Killyana
bdc554e590
DB: Fix Some waypoints
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Some Drakes on Dragonblight and Frimarra are on top of each other
2018-08-30 13:12:25 +02:00
Shauren
62db1fb683
Core/CrashHandler: Include assertion messages in crash reports
2018-08-29 23:59:24 +02:00
Treeston
704870496f
Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage.
2018-08-29 19:53:23 +02:00
Treeston
969436adfe
Core/Maps: Fix a crash when spawning a spawn group
2018-08-29 18:07:31 +02:00
Treeston
28eeb4bfc9
Core/GameObject: Add getter for current Quat rotation
2018-08-29 17:16:19 +02:00
Treeston
e63e0cb6fc
Core/Movement: Some improvements to script interfaces for SplineChainMovementGenerator
2018-08-29 17:15:22 +02:00
illfated
decc7bae0b
DB/Gossip: Doctor Gregory Victor
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Closes #22324
2018-08-29 16:51:46 +02:00
Killyana
487f250b3b
DB/Creature: Add missing Wandering Forest Walker spawns
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Closes #22285
2018-08-29 16:46:36 +02:00
Killyana
03b72536e3
DB/Creature: Add some missing cosmetic npcs at Culling of Stratholme Dungeon Entrance
2018-08-29 16:12:34 +02:00
Treeston
b4a1887c4d
Core/Scripting: Delay zone script's OnCreatureCreate until the creature has been added to map stores
2018-08-29 13:55:49 +02:00
Treeston
bb953328ee
Scripts/Spells: Check range to fire totem when casting Fire Nova. Closes #22303 .
2018-08-29 13:50:58 +02:00
Treeston
dc86a8e5db
Core/Maps: Properly re-create map on login for ephemeral player saves. Because it bugged me to no end when testing anything ever.
2018-08-29 13:50:29 +02:00
Treeston
83ee145736
Core/Spells: Clean up some assist checks (no behavior change)
2018-08-29 11:52:51 +02:00
Treeston
75e7404bba
Core/Spells: Fix an incorrect check that was exempting negative spells from _IMMUNE_TO_x checks. Closes #21929 .
2018-08-28 19:42:18 +02:00
Treeston
829527a08e
woops ( da21ca8 follow-up)
2018-08-28 17:30:07 +02:00
Treeston
a001bc63b1
Core/Entities: Fixed an issue where creatures would not properly assist formation members in certain scenarios. Tagging #21967 .
2018-08-28 16:16:37 +02:00
Treeston
da21ca80fc
Core/Unit: Some charm fixes:
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* Properly restore react state after possession expires. Closes #20769 .
* Possessed creatures now don't override player control with random/waypoint motion
* SmartAI creatures now properly re-aggress charmer after charm expires
2018-08-28 12:53:13 +02:00
Ovah
bf8c6f220c
Core/LFG: fixed random dungeon cooldown ( #22321 )
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* Core/LFG: fixed random dungeon cooldown
The issue was that queuing up for random dungeons puts you into a queue for a already selected dungeon from the beginning so the dungeonId that we use here is actually the dungeonId that we will enter when out group is complete. We change that and use our selected dungeons as reference instead which contains the random dungeon at the very beginning (if we queued up for random dungeons so we check that too).
2018-08-28 12:18:19 +02:00
Treeston
2c030ed5e7
Scripts/Commands: .npc info now includes react state info
2018-08-28 12:05:05 +02:00
Keader
7611242530
Core/Spells: Mage slow need be negative
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Was possible use Spellsteal vs Bosses
2018-08-27 21:13:55 -03:00
Aokromes
fbef39808e
DB/Achievement: Fix Achievement Hadronox Denied exploit
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Closes 22322
2018-08-28 01:44:39 +02:00
Treeston
4e5d1b7021
Core/Threat: Only send SMSG_THREAT_UPDATE if the threat list actually changed
2018-08-27 20:41:07 +02:00
Treeston
408ce48732
Core/Threat: Further tweak to assist threat, all CC now prevents assist threat splitting (not just damage-breakable CC)
2018-08-27 19:43:36 +02:00
Treeston
710488ea20
Core/Unit: Random code style/naming adjustments
2018-08-27 19:37:29 +02:00
Treeston
5cea572a9a
Core/Threat: Threat system adjustments:
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* Online states are now re-evaluated before victim update instead of continuously. Closes #22226 . Tagging #21501 .
