TrinityCore/pull/23300
2019-07-29 08:22:58 +02:00
Wyrserth
2cb1e7b18d
Script/CullingOfStratholme: add out-of-combat texts to Postmaster Malown and fix Arthas' attack animation when he kills the two civilians for the RP event.
2019-07-25 16:21:48 +02:00
Gildor
75a5192c31
Spells/Priest: Fix Power Infusion, shouldn't stack with Arcane Power (Mage) ( #23619 )
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* Spells/Priest: Fix Power Infusion, shouldn't stack with Arcane Power (Mage)
* delete unnecessary comments
* make @Aokromes happy ;)
* update group_id
* Rename 9999_99_99_99_world_335.sql to 2019_07_25_00_world_335.sql
2019-07-25 14:44:56 +02:00
ForesterDev
0c317498a5
Scripts/Defines: cleanup some magic numbers in factions ( #23631 )
2019-07-25 12:54:49 +02:00
ForesterDev
915f8a9d2c
Core/Totems: update select display for shaman totems ( #23583 )
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(cherry picked from commit 8ca6a20e73 )
# Conflicts:
# src/server/game/Entities/Totem/Totem.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Spells/SpellMgr.cpp
# src/server/game/Spells/SpellMgr.h
# src/server/game/World/World.cpp
2019-07-24 23:53:31 +02:00
Wyrserth
bf8741c53d
Script/ScarletEnclave: remove Eye of Acherus control and speed auras from player when the Eye of Acherus is dismissed.
2019-07-21 23:40:15 +02:00
Gildor
81d402446f
Spell/Mage: Fixed duplicate / erroneous ID of the spell Consumption ( #23618 )
2019-07-21 12:03:20 +02:00
Treeston
0e7c66cb4c
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged. Fixes #17981 and #23602 for real this time.
2019-07-21 01:50:52 +02:00
Wyrserth
b8d86bba99
Script/SethekkHalls: fix gossip text and quest event for NPC Lakka in Sethekk Halls.
2019-07-20 21:02:23 +02:00
Giacomo Pozzoni
aeddd417c4
Core/Misc: Handle timezones for hour-specific events specifieds in worldserver.conf ( #23540 )
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* Core/Misc: Handle timezones for hour-specific events specifieds in worldserver.conf
* Handle Respawn.RestartQuietTime too
* Handle XP.Boost.Daymask too
* Core/Misc: Code cleanup
* Core/Misc: Code cleanup
* Update Util.cpp
* Update boosted_xp.cpp
2019-07-19 21:24:56 +02:00
Wyrserth
246a8661fd
Script/Spell: don't use invalid spells for the Magic Rooster mount.
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Closes #1822 .
2019-07-19 00:31:39 +02:00
OcelotGear
085f40a278
Script/Hunter: fix Snake Trap's snakes' initialization.
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Closes #23570 .
2019-07-18 03:36:00 +02:00
Treeston
b64834c3f5
Scripts/Commands: Adjust .list respawns to use enum iteration. Add enum iteration capability to SpawnObjectTypes.
2019-07-17 22:58:49 +02:00
Wyrserth
25e01b0402
Core/Script: fix logical mistake in spell_gen_clone_weapon_aura.
2019-07-17 20:42:42 +02:00
Wyrserth
e7cf24d263
Script/BoreanTundra: move Pile of Fake Furs' script (related to quest Unfit for Death) from ItemScript to SpellScript.
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Closes #21890 .
2019-07-17 19:57:21 +02:00
Treeston
293ba08d21
Scripts/Commands: Add .debug questreset to force daily/weekly/monthly quest reset.
2019-07-16 15:04:14 +02:00
Treeston
d60082ae86
Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewrite:
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- Map::RemoveRespawnTime(SpawnObjectType, LowType, doRespawn) split into Map::Respawn and Map::RemoveRespawnTime, without the extra boolean
- Map::RemoveRespawnTime(RespawnInfo*) merged into Map::DeleteRespawnInfo(RespawnInfo*) and is now private
- Map::DeleteRespawnInfo(void) renamed to Map::UnloadAllRespawnInfos to properly describe what it does
- Map::ProcessRespawns now actually saves the delayed respawn time to DB if the respawn was delayed
- Map::AddRespawnInfo now takes const reference, and returns success as a boolean
- Map::AddRespawnInfo no longer offers an unused "replace" parameter
- Map::DeleteRespawnInfo no longer offers a variety of unused private overloads
- Map::SaveRespawnTime no longer offers a tantalizing writeDB parameter. Parameter is now called "startup" to properly describe what it does.
- Map::SaveRespawnInfoDB now takes RespawnInfo reference instead of all the various fields. Still public because compatibility mode. QQ.
- Map::GetWorldObjectBySpawnId sanitized
- Map::GetXRespawnTime methods sanitized to all go through Map::GetRespawnTime
2019-07-15 17:14:58 +02:00
jackpoz
7421ccaf7e
Core/Commands: Add .debug guidlimits <optional map id> chat command
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Add .debug guidlimits <optional map id> chat command to show the highest low guid counter for Creature and GameObject, useful when reaching Respawn.GuidWarnLevel
2019-07-13 18:15:39 +02:00
ccrs
d1dc0e2dc1
Scripts/DK: correctly handle Blood Tap
2019-07-13 17:57:07 +02:00
ccrs
81475f709f
Scripts/ScarletEnclave: 4ee84bb followup
2019-07-12 20:38:50 +02:00
ccrs
fa9a4ee20d
Scripts/ScarletEnclave: 4ee84bb followup
2019-07-12 20:30:52 +02:00
Wyrserth
4ee84bbecb
Script/ScarletEnclave: use spline movement for the lauch phase of the Eye of Acherus.
