Commit Graph

109 Commits

Author SHA1 Message Date
Shauren
aa432db36d Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
Note: Extracting maps is required
(cherry picked from commit db0b8bf24e)

# Conflicts:
#	src/server/game/Achievements/AchievementMgr.cpp
#	src/server/game/Chat/Chat.cpp
#	src/server/game/Conditions/ConditionMgr.cpp
#	src/server/game/DataStores/DBCStores.cpp
#	src/server/game/DataStores/DBCStores.h
#	src/server/game/DataStores/DBCfmt.h
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Globals/ObjectMgr.cpp
#	src/server/game/Handlers/BattleGroundHandler.cpp
#	src/server/game/Handlers/MiscHandler.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Spells/Spell.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/scripts/Commands/cs_go.cpp
#	src/server/scripts/Commands/cs_group.cpp
#	src/server/scripts/Commands/cs_lookup.cpp
#	src/server/scripts/Commands/cs_misc.cpp
#	src/tools/map_extractor/System.cpp
#	src/tools/mmaps_generator/TerrainBuilder.cpp
2016-02-09 18:19:28 +01:00
Rushor
923a368ac7 Update copyright note for 2016 2016-01-01 12:02:33 +01:00
Shauren
dc74454356 Core/Conditions: Type renaming
(cherry picked from commit 5e0cee85dd)
2015-10-31 20:26:40 +01:00
pete318
b1032ed620 Change many uint32 to ObjectGuid::LowType in line with 6.x changes. 2015-10-12 23:10:41 +02:00
pete318
dcb7082277 Map local guids 6.x -> 3.3.35:
Implemented:
  ca83e14f8b
  ee1c1b97be
  18e4ab6911
  bf37446b3c
  cb854a2b7b

* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
DDuarte
80695181b9 Core/LootMgr: Remove dead validation code from LoadLootTable
CID 1288389 Operands don't affect result

(cherry picked from commit 47a119e4fa)
2015-06-26 00:51:16 +01:00
jackpoz
c3b8800cf7 Core/Misc: Fix issues reported by static analysis
Coverity defect IDs: 1023036, 1022620
2015-04-19 17:45:55 +02:00
Nayd
2ac40775a2 Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readability
Original code by @Shocker (6.x branch)
2015-03-18 23:16:39 +00:00
Vincent-Michael
f3e86d3e68 Update copyright note for 2015
Happy new year

