Commit Graph

13660 Commits

Author SHA1 Message Date
Sorikoff
c2f2db08aa Allow walk when chasing (#23069) 2019-02-25 09:36:36 +01:00
jackpoz
f17120cc78 Core/Commands: Don't re-add active quests with ".quest add" command 2019-02-24 18:46:35 +01:00
jackpoz
da19ad117e Core/MapScripts: Add support to GameObjects to SCRIPT_COMMAND_DESPAWN_SELF 2019-02-24 15:09:24 +01:00
Aokromes
a2f910fe5c Core/mmaps: add category to 2 logs 2019-02-24 13:41:02 +01:00
Shauren
7b561373a8 Tools/mmaps_generator: Give land priority during area merges over liquids
Closes #21700

(cherry picked from commit edb2b16f54)
2019-02-23 22:00:05 +01:00
Shauren
8d1bb258fc Tools:
* mapextractor - fixed compressing liquid data
* vmapextractor - fixed extracting liquids inside WMOs
* vmapextractor - implemented new WMO flags
* vmapextractor - store model type for gameobject models
* mmap_generator - fixed processing liquids broken in e5d23103f3

(cherry picked from commit 2c64bb97e6)
2019-02-23 22:00:05 +01:00
DanVS
054914a83b Glyph of Holy Light (#22198) 2019-02-23 20:22:37 +01:00
jackpoz
76cc94f325 Core/Spells: Add range checks to GameObject targets
Close #23062
Patch by robinsch
2019-02-23 18:34:31 +01:00
Gustavo
2dfea54533 Core/Units: Only update height in SetHover if unit is bellow HoverHeight (#23061) 2019-02-23 11:42:20 +01:00
Keader
c8dfab7761 Scripts/Spells: Fixed Demonic Pact not increasing spell healing
Closes #23019
2019-02-22 10:25:11 -03:00
Ovah
c10c8c6bba Scripts/MGT: Kael'thas intro can now be skipped when not killing the trash pack in his room
Scripts/MGT: Kael'thas will now despawn at evade

Cherry picked from
f6e9ff5ca4
ed8c1830f5
2019-02-20 17:43:56 -03:00
Shauren
d63d15c505 Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting target position getting Z coord offset by caster or target collision height (depending on spell target type) 2019-02-20 18:35:35 +01:00
Keader
a617cc4097 Scripts/Illidan: Fixed Parasitic shadowfiends reproducing like rabbits 2019-02-20 10:40:19 -03:00
jackpoz
43dec9e4d0 Core/Pet: Add assert
Add additional assert to check if it's possible for a Pet not to have an active AI when the Player owner kills an enemy.
Ref #23036
2019-02-16 19:06:56 +01:00
Shauren
8d57b32938 Core/Units: Prevent taking melee damage while dead and removed incorrect extra DealDamage call (including script hooks) for autoattacks done with a weapon that has only one damage type
Closes #23033
2019-02-16 18:58:55 +01:00
jackpoz
cc0f20f73d Core/Misc: Fix no-pch build 2019-02-16 18:28:25 +01:00
jackpoz
78f70cbff2 Core/Misc: Fix static analysis issues
Fix static analysis issues reported by Coverity
2019-02-16 13:40:39 +01:00
Heaven31415
9db50f05cb Refactor SendSysMessage, SendGlobalSysMessage, SendGlobalGMSysMessage (#23029) 2019-02-16 13:29:22 +01:00
Sorikoff
f0f4d0280d Scripts/Scarlet Enclave: Stable Master Kitrik's spell Repo (#23023) 2019-02-16 13:28:31 +01:00
Shauren
813f693768 Core/Misc: Added lambda support to EventProcessor
Closes #22909
2019-02-15 21:34:56 +01:00
Giacomo Pozzoni
5b7ead65bb Core/Scripts: Change PlayerScript and CreatureScript inheritance (#23048)
Remove UnitScript from PlayerScript and CreatureScript classes as that's how the original system that was PR'd worked, see https://github.com/TrinityCore/TrinityCore/pull/7867 for reference.
Please note these are used as global hooks and should really just invoke stateless functions.
If you need to hook methods from PlayerScript/CreatureScript and UnitScript, just define 2 different scripts (this is how the original system worked and how it was designed to work)
2019-02-15 20:29:14 +01:00
TheWinchesters
a0056951f7 [3.3.5] Commands: lookup player shows which character is online (#23039)
* Show 'online' for every online player in lookup player commands
2019-02-15 20:18:58 +01:00
Giacomo Pozzoni
cb8ff7976b 3.3.5 threat assert (#23034)
* Core/Creature: Change assert about Threat to log
2019-02-15 20:03:26 +01:00
Rushor
d69ef2ab1d Creature/Script: Move "Bartleby" script to SAI 2019-02-13 09:30:55 +01:00
Aokromes
2d22c027fe Core/Misc: Add categories to 3 logs 2019-02-08 10:58:33 +01:00
Aokromes
1cba363360 Core/Spells: Add categories to 2 logs 2019-02-08 10:32:11 +01:00
Aokromes
578c796625 Core/Entities: Add categories to 2 logs
Closes #22922
2019-02-08 10:05:33 +01:00
jackpoz
c8ec2dd95d Core/MMaps: Fix infinite loop in Detour
Fix an infinite loop in Detour happening in Dalaran Sewers.
This is more of an emergency patch until we figure out why dtNodes have a circular reference (A -> B -> C -> A) happening quite often in this place
2019-02-06 19:32:31 +01:00
jackpoz
2fda1572d2 Core/Misc: Fix issues reported by static analysis
Fix issues reported by Coverity Scan
2019-02-05 21:10:39 +01:00
jackpoz
9942047c72 Core/Misc: Fix issues reported by dynamic analysis
Closes #23021
2019-02-05 20:29:39 +01:00
jackpoz
f04e90f638 Core/Group: Fix memory leak
Fix memory leak happening when disbanding a group with an ongoing roll.
Please note this is not blizz-like but at least we don't leak memory anymore.
2019-02-02 21:51:04 +01:00
jackpoz
c40c60572c Scripts/ScarletEnclave: Fix no pch build 2019-02-02 21:41:24 +01:00
Sorikoff
d5f565f429 Scripts/Scarlet Enclave: Grand Theft Palomino (#22967)
* Grand Theft Palomino

