Commit Graph

28787 Commits

Author SHA1 Message Date
SnapperRy
bde4176861 Core/Script: small improvement for quest "The Hunt is On". (#17537)
Reset emotestate when the event starts.
2016-07-20 18:47:41 +02:00
Aokromes
92523278b2 Core/Misc: Coding standard 2016-07-20 18:45:58 +02:00
Shauren
00cc84a51d And another typo fix 2016-07-20 18:44:49 +02:00
Shauren
6e755d05d8 Typo fix 2016-07-20 18:44:38 +02:00
Aokromes
67bb661def Core/Mmaps: Charge ignoring z position of target (#17516)
* Core/Mmaps: Charge ignoring z position of target

By cemak closes #15011
2016-07-20 18:43:45 +02:00
ariel-
b56a40436b Core/Unit: remove duplicate resist roll in Unit::MeleeSpellHitResult (#17520) 2016-07-20 18:41:30 +02:00
SnapperRy
0b62ea5f24 Core/Fishing: update fishing skill regardless of success or failure (junk items fished) (#17504) 2016-07-20 18:40:59 +02:00
Shauren
684fb69d0d Core/Spells: Fixed spell dest range check failing on 0 distance max range requirement even if standing directly on top of destination 2016-07-20 18:38:18 +02:00
Aokromes
00814e247b ddf 2016-07-20 18:37:52 +02:00
SnapperRy
2e02320302 Event/Midsummer: improve pole ribbon functionality (#17464)
Event/Midsummer: improve pole ribbon functionality:

- Bunny creature should hover, which puts it in the intended position.
- Use correct visual and internal spells to handle cosmetics and timers.
2016-07-20 18:37:26 +02:00
DDuarte
e2248bbfa4 Scripts/Commands: Fix build warning 2016-07-20 18:37:01 +02:00
Aokromes
b942fd40a9 Scripts/Commands: Remove unused argument of .cometome command 2016-07-20 18:36:33 +02:00
SnapperRy
a8a8ff596d Core/Quest: do not save/load Dungeon Finder/daily/repeatable quests as completed (#17458)
* Core/Quest: do not save/load Dungeon Finder/daily/repeatable quests as completed
2016-07-20 18:33:33 +02:00
SnapperRy
5ce8886050 Core/Spell: allow use of ground mounts while swimming (#17488) 2016-07-20 18:33:07 +02:00
Aokromes
0f5b2fd792 Code/Battleground Opening a game object(banner) under absorb effects … (#17459)
* Code/Battleground Opening a game object(banner) under absorb effects in battlegrounds should result an interupt

By zwerg, closes #6222
2016-07-20 18:32:05 +02:00
tkrokli
4e62ab718a README/Logo: update the TrinityCore 3.3.5 logo icon source in README.md (#17512)
Currently, the 3.3.5 TrinityCore logo in README.md is not showing properly.

The old logo source http://www.trinitycore.org/f/public/style_images/ is not
as available as the current https://community.trinitycore.org/public/style_images/

Changing the 3.3.5 logo source to the same as in the 6.x README.md fixes this.
2016-07-20 18:31:38 +02:00
jackpoz
648b8859d5 Core/Crash reporting: Better handle max nesting level setting
Fix wheaty exception report counting reference symbols as 2 nesting levels, not logging child objects in some cases, i.e. spell id in SpellEvent crash.
2016-07-20 18:30:50 +02:00
Aokromes
9d7bd6ca62 Core/Misc: Even better description for logs 2016-07-20 18:30:14 +02:00
Aokromes
cd4b1004fc Core/Misc: Better description for a log 2016-07-20 18:28:34 +02:00
Aokromes
5e3cb9a180 Core/Misc: Better description for a log 2016-07-20 18:28:13 +02:00
Aokromes
c008d244ee Core/Misc: Clarify the use of world_database.sql 2016-07-20 18:27:11 +02:00
Aokromes
8e2b32f55b Core/Misc: Better description for a log 2016-07-20 18:26:42 +02:00
Shauren
fa7026cee3 Core/Spells: Fixed spell range check
Closes #17060
2016-07-20 18:26:18 +02:00
Aokromes
4305129672 Core/Loading: output error when specified emote id for some quest-rel…
…ated tables is invalid (#17469)

* Core/Loading: output error when specified emote id for some quest-related tables is invalid
* Apply suggested changes (and kill whitespace)
2016-07-20 18:23:26 +02:00
Aokromes
2bd38e6b4a ddf 2016-07-20 18:15:15 +02:00
Gustavo
d1d8840ce6 Core/Scripts Boss Ahune Clean-up (#17320)
Remove use of flags UNIT_FLAG_NON_ATTACKABLE and UNIT_FLAG_REMOVE_CLIENT_CONTROL
Replace with correct one, UNIT_FLAG_UNK_31, imunity part now is fully handled by auras
Fix a problem with bugged orientation while casting SPELL_SYNCH_HEALTH
Use std::crono notations
Remove unneeded code

