Commit Graph

10251 Commits

Author SHA1 Message Date
MitchesD
82a6cbcad4 Merge pull request #14613 from ariel-/shathalls
Fixed some issues with PR #14157
2015-05-26 11:52:30 +02:00
Gecko32
dc13cf0134 Core/SpellHistory: Fix school lockout not being sent to client
Closes #14762
2015-05-25 15:36:38 -03:00
DDuarte
cb9ef69732 Core/Movement: Fix a typo in FlightPathMovementGenerator::InitEndGridInfo()
Added in 916ce6f4f3
Thanks @Rochet2 for finding it
2015-05-24 14:52:20 +01:00
MitchesD
d898ade5a9 Merge pull request #14748 from Rushor/druid
Scripts/Spells: Curing the Sick - Add Questcredit
2015-05-24 14:21:34 +02:00
Rushor
a961177d20 Scripts/Spells: Curing the Sick - Add Questcredit
closes #14688
2015-05-24 14:16:47 +02:00
jackpoz
ec4b08e3cf Core/CrashHandler: Log STACK_OVERFLOW crashes
Try to log STACK_OVERFLOW crashes by allocating log buffer on the heap which should still be in a valid state with a stack overflow exception.
This will probably still not produce a complete crash report with details about all stackframes.
2015-05-23 23:15:56 +02:00
Gacko
1d9fb0cba1 Fix non pch build.
I'm thinking about creating an bash alias for this message...
2015-05-23 19:35:24 +02:00
MitchesD
c356c05694 Merge pull request #14735 from Rushor/Insight
Game/Spells: Spellmgr - Insight - Add ProcCharges
2015-05-22 16:41:12 +02:00
Rushor
9fcbe50ddb Game/Spell: Spellmgr - Force Cast - Fix Typo
* introduced in 9d12df69ca (diff-f82ab5d79483dd6e1f5bd8c4d94299d3R2958)
2015-05-22 15:36:20 +02:00
Rushor
d0ea974f71 Game/Spells: Spellmgr - Insight - Add ProcCharges
closes #14734
2015-05-21 18:35:06 +02:00
joschiwald
8afa15ef15 Core/BG/SOA: fixed interaction with flags and titan relic
Closes #13091
2015-05-21 13:36:28 +02:00
Shauren
1f076a395f Scripts/Icecrown Citadel: Fixed Ice Tomb during phase 3 of Sindragosa encounter
(cherry picked from commit f85605b5f7)
2015-05-21 00:03:11 +02:00
Carbenium
be6c53e949 Scripts/Commands: Fix LANG_PINFO_MUTED in HandlePInfoCommand
Closes #14560
Thanks @Mack36

(cherry picked from commit 6d12297ffa)
2015-05-20 17:52:29 +02:00
joschiwald
6d87f96e21 Core/Spells: fixed creatures stucks at 1 hp when a health increasing aura gets removed
Closes #13639
2015-05-20 17:08:58 +02:00
Kelno
c142282e34 Removed useless calculation in last commit 2015-05-20 16:16:11 +02:00
Kelno
9e985f81b4 Fixed a math error in SmartScript::DecPhase(int32) 2015-05-20 15:32:52 +02:00
Carbenium
9d12df69ca Core/Spells: Fix summon position of Argent Valiant
Ref #8718
2015-05-20 00:15:02 +02:00
Carbenium
64bed16a57 Scripts/Icecrown: Move Squire David to SmartAI 2015-05-19 23:20:26 +02:00
Shauren
ba9e0de36d Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now) versions required it
(cherry picked from commit 4c7c2abf03)

Conflicts:
	src/server/bnetserver/Packets/BitStream.h
	src/server/shared/Common.h
2015-05-19 21:47:48 +01:00
Shauren
8a013ba0fb Core/Misc: Moved Position to its own file
(cherry picked from commit 48ee1f0033)

Conflicts:
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Spells/Spell.cpp
2015-05-19 21:44:39 +01:00
Duarte Duarte
f4c1a8fb2d Merge pull request #14454 from ariel-/cd
Port Core/Spells: Cooldown updates (6.x branch)
2015-05-19 18:52:05 +01:00
Rat
6dcfe9ba17 Core/GameObjects: fixed build in gcc
(cherry picked from commit c5bbc9287d)
2015-05-19 13:58:40 +01:00
DDuarte
916ce6f4f3 Fix build after recent cherry-picks
- Rename fields in TaxiPathNodeEntry to match 6.x names
- Add LowType to ObjectGuid
2015-05-19 12:30:06 +01:00
Rat
95b5e35745 Core/GameObjects: Implemented gameobject_addon table, you can now set invisibility for gameobjects for quests
(cherry picked from commit 9d59d038f8)

Conflicts:
	sql/updates/world/2015_04_05_07_world.sql
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h

Core/GameObjects: fixed typo and logic (0 is a valid invisibility type)

