Ovahlord
b8ffc464d6
Core/Spells: hardcoded weapon damage percent bonuses will no longer get applied twice
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* use correct combo point spell for Mangle
2019-12-03 15:09:53 +01:00
Ovahlord
386160d359
Core/Spells: define and implement PROC_FLAG_JUMP
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* added forward leap exception for Thermal Jump
2019-11-30 01:07:38 +01:00
Ovahlord
c949e12f80
Core/Spells: unclusterfuck weapon damage spell effect handler
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* weapon effect values can now be manipulated via spell scripts
* moved Kill Shot attack power bonus to spell_bonus_data
* converted Warrior's Devastate effect handler hack to spell script
2019-11-08 03:38:11 +01:00
Ovahlord
15f09fb82b
Core/Misc: fixed warnings and building connection patcher with boost versions below 1.61
2019-11-06 00:51:04 +01:00
Ovahlord
0a71e7c2c2
Core/Spells: Nature's Blessing will now correctly grant its bonus only for eligible direct healing spells
2019-10-14 00:56:47 +02:00
Ovahlord
bd43c1d4d1
Core/Spells: fixed a logic mistake in calculating spell bonus values with multiple stacks which was causing the stack bonus getting applied twice
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* corrected a damage bonus calculation for Mirror Image
2019-08-23 23:32:41 +02:00
Keader
e8ab568e82
Core/Spells: Fixed SPELL_EFFECT_DISPEL when target has 2 spells with same ID
2019-08-13 09:02:44 -03:00
Ovahlord
2db7d810e3
Core/Spells: allow PROC_HIT_INTERRUPT also getting triggered by melee spells
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*fixed Rude Interruption talent (fix by @Keader)
2019-07-30 17:43:47 +02:00
Ovahlord
3de0a47105
Core/Spells: removed unneeded spell script for Devastate and updated existing bonus handling in weapon damage effect handler
2019-07-26 11:11:22 +02:00
Ovahlord
005336829a
Core/Spells: allow energize spell effects with alternate power types to have negative amounts as well
2019-07-15 16:27:18 +02:00
Wyrserth
6a7399b305
Spell/Fishing: ensure that the fishing bobber expires when the Fishing channeling ends, and don't allow fish to be hooked in the instant the spell is cast. ( #23448 )
2019-07-06 14:07:01 +02:00
Ovahlord
d65c9843ee
Core/Groups: fixed a crash that was caused by raid marker pointer
2019-06-03 23:08:19 +02:00
Ovahlord
1659a4ee15
Core/Spells Rocket Jump will now leap forward instead of backwards
2019-06-01 21:13:40 +02:00
Ovahlord
6c4d1486c3
Core/Spells: use CalculateJumpSpeeds for pull effects as well
2019-05-16 23:20:36 +02:00
Ovahlord
4a3ef30d91
Core/Spells:
...
* fixed Revealing Strike damage bonus
* convert Envenom to spellscript
2019-05-04 23:14:48 +02:00
Ovahlord
1ed5a11b79
Core/Spells:
...
* updated Concussion Blow spellscript and use proper calculation for damage values
* fixed Eviscerate and Ferocious Bite damage bonus calculation
* converted Warrior's Shockwave and Victory Rush damage bonus to spellscript and calculate values properly
* fixed Death and Decay threat generation amount
2019-05-02 03:26:31 +02:00
Ovahlord
9c1b87c32f
Core/Spells: removed attack power bonus from hunter pet's Growl ability
2019-05-01 22:41:14 +02:00
Ovahlord
fda1f556af
Core/DataStores: use generated member names for AreaTable.dbc
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*load all fields of AreaTable.dbc
2019-02-24 00:51:54 +01:00
Ovahlord
911f8636c9
Core/Objects: fixed remaining differences for collision height code and fixed an issue that was causing units getting summoned in the air
2019-02-19 17:56:35 +01:00
Ovahlord
e8b5543ed7
Core/Spells:
...
* Bloodshield Mastery will now stack with already existing Blood Shields up to 100% of the caster's maximum health
* updated Will of the Necropolis to 4.3.4
* update Crimson Scourge proc check
* silence proc console spam when using Improved Blood Presence
2019-02-15 21:37:31 +01:00
Ovahlord
adf168e01b
Core/Player: use proper opcode to activate runes
2019-02-14 12:35:03 +01:00
Ovahlord
108dea25a0
Core/Pets: summoned Death Knight ghouls will now cast their initial spells to make them stay on their place before starting to do things
2019-02-11 02:45:47 +01:00
Ovahlord
289855dbab
Core/Spells:
...
* updated Ferocious Bite formular to Cataclysm and moved damage bonus handling to SpellScript
* moved Eviscerate damage bonus handling to SpellScript
2019-02-10 02:59:33 +01:00
Ovahlord
716ab87a61
Core/Spells: fixed calculating jump speeds
...