* Cosmetic issues

* Address CR
2019-02-02 21:28:18 +01:00
Chaouki Dhib
f9ed72e351 Core/Movement: Implement move time skipped handler (#22994)
* Implement CMSG_MOVE_TIME_SKIPPED handler and move it to MovementHandler.cpp

* Add better error handling

* Update MovementHandler.cpp
2019-02-02 21:15:19 +01:00
jackpoz
46c7446bd4 Core/Spells: Fix assert triggered
Fix assert triggered when a spell would trigger another spell in OnEffectHitTarget that would kill the aura owner, then processing the main spell effects. The triggered spell can kill the aura owner, changing its death state to CORPSE and removing auras created.

Fix #21856
Ref 518e6299ca
2019-02-02 21:00:28 +01:00
Sorikoff
806dd940ce DB/Quest: Sniff Out the Enemy
Closes #23006
2019-02-02 15:06:11 +01:00
Keader
33b0654f8e Scripts/Magister Terrace: Fixed a enum mistake 2019-02-01 08:21:12 -03:00
Keader
6545cd33b9 Core/Misc: Fixed shaman elementals and magister terrace first boss access 2019-01-30 14:48:46 -03:00
Keader
71dde16ce9 Scripts/Utgarde Keep: Fix Ingvar Evading (again)
UNIT_FLAG_NON_ATTACKABLE makes ingvar become a invalid target and lose threatlist, so me->IsThreatened() will return false.
We dont need it at all, since UpdateAI will handle evade already.
2019-01-28 17:42:00 -03:00
Keader
06078e30c6 Scripts/Temple of Ahn Qiraj: Scripted doors of AQ40
Doors added in 1ba09572b5
2019-01-28 17:13:59 -03:00
Keader
b244fe0d40 Make Travis Happy :) 2019-01-28 16:19:55 -03:00
Ovah
1b346485e4 Scripts/Magister Terrace: Update InstanceScript and more fixes
Cherrypicked of https://github.com/Ovahlord/TrinityCore/commits/4.3.4
2019-01-28 16:15:38 -03:00
Keader
6bd3af56dc Build fix ³ 2019-01-28 15:23:28 -03:00
Keader
ae99a38ef2 Build fix² 2019-01-28 15:20:57 -03:00
Keader
355ba87402 Build fix 2019-01-28 15:15:18 -03:00
Ovah
00958c9178 Scripts/Magister Terrace: Felblood Kaelthas rewrite
Cherrypick of ae440400aa
2019-01-28 15:03:46 -03:00
Keader
fd69c133b1 Scripts/Black Temple: Mother Shahraz fatal attraction need be random
Higher distance showed in my sniffs is 48 yards (rounding 50 yards). If someone find more then that, please let me know.
Ty killerwife
2019-01-28 11:19:23 -03:00
Keader
ef6240312c Scripts/Black Temple: Fixed some issues in Illidari Council
Ty killerwife for all help :)
2019-01-28 10:15:00 -03:00
jackpoz
813cf761fc Core/MapScripts: Allow GameObjects to be caster of SCRIPT_COMMAND_CAST_SPELL 2019-01-21 21:14:27 +01:00
jackpoz
518e6299ca Core/Spells: Fix assert triggered
Fix assert triggered when a spell would trigger another spell in OnEffectHitTarget that would kill the target, then processing the main spell effects. The triggered spell can kill the target, changing its death state to CORPSE and removing auras created.
Fix #22306
2019-01-19 17:41:03 +01:00