Commit Graph

1688 Commits

Author SHA1 Message Date
megamage
a2b2c0dcb9 *Add missing script functions. Without these the program can be compiled but cannot run.
--HG--
branch : trunk
2009-03-13 20:34:36 -06:00
megamage
e9f7c584c9 *Fix build.
--HG--
branch : trunk
2009-03-13 20:00:24 -06:00
megamage
8f02496967 *Fix build.
--HG--
branch : trunk
2009-03-13 19:44:43 -06:00
megamage
a5882ee84a *Merge.
*"Fix Glowing Blood" is not merged. Outdated patch?

--HG--
branch : trunk
2009-03-13 18:48:53 -06:00
megamage
664fb612b4 [7454] Support scripting for dummy spell effects. Author: Lightguard
Note: scripting calls specially added in end of function for allow calling only
          if internal implementaion absent for dummy effect.

Note: TScript part is not updated.

--HG--
branch : trunk
2009-03-13 18:34:46 -06:00
megamage
721fad0c1c [7452] Drop from DB broken action button data detected at loading. Author: VladimirMangos
--HG--
branch : trunk
2009-03-13 18:30:27 -06:00
megamage
969eab7be4 [7451] Implement correct work SPELL_AURA_PERIODIC_MANA_LEECH for percent mana cost spells. Author: VladimirMangos
This is fix work of spell 3034 and 5138.

--HG--
branch : trunk
2009-03-13 18:29:38 -06:00
megamage
c3d14c8241 [7450] Fixes and improvements in TARGET_BEHIND_VICTIM, SPELL_EFFECT_JUMP2, SPELL_EFFECT_TELEPORT_UNITS work. Author: VladimirMangos
* Move near teleport code for player/creature in Unit::NearTeleportTo
    * Allow correctly seelct target and end point orientation for script casted spells with TARGET_BEHIND_VICTIM
    * Replace use BuildTeleportAckMsg by BuildHeartBeatMsg for creature teleports. BuildTeleportAckMsg
      set active mover for targeted player to affected creature and "freeze" player.

--HG--
branch : trunk
2009-03-13 18:28:10 -06:00
megamage
c823272e34 [7449] Fixed BG queue invitation status showed on client. Fixed BG starting timer and BG ending timer. Author: Triply
TODO: make bg queue update player's status each minute.

--HG--
branch : trunk
2009-03-13 18:06:36 -06:00
megamage
ce4c9cb2ae *Allow not to switch to charmed AI for some scripts.
--HG--
branch : trunk
2009-03-13 17:48:57 -06:00
megamage
5f2edfc7e8 *Fix build.
--HG--
branch : trunk
2009-03-13 17:34:23 -06:00
megamage
7dd699c076 *Remove aura type by caster in some cases. New function RemoveAuraTypeByCaster.
--HG--
branch : trunk
2009-03-13 17:25:46 -06:00
megamage
7c33373289 *Merge more contents from SD2. By nofantasy. Also backport some content from TC2.
--HG--
branch : trunk
2009-03-13 17:14:02 -06:00
QAston
0d5044863e *Add procflag PROC_EX_AURA_REMOVE.
*Use new procflag to fix Psyhic Horror.
*Fix a typo in Living Bomb handler.

--HG--
branch : trunk
2009-03-13 22:48:04 +01:00
megamage
5ea92ebb12 *Fix a bug of checking bags which can store items. Backported from TC2. Thanks to Iskander for pointing out the bug.
--HG--
branch : trunk
2009-03-13 14:57:42 -06:00
megamage
f0ad9ee232 *Merge.
--HG--
branch : trunk
2009-03-13 14:44:55 -06:00
megamage
146b2560aa *Call stopmoving in moveidle.
--HG--
branch : trunk
2009-03-13 14:42:57 -06:00
megamage
bb7391f129 *Update event ai. Do not clear motionmaster.
--HG--
branch : trunk
2009-03-13 14:28:28 -06:00
QAston
be90383b13 *Fix Glowing Blood.
--HG--
branch : trunk
2009-03-13 21:24:02 +01:00
megamage
5e4986ad3a *Update event ai. By nofantasy.
--HG--
branch : trunk
2009-03-13 14:21:15 -06:00
QAston
8963006729 *More strict for auras to put in visible slots.
*Do linked auras triggers only on first/last aura change.
*Fixed issues with auras applied for slots which did not fit to visible aura slots.
*Fix guardian spirit buff remove.

