Kargatum
a32b6b8ac4
Core: whitespace cleanup, reduce double blank line to single ( #25795 )
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* Core/Misc: fix double empty line
* worldserver.conf
2021-01-03 11:47:07 +01:00
Treeston
803dc789e4
Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*, to signify that outside code has zero business changing these.
2020-12-31 18:57:18 +01:00
jackpoz
0ad1854d1c
Scripts/ICC: Fix teleporter not removing players from Gunship
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A more generic solution might be better, maybe depending on spell flags
Ref #25652
2020-12-28 12:38:34 +01:00
jackpoz
9994459bd1
Scripts/Commands: Include map min height in ".gps" command
2020-12-27 17:14:22 +01:00
offl
f62306f52d
Core/Scripts: Add missing spells to Black Morass
2020-12-27 03:13:40 +02:00
offl
8ca575ed52
DB/Spell: Add effects to more spells from Violet Hold
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Turned out almost all spells from BM were copied to create Violet Hold. Not only serverside spells and not only their effects but also attributes and icons. The scripts were also copied, possibly unchanged
2020-12-27 03:06:31 +02:00
offl
bb94aec975
Core/Scripts: Add missing spells to Violet Hold
2020-12-26 02:12:39 +02:00
offl
cc98f68ac7
DB/Creature: Properly apply CREATURE_FLAG_EXTRA_NO_SKILLGAIN
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Closes #25674
2020-12-08 13:09:20 +02:00
offl
6af54eb508
DB/Instance/Arcatraz: More adjustments
2020-11-26 02:25:47 +02:00
Treeston
cc8287927b
[3.3.5] Scripts/Commands: .learn adjustments (PR #25454 )
2020-11-18 20:09:34 +01:00
Ovah
850b88546f
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map* ( #25655 )
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# Conflicts:
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Instances/InstanceScript.h
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
# src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
# src/server/scripts/EasternKingdoms/TheStockade/instance_the_stockade.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
# src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
# src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
# src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-11-17 19:45:13 +01:00
offl
be6941cd0c
DB/Spells: Move conditions for spell 'Gor'drek's Ointment' from item script to DB
2020-11-11 04:27:44 +02:00
offl
ed8bf7f0e2
DB/Creature: Convert & update support for Tonk Mine to SAI
2020-11-11 04:25:54 +02:00
offl
05fa1a46b3
DB/Quest: Update support for 'Merciful Freedom' (11676)
2020-11-10 00:37:35 +02:00
offl
dc4cb8f1d3
DB/Quest: Convert & update support for 'Prison Break' (11587) to SAI
2020-11-10 00:36:00 +02:00
offl
e5fd5cc031
DB/Quest: Convert & update support for 'The Spider God' & 'Hive in the Tower' to SAI
2020-11-09 04:19:11 +02:00
offl
a2da08deb1
DB/Instance/The Arcatraz: Update auras, scripts & stats
2020-11-08 00:25:13 +02:00
Keader
be8b251b58
build fix
2020-11-05 12:57:36 -03:00
Keader
83e0a70ddc
Scripts/Black Temple: Some little fixes
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- Fixed Reliquary of Souls ignoring boundary
- Fixed Maiev texts timer
- Fixed Shadow Prison hitting every single npc on black temple
Many thanks to Ovahlord
2020-11-05 12:05:14 -03:00
Keader
3c201b7554
Scripts/ScarletMonastery: Decrease boss number
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Headless Horseman do not use BossAI anymore (since it can be done multiple times)
2020-10-28 11:59:41 -03:00
Keader
a93abcf803
Scripts/ScarletMonastery: Headless Horseman Rewrite ( #25614 )
2020-10-26 14:04:36 -03:00
Trond B. Krokli
22a1797731
Scripts/Stormwind City: Tyrion talks to player ( #25613 )
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Add player parameter to the `Talk()` command to resolve an issue where
the creature_text `SAY_TYRION_1` shows $n in-game during the course of
events of the quest "The Attack!" in Stormwind City.
Soon to be replaced by SAI scripting. This is a temp solution.
Ref. #25608 & #24735
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-10-25 10:10:07 +01:00
offl
7fd12cc722
DB/Instance/AQ40: Update gossips
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Closes #25577
2020-10-25 01:35:35 +03:00
Keader
5fee99bdbc
Scripts/ICC: Some fixes in Valkyr Shadowguard ( #25572 )
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- Added missing transformation spell
- Fixed Soul Siphon casted in random targets. It should always cast in top threat player.
