Matan Shukry
abaeb12ba3
Scripts/Spells: Implemented druid eclipse system ( #26090 )
2021-03-24 00:50:28 +01:00
Shauren
69e0b9a985
Core/Auras: Update AuraState enum and implement missing new ones
2021-03-16 20:48:42 +01:00
Matan Shukry
0c73895826
Scripts/Spells: corrections to Death Knight spell Blood Mastery ( #26082 )
2021-03-15 22:53:30 +01:00
Shauren
6585666e6e
Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
2021-03-15 21:03:06 +01:00
ariel-
33fbd7c773
Core/Scripts: fix drink auras
...
(cherry picked from commit 5fc4d36a1f )
2021-03-15 20:17:31 +01:00
ariel-
794a3e4388
Core/Auras: fixed off by one error in counting SPELL_ATTR5_START_PERIODIC_AT_APPLY ticks
...
- Made SpellInfo::GetMaxTicks and AuraEffect::GetTotalTicks return the same number without mods (dumped arbitrary default return value of 6 and arbitrary 30 sec limit)
- They should be streamlined whenever SPELL_AURA_48 is implemented
(cherry picked from commit 7dff0e3246 )
2021-03-15 20:17:31 +01:00
ariel-
8eb3e6c243
Core/Scripts: more travis
...
(cherry picked from commit 2d07d4f7b3 )
2021-03-15 20:17:31 +01:00
ariel-
6042126916
Core/Scripts: travis fixes
...
(cherry picked from commit ea0224e3bd )
2021-03-15 20:17:31 +01:00
ariel-
44c8ccadd7
Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to scripts
...
(cherry picked from commit a36e804ae4 )
2021-03-15 20:17:31 +01:00
ariel-
97e869e8b3
Core/Auras: periodics refactor part 3: move more switch hacks to scripts
...
- Incidentally fixed some spells which were supposed to be removed by proc instead of healing to full
(cherry picked from commit 16e20711d2 )
2021-03-15 20:17:31 +01:00
ariel-
fd786c03a3
Core/Auras: periodics refactor part 2: Move UpdatePeriodic to AuraScripts
...
(cherry picked from commit 0510bf7afe )
2021-03-15 20:17:31 +01:00
ariel-
5f9e0d92d5
Core/Auras: periodics refactor part 1:
...
- Don't skip ticks if diff is greater than amplitude
- Fixed spells without ampltude in DBC
(cherry picked from commit 5d91beb1db )
2021-03-15 20:17:31 +01:00
Shauren
b94851b824
Scripts/Spells: Fixed Fingers of Frost proc passive
...
Closes #19589
2021-03-13 01:02:48 +01:00
Shauren
efdca47aff
Core/Auras: Remove m_effIndex member of AuraEffect and always take it from SpellEffectInfo
2021-03-11 10:32:03 +01:00
Shauren
c1a5672944
Scripts/Spells: Minor travel form corrections
...
* Added missing visuals when changing forms
* Prevent entering flight forms when in combat
2021-03-08 23:58:40 +01:00
Matan Shukry
183f719f4e
Scripts/Spells: Added druid's guardian spell scripts ( #26111 )
...
* Incapacitating Roar
* Stampeding Roar
* Thrash
* Berserk
* Brambles
* Bristling Fur
* Tiger Dash
* Galactic Guardian
* Earthwarden
* Guardian Of The Elune
* Tooth and Claw
2021-03-08 23:01:31 +01:00
Matan Shukry
c0f3452286
Scripts/Spells Refactored dh & dh spells to use the new macros ( #26200 )
2021-03-05 22:23:56 +01:00
Matan Shukry
898f97781c
Scripts/Spells: Improve druid travel form script
2021-03-05 00:28:07 +01:00
Matan Shukry
1086007f98
Scripts/Spells: Fixed various paladin spell scripts and removed outdated ones
2021-03-04 22:46:44 +01:00
Shauren
624881bef5
Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id
2021-03-02 21:32:48 +01:00
Matan Shukry
e972f84e7b
Scripts/Spells: Removed unused warrior spell scripts ( #26160 )
2021-02-27 20:40:38 +01:00
Matan Shukry
8665323876
Scripts/Spells: Removed unused dk spell scripts ( #26154 )
2021-02-27 20:23:37 +01:00
Matan Shukry
1fa33b1dc8
Scripts/Spells: Removed unused warlock spell scripts ( #26159 )
2021-02-27 13:56:41 +01:00
Matan Shukry
18a82d9801
Scripts/Spells: Removed unused shaman spell scripts ( #26158 )
2021-02-27 13:51:37 +01:00
Matan Shukry
6b9ff7442e
Scripts/Spells: Removed unused rogue spell scriptss ( #26157 )
2021-02-27 13:50:05 +01:00
Matan Shukry
a681309d58
Scripts/Spells: Removed unused hunter spell scripts ( #26155 )
2021-02-27 13:28:42 +01:00
Matan Shukry
b8f76334fe
Scripts/Spells: Removed unused priest spell scripts ( #26153 )
2021-02-27 12:55:39 +01:00
jackpoz
a01d397c3d
Core/Misc: Fix static analysis issues
...