Conflicts:
	src/server/bnetserver/Authentication/AuthCodes.h
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
	src/server/bnetserver/Packets/AchievementPackets.h
	src/server/bnetserver/Packets/AuthenticationPackets.cpp
	src/server/bnetserver/Packets/AuthenticationPackets.h
	src/server/bnetserver/Packets/BitStream.cpp
	src/server/bnetserver/Packets/BitStream.h
	src/server/bnetserver/Packets/CachePackets.cpp
	src/server/bnetserver/Packets/CachePackets.h
	src/server/bnetserver/Packets/ChatPackets.h
	src/server/bnetserver/Packets/ConnectionPackets.cpp
	src/server/bnetserver/Packets/ConnectionPackets.h
	src/server/bnetserver/Packets/FriendsPackets.cpp
	src/server/bnetserver/Packets/FriendsPackets.h
	src/server/bnetserver/Packets/PacketManager.cpp
	src/server/bnetserver/Packets/PacketManager.h
	src/server/bnetserver/Packets/Packets.h
	src/server/bnetserver/Packets/PacketsBase.cpp
	src/server/bnetserver/Packets/PacketsBase.h
	src/server/bnetserver/Packets/PresencePackets.cpp
	src/server/bnetserver/Packets/PresencePackets.h
	src/server/bnetserver/Packets/ProfilePackets.h
	src/server/bnetserver/Packets/SupportPackets.h
	src/server/bnetserver/Packets/WoWRealmPackets.cpp
	src/server/bnetserver/Packets/WoWRealmPackets.h
	src/server/bnetserver/Realms/RealmList.cpp
	src/server/bnetserver/Realms/WorldListener.cpp
	src/server/bnetserver/Realms/WorldListener.h
	src/server/bnetserver/Server/ComponentManager.cpp
	src/server/bnetserver/Server/ComponentManager.h
	src/server/bnetserver/Server/ModuleManager.cpp
	src/server/bnetserver/Server/ModuleManager.h
	src/server/bnetserver/Server/Session.cpp
	src/server/bnetserver/Server/Session.h
	src/server/bnetserver/Server/SessionManager.cpp
	src/server/bnetserver/Server/SessionManager.h
	src/server/game/Accounts/BattlenetAccountMgr.cpp
	src/server/game/Accounts/BattlenetAccountMgr.h
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundTP.h
	src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
	src/server/game/Entities/AreaTrigger/AreaTrigger.h
	src/server/game/Entities/Item/ItemTemplate.cpp
	src/server/game/Guilds/GuildFinderMgr.cpp
	src/server/game/Guilds/GuildFinderMgr.h
	src/server/game/Handlers/GuildFinderHandler.cpp
	src/server/game/Handlers/VoidStorageHandler.cpp
	src/server/game/Movement/MovementStructures.cpp
	src/server/game/Movement/MovementStructures.h
	src/server/game/Movement/PathGenerator.cpp
	src/server/game/Server/BattlenetServerManager.cpp
	src/server/game/Server/BattlenetServerManager.h
	src/server/game/Server/Packet.cpp
	src/server/game/Server/Packet.h
	src/server/game/Server/Packets/AchievementPackets.cpp
	src/server/game/Server/Packets/AchievementPackets.h
	src/server/game/Server/Packets/AuctionHousePackets.cpp
	src/server/game/Server/Packets/AuctionHousePackets.h
	src/server/game/Server/Packets/AuthenticationPackets.cpp
	src/server/game/Server/Packets/AuthenticationPackets.h
	src/server/game/Server/Packets/BattlegroundPackets.cpp
	src/server/game/Server/Packets/BattlegroundPackets.h
	src/server/game/Server/Packets/ChannelPackets.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/CharacterPackets.cpp
	src/server/game/Server/Packets/CharacterPackets.h
	src/server/game/Server/Packets/ChatPackets.cpp
	src/server/game/Server/Packets/ChatPackets.h
	src/server/game/Server/Packets/ClientConfigPackets.cpp
	src/server/game/Server/Packets/ClientConfigPackets.h
	src/server/game/Server/Packets/CombatLogPackets.cpp
	src/server/game/Server/Packets/CombatLogPackets.h
	src/server/game/Server/Packets/CombatPackets.cpp
	src/server/game/Server/Packets/CombatPackets.h
	src/server/game/Server/Packets/EquipmentSetPackets.cpp
	src/server/game/Server/Packets/EquipmentSetPackets.h
	src/server/game/Server/Packets/GameObjectPackets.cpp
	src/server/game/Server/Packets/GameObjectPackets.h
	src/server/game/Server/Packets/GuildPackets.cpp
	src/server/game/Server/Packets/GuildPackets.h
	src/server/game/Server/Packets/ItemPackets.cpp