- Fixed combat reach of transformation
2020-10-14 08:31:15 -03:00
Keader
3c0766df54
Scripts/ICC: Fixed Chocking Gas killing Abomination ( #25565 )
2020-10-12 19:56:56 -03:00
Gildor
b70314b075
Script/Commands: .character changeaccount now disconnects player before transferring (PR #25560 )
2020-10-12 20:16:23 +02:00
Keader
182fcc919e
Scripts/UtgardPinnacle: Implemented Beast's Mark ( #25557 )
2020-10-11 13:35:33 -03:00
Keader
dadc0c98c0
Scripts/IcecrownCitadel: Implemented Vampiric Might spell ( #25556 )
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Closes #21294
2020-10-11 13:33:02 -03:00
Gildor
ce2d441304
Scripts/Ulduar: Implemented Realm First! Death's Demise ( #25530 )
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* Scripts/Ulduar: Implemented Realm First! Death's Demise
* comment line
* Rename 9999_99_99_99_world.sql to 2020_10_08_01_world.sql
Co-authored-by: offl <11556157+offl@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-10-08 19:57:41 +02:00
offl
60ded4ea47
DB/Instance/Auchenai Crypts: Complete overhaul part 1
2020-10-03 02:37:58 +03:00
Ovah
77aa058504
Core/Spells: unify OnSpellCastInterrupt and OnSuccessfulSpellCast hooks into OnSpellCastFinished ( #25522 )
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* added support for calling the hook when completing a channeled spell as well
2020-10-03 00:48:32 +02:00
jackpoz
6f6cec89e5
Core/Commands: Enable .debug loadcells on console and allow to load a specific tile
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Specify the tile as XY. Note that this is not Grid XY
2020-09-26 16:23:26 +02:00
jackpoz
34af088c9b
Core/Commands: Fix typo in .mmap loc command
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The displayed "tileloc" value is a "swapped" Tile XY, not to be confused with Grid XY.
2020-09-26 16:14:32 +02:00
Treeston
837e32fe11
whitespace to make CI happy, 7bf9a06 follow-up
2020-09-24 22:22:40 +02:00
Treeston
7bf9a0640e
Scripts/Commands: Fix a potential crash in cs_account.cpp
2020-09-24 22:12:46 +02:00
Treeston
f45600fb2e
Scripts/ChatCommands: Rename 'lookup itemset' to 'lookup item set' to remove ambiguity.
2020-09-24 00:06:17 +02:00
Treeston
899932a275
Scripts/Commands: Move .account to trinity_string
2020-09-22 20:26:51 +02:00
Treeston
26c510775c
Core/ChatCommands: Add trinity_string support for chat command help
2020-09-21 02:37:18 +02:00
Treeston
e11b466897
Scripts/Commands: Rename .additemset to .additem set to avoid ambiguity
2020-09-20 22:29:09 +02:00
Treeston
991dc8e050
1eca51b follow-up, nuke command.permission from orbit; it was only duplicating data already stored in the core.
2020-09-20 03:31:54 +02:00
Treeston
1eca51b417
[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #25463 )
2020-09-20 02:50:38 +02:00
offl
3ce1a5b3ac
DB/Gameobject: Add correct door to Sethekk Halls
2020-09-18 18:44:08 +03:00
ForesterDev
54b9bb75e4
Scripts/ICC: update Icecrown Citadel scripts to new model ( #25439 )
2020-09-18 11:02:34 +02:00
ForesterDev
2e1a6aefd0
Scripts/ICC: update Gunship Battle scripts to new model ( #25438 )
2020-09-18 11:01:58 +02:00
Giacomo Pozzoni
6215da0d64
Script/Commands: Add ".pdump copy" command ( #25455 )
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* Script/Commands: Add ".pdump copy" command
Syntax: .pdump copy $playerNameOrGUID $account [$newname] [$newguid]
Copy character with name/guid $playerNameOrGUID into character list of $account with $newname, with first free or $newguid guid.
* Add missing return
* Restore eof check
* Fix sql
* Use forward declaration header
Co-authored-by: Shauren <shauren.trinity@gmail.com >
* Remove buffer when reading a line
* Rename sql files
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-09-17 21:49:52 +02:00
Treeston
d2f51569d1
Scripts/Commands: Correct some unexpected behavior in .level
2020-09-17 00:12:21 +02:00
ForesterDev
d52acf1b72
Scripts/ICC: update Deathbringer Saurfang scripts to new model ( #25435 )
2020-09-14 13:53:40 +02:00
Shauren
c1af9bfb9f
Warning fix
2020-09-13 18:55:38 +02:00
Shauren
d704b89163
Scripts/Trial of the Champion: "Refactor" encounter state management to use InstanceScript::Get/SetBossState so people attempting to fix this instance don't feel compelled to change EVERY SINGLE BOSS FILE when fixing one of them
2020-09-13 18:23:31 +02:00
offl
29b39ae606
DB/Quest: Convert & update support for 'A Slow Death' to SAI
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Closes #25399
Based on dr-j's script
2020-09-12 22:20:19 +03:00