(cherry picked from commit 23e8a3ce29)
2015-05-19 11:22:51 +01:00
Shauren
8c61e51fe5 Core/Transports: Moved teleporting transports to Map::DelayedUpdate
(cherry picked from commit 5c5cb3e555)
2015-05-19 11:12:14 +01:00
Shauren
970d7abf97 Core/Networking: Fixed possible msvc debug assertions in vector
(cherry picked from commit e4abbc0926)
2015-05-19 11:12:03 +01:00
jackpoz
d1efb90ae8 Scripts/Commands: Change few commands to target current Player by default 2015-05-17 16:16:32 +02:00
jackpoz
b5cc8c5b17 Scripts/ToC: Fix doors opening/closing during Dreadscale fight
Fix doors opening/closing during Dreadscale fight by sending a CloseDoor command instead of toggling the door state when Dreadscale resets its movement.
Note that bounding the door state to boss movement makes poor sense and should be changed. Other bosses in ToC have this logic and should be updated if they show the same bug.
2015-05-17 14:50:30 +02:00
jackpoz
5bd7c295c0 Core/NetworkIO: Adjust more packet throttling values
Adjust more packet throttling values by increasing some limits, this might fix some random kicks.
Close #14659
2015-05-13 22:29:49 +02:00
Nyeriah
da74aa526a Scripts/Ulduar: Fix a comple of issues with Flame Leviathan's towers
* Fix tower count being set to 0 once the first tower is destroyed due to bad logic
* Prevent towers from reducing counter twice (caused by event being sent twice by the gameobject when destroyed)
2015-05-12 14:16:51 -03:00
ariel-
36cdc47e8f Fixed some issues with PR #14157, kudos to @Nyeriah @Warpten:
* Moved scripts to other source file instead of having them on the instance cpp
* Removed magic number, use of DoAction instead of SetData to do the yelling
* Added spellscript for Remove Kargath's Executioner
* Saved victim GUIDs in instance script instead of checking nearby area
* Returning position as const-reference (by Naios)
2015-05-08 22:58:33 -03:00
tkrokli
95c07b6270 [Core/DB] Quest: The Exorcism of Colonel Jules
by @danlapps; closes #1524

Thanks to WoW-Studio@0aa81ca for doing most of the work
Thank to @Killyana for SQL walkthrough
Thanks to @Rushor for doing most of the converting work,
Thanks to @Nyeriah for pointers to solutions for all the errors
Thanks to @MitchesD for pointing out missing codestyle and errors
Thanks to @ccrs for supplying the ObjectAccessor lines
Thanks to @DDuarte for making me understand the changes
2015-05-09 01:32:04 +02:00
jackpoz
1161295f4f Merge pull request #14641 from tkrokli/Fix_cast_on_fear_while_rooted
Core/Spells: Fix being able to cast while feared and rooted at same time

Disallow to cast if feared and rooted at same time
2015-05-06 20:21:21 +02:00
Nyeriah
2d349da2ac Scripts/Eye of Eternity: Provide players with drakes when entering instance after Malygos' demise 2015-05-05 02:04:04 -03:00
jackpoz
09aed25659 Scripts/VioletHold: Fix crash
Fix crash in Violet Hold happening when crystals were activated without killing trash mobs.
Crash added in cba6515acb and f4531c5a58 .
Closes #14629
2015-05-03 11:57:04 +02:00
tkrokli
c54cbebf88 Fix: Can cast on fear if rooted [3.3.5a]
by @Xiledria; closes  #13964

Removes the ability to cast while in fear and rooted.
Tested and found working by @Raydor and @Xiledria
2015-05-03 02:08:32 +02:00
MitchesD
5dba91fb0e Core/SAI: SMART_ACTION_SET_COUNTER now can be used for all targets, not just for self
(cherry picked from commit feabc6dff1)
2015-05-02 15:38:15 +02:00
Vincent-Michael
5745c880fd Core/Misc: Fix issues reported by static analysis
Coverity defect IDs: 1296295, 1296294
2015-05-01 18:09:07 +02:00
Vincent-Michael
67ce9924a2 Core/Spells: Fix typo 2015-04-29 20:48:41 +02:00
Vincent-Michael
d178213f90 Core: Fix build 2015-04-29 20:33:29 +02:00
Shauren
88af3ffc2a Core/Socket: Removed unused synchronous read method
(cherry picked from commit 59e9bcf0bf)

Conflicts:
	src/server/game/Server/WorldSocket.cpp
2015-04-29 00:06:19 +01:00
Shauren
8b07f1cd4d Core/GameObjects: Removed the possibility to spawn transports wih gm commands (such objects did not have any transport mechanics but could still cause crashes)
Closes #14542

(cherry picked from commit 149ff8da87)

Conflicts:
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/GameObject/GameObject.h
	src/server/game/Globals/ObjectMgr.cpp
2015-04-29 00:05:47 +01:00
Kittnz
6e1113a810 Core/Script: Make 2 remaining bridge parts active in Serpent Shrine 2015-04-27 19:25:26 +02:00
Shauren
be4b48ecaa Core/Corpses: Fixed corpses loaded from database not being visible after server restart 2015-04-27 17:25:27 +02:00
ariel-
fe83ecb2cf Spell logging corrections 2015-04-27 01:47:03 -03:00
Kittnz
3e588acfe9 Scripts: trying to fix non-pch 2015-04-25 09:15:27 +02:00
Kittnz
cf286ea9cd Scripts/Uldaman: Fix build & fix some movement suggested by josch 2015-04-25 08:44:16 +02:00
Kittnz
9cb4cb52d8 Scripts/Uldaman: Instance update
- Fixup Boss Ironaya
- Add the freeze animation for minions and archaedas
- Fix attack target for minions who wake up
2015-04-24 23:11:02 +02:00
MitchesD
e0a23a66d4 Scripts: finally (I hope) fixed nonpch build, damn you @ariel- 2015-04-24 22:26:18 +02:00
MitchesD
563966fd91 Scripts: non-pch fix again 2015-04-24 21:53:34 +02:00