Commit Graph

30015 Commits

Author SHA1 Message Date
Killyana
bdc554e590 DB: Fix Some waypoints
Some Drakes on Dragonblight and Frimarra are on top of each other
2018-08-30 13:12:25 +02:00
Shauren
62db1fb683 Core/CrashHandler: Include assertion messages in crash reports 2018-08-29 23:59:24 +02:00
Treeston
704870496f Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage. 2018-08-29 19:53:23 +02:00
Treeston
969436adfe Core/Maps: Fix a crash when spawning a spawn group 2018-08-29 18:07:31 +02:00
Treeston
28eeb4bfc9 Core/GameObject: Add getter for current Quat rotation 2018-08-29 17:16:19 +02:00
Treeston
e63e0cb6fc Core/Movement: Some improvements to script interfaces for SplineChainMovementGenerator 2018-08-29 17:15:22 +02:00
illfated
decc7bae0b DB/Gossip: Doctor Gregory Victor
Closes #22324
2018-08-29 16:51:46 +02:00
Killyana
487f250b3b DB/Creature: Add missing Wandering Forest Walker spawns
Closes #22285
2018-08-29 16:46:36 +02:00
Killyana
03b72536e3 DB/Creature: Add some missing cosmetic npcs at Culling of Stratholme Dungeon Entrance 2018-08-29 16:12:34 +02:00
Treeston
b4a1887c4d Core/Scripting: Delay zone script's OnCreatureCreate until the creature has been added to map stores 2018-08-29 13:55:49 +02:00
Treeston
bb953328ee Scripts/Spells: Check range to fire totem when casting Fire Nova. Closes #22303. 2018-08-29 13:50:58 +02:00
Treeston
dc86a8e5db Core/Maps: Properly re-create map on login for ephemeral player saves. Because it bugged me to no end when testing anything ever. 2018-08-29 13:50:29 +02:00
Treeston
83ee145736 Core/Spells: Clean up some assist checks (no behavior change) 2018-08-29 11:52:51 +02:00
Treeston
75e7404bba Core/Spells: Fix an incorrect check that was exempting negative spells from _IMMUNE_TO_x checks. Closes #21929. 2018-08-28 19:42:18 +02:00
Treeston
829527a08e woops (da21ca8 follow-up) 2018-08-28 17:30:07 +02:00
Treeston
a001bc63b1 Core/Entities: Fixed an issue where creatures would not properly assist formation members in certain scenarios. Tagging #21967. 2018-08-28 16:16:37 +02:00
Treeston
da21ca80fc Core/Unit: Some charm fixes:
* Properly restore react state after possession expires. Closes #20769.
* Possessed creatures now don't override player control with random/waypoint motion
* SmartAI creatures now properly re-aggress charmer after charm expires
2018-08-28 12:53:13 +02:00
Ovah
bf8c6f220c Core/LFG: fixed random dungeon cooldown (#22321)
* Core/LFG: fixed random dungeon cooldown

