M'Dic
f746c7f7ff
Core/Groups: Reduce differences between branches (define naming) ( #29332 )
2023-09-19 21:26:27 +02:00
Gildor
61eba44d4a
Scripts/Trial of the Crusader: Update Read and Write Save Data ( #29293 )
2023-08-29 21:59:34 +02:00
Shauren
8e7b6c54e4
Core/Logging: Fixed missing log format changes
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(cherry picked from commit 150ba27eb1 )
2023-08-27 12:51:53 +02:00
Shauren
ca03ecf3e6
Build: Support ASAN on msvc
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(cherry picked from commit 0a0b420d86 )
2023-08-23 14:23:56 +02:00
Shauren
deec17d8ec
Core/Logging: Fixed a few missed log format statements
2023-08-17 11:15:15 +02:00
Shauren
a4299c2a4b
Core/Misc: Replace string to int conversion functions from Common.h with c++17 std::from_chars based ones Trinity::StringTo
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(cherry picked from commit 3260b94dd6 )
2023-08-15 21:59:52 +02:00
Shauren
aaa6e73c8c
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
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(cherry picked from commit d791afae1d )
2023-08-15 20:10:04 +02:00
Shauren
27cd5a90f4
Core/Misc: Replace enable_if overload selection with if constexpr
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(cherry picked from commit a53e4a5756 )
2023-08-12 17:56:16 +02:00
Shauren
ad3fc81db9
Core/Misc: Add missing Containers.h include where neccessary
2023-08-12 17:56:16 +02:00
Shauren
b7287e85e4
Core/Misc: Fixed deprecation warnings for c++20
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(cherry picked from commit ba9bbbc9d0 )
2023-08-12 14:24:24 +02:00
Shauren
f9033a5dbd
Scripts/Forge of Souls: Fixed achievement_bronjahm_soul_power script registration
2023-07-19 13:45:17 +02:00
Shauren
aa96aa4783
Core/Misc: Cleanup Expression is converted to bool and can be replaced with 'boolean constant'
2023-05-07 18:52:34 +02:00
Shauren
7e0b28c70c
Scripts/Undercity: Fixed NPC_HIGHBORNE_BUNNY being told to MoveJump to { target->GetPositionX(), 0, 0 } with speedXY = target->GetPositionY() and speedZ = target->GetPositionZ()
2023-05-07 18:35:53 +02:00
Gildor
431a59eae1
Scripts/Trial Of The Crusader: Fix application of spell Surge of Adrenaline (Icehowl) ( #28933 )
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* Scripts/Trial Of The Crusader: Fix application of spell Surge of Adrenaline (Icehowl)
2023-04-25 08:35:38 +02:00
Adam B
63790adbfe
Add code that changes the faction of Tortheldrin in Dire Maul ( #28581 )
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* Add code that changes the faction of Tortheldrin
Per WoW Classic, Tortheldrin becomes hostile after Immolthar is killed. This code implements an event that does this.
* Bug fix.
Fixed a bug where the server would crash if the bosses were already dead and the player zoned in.
* Recommited with the correct path.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Removed wrong file.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Made changes requested by jackpoz.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Corrected a syntax error after testing.
- Tested in game and confirmed all is working.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Removed whitespace changes.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Changed the script to use OnUnitDeath rather than an event.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Removed the IMMO_DEAD_CHECK event.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Removed redundant comma.
Signed-off-by: Adam Bajac <adam@asblab.work >
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Signed-off-by: Adam Bajac <adam@asblab.work >
Co-authored-by: Adam B <adam@avalonglobal.com >
2023-04-11 23:11:48 +02:00
lee
60b75e3b6e
Scripts/Misc:fix npc_professions locale text ( #27894 )
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* fix npc_professions locale text
fix npc_professions locale text load from db
* fix dup sql
fix dup sql
* add condition and gossip option
add condition and gossip option for money cost depends on player level
* add missing update statements
* Rename 9999_99_99_world.sql to 2023_03_24_00_world.sql
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Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2023-03-24 10:52:44 +01:00
M'Dic
48f9a807f3
Update (core\log): Log correction ( #28802 )
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Loading AreaTrigger definitions to Loading Area Trigger Teleports definitions
and also Re-Loading AreaTrigger teleport definitions to Re-Loading Area Trigger Teleport definitions
2023-03-10 10:26:25 +01:00
Shauren
70e985c7f7
Scripts/Events: Fixed infinite loop with auras 71507 and 71508 casting each other when unit is removed from map
2023-02-09 10:26:42 +01:00