	src/server/game/Server/Packets/ItemPackets.h
	src/server/game/Server/Packets/LootPackets.h
	src/server/game/Server/Packets/MiscPackets.cpp
	src/server/game/Server/Packets/MiscPackets.h
	src/server/game/Server/Packets/MovementPackets.cpp
	src/server/game/Server/Packets/MovementPackets.h
	src/server/game/Server/Packets/NPCPackets.cpp
	src/server/game/Server/Packets/NPCPackets.h
	src/server/game/Server/Packets/QueryPackets.cpp
	src/server/game/Server/Packets/QueryPackets.h
	src/server/game/Server/Packets/QuestPackets.cpp
	src/server/game/Server/Packets/QuestPackets.h
	src/server/game/Server/Packets/ReputationPackets.cpp
	src/server/game/Server/Packets/ReputationPackets.h
	src/server/game/Server/Packets/SpellPackets.cpp
	src/server/game/Server/Packets/SpellPackets.h
	src/server/game/Server/Packets/SystemPackets.cpp
	src/server/game/Server/Packets/SystemPackets.h
	src/server/game/Server/Packets/TalentPackets.cpp
	src/server/game/Server/Packets/TalentPackets.h
	src/server/game/Server/Packets/TradePackets.h
	src/server/game/Server/Packets/WorldStatePackets.cpp
	src/server/game/Server/Packets/WorldStatePackets.h
	src/server/game/Server/WorldSocket.cpp
	src/server/ipc/CMakeLists.txt
	src/server/ipc/Commands.cpp
	src/server/ipc/Commands.h
	src/server/ipc/ZMQTask.cpp
	src/server/ipc/ZMQTask.h
	src/server/ipc/ZmqContext.cpp
	src/server/ipc/ZmqContext.h
	src/server/ipc/ZmqListener.cpp
	src/server/ipc/ZmqListener.h
	src/server/ipc/ZmqMux.cpp
	src/server/ipc/ZmqMux.h
	src/server/ipc/ZmqWorker.cpp
	src/server/ipc/ZmqWorker.h
	src/server/scripts/Commands/cs_battlenet_account.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_ironforge.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
	src/server/scripts/Kalimdor/Firelands/firelands.h
	src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
	src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_felwood.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
	src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.h
	src/server/shared/Cryptography/Authentication/AuthCrypt.h
	src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
	src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
	src/server/shared/Cryptography/HmacHash.cpp
	src/server/shared/Cryptography/SHA256.cpp
	src/server/shared/Cryptography/SHA256.h
	src/server/shared/Database/Implementation/HotfixDatabase.cpp
	src/server/shared/Database/Implementation/HotfixDatabase.h
	src/server/shared/Realm/Realm.cpp
	src/server/shared/Realm/Realm.h
	src/tools/connection_patcher/CMakeLists.txt
	src/tools/connection_patcher/Constants/BinaryTypes.hpp
	src/tools/connection_patcher/Helper.cpp
	src/tools/connection_patcher/Helper.hpp
	src/tools/connection_patcher/Patcher.cpp
	src/tools/connection_patcher/Patcher.hpp
	src/tools/connection_patcher/Patches/Common.hpp
	src/tools/connection_patcher/Patches/Mac.hpp
	src/tools/connection_patcher/Patches/Windows.hpp
	src/tools/connection_patcher/Patterns/Common.hpp
	src/tools/connection_patcher/Patterns/Mac.hpp
	src/tools/connection_patcher/Patterns/Windows.hpp
	src/tools/connection_patcher/Program.cpp
	src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00
ShinDarth
993e072813 Core/LootMgr: improved logs of missing *_loot_templates 2014-10-16 15:04:16 +02:00
Malcrom
ad336996ee Core/LootMgr: Forgot to change this. Found by Vincent Micheal 2014-09-27 23:17:29 -02:30
Malcrom
55b43c6751 Core/LootMgr: Update lootMgr to normalize loot_template tables 2014-09-27 22:40:58 -02:30
DDuarte
cefcde9ba9 Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code) 2014-09-19 03:30:02 +01:00
Shauren
a0e50ea35f Core/Entities: Use ObjectGuid class in game project 2014-09-14 16:14:12 +02:00
Duarte Duarte
9b2737c068 Core/Loot: Fix a possible unintialized slot_type in LootMgr
Noticed by @joschiwald
2014-09-09 23:40:35 +01:00
DDuarte
2bba219106 Core/Loot: Fix some issues with master loot
Thanks to @PortgasDAce for the initial patch

