funjoker
c4bf996c7d
Core/Spells: Allow skipping automatic removal of auras from spell_area when condition is no longer met (mostly used for cosmetic cutscenes after quest completion) ( #21317 )
2018-01-28 19:33:33 +01:00
joschiwald
6226189a16
Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
2018-01-27 23:02:46 +01:00
Shauren
f963b8a225
Core/Spells: Removed outdated mechanic (spell downranking coef penalty)
2018-01-27 12:21:35 +01:00
ariel-
1248a6b1e0
Core/Player: fix regression with EquippedItemClass requiring spells
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(cherry picked from commit 858d45885b )
2018-01-21 22:27:53 +01:00
ariel-
ad8d47b137
Core/Guild: avoid data integrity problems wrapping delete+insert statements in a transaction
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(cherry picked from commit 25281ecb31 )
2018-01-21 22:01:15 +01:00
ariel-
d9f74278f7
Core/Unit: do not allow judgement spells to bypass damage immunity
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3f19eea5e4 follow-up. Without the #16658 regression
(cherry picked from commit c5d1b46569 )
2018-01-21 15:15:35 +01:00
ariel-
97980f4e0a
Core/Player: recheck shapeshift bonus auras when switching spec.
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- Fixes Leader of the Pack stuck when switching specs while shapeshifted
(cherry picked from commit 16c14593dc )
2018-01-21 15:15:35 +01:00
ariel-
2c022a5aa8
Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags
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- Traps should select ATTACKABLE not UNFRIENDLY targets (it shouldn't attack unfriendly targets on sanctuary zones for example)
- Made more readable the nasty oneliner in Unit::_IsValidAttackTarget
Closes #6464
Closes #18271
(cherry picked from commit ef227d7e64 )
2018-01-21 14:51:49 +01:00
zranger1
79528cd39f
Core/Items: Fixed crash with auction house bot seller ( #21271 )
2018-01-20 16:01:12 +01:00
Seyden
9c857a1b91
Core/PacketIO: Fixed SMSG_SPELL_NON_MELEE_DAMAGE_LOG struct
2018-01-14 21:49:42 +01:00
joschiwald
ed318fdc46
Core/Battleground: Dropped battleground texts from trinity_string and replaced them with proper BroadcastText
2018-01-14 18:48:01 +01:00
ariel-
ff62f22443
Core/Entities: better support of absorb, resist and block procs
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2e457b3be4 followup
Closes #18275
(cherry picked from commit 5db308b686 )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
2018-01-13 16:49:06 +01:00
ariel-
8cb118009e
Core/Spell: restore old proc system behaviour on auras self proc.
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- Use Spell::m_triggeredByAuraSpell and compare against trigger aura, it requires scripts to set triggeredByAura parameter.
- Fixed existing scripts lacking it
DB/Spell: Anger Capacitor (Tiny Abomination in a Jar) proc
Closes #18269
(cherry picked from commit 5b56c94e6d )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Spells/Auras/SpellAuras.cpp
# src/server/game/Spells/Spell.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
# src/server/scripts/Pet/pet_hunter.cpp
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_item.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_paladin.cpp
# src/server/scripts/Spells/spell_priest.cpp
# src/server/scripts/Spells/spell_rogue.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warlock.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-01-13 16:38:07 +01:00
ariel-
90dbf26e12
Core/Spell: spells with ignore hit result should pierce damage immunities
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(cherry picked from commit 3f19eea5e4 )
2018-01-13 15:47:57 +01:00
ariel-
6d246e4a0a
Core/Gameobject: fixed sometimes not found linked trap
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Closes #18256
(cherry picked from commit 400a69bf9e )
# Conflicts:
# src/server/game/Entities/GameObject/GameObject.cpp
2018-01-13 15:46:05 +01:00
ariel-
acdc2d6d63
Core/Unit: partial cherry picked from commit b6a8045adc
2018-01-13 15:38:38 +01:00
Shauren
bb718b5578
Core/Entities: Remove phasemask
2018-01-10 22:01:40 +01:00
Traesh
5b90538919
Core/Entities: Improved UpdateAreaAndZonePhase() to allow easier building of database phase conditions ( #21214 )
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Closes #18190
Closes #21196
2018-01-10 17:57:12 +01:00
tkrokli
d15afd2ffd
