MitchesD
82a6cbcad4
Merge pull request #14613 from ariel-/shathalls
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Fixed some issues with PR #14157
2015-05-26 11:52:30 +02:00
Gecko32
dc13cf0134
Core/SpellHistory: Fix school lockout not being sent to client
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Closes #14762
2015-05-25 15:36:38 -03:00
DDuarte
cb9ef69732
Core/Movement: Fix a typo in FlightPathMovementGenerator::InitEndGridInfo()
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Added in 916ce6f4f3
Thanks @Rochet2 for finding it
2015-05-24 14:52:20 +01:00
MitchesD
d898ade5a9
Merge pull request #14748 from Rushor/druid
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Scripts/Spells: Curing the Sick - Add Questcredit
2015-05-24 14:21:34 +02:00
Rushor
a961177d20
Scripts/Spells: Curing the Sick - Add Questcredit
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closes #14688
2015-05-24 14:16:47 +02:00
jackpoz
ec4b08e3cf
Core/CrashHandler: Log STACK_OVERFLOW crashes
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Try to log STACK_OVERFLOW crashes by allocating log buffer on the heap which should still be in a valid state with a stack overflow exception.
This will probably still not produce a complete crash report with details about all stackframes.
2015-05-23 23:15:56 +02:00
Gacko
1d9fb0cba1
Fix non pch build.
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I'm thinking about creating an bash alias for this message...
2015-05-23 19:35:24 +02:00
MitchesD
c356c05694
Merge pull request #14735 from Rushor/Insight
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Game/Spells: Spellmgr - Insight - Add ProcCharges
2015-05-22 16:41:12 +02:00
Rushor
9fcbe50ddb
Game/Spell: Spellmgr - Force Cast - Fix Typo
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* introduced in 9d12df69ca (diff-f82ab5d79483dd6e1f5bd8c4d94299d3R2958)
2015-05-22 15:36:20 +02:00
Rushor
d0ea974f71
Game/Spells: Spellmgr - Insight - Add ProcCharges
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closes #14734
2015-05-21 18:35:06 +02:00
joschiwald
8afa15ef15
Core/BG/SOA: fixed interaction with flags and titan relic
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Closes #13091
2015-05-21 13:36:28 +02:00
Shauren
1f076a395f
Scripts/Icecrown Citadel: Fixed Ice Tomb during phase 3 of Sindragosa encounter
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(cherry picked from commit f85605b5f7 )
2015-05-21 00:03:11 +02:00
Carbenium
be6c53e949
Scripts/Commands: Fix LANG_PINFO_MUTED in HandlePInfoCommand
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Closes #14560
Thanks @Mack36
(cherry picked from commit 6d12297ffa )
2015-05-20 17:52:29 +02:00
joschiwald
6d87f96e21
Core/Spells: fixed creatures stucks at 1 hp when a health increasing aura gets removed
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Closes #13639
2015-05-20 17:08:58 +02:00
Kelno
c142282e34
Removed useless calculation in last commit
2015-05-20 16:16:11 +02:00
Kelno
9e985f81b4
Fixed a math error in SmartScript::DecPhase(int32)
2015-05-20 15:32:52 +02:00
Carbenium
9d12df69ca
Core/Spells: Fix summon position of Argent Valiant
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Ref #8718
2015-05-20 00:15:02 +02:00
Carbenium
64bed16a57
Scripts/Icecrown: Move Squire David to SmartAI
2015-05-19 23:20:26 +02:00
Shauren
ba9e0de36d
Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now) versions required it
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(cherry picked from commit 4c7c2abf03 )
Conflicts:
src/server/bnetserver/Packets/BitStream.h
src/server/shared/Common.h
2015-05-19 21:47:48 +01:00
Shauren
8a013ba0fb
Core/Misc: Moved Position to its own file
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(cherry picked from commit 48ee1f0033 )
Conflicts:
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Spells/Spell.cpp
2015-05-19 21:44:39 +01:00
Duarte Duarte
f4c1a8fb2d
Merge pull request #14454 from ariel-/cd
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Port Core/Spells: Cooldown updates (6.x branch)
2015-05-19 18:52:05 +01:00
Rat
6dcfe9ba17
Core/GameObjects: fixed build in gcc
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(cherry picked from commit c5bbc9287d )
2015-05-19 13:58:40 +01:00
DDuarte
916ce6f4f3
Fix build after recent cherry-picks
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- Rename fields in TaxiPathNodeEntry to match 6.x names
- Add LowType to ObjectGuid
2015-05-19 12:30:06 +01:00
Rat
95b5e35745
Core/GameObjects: Implemented gameobject_addon table, you can now set invisibility for gameobjects for quests
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(cherry picked from commit 9d59d038f8 )
Conflicts:
sql/updates/world/2015_04_05_07_world.sql
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
Core/GameObjects: fixed typo and logic (0 is a valid invisibility type)
(cherry picked from commit 23e8a3ce29 )
2015-05-19 11:22:51 +01:00
Shauren
8c61e51fe5
Core/Transports: Moved teleporting transports to Map::DelayedUpdate
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(cherry picked from commit 5c5cb3e555 )
2015-05-19 11:12:14 +01:00
Shauren
970d7abf97
Core/Networking: Fixed possible msvc debug assertions in vector
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(cherry picked from commit e4abbc0926 )
2015-05-19 11:12:03 +01:00
jackpoz
d1efb90ae8
Scripts/Commands: Change few commands to target current Player by default
2015-05-17 16:16:32 +02:00
jackpoz
b5cc8c5b17
Scripts/ToC: Fix doors opening/closing during Dreadscale fight
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Fix doors opening/closing during Dreadscale fight by sending a CloseDoor command instead of toggling the door state when Dreadscale resets its movement.