--HG--
branch : trunk
2009-03-13 20:24:40 +01:00
QAston
7fd6d97e0f *Some changes in SPELL_AURA_OBS_MOD_ENERGY handler.
--HG--
branch : trunk
2009-03-13 16:28:36 +01:00
megamage
17e0c43d20 *Fix a typo of that last rev.
--HG--
branch : trunk
2009-03-12 17:10:23 -06:00
QAston
d13df871c5 *Fix a typo.
--HG--
branch : trunk
2009-03-12 23:43:18 +01:00
QAston
4b82035006 *Fix traps. Thanks to megamage for help.
--HG--
branch : trunk
2009-03-12 23:40:55 +01:00
QAston
23010a854b *Fix Dispersion.
*Fix Living bomb damage trigger.

--HG--
branch : trunk
2009-03-12 23:20:51 +01:00
megamage
a38531121d *Fix build.
--HG--
branch : trunk
2009-03-12 15:39:13 -06:00
megamage
2ecad77a76 *Battleground fix. Author: Triply
--HG--
branch : trunk
2009-03-12 14:50:59 -06:00
megamage
c63085b225 [7445] Implement SPELL_EFFECT_JUMP2 used in some jump to target (unit/go/coordinates) spells. Author: VladimirMangos
--HG--
branch : trunk
2009-03-12 14:50:14 -06:00
megamage
c8e391cf7d [7444] Fixed some recently added and old type conversion warnings. Author: VladimirMangos
--HG--
branch : trunk
2009-03-12 14:49:12 -06:00
megamage
f7f6d6558c *Use m_mover to check if can detect target.
--HG--
branch : trunk
2009-03-12 14:41:38 -06:00
megamage
771f2699d6 *Merge.
--HG--
branch : trunk
2009-03-12 14:28:18 -06:00
megamage
5f57c488d5 *Use better way and safer way to update bindsight visibility.
--HG--
branch : trunk
2009-03-12 14:27:45 -06:00
megamage
16ee4a46c2 *Merge.
--HG--
branch : trunk
2009-03-12 14:22:59 -06:00
megamage
1fbfc6da64 *Assign possessed AI and pet AI to charmed creatures.
--HG--
branch : trunk
2009-03-12 14:15:44 -06:00
megamage
ab6e9bd7b4 *Disable bind sight spells to fix the crash.
--HG--
branch : trunk
2009-03-12 10:56:22 -06:00
megamage
e6f7a60792 *Let persistant auras affect ally targets in some cases.
--HG--
branch : trunk
2009-03-12 09:15:30 -06:00
megamage
a9f77d07ca *Try to fix a crash bug.
--HG--
branch : trunk
2009-03-12 08:58:28 -06:00
Blaymoira
2da8e7915c *Merge
--HG--
branch : trunk
2009-03-12 13:59:50 +01:00
Blaymoira
31b206a377 Backed out changeset: 87b298087552
--HG--
branch : trunk
2009-03-12 13:59:03 +01:00
QAston
0df5a32c0a *Fix -100% speed mods on creatures-this fixes Chains of Ice.
--HG--
branch : trunk
2009-03-12 00:15:51 +01:00
megamage
6e12d3f1b9 [7441] Fixed reward money counting for ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD Author: VladimirMangos
--HG--
branch : trunk
2009-03-11 16:18:54 -06:00
megamage
6e29ab4fbb [7440] Use server-side only zone info. Optimize related calles in case zone and subzone use. Author: VladimirMangos
This in some cases make some zones not explorable if it not have server side data in current maps
    but not allow cheating with zone set from client.

--HG--
branch : trunk
2009-03-11 16:17:37 -06:00
megamage
5286f2351f *Remove Mangos revision file.
--HG--
branch : trunk
2009-03-11 16:16:16 -06:00
QAston
6683ae58c9 * Fix mind flay target requirements.
--HG--
branch : trunk
2009-03-11 22:27:07 +01:00
QAston
5808c12f5e *Fix crash.
--HG--
branch : trunk
2009-03-11 21:51:24 +01:00
QAston
c3026bc755 *Fix divine hymn.
*Prevent unexpected behaviour of dummy proc auras combined with ObsModEnergy auras.

--HG--
branch : trunk
2009-03-11 21:36:02 +01:00
megamage
6f4e33c611 *Merge.
--HG--
branch : trunk
2009-03-11 12:03:43 -06:00
megamage
3c5a92dbe0 *Fix a crash bug.
--HG--
branch : trunk
2009-03-11 11:48:57 -06:00
QAston
444bf06830 *Fix fire nova totem proc.
--HG--
branch : trunk
2009-03-10 23:22:06 +01:00