Shauren
9d8fc90371
Scripts/Icecrown Citadel: Added missing empty check before SelectRandomContainerElement
2023-01-06 01:46:57 +01:00
Mikhail Redko
dc221604d9
Core/Scripts: Implemented Zort's Protective Elixir ( #28372 )
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* Core/Scripts: Implemented Zort's Protective Elixir
* Rename XXXX_XX_XX_XX_world.sql to 2022_12_23_00_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2022-12-23 15:08:58 +01:00
Badgersson
d91c4526e1
Core/Spells: resurrection after raise ally ( #28582 )
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(fix #26296 )player->IsResurrectRequested() now is called with spell_dk_raise_ally_Aura removing
2022-12-23 14:26:28 +01:00
Ovah
f2fcd6746c
Scripts/Halls of Lightning: reworked General Bjarngrim Encounter ( #28457 )
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* handle missing visuals
* reworked all AI scripts
* handle missing mechanic of Arc Weld
* reworked the whole waypoint and tempoary electrical charge handling
* moved Stormforged Lieutenants to their own spawn group to handle their spawning/despawning via boss
* moved the Tempoary Electrical Charge mechanic from spell_linked_spell to spell script instead
* replaced hacky virtual items for Bjarngrim's stances with sniffed ones
2022-11-04 13:08:34 +01:00
Malcrom
8c64457edc
Scripts/Quest: Refactor Last Rites ( #28328 )
2022-10-14 19:54:35 +02:00
Malcrom
f7ebdd3631
Scripts/Quest: Improved script for Abduction ( #28306 )
2022-10-14 14:33:35 +02:00
Malcrom
f98e2bcab4
Scripts/Quests: Help Those That Cannot Help Themselves ( #28304 )
2022-10-14 14:09:48 +02:00
Shauren
900a2f6d88
Scripts/Gossips: Set gossip menu id for scripts that load menu items from database
2022-10-12 00:41:49 +02:00
Malcrom
0174e6ba80
Scripts/Eversong Woords: Add cosmetic script for a party ( #28308 )
2022-10-04 10:24:54 +02:00
Malcrom
5ffe5bd43a
DB/Scripts: Move Quest "Aces High!" gossip menu to database ( #28300 )
2022-10-02 13:45:23 +02:00
Malcrom
c0758ae6f3
Scripts/BoreanTundra: Modernized Unfit for Death (11865) implementation ( #28297 )
2022-10-02 04:47:02 +02:00
Shauren
753a901928
Scripts/Hyjal: Change boss state management from SetData to SetBossState
2022-09-29 00:39:44 +02:00
Shauren
08d2b6743a
Scripts/Karazhan: Mark optional boss as completed when it dies
2022-09-28 00:40:06 +02:00
Shauren
6260a95763
DB/Ahn'Qiraj Temple: Added spawn groups for bosses
2022-09-28 00:15:00 +02:00
Shauren
349ba4e74a
DB/Ruins of Ahn'Qiraj: Added spawn groups for bosses
2022-09-27 23:40:04 +02:00
Shauren
ace57b11c2
DB/Zul'gurub: Added spawn groups for bosses and prevent multiple Gahz'ranka summons
2022-09-27 20:14:11 +02:00
Shauren
7114bc6881
Scripts/Halls of Reflection: Prevent repeating Falric kills after wiping on Marwyn or add waves > 5
2022-09-27 16:17:43 +02:00
Shauren
2d027e56ad
Scripts/The Escape From Durnholde: Minor improvements
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* Converted to BossAI
* Prevent repeating boss kills on Thrall event wipe
2022-09-27 00:08:16 +02:00
Shauren
7eb482ed84
Nopch build fix
2022-09-26 00:25:02 +02:00
Shauren
e3ac84b929
Scripts/The Underbog: Added spawn groups for bosses and implemented boss state tracking
2022-09-25 23:10:09 +02:00
Ovah
9ef9b79e84
Scripts/Halls of Lightning: reworked Volkhan encounter ( #28282 )
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* modernized the whole code
* moved several mechanics to spell script where they belong
* handle missing visuals for Volkhan's Anvil
2022-09-25 20:21:44 +02:00
Shauren
9082eca660
DB/Icecrown Citadel: Migrate linked_respawn to spawn groups
2022-09-25 00:15:12 +02:00
Ovah
f82f97305d
Scripts/Halls of Stone: Modernized Halls of Stone instance script ( #28280 )
2022-09-24 15:06:08 +02:00
Shauren
7893c52fb7
Nopch build fix
2022-09-23 19:30:38 +02:00
Ovahlord
8b87b6a058
Scripts/HoL: follow naming standards for boss enums and dropped unused overriden methods from instance script
2022-09-23 19:06:12 +02:00
Ovahlord
9dcb602138
Scripts/HoO: removed a redudant summons.DespawnAll() call from Ionar's script
2022-09-23 19:06:12 +02:00
Ovahlord
dfcc9c69e7
Scripts/HoL: converted Ionar's AI to BossAI
2022-09-23 19:06:12 +02:00
Ovahlord
0efe2a0fa5
Scripts/HoL: converted General Bjarngrim's to BossAI
2022-09-23 19:06:12 +02:00
Ovahlord
7a73b8412a
Scripts/HoL: modernized instance script
2022-09-23 19:06:12 +02:00
Shauren
63275e7316
Dynamic build fix
2022-09-23 19:04:35 +02:00
Shauren
46560070ae
DB/The Sunwell: Migrate linked_respawn to spawn groups
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* Also fixed Felmyst not spawning after server reset if Brutallus was killed
Closes #27904
2022-09-23 17:56:50 +02:00
Shauren
8962d80224
Scripts/The Sunwell: Move Brutallus and Felmyst to BossAI
2022-09-23 16:43:41 +02:00