Note that bounding the door state to boss movement makes poor sense and should be changed. Other bosses in ToC have this logic and should be updated if they show the same bug.
2015-05-17 14:50:30 +02:00
jackpoz
5bd7c295c0
Core/NetworkIO: Adjust more packet throttling values
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Adjust more packet throttling values by increasing some limits, this might fix some random kicks.
Close #14659
2015-05-13 22:29:49 +02:00
Nyeriah
da74aa526a
Scripts/Ulduar: Fix a comple of issues with Flame Leviathan's towers
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* Fix tower count being set to 0 once the first tower is destroyed due to bad logic
* Prevent towers from reducing counter twice (caused by event being sent twice by the gameobject when destroyed)
2015-05-12 14:16:51 -03:00
ariel-
36cdc47e8f
Fixed some issues with PR #14157 , kudos to @Nyeriah @Warpten:
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* Moved scripts to other source file instead of having them on the instance cpp
* Removed magic number, use of DoAction instead of SetData to do the yelling
* Added spellscript for Remove Kargath's Executioner
* Saved victim GUIDs in instance script instead of checking nearby area
* Returning position as const-reference (by Naios)
2015-05-08 22:58:33 -03:00
tkrokli
95c07b6270
[Core/DB] Quest: The Exorcism of Colonel Jules
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by @danlapps; closes #1524
Thanks to WoW-Studio@0aa81ca for doing most of the work
Thank to @Killyana for SQL walkthrough
Thanks to @Rushor for doing most of the converting work,
Thanks to @Nyeriah for pointers to solutions for all the errors
Thanks to @MitchesD for pointing out missing codestyle and errors
Thanks to @ccrs for supplying the ObjectAccessor lines
Thanks to @DDuarte for making me understand the changes
2015-05-09 01:32:04 +02:00
jackpoz
1161295f4f
Merge pull request #14641 from tkrokli/Fix_cast_on_fear_while_rooted
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Core/Spells: Fix being able to cast while feared and rooted at same time
Disallow to cast if feared and rooted at same time
2015-05-06 20:21:21 +02:00
Nyeriah
2d349da2ac
Scripts/Eye of Eternity: Provide players with drakes when entering instance after Malygos' demise
2015-05-05 02:04:04 -03:00
jackpoz
09aed25659
Scripts/VioletHold: Fix crash
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Fix crash in Violet Hold happening when crystals were activated without killing trash mobs.
Crash added in cba6515acb and f4531c5a58 .
Closes #14629
2015-05-03 11:57:04 +02:00
tkrokli
c54cbebf88
Fix: Can cast on fear if rooted [3.3.5a]
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by @Xiledria; closes #13964
Removes the ability to cast while in fear and rooted.
Tested and found working by @Raydor and @Xiledria
2015-05-03 02:08:32 +02:00
MitchesD
5dba91fb0e
Core/SAI: SMART_ACTION_SET_COUNTER now can be used for all targets, not just for self
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(cherry picked from commit feabc6dff1 )
2015-05-02 15:38:15 +02:00
Vincent-Michael
5745c880fd
Core/Misc: Fix issues reported by static analysis
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Coverity defect IDs: 1296295, 1296294
2015-05-01 18:09:07 +02:00
Vincent-Michael
67ce9924a2
Core/Spells: Fix typo
2015-04-29 20:48:41 +02:00
Vincent-Michael
d178213f90
Core: Fix build
2015-04-29 20:33:29 +02:00
Shauren
88af3ffc2a
Core/Socket: Removed unused synchronous read method
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(cherry picked from commit 59e9bcf0bf )
Conflicts:
src/server/game/Server/WorldSocket.cpp
2015-04-29 00:06:19 +01:00
Shauren
8b07f1cd4d
Core/GameObjects: Removed the possibility to spawn transports wih gm commands (such objects did not have any transport mechanics but could still cause crashes)
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Closes #14542
(cherry picked from commit 149ff8da87 )
Conflicts:
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/GameObject/GameObject.h
src/server/game/Globals/ObjectMgr.cpp
2015-04-29 00:05:47 +01:00
Kittnz
6e1113a810
Core/Script: Make 2 remaining bridge parts active in Serpent Shrine
2015-04-27 19:25:26 +02:00
Shauren
be4b48ecaa
Core/Corpses: Fixed corpses loaded from database not being visible after server restart
2015-04-27 17:25:27 +02:00
ariel-
fe83ecb2cf
Spell logging corrections
2015-04-27 01:47:03 -03:00
Kittnz
3e588acfe9
Scripts: trying to fix non-pch
2015-04-25 09:15:27 +02:00
Kittnz
cf286ea9cd
Scripts/Uldaman: Fix build & fix some movement suggested by josch
2015-04-25 08:44:16 +02:00
Kittnz
9cb4cb52d8
Scripts/Uldaman: Instance update
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- Fixup Boss Ironaya
- Add the freeze animation for minions and archaedas
- Fix attack target for minions who wake up
2015-04-24 23:11:02 +02:00
MitchesD
e0a23a66d4
Scripts: finally (I hope) fixed nonpch build, damn you @ariel-
2015-04-24 22:26:18 +02:00
MitchesD
563966fd91
Scripts: non-pch fix again
2015-04-24 21:53:34 +02:00