Thanks to the information provided in https://github.com/TrinityCore/TrinityCore/issues/22547
2019-02-08 17:40:56 +01:00
Ovahlord
06ec5b7a5d
Core/Spells: SPELL_EFFECT_LEAP_BACK will now always make targets jump backwards
2019-01-18 11:55:20 +01:00
Ovahlord
d6fafae9ba
Core/Guilds: merged and ported more guild achievement implementations
2018-12-15 22:47:05 +01:00
Ovahlord
5229a734dd
Core/Transports: ported transport refactoring
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* this implements full support for stoppable transports as well as serverside transport position tracking
* fixed several vehicle related issues
* fixed gameobject passengers not being displayed as transport passengers
* pets, dynamic objects and other summons are not added as transport passengers and will now properly be displayed
Todo:
- Deeprun Tram visual issues needs to be resolved
- Lady Deathwhisper's elevator needs some additional research
2018-11-21 12:04:26 +01:00
Ovahlord
138ce480a0
Core/Pets: set Guardian's mana and health to full when initialized their stats
2018-11-06 21:25:09 +01:00
Ovahlord
1ef2f9a0f3
Core/Spells: Hemorrhage should deal 45% bonus damage instead of 50% when having a dagger equipped
2018-10-31 23:23:07 +01:00
Ovahlord
9a5c3aff9d
Core/Pets: fixed setting stats for non-scaling minions and guardians
2018-10-06 22:06:19 +02:00
Ovahlord
b761e2c3f2
Core/Pets: Pet scalings updated to Cataclysm
2018-10-06 13:00:12 +02:00
Ovahlord
1fb1f77ccf
Scripts/MH:
...
* fixed quest "Flamebreaker"
* added remaining sparring data for Hyjal Warden
* added new sparring data for Twilight Vanquisher, Twilight Flamecaller, Blazebound Elemental, Ironbark Ancient and Twilight Overseer and Nordrassil Druid
* Elemental Goo and Overseer's Key will now require their corresponding quest to be active
* fixed some quest chaining for the Verdant Thicked area
* fixed Nordrassil Druids casting their green beams on Ysera at Nordrassil
* corrected damage and money loot values for Twilight Vanquisher, Twilight Flamecaller, and Twilight Overseer
2018-09-11 14:43:29 +02:00
Ovahlord
f8eff381ad
Core/Spells: merged damage calculation spell mod order fix for weapon damage
2018-08-29 22:57:13 +02:00
Ovahlord
0d7d3e5584
Core/Archaeology: use frand for artifact locations and improved checks for spawning survey objects
2018-08-26 05:45:14 +02:00
Ovahlord
fbf6c16a0c
Core/Spells: make sure that we pick the highest misc value to calculate our jump height
2018-08-21 23:39:06 +02:00
Ovahlord
f2bdeb7e59
Core/Spells: use speed value from dbc if available for jump speed calculations
2018-08-21 04:02:46 +02:00
Ovahlord
a0e288e761
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-07-23 15:57:10 +02:00
Aokromes
46be63ba71
Core/Spells: Fixed Righteous Defense crash caused by modifying target list inside effect handler
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* Already handled in a script
2018-07-23 14:41:05 +02:00
Ovahlord
7b56a074bd
Core/Spells: fixed Mage Mirror Image and Glyph of Mirror Image
...
* removed loads of hacks from the core
2018-07-23 12:17:18 +02:00
Ovahlord
0d46b893fc
Core/Objects:
...
*merged 3.3.5 renaming of GetObjectSize() to GetCombatReach()
*made GetBoundaryRadius virtual and use it to determine the actual spell radius distance with it instead of using CombatReach
2018-07-13 14:50:10 +02:00
Ovahlord
d651e54a6c
Core/Spells: Force of Nature will now summon 3 treants
2018-07-08 02:00:36 +02:00
Ovahlord
ecf95b1a28
Core/Spells:
...
* fixed Swiftment heal calculation
* dropped Nature's Grace spellscript and use a proper spell_proc entry instead
* fixed Efflorescence talent
* fixed Nature's Bounty talent
2018-06-24 16:37:16 +02:00
Ovahlord
ab293696f2
Core/Spells: Swiftmend will no longer benefit from Rejuvenation and Regrowth heals
2018-06-24 14:34:49 +02:00
Ovahlord
ea26094b66
Core/Spells: fixed Merciless Combat talent
2018-06-17 00:44:21 +02:00
Ovahlord
00662ce4bb
Core/Spells: updated Obliterate, Blood Strike and Heart Strike's damage bonus formular
2018-06-16 19:42:07 +02:00
Ovahlord
355d41eac6
Core/Spells: re-fixed orientation of summoned gameobjects and wild gameobject summons
2018-06-16 18:59:07 +02:00
Ovahlord
cbadcab773
Core/Spells: merged DBC spell coefficient reading (commit: 1826437c09)
2018-04-23 21:22:21 +02:00
Ovahlord
fb465c6953
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-04-09 07:29:47 +02:00
Aokromes
ca588b2e66
Core/Spells: Implemented personal summons
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* By default determined by summon property flag SUMMON_PROP_FLAG_PERSONAL_SPAWN
2018-04-08 21:56:55 +02:00
Ovahlord
2cfdd3cbe0
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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# Conflicts:
# src/server/game/AI/CoreAI/PetAI.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/DungeonFinding/LFGQueue.h
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
# src/server/game/Maps/ZoneScript.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Weather/Weather.cpp
# src/server/game/Weather/WeatherMgr.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
# src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
# src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_generic.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_pet.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00