Vincent-Michael
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c0bf535e5b
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Core/Spells: Convert "Summon Memory" in spell script
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2013-08-11 02:07:42 +02:00 |
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Vincent-Michael
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c5ff184ebd
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Core/Scripts: Add missing stuff in 0161012c69
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2013-08-10 23:16:36 +02:00 |
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Nay
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8b08fba98d
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Merge pull request #10501 from Discover-/SmartAI-Action-Set-Power
Core/SmartAI: Implement MART_ACTION_SET_POWER, SMART_ACTION_ADD_POWER and SMART_ACTION_REMOVE_POWER (param1 = powertype, para...
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2013-08-10 12:39:32 -07:00 |
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Kirkhammett
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0161012c69
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Scripts/ZulFarrak: Convert Witch Doctor Zum'rah from SAI to Cpp
Closes #10508
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2013-08-10 20:36:45 +01:00 |
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Nay
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482720da50
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Core/BattlegroundAV: Fix team variable type, "if (team == ALLIANCE)" would always return false
Ref 33f8c3ead4da07ff024a94b5e8cf0d05c2ebc23a#L4R1626
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2013-08-10 17:35:23 +01:00 |
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Discover-
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75ca3573c8
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Core/SmartAI: Implement SMART_ACTION_SET_POWER, SMART_ACTION_ADD_POWER and SMART_ACTION_REMOVE_POWER (param1 = powertype, param2 = newPower). Required for upcoming EAI to SAI conversion (for ACTION_T_SET_UNIT_FIELD) (only SMART_ACTION_SET_POWER is required for the conversion but might as well do it right when on it).
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2013-08-10 14:13:17 +02:00 |
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Vincent-Michael
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dbb40dd4fe
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Scripted/Pets: Move some player pets in pet_xxx.cpp
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2013-08-09 19:22:16 +02:00 |
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Nay
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b7d88a3c46
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Merge pull request #9817 from drskull/master
Core/Spell add another condition in AnyGroupedUnitInObjectRangeCheck
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2013-08-09 08:46:19 -07:00 |
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Nay
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eba8c2d345
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Merge pull request #10464 from Discover-/SmartAI-Set-Active
Core/SmartAI: Allow SMART_ACTION_SET_ACTIVE to take a parameter for on/o...
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2013-08-09 08:44:56 -07:00 |
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Nay
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edf77a4cf6
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Merge pull request #10493 from Discover-/SmartAI-Action-Sound-Update
Core/SmartAI: Rename SMART_ACTION_SOUND's parameters and get rid of an e...
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2013-08-09 08:38:09 -07:00 |
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Discover-
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bd2120593d
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Core/SmartAI: Rename SMART_ACTION_SOUND's parameters and get rid of an error that shouldn't be there. The method it calls doesn't take CreatureTextRange (enum) in consideration, but a boolean called onlySelf.
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2013-08-09 01:05:56 +02:00 |
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Malcrom
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090f348d59
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Scripting/Sethekk Halls: Move Boss Anzu from EAI to CPP and some cleanup.
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2013-08-07 18:53:17 -02:30 |
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Discover-
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9d4c2c5b1e
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Core/SmartAI: Implement SMART_TARGET_CLOSEST_ENEMY (25)
Required for upcoming EAI to SAI conversion.
Closes #10482
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2013-08-07 19:59:06 +01:00 |
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Vincent-Michael
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1e8fd6489d
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Core: Fix non pch build
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2013-08-07 18:44:23 +02:00 |
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Malcrom
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f5e4fd67c3
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Scripting: Moved Lord Valthalak from EAI to CPP. Moved all Blackrock Instances to Blackrock Mountain Dir.
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2013-08-07 10:50:06 -02:30 |
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Spp
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33f8c3ead4
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Core/Battleground: Get rid of dinamic casts BattlegroundXX outside Battleground scope by implementing generic functions (2/2)
- CheckAchievementCriteriaMeet
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2013-08-07 11:13:53 +02:00 |
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Spp
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b05665660a
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Core/Battleground: Get rid of dinamic casts BattlegroundXX outside Battleground scope by implementing generic functions (1/2)
- HandleQuestComplete, CanActivateGO and IsSpellAllowed
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2013-08-07 10:31:13 +02:00 |
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Spp
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f245124127
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Core/Misc: Avoid heap allocation when performing some RBAC checks
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2013-08-07 08:42:53 +02:00 |
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Discover-
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d87b0fff2f
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Core/SmartAI: Allow SMART_ACTION_SET_ACTIVE to take a parameter for on/off (true/false). Required for upcoming EAI to SAI conversion (https://github.com/Discover-/EventAI-to-SmartAI)
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2013-08-07 02:41:58 +02:00 |
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Kirkhammett
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c8bfb9cf4d
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DB&Scripts/Icecrown: Fix quest The Last Line Of Defense and script Argent Cannons
Closes #998
Closes #10460
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2013-08-06 23:16:03 +01:00 |
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Vincent-Michael
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75e6c40630
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Core/Misc: Rename some no name enums
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2013-08-06 21:16:05 +02:00 |
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Nay
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ebaee135c9
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Server/Player: Fix a logical mistake in ApplyEquipCooldown
Thanks Joschiwald
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2013-08-06 18:19:18 +01:00 |
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Nay
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8dfaf27d25
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Merge pull request #10245 from Mihapro/master
Core/SmartScripts
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2013-08-06 08:55:41 -07:00 |
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Tanner Carter
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0253a7618a
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Battlegrounds/IC: Fix achiev Back Door Job
giggity
Closes #10043
Closes #3776
Closes #3194
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2013-08-06 16:53:45 +01:00 |
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Nay
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8dccf61005
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Merge pull request #10445 from Discover-/Cooldown-Exploit
Core/Items: Fix an exploit where players would be able to reset the cool...