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Closes #22802 .
2019-07-12 19:19:45 +02:00
Treeston
daf423a6c3
Scripts/Commands: .account ban no longer fails if an account containing the specified account name is already banned (f.ex. attempting to ban 'test' if 'test2' is already banned) - closes #22990
2019-07-12 13:37:27 +02:00
Shauren
7917704fd3
Scripts: Update boss_akilzon weather packet
2019-07-09 21:52:26 +02:00
Shauren
6eecb685ce
Core/Weather: Fixed weather updates to be thread safe
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(cherry picked from commit 6eb9973947 )
2019-07-09 21:17:59 +02:00
Nayd
9a9af3cc5f
Core/Packets: Update and enable SMSG_WEATHER
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(cherry picked from commit 6f7d048765 )
2019-07-09 21:17:59 +02:00
Treeston
0ae2afe307
Scripts/World: Rewrite air force trigger bots script, add hostility check along the way. Closes #23307 .
2019-07-09 18:24:43 +02:00
Treeston
be96d8242c
warning fix f2cd721 follow-up
2019-07-08 21:53:50 +02:00
Treeston
f2cd721d53
Scripts/Naxxramas: Thaddius no longer evades on transition, and some general cleanup to that script. Fixes #23026 .
2019-07-08 20:16:29 +02:00
Ianislav Vasilev
c71e36acae
Scripts/Blood Furnace: Broggok improvements ( #23300 )
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* 23285 Fixed lever respawn and future encounters after it respawns.
* Removed unnecessary additional container.
Made lever not to despawn and respawn but rather change flags only.
* Made one conditional branch easier to debug.
2019-07-08 19:53:08 +02:00
Treeston
a3c3526269
Scripts/Outland: Rewrite the Watch Commander Leonus event so it no longer starts exponentially more often if the grid remains loaded for over an hour. Closes #23348 .
2019-07-08 16:04:32 +02:00
Sorikoff
a64d7df662
Scripts/Spells: Brittle Armor & Mercurial Shield ( #23576 )
2019-07-08 15:42:35 +02:00
ForesterDev
e71773140c
Scripts/Commands: update .wp commands to use orientation field from DB (PR #23566 )
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Closes #23330
2019-07-08 14:16:10 +02:00
Treeston
84b7b2e08e
Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
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- .npc respawn no longer causes stupid things to happen (Fixes #23014 )
- ::DeleteFromDB methods on Creature and GameObject rewritten to be as sensible as such a colossally stupid method can ever be. They're static now.
- .npc delete and .gobj delete ported to new argument handling, and rewritten as per above. They can no longer crash the server when used in instances, too. Yay for that.
- Adjusted various dusty cobwebbed hacks around the core (why does waypoint visualization use permanent spawns *shudder*) to still work too.
2019-07-08 11:56:41 +02:00
Treeston
ded18a2690
Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a group spawning bug exposed by the CoS merge. Improve some command output.
2019-07-07 19:18:32 +02:00
jackpoz
283ac3d374
Core/Misc: Fix no-pch build
2019-07-07 13:35:11 +02:00
Wyrserth
644910bdc1
DB/Trainer: remove required ability from Riding spells. The client should only show the required amount of skill.
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Also comment out unused argument in previously committed script, thanks Aokromes for noticing!
2019-07-07 02:57:24 +02:00
Wyrserth
6199d458c3
Core/Misc: use Trinity's RandomShuffle() instead of soon-to-be-deprecated std::random_shuffle().
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Thanks Riztazz for noticing!
2019-07-07 02:49:40 +02:00
Wyrserth
37862942ce
Script/TheOculus: adapt Mage-Lord Urom's script to use EventMap, fix various issues with Teleport and Empowered Arcane Explosion, add missing heroic-mode spell Frost Buffet.
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Closes #19452 .
2019-07-07 02:32:53 +02:00
Wyrserth
6ef1b3e6c6
Script/BlackrockDepths: randomize timers for Ironhand Guardian's spell Gout of Flame.
2019-07-06 20:29:24 +02:00
Martin Topholm
4529a94e0d
Script/BlackrockDepths: fix Ironhand Guardian's Gout of Flame spell cast. ( #21816 )
2019-07-05 23:46:55 +02:00
Wyrserth
30ba9c97fe
Misc: explicitly mark fallthrough in switch statement as to avoid confusion.
2019-07-05 17:09:46 +02:00
ForesterDev
c44fb37f74
Core/Unit: Implement more helper methods ( #23555 )
2019-07-05 14:07:35 +02:00
Gildor
a0a64b10b5
Scripts/Icecrown Citadel: Ensure Deathbringer Saurfang cast Frenzy ( #23559 )
2019-07-03 19:32:27 +02:00
Wyrserth
670085d8c0
Core/Quest: fix money reward for quests turned in at level cap. ( #23495 )
2019-07-03 17:42:23 +02:00