Ovahlord
c541eda54d
Core/Creatures: implemented most movement related static flags and migrated existing movement data into static flags ( #29541 )
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* implemented CREATURE_STATIC_FLAG_AQUATIC - creatures cannot leave liquids
* implemented CREATURE_STATIC_FLAG_AMPHIBIOUS - creatures can enter and leave liquids but remain on the ocean floor when swimming is not enabled until engaged
* implemented CREATURE_STATIC_FLAG_FLOATING - creatures have their gravity on spawn / reset disabled
* implemented CREATURE_STATIC_FLAG_SESSILE - creatures are rooted in place
* implemented CREATURE_STATIC_FLAG_CAN_SWIM - creature can swim in liquids
* implemented CREATURE_STATIC_FLAG_3_CANNOT_SWIM - Amphibious creatures cannot toggle on swimming
* implemented CREATURE_STATIC_FLAG_3_CANNOT_TURN - Creatures cannot turn at all
* implemented CREATURE_STATIC_FLAG_4_PREVENT_SWIM - Amphibious creatures won't toggle on swimming until their victim starts leaving the ocean floor
* partially implemented CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER
* deprecated CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE as this flag was a hackfix to a wrong implementation that is now gone
2024-02-29 14:43:37 +01:00
Shauren
792a4d6c8b
Scripts/Serpentshrine Cavern: Removed Spout hack and use correct spell ids
2024-02-28 21:10:51 +01:00
Shauren
59f92412d0
Core/Movement: MoveRotate improvements
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* Allow overriding rotation speed
* Allow limiting rotation using total rotation angle instead of duration
2024-02-28 21:10:05 +01:00
Shauren
c70bd6f5e4
Scripts/Forge of Souls: Fixed Devourer of Souls achievement worldstate expression requirement and rotate beam tick timing
2024-02-28 20:40:22 +01:00
Aqua Deus
24539e8d27
Scripts/Spells: Fix DK talent Permafrost ( #29759 )
2024-02-27 18:49:09 +01:00
Jeremy
409adfa7a5
Core/Battlegrounds: Isle of Conquest Rework ( #29687 )
2024-02-26 22:33:07 +01:00
Shauren
0c76618b19
Core/Auras: Implemented SpellEffectAttributes::AuraPointsStack
2024-02-26 00:03:02 +01:00
Aqua Deus
b8d3aea216
Scripts/Spells: Fix energize for spell Doom (Warlock) ( #29748 )
2024-02-25 11:04:54 +01:00
Aqua Deus
d7d382ea43
Scripts/Spells: Fix Shield of the Righteous armor bonus ( #29749 )
2024-02-25 11:03:22 +01:00
Shauren
eac4bf825a
Build: Reuse PCH file between all script modules
2024-02-25 00:05:19 +01:00
Malcrom
c4f896f591
Scripts/ExilesReach: Implemented Ride SE Boar, Re-Deather and Stocking Up quest ( #29670 )
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Co-authored-by: ModoX <moardox@gmail.com >
2024-02-24 19:46:46 +01:00
Aqua Deus
cf026aa627
Scripts/Spells: Update Vampiric touch script implementing the talent Misery and the dispel fleeing ( #29743 )
2024-02-24 16:35:42 +01:00
ModoX
dd15d763cc
Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and update npcflags on quest changes ( #29646 )
2024-02-24 15:05:21 +01:00
Shauren
7751d278b1
Scripts: Removed unused global variables
2024-02-24 13:44:20 +01:00
Naddley
345a08970d
Scripts/ForbiddenReach: Added spawn handling for dracthyr intro personal summons ( #29682 )
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Co-Authored-By: ModoX <moardox@gmail.com >