Update copyright note for 2018 follow-up
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Header file missed in commit c5d3dd90be
- copyright notice was added to PlayerTaxi.cpp in that commit
2018-01-09 20:46:23 +01:00
Shauren
a16d3209fd
Core/Items: Try to automatically equip new bags
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Closes #17544
2018-01-08 00:45:24 +01:00
joschiwald
5e3e4182c8
Core/Entities: Extended SpawnMask to 64 bit
2018-01-06 19:56:11 +01:00
joschiwald
0d1e251e32
Core/Creature: Added TitleAlt to creature_template
2018-01-05 16:46:51 +01:00
DoctorKraft
2ee6ce6849
Core/Packets: Implemented SMSG_GAME_OBJECT_UI_ACTION ( #20919 )
2018-01-04 01:15:33 +01:00
joschiwald
78ba1d76dd
Core/Spells: Removed obsolete spell fixes
2018-01-03 18:10:47 +01:00
Mihapro
8199eef81c
Core/Misc: Added helper function Unit::SetFullPower
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* Also renamed Unit::getPowerType and Unit::setPowerType to follow style guidelines
Ref #20981
2018-01-03 16:39:32 +01:00
Shauren
ea6de0b565
Core/BattlePets: Misc fixes
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* Fixed caged pet item chat message
* BattlePetMgr optimizations: removed copying data all over the place
* Fixed gaining two pets when learned from item for the first time
* Fixed dismiss button
2018-01-02 14:04:09 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
66621a85e9
Core/Quests: Implemented player choice rewards
2017-12-31 23:22:55 +01:00
Traesh
89c91c271b
Core/Quests: Implemented player choices
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* Implemented SPELL_EFFECT_LAUNCH_QUEST_CHOICE
* Script hook for player choices
2017-12-31 23:22:55 +01:00
ariel-
5bcf14cdb8
Core/Unit: damage immune improvements ( 9f5df023b7 follow up)
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- Handling checked in sniffs: Spell 63710 Void Barrier vs 49143 Frost Strike
* Send spell miss immune only if spell consists of damage effects
- Checked with 348 Immolate:
* No packets sent if damage immune, aura is applied normally
Also... who the fuck uses 0 to compare against pointers
(cherry picked from commit ca1c4525c7 )
Core/Unit: fix build
Ctrl-S failure
(cherry picked from commit f3bdd705c0 )
2017-12-30 22:56:48 +01:00
ariel-
0c81d70394
Core/GameObject: use a friendly trigger for positive spells.
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Fixes an issue with Skadi Harpoons.
Note to self: should actually implement GameObject casting already :/
(cherry picked from commit 3f1d020a2c )
2017-12-30 21:32:08 +01:00
joschiwald
a6594c3831
Core/Spells: Fixed SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
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Closes #20504
Closes #21061
(cherry picked from commit 790a253893 )
2017-12-30 16:42:50 +01:00
Shauren
7264ce09b1
Core/Misc: Updated gameobject template fields and GameError enum
2017-12-30 00:26:38 +01:00
Shauren
7bb62cd23d
Core/DataStores: Updated db2 structures to 7.3.2.25480
2017-12-30 00:26:37 +01:00
Shauren
20a3c9eed2
Core/PacketIO: Update opcodes to 7.3.2
2017-12-30 00:23:43 +01:00
Shauren
90834606a2
Core/Entities: Update updatefields to 7.3.2.25383
2017-12-29 12:57:56 +01:00
Shauren
965f4de083
Core/Units: Encapsulate UNIT_CHANNEL_* fields
2017-12-29 12:57:55 +01:00
Mihapro
02022d3cd6
Core/Player: Automatically learn riding spells for certain race/class combinations
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* Paladins, Warlocks, Druids and Worgens automatically learn Apprentice Riding at level 20
* Death Knights start with Journeyman Riding
* Demon Hunters start with Artisian Riding + Flight Master's License
2017-12-28 23:34:33 +01:00
ariel-
2eb9791fc9
Core/Unit: consider creatures with same faction to be on the same party/raid for the purposes of spell/aura targets
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Ref #18233
(cherry picked from commit 699e22cb4c )
2017-12-26 20:30:55 +01:00
ariel-
5a91e1e31b
Core/Spell: revamp of immunities system
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- Spell attributes research
- Container optimization
- Do not skip damage immunity checks on SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY present
- Added additonal arguments support to SendCastResult / CheckCast, spells can now send proper error messages
- Loads spell immune masks/states/effects at startup.