Move one spell_linked_spell to SpellScript
Fix Loot issue
Fix Possible Crash
2016-07-20 18:14:58 +02:00
jackpoz
d255975122 Core/Creature: Fix assertion triggered
Fix assertion triggered when a Creature was summoned at an invalid position with Auras loaded as Creature addons.
Fix #17415
2016-07-20 18:13:32 +02:00
Carbenium
f856e55c1d Add CLion files to gitignore
(cherry picked from commit 73779d09e9)
2016-07-20 18:12:24 +02:00
Aokromes
e0cdf97dcb Core/Pet: Fix pet at rest distance (#17206)
* Core/Pet: Fix pet at rest distance

By MrSmite, closes #10865

* Update TargetedMovementGenerator.cpp
2016-07-20 18:09:40 +02:00
Aokromes
2102f40f4b Script/Quest: Improvements for quest Corrosion Prevention (27347): (#…
…17385)

- Energized! spell should target only the caster and any player around.
- Prevent trigger from gaining threat from beneficial spell casts, getting stuck in a "gaining threat but cannot attack, reset" situation.
- The Power Core Fragment near the zeppelin crash should always be active.
2016-07-20 18:09:14 +02:00
Aokromes
09b34b64e5 Core/DungeonFinder: Add new log to allow to debug some issues
By Spp- on #14331
Enable lfg.allqueued DEBUG log. It will give more detailed info.
2016-07-20 18:08:03 +02:00
tkrokli
c58a96de47 Core/Scripts: Tom Hegger must target player in Say text (#17395)
File: zone_borean_tundra.cpp
Script: npc_hidden_cultist
Quest: The Hunt is On, 11794
NPC:  Tom Hegger, 25827

Before this change, Tom Hegger does not target player when saying his
aggro text "You don't know who you're messing with, $c!   Death beckons!"
and hence the text $c will be shown instead of the player class.
2016-07-20 18:06:29 +02:00
Treeston
257a0b5f6f Creature/Loot: Do not display "lootable" sparkles for player even if others in the group still have quest items to be looted from creature. (#16265) 2016-07-20 18:05:51 +02:00
Keader
47a89b8dcc Core/Pet: Fixed pets dont lose auras on join arena (#17185) 2016-07-20 18:04:54 +02:00
Aokromes
f35df037b6 Core/Spells: Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER 2016-07-20 18:03:54 +02:00
Aokromes
aca3df92b8 DB/Misc: 3.3.5a fixes 2016-07-20 17:56:05 +02:00
Aokromes
4c09550b0f another compile fix 2016-07-20 17:12:59 +02:00
Aokromes
6d86976904 compile fix 2016-07-20 17:11:09 +02:00
Aokromes
bf5db53da6 Another build fix 2016-07-20 16:53:36 +02:00
Aokromes
8a6cbf2b89 compile fix 2016-07-20 16:48:32 +02:00
Aokromes
4e31162a42 Core/Scripts: Extended SMART_ACTION_SET_INST_DATA to also set BossStates. (#16739)
Scripts/Dire Maul: Initialize boss states array so it may be called from SmartAI. (Ref #6429)
2016-07-20 16:44:24 +02:00
Aokromes
ea24f369fd ddf 2016-07-20 16:37:26 +02:00
Andrew Letson
efc9ce2991 Core/Scripts: Migrate Professor Dabiri to SAI (#17367)
- removes Professor Dabiri from zone script and adds him to smart_scripts.
- also removes one more line of hardcoded text in core scripts
2016-07-20 16:37:08 +02:00
Alan Deutscher
7cfe75acf0 Adjustment to Player::SetViewpoint to allow for Mind Vision "hops". (#17041)
* Adjustment to Player::SetViewpoint to allow for Mind Vision "hops".

* Dynamic objects should not be a valid viewpoint for spells like Mind Vision.

* Dynamic objects should not be a valid viewpoint for spells like Mind Vision.

* Removed redundant TYPEMASK_PLAYER check.

* Moved SetSeer outside of if statement.
2016-07-20 16:36:39 +02:00
treeston
3ef2ed31e2 Instances/DrakTharonKeep: Fix Novos the Summoner. Fixes #17331. 2016-07-20 16:35:58 +02:00
Aokromes
4ea20b14fa ddf 2016-07-20 16:35:22 +02:00
ariel-
63bb3609b6 Core/Script: moved SAI to cpp for The Etymidian, closes #17053 (#17330) 2016-07-20 16:35:02 +02:00
Aokromes
416aaa8c16 delete another no longer used file 2016-07-20 16:27:40 +02:00
Tiuz90
eafbdb2678 [Core/Spells]Warrior, fixed bladestorm aura remove due to weapon swap (#16873) 2016-07-20 16:24:20 +02:00
SnapperRy
f7ac30867f Core/Movement: interrupt a creature's current cast when fleeing for assistance, and (if spell is not castable while moving) when running random/fleeing movement generators. (#17271)
Also make sure the creature is alive before updating.

Fixes #12823.
2016-07-20 16:23:41 +02:00