* Victim update now happens every 1s as opposed to every server tick unless current target goes away.
* Suppressed threat is no longer re-established until the victim gains additional threat (by hitting the target, for instance).
* Assistance threat is now split between non-controlled units threatened by target, as opposed to all units threatened by target.
2018-08-27 19:08:17 +02:00
Treeston
ce06767ef5
Core/Unit: Inline some unnecessary helpers.
2018-08-27 13:37:50 +02:00
Killyana
073ba8ee5f
DB/Loot: Indurium Mineral Vein
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Closes #22317
2018-08-27 13:13:52 +02:00
PolarCookie
759c16f2be
Chain heal won't bounce on 100% target now ( #22136 )
2018-08-26 14:24:56 -03:00
PolarCookie
151ed6f684
DB: Naxxanar and Voltarus teleporters
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Closes #22311
2018-08-26 16:15:54 +02:00
ZenoX92
ecc00ed6ed
DB/Quest: Quest Emotes (Hillsbrad Foothills & Alterac Mountains) (Alliance)
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Closes #22301
2018-08-26 15:44:23 +02:00
ZenoX92
b36b712f53
DB/Quest: Torek's Assault
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Closes #22302
2018-08-26 15:43:47 +02:00
illfated
0dc42c4185
DB/Quest: actual RewardText for The New Horde
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Closes #22313
2018-08-26 15:42:43 +02:00
ZenoX92
d746c401b5
DB/Quest: Quest Emotes (Dustwallow Marsh)
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Closes #22312
2018-08-26 15:41:27 +02:00
ZenoX92
d56f08d584
DB/Creature: Theramore Practicing Guard
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Closes #22310
2018-08-26 15:40:46 +02:00
Killyana
2df068ec38
DB: Fix some DB errors
2018-08-26 14:26:42 +02:00
Killyana
866ff3237e
DB: Typo
2018-08-26 13:48:16 +02:00
Killyana
7346793bcd
DB/Script: Update guid object related to "Cleansing Witch Hill"
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Ref #22262
2018-08-26 13:38:22 +02:00
Ovah
bab06993e2
Core/Maps: initialize PositionFullTerrainStatus to avoid having issues with those variables ( #22315 )
2018-08-26 10:35:51 +02:00
Keader
183c6e630d
Build fix
2018-08-26 01:52:15 -03:00
Keader
81a6e2e510
Scripts/Uduar: XT002 Rework ( #21566 )
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Closes #21489
2018-08-26 01:14:18 -03:00
Keader
4d9c36c8c3
Utilities/EventProcessor: Added a overload to AddEventAtOffset accept rand time
2018-08-26 01:02:58 -03:00
Keader
0ebb315d6c
Scripts/Black Temple: Fixed some issues on Illidan
2018-08-26 00:54:33 -03:00
Treeston
d4ef2529e9
Core/Unit: Store charmer and charmed pointers on Unit directly, no more map lookups for Unit::GetCharmer and Unit::GetCharmed
2018-08-25 00:44:33 +02:00
Shauren
cdf4040f4f
Core/Creatures: Restored old initialization order: AI after movement
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Closes #22307
2018-08-24 15:34:34 +02:00
Treeston
d2d9f470c3
Core/Unit: Acquire GetControllingPlayer. Use to fix duel bugs.
2018-08-23 23:46:52 +02:00
Treeston
50f70a3faf
indent + header fix
2018-08-23 17:44:14 +02:00
Treeston
abd3d55668
wops ( 042f551 follow-up)
2018-08-23 16:54:02 +02:00
Treeston
b4cdf556f1
missing base class forward, 042f551 follow-up
2018-08-23 16:42:55 +02:00
Treeston
042f5515e4
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a crapton of booleans
2018-08-23 16:34:42 +02:00
Treeston
0e4a49b0a4
Core/Creature: Fall back to combat list if calling for help without threat list
2018-08-23 12:37:44 +02:00