- This cached info is used whenever a spell cast requires immunities to be known beforehand (to see if an aura could be applied for example)
Closes #16658
Closes #16901
Closes #18114
(cherry picked from commit 50a3ce5703 )
Core/Spell: fix warning
(cherry picked from commit 3588ff894b )
Core/Unit: misc codestyle
use typedef for constant reference
(cherry picked from commit 7943150dcb )
Core/Spell: Fixed immunities for some spells (they were broken before rewrite too)
- Warlord's Presence, Uncontrollable Frenzy, Free Friend
- Overload, Lightning Tendrils
- Fervor, Berserk
- Determination
(cherry picked from commit fc6844173f )
Core/Spell: fix typos
(cherry picked from commit f060efbdb4 )
Core/Unit: improved handling of some spell attributes
- SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE
- SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE
- SPELL_ATTR3_IGNORE_HIT_RESULT
(cherry picked from commit 352c84943c )
Core/Spell: fix typo
Closes #18248
(cherry picked from commit 1ad9c7d3fd )
Core/Spell: perform charmer check against player controlling unit. Fixes spellcasts while charmed
(cherry picked from commit 425f6c3c34 )
Core/Unit: don't use damage immunity to calculate hit result for the whole spell. Should be used only for damage
(cherry picked from commit 9f5df023b7 )
Core/Spell: fix a potential null dereference crash
(cherry picked from commit 64304d8b2b )
2017-12-26 17:11:18 +01:00
Treeston
2a08556273
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
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(cherry picked from commits c7896f3102 and 40c78cac4c )
2017-12-26 01:10:26 +01:00
Shauren
e86a2c439a
Core/Auras: Implemented using all aura interrupt flag fields
2017-12-17 16:45:50 +01:00
Shauren
55350b1f4e
Core/Auras: Updated mount capability check and implemented SPELL_AURA_MOUNT_RESTRICTIONS
2017-12-12 23:53:15 +01:00
Shauren
9b6be90b2b
Core/Spells: Fixed shapeshift location check
2017-12-11 20:40:32 +01:00
joschiwald
2362abbce0
Fixed build
2017-12-10 20:26:05 +01:00
ariel-
54d0b31c40
Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flag
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Triggered spells shouldn't chain-trigger other spells
Closes #18217
(cherry picked from commit bb8763534e )
2017-12-10 18:42:40 +01:00
ariel-
4b1165af45
Core/Entities: add yet another utility overload to CastSpell, fixes AppVeyor build
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Ninja NULL->nullptr cleanup
(cherry picked from commit 44ea63e34d )
2017-12-10 18:40:18 +01:00
ariel-
70a89debfe
Core/Spell: make a distinction between triggered flags with debugging purposes, and don't use them when casting triggered spells
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Fixes #9721 (also other spells affected, example Threat of Thassarian, Stormstrike)
(cherry picked from commit 85143f305d )
2017-12-10 18:37:00 +01:00
ariel-
35219e098b
Core/Gameobject: remove immune flags from trigger used to cast GO spells
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Spells were failing flags check in Unit::_IsValidAttackTarget
Closes #18206
(cherry picked from commit 1ae3da101c )
2017-12-10 18:35:14 +01:00
ariel-
eb2b0151a4
Core/Spells: do not add PROC_HIT_NORMAL/PROC_HIT_CRITICAL flags if damage is fully nullified
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- Aka: full absorbs/full resists/full blocks/immune
(cherry picked from commit 2e457b3be4 )
2017-12-10 18:25:47 +01:00