The issue was that queuing up for random dungeons puts you into a queue for a already selected dungeon from the beginning so the dungeonId that we use here is actually the dungeonId that we will enter when out group is complete. We change that and use our selected dungeons as reference instead which contains the random dungeon at the very beginning (if we queued up for random dungeons so we check that too).
2018-08-28 12:18:19 +02:00
Treeston
2c030ed5e7 Scripts/Commands: .npc info now includes react state info 2018-08-28 12:05:05 +02:00
Keader
7611242530 Core/Spells: Mage slow need be negative
Was possible use Spellsteal vs Bosses
2018-08-27 21:13:55 -03:00
Aokromes
fbef39808e DB/Achievement: Fix Achievement Hadronox Denied exploit
Closes 22322
2018-08-28 01:44:39 +02:00
Treeston
4e5d1b7021 Core/Threat: Only send SMSG_THREAT_UPDATE if the threat list actually changed 2018-08-27 20:41:07 +02:00
Treeston
408ce48732 Core/Threat: Further tweak to assist threat, all CC now prevents assist threat splitting (not just damage-breakable CC) 2018-08-27 19:43:36 +02:00
Treeston
710488ea20 Core/Unit: Random code style/naming adjustments 2018-08-27 19:37:29 +02:00
Treeston
5cea572a9a Core/Threat: Threat system adjustments:
* Online states are now re-evaluated before victim update instead of continuously. Closes #22226. Tagging #21501.
* Victim update now happens every 1s as opposed to every server tick unless current target goes away.
* Suppressed threat is no longer re-established until the victim gains additional threat (by hitting the target, for instance).
* Assistance threat is now split between non-controlled units threatened by target, as opposed to all units threatened by target.
2018-08-27 19:08:17 +02:00
Treeston
ce06767ef5 Core/Unit: Inline some unnecessary helpers. 2018-08-27 13:37:50 +02:00
Killyana
073ba8ee5f DB/Loot: Indurium Mineral Vein
Closes #22317
2018-08-27 13:13:52 +02:00
PolarCookie
759c16f2be Chain heal won't bounce on 100% target now (#22136) 2018-08-26 14:24:56 -03:00
PolarCookie
151ed6f684 DB: Naxxanar and Voltarus teleporters
Closes #22311
2018-08-26 16:15:54 +02:00
ZenoX92
ecc00ed6ed DB/Quest: Quest Emotes (Hillsbrad Foothills & Alterac Mountains) (Alliance)
Closes #22301
2018-08-26 15:44:23 +02:00
ZenoX92
b36b712f53 DB/Quest: Torek's Assault
Closes #22302
2018-08-26 15:43:47 +02:00
illfated
0dc42c4185 DB/Quest: actual RewardText for The New Horde
Closes #22313
2018-08-26 15:42:43 +02:00
ZenoX92
d746c401b5 DB/Quest: Quest Emotes (Dustwallow Marsh)
Closes #22312
2018-08-26 15:41:27 +02:00
ZenoX92
d56f08d584 DB/Creature: Theramore Practicing Guard
Closes #22310
2018-08-26 15:40:46 +02:00
Killyana
2df068ec38 DB: Fix some DB errors 2018-08-26 14:26:42 +02:00
Killyana
866ff3237e DB: Typo 2018-08-26 13:48:16 +02:00
Killyana
7346793bcd DB/Script: Update guid object related to "Cleansing Witch Hill"
Ref #22262
2018-08-26 13:38:22 +02:00
Ovah
bab06993e2 Core/Maps: initialize PositionFullTerrainStatus to avoid having issues with those variables (#22315) 2018-08-26 10:35:51 +02:00
Keader
183c6e630d Build fix 2018-08-26 01:52:15 -03:00
Keader
81a6e2e510 Scripts/Uduar: XT002 Rework (#21566)
Closes #21489
2018-08-26 01:14:18 -03:00
Keader
4d9c36c8c3 Utilities/EventProcessor: Added a overload to AddEventAtOffset accept rand time 2018-08-26 01:02:58 -03:00
Keader
0ebb315d6c Scripts/Black Temple: Fixed some issues on Illidan 2018-08-26 00:54:33 -03:00
Treeston
d4ef2529e9 Core/Unit: Store charmer and charmed pointers on Unit directly, no more map lookups for Unit::GetCharmer and Unit::GetCharmed 2018-08-25 00:44:33 +02:00
Shauren
cdf4040f4f Core/Creatures: Restored old initialization order: AI after movement
Closes #22307
2018-08-24 15:34:34 +02:00
Treeston
d2d9f470c3 Core/Unit: Acquire GetControllingPlayer. Use to fix duel bugs. 2018-08-23 23:46:52 +02:00
Treeston
50f70a3faf indent + header fix 2018-08-23 17:44:14 +02:00
Treeston
abd3d55668 wops (042f551 follow-up) 2018-08-23 16:54:02 +02:00
Treeston
b4cdf556f1 missing base class forward, 042f551 follow-up 2018-08-23 16:42:55 +02:00
Treeston
042f5515e4 Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a crapton of booleans 2018-08-23 16:34:42 +02:00
Treeston
0e4a49b0a4 Core/Creature: Fall back to combat list if calling for help without threat list 2018-08-23 12:37:44 +02:00