Closes #12732
2014-09-09 23:11:37 +01:00
Shauren
3fd6dd6175 Core/Loot
* Master Looter cannot freely loot items under threshold
* Update round robin looter only if loot is not empty
* Fixed loot bag icon appearing in raid frames when loot method was not Master Looter
* Fixed changing loot method reseting current round robin looter
2014-03-29 13:29:22 +01:00
Dehravor
6a5c43b0d8 Core/Loot: Implement round robin for under threshold items in case of master loot
Thanks @Shauren for pointing out
2014-03-16 19:12:01 +01:00
Dehravor
892d9eac79 Core/Loot: Fix master loot
Players will be able to open the loot window and see the items in case of master loot.
If the item is under threshold FFA applies, else the item becomes locked.

Also fix an exploit related to master loot item give.
2014-03-11 19:06:42 +01:00
Vincent_Michael
20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
jackpoz
1c0903e286 Core/Misc: Fix some static analysis issues
Fix some static analysis issues about uninitialized values. Most of them are false positives, always initialized before being accessed, while some of them are real issues spotted by valgrind too.
2013-12-14 18:41:26 +01:00
Spp
94e2b9332a Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) 2013-11-08 10:50:51 +01:00
Sebastian Valle
07d793b94b Core/Misc: Fixed some more issues found by static code analysis tools. 2013-09-03 17:31:02 -05:00
Shauren
ab6be8c603 Core/Battlegrounds: Fixed error with counting AB owned nodes (and warning fixes) 2013-08-01 18:02:08 +02:00
Malcrom
ec474a62e5 Core: More Function Renaming. 2013-06-11 21:25:12 -02:30
Shauren
7d46703413 Core/Misc: Another batch of fixes for issues found by static analysis 2013-05-17 21:30:02 +02:00
Spp
d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00
Spp
1a6a23ec96 Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3.4 branch)
Core/Logging: Create new logger type "Cheat". Will be used to log all cheat attempts
2013-03-25 13:26:48 +01:00
Nefarion
49fd11ab5a First step of comment style refactoring to doxygen-style. 2013-03-08 21:55:37 +01:00
Shauren
ca280dbe05 Core/Loot: Only 3 items of the same entry can drop on 25 man raid difficulties and 1 everywhere else (non-raid or 10 man) 2013-02-13 20:24:23 +01:00
Shauren
ccc1936660 Core/Loot: Items in generated loot will now be split in multiple stacks if their count exceeds max stack size defined in item_template 2013-02-03 15:36:29 +01:00
Shauren
104682767e Build fix 2013-02-03 01:28:18 +01:00
Shauren
b50cda4a1a Core/Loot: Cleanup in LootMgr.
* Removed a lot of loot template copying
* Improved grouped loot selection when using loot modes
* Removed code doing nothing
2013-02-03 01:18:06 +01:00
Spp
8cd408ae6c Core/Misc: Some changes to minimize differences with 4.3.4 branch 2013-01-30 10:34:18 +01:00
Nay
a509aea659 Core/Misc: Fix a couple of warnings, some of them performance related
Errors were found using Cppcheck, open-source static analysis tool
2013-01-04 23:14:14 +00:00
Vincent_Michael
cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Shauren
f1170ba0fb Core: Fixed some level 4 warnings (msvc) 2012-12-31 20:43:14 +01:00
MrSmite
04f08d26a7 Implements saving of loot (items / money) contained inside lootable inventory items.
* Unlooted items / money persist across player sessions
* Loot inside items is tied to the item rather than the player so if trading
  partially looted items becomes possible, this implementation will still work

* New tables added:

    characters_database.sql (first time users)
    characters_create_item_loot.sql (existing users)

Implementation Can be tested with:

 Watertight Trunk [21113]
 Bulging Sack of Gems [25422]
 Fat Sack of Coins [11937]

Closes #2048
2012-12-15 00:06:32 -05:00
Spp
2251d1bfae Core/Misc: Set mode 0644 for files 2012-11-27 13:03:12 +01:00
Spp
b99c347747 Core: Remove Player.h dependency from all the possible headers 2012-11-17 05:18:37 +01:00
kaelima
7c971be3c5 Core/Misc: Fix some warnings and logic mistakes found by static code analysis 2012-09-05 17:18:05 +02:00
Spp
a566e3e58b Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADING 2012-08-16 11:02:46 +02:00
Spp
634776e0bc Fix compile under windows 2012-08-03 15:54:54 +02:00
Spp
55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
Kandera
a24b6576e2 Core/Loot: fix small error 2012-07-09 13:42:38 -04:00
Kandera
8f74498add Core/Loot: fix crash number 2 2012-07-09 13:36:52 -04:00
Kandera
80664e2421 Core/Loot: typos! 2012-07-09 13:09:44 -04:00
Kandera
fcb4613245 Core/Loot: fix crash. 2012-07-09 13:00:35 -04:00
Kandera
d5836422ac Core/Loot: couple of small changes to loot. 2012-07-09 11:12:59 -04:00
Discover-
8c46681b44 Core/LootMgr: Fix a little logging mistake on startup to prevent confusion. 2012-07-07 17:14:57 +02:00