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2013-08-06 08:35:57 -07:00 |
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Nay
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1bf1f95a8e
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Merge pull request #10455 from Discover-/Battleground-Reinterpret-Casts
Core/Misc: Implement reinterpret casts for all battleground classes and ...
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2013-08-06 08:31:59 -07:00 |
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Discover-
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233a154e77
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Core/Misc: Update const casts of ToBattlegroundX to use reinterpret_cast as well.
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2013-08-06 17:30:23 +02:00 |
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Discover-
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7f744de746
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Core/Misc: Implement reinterpret casts for all battleground classes and use them.
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2013-08-06 13:26:52 +02:00 |
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Nay
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a71fcee27d
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DB/Schema: Rename _questrelation tables to _queststarter and _involvedrelation to _questender, for creature and gameobject
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2013-08-06 00:04:29 +01:00 |
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Nay
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2bd4049890
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Scripts/Commands: Fix compile (v2)
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2013-08-05 22:55:06 +01:00 |
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Nay
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8af6e6ca79
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Merge branch 'master' of github.com:TrinityCore/TrinityCore
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2013-08-05 20:00:08 +01:00 |
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Nay
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ccdba0859d
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Core/Items: Correct randomProperlyId type when reading to/from DB
Ref #10446
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2013-08-05 19:59:54 +01:00 |
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Vincent-Michael
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f37d0495e1
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Core/Commands: Add .npc info more infos for unit_flags
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2013-08-05 20:13:04 +02:00 |
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Vincent-Michael
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38cddb42ae
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Core/Commands: Add .npc info mechanicImmuneMask infos
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2013-08-05 20:13:04 +02:00 |
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Aokromes
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1dcd027426
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Merge pull request #9761 from xjose93/ImproveLog11
Core/Logs: Added functions GetMapAreaAndZoneString() and GetCoordsMapAreaAndZoneString()
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2013-08-05 01:13:52 -07:00 |
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Discover-
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4bb49378fc
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Core/Items: Fix an exploit where players would be able to reset the cooldown of items to the equip cooldown (30 seconds) when unequipping, equipping and then relogging.
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2013-08-04 23:10:21 +02:00 |
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Shauren
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20a61b6400
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Core/Creatures: DoTs and self damage will no longer reset time since last damage taken for stopping creature from evading
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2013-08-02 19:56:48 +02:00 |
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Shauren
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ac10589eda
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Core/Misc: Fixed some issues found by Coverity Scan
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2013-08-01 21:31:11 +02:00 |
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Shauren
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ab6be8c603
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Core/Battlegrounds: Fixed error with counting AB owned nodes (and warning fixes)
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2013-08-01 18:02:08 +02:00 |
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joschiwald
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f04217300c
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Core/Battleground: fix type mismatch
Ref #10320
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2013-07-31 11:07:58 +02:00 |
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Nay
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7165fd769e
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Merge pull request #9862 from Ric101/condition_creature_type
Core/Conditions: Implement CONDITION_CREATURE_TYPE - 24
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2013-07-30 06:25:04 -07:00 |
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Shauren
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d26afd7703
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Core/Spells: Fixed crashes happening with spells that had their dbc targets overriden
Closes #10395
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2013-07-29 19:00:34 +02:00 |
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joschiwald
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d868f9db4b
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Scripts/DrakTharonKeep: reworked InstanceScript
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2013-07-29 12:49:27 +02:00 |
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Discover-
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47c8c1eb6b
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Core/Spells: Health Funnel now always damages the warlock, even if it does not heal the pet because it's already at full health. Previously it would display the 'Miss' effect on the owner of the pet.
Fixes #9991
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2013-07-27 22:23:48 +02:00 |
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joschiwald
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cf7e783274
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Scripts/Spells: Fixed typo in 7678800a93
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2013-07-27 21:25:56 +02:00 |
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joschiwald
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b4d2796e33
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Core/Spells: moved Improved Paladin Auras and Aura Mastery into SpellScripts
Closes #205
Closes #5163
Closes #6809
Closes #7408
Closes #9587
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2013-07-27 02:37:48 +02:00 |
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joschiwald
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f94eb922f7
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Core/Spells: fix uninitialised value
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2013-07-25 18:32:00 +02:00 |
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joschiwald
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e9750a4b65
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Core/Spells: move Death Knights Presences into SpellScripts, fix possible issue after spec change, and fix some startup errors
Closes #10354
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2013-07-25 18:06:21 +02:00 |
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joschiwald
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c4a1ad2810
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Merge pull request #10342 from joschiwald/spellinfo_corrections
Core/Spells: operate spell correction on SpellInfo store instead of dbc ...
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2013-07-24 15:18:24 -07:00 |
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joschiwald
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8a87ab04ee
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Merge pull request #10331 from joschiwald/spell_proc_ranks
Core/Spells: allow to use ranked spells in `spell_proc_event` table (lik...
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2013-07-24 15:00:14 -07:00 |
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