Fix static analysis issues reported by 3rd party tools
(cherry picked from commit 24e82fe83d )
2021-02-25 18:50:55 +01:00
Killyana
29aae591bc
DB/Creature: Scourging Crystal
...
And fix spell script spell_q11396_11399_scourging_crystal_controller
Closes #17596
(cherry picked from commit 00e3023b32 )
2021-02-25 18:50:55 +01:00
Matan Shukry
37db083589
Scripts/Spells: Changed palading spell scripts to use RegisterSpellScript and RegisterAuraScript ( #26149 )
2021-02-24 22:30:22 +01:00
Matan Shukry
ed2a0b610a
Scripts/Spells: Remove old paladin spell scripts ( #26148 )
2021-02-24 22:13:52 +01:00
Matan Shukry
2b672d807f
Scripts/Spells: Fix Ferocious Bite damage increase from extra energy ( #26093 )
2021-02-23 20:05:39 +01:00
Matan Shukry
4302f2ba95
Scripts/Spells: Implemented druid's Skull Bash ( #26103 )
2021-02-22 22:10:49 +01:00
Matan Shukry
19b733fefc
Scripts/Spells: Fix Prayer of Mending ( #26020 )
2021-02-21 21:12:08 +01:00
Shauren
a680e247ec
Scripts/Spells: Convert Mage Fingers of Frost stack dropping script to use new proc attribute
2021-02-18 23:29:04 +01:00
Matan Shukry
3954606086
Scripts/Spells: Implemented Guardian Druid's Gore spell ( #26104 )
2021-02-17 22:25:10 +01:00
Matan Shukry
907fc00f19
Scripts/Spells: Casting druid spell Prowl will now auto shapeshift into cat form ( #26088 )
2021-02-15 23:04:04 +01:00
sirikfoll
da76a0db5b
Core/Scripts Fix issues with Midsummer's Ribbon Pole
...
Closes #6876
Fixed achievement Burning Hot Pole Dance
Update scripts for quest Torch Tossing, using all correct spells and timers
Updated script register model
(cherry picked from commit 6e7e43172e )
2021-02-15 19:13:25 +01:00
Matan Shukry
bb0194aede
Scripts/Spells: Touch of the Magi - accumulate damage and DoT duration
2021-02-13 14:08:16 +01:00
Matan Shukry
7159de62b6
Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFn
2021-02-13 14:08:16 +01:00
Matan Shukry
414338a27b
Scripts/Spells: Druid Travel Form freeze fix ( #26056 )
2021-02-09 12:00:02 +01:00
Matan Shukry
0cae71eac5
Core/Spells: Adding SpellTargetObjectTypes to spell target checker to early-eliminate alive units ( #26028 )
...
* Added object type into checker that is used by grid search to early eliminate alive units when looking for corpses
* Removed script 'spell_hun_pet_carrion_feeder'. Ability doesn't exist anymore
2021-02-05 21:29:00 +01:00
sirikfoll
e83c0b07d1
Core/Scripts: Fixed typo in spell_pilgrims_bounty_a_serving_of
...
(cherry picked from commit 1a638b39e3 )
2021-01-29 19:23:53 +01:00
Shauren
041ceeed1a
Core/Spells: Ice Lance
...
* fixed secondary target damage with Splitting Ice talent
* fixed dropping 2 charges of Fingers of Frost with Splitting Ice
2020-12-24 15:55:30 +01:00
Ryzen
cafa00b5d0
Scripts/Spells: Mage Ice Lance (draft)
...
Missing/todo the following:
- x3 damage on frozen target
- lower damage of second lance triggered by Splitting Ice to 80% (now it deals 100%)
- Chain Reaction.
2020-12-24 15:55:30 +01:00
Shauren
b82a3a557a
Core/DataStores: Updated db2 structures to 9.0.2
...
* Includes support for new character customization
2020-12-08 18:16:47 +01:00
Shauren
7f6eef37e6
Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
2020-12-08 18:16:46 +01:00
Shauren
f922c6e7a4
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
2020-09-19 12:44:42 +02:00
Shauren
b231903932
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
Shauren
b630e9a485
Warning fix
2020-08-20 00:12:20 +02:00