2024-02-24 06:01:49 +01:00
Jeremy
9c5b8927f8
Core/Battlegrounds: Move some areatrigger handling to scripts ( #29700 )
2024-02-23 18:09:57 +01:00
Mematoru23
89438607ae
Scripts/Spells: Implemented Priest talent Pain Transformation ( #29720 )
2024-02-22 21:43:47 +01:00
Shauren
a748fddfa4
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixed CREATURE_STATIC_FLAG_NO_MELEE_FLEE implementation (should cause fleeing from melee range)
2024-02-22 15:47:11 +01:00
Shauren
cc7e1bdcae
Core/Instances: Added back missing cases to InstanceScript::SendEncounterUnit that are supported in 3.3.5 branch
2024-02-14 15:33:59 +01:00
Mematoru23
99bce5be73
Scripts/Spells: Implemented Priest talent Indemnity ( #29669 )
2024-02-11 15:21:53 +01:00
Mematoru23
9267ac27dd
Scripts/Spells: Implemented Priest talent Train of Thought ( #29676 )
2024-02-11 00:56:33 +01:00
Mematoru23
69f2f8cd8c
Scripts/Spells: Implemented Priest talent Crystalline Reflection ( #29677 )
2024-02-10 22:13:09 +01:00
Mematoru23
0abdd8ce3d
Scripts/Spells: Implemented Priest talent Divine Aegis/ Fixed PW:S Crit ( #29683 )
2024-02-10 18:00:46 +01:00
Mematoru23
40bb7ca868
Scripts/Spells: Implemented Priest talent Heaven's Wrath ( #29671 )
2024-02-07 23:28:42 +01:00
ModoX
f0c8af1d0c
Scripts/Spells: Implemented Priest talent Phantasm
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Co-authored-by: Mematoru23 <127750549+Mematoru23@users.noreply.github.com >
2024-02-06 19:19:58 +01:00
Mematoru23
f63816fbf1
Scripts/Priest: Implemented Priest talent Surge of Light ( #29657 )
2024-02-05 18:12:13 +01:00
Mematoru23
faf7ce0910
Scripts/Spells: Implemented Mind Blast procs ( #29641 )
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* Schism
* Dark Indulgence
2024-02-05 17:44:00 +01:00
Mematoru23
e42cd2ffcc
Scripts/Spells: Implemented Priest talent Blaze of Light ( #29649 )
2024-02-05 17:00:48 +01:00
Malcrom
dabb4dd5f6
Scripts/ExilesReach: Implemented quest Re-sizing the Situation ( #29623 )
2024-02-05 16:27:49 +01:00
ModoX
9654ad30ce
Scripts/ExilesReach: Fix owner selection for non personal summons
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Closes #29655
2024-02-04 21:32:22 +01:00
ModoX
a32af01495
Scripts/Spells: Fixed possible crash in From Darkness Comes Light
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* 863a005ef2 followup
2024-02-01 11:11:44 +01:00
Shauren
f70a5817e1
Core/Creatures: Move immunities to separate table and implemented setting immunties to dispel, spell effects, aura types, aoe and chain targeting
2024-01-30 21:29:55 +01:00
Naddley
3b5ff702a2
Scripts/Boralus: Implement Quest "Sanctum of the Sages"" ( #29636 )
2024-01-29 23:24:02 +01:00
Cristian Vintila
863a005ef2
Scripts/Priest: Implemented Priest talent From Darkness Comes Light Aura ( #29631 )
2024-01-29 23:10:56 +01:00
Cristian Vintila
4fea4fb567
Scripts/Spells: Implemented Priest talent Protective Light ( #29630 )
2024-01-29 22:59:27 +01:00
Naddley
9154199ddc
Scripts/Boralus: Implement quest "The Old Knight" ( #29622 )
2024-01-27 23:08:28 +01:00
Jeremy
3d56cdc084
Core/Battlegrounds: Strand of the Ancients Rework ( #29576 )
2024-01-27 18:22:26 +01:00
Shauren
d03e0d6935
Core/Players: Fixed CharacterCache by-name storage holding data for deleted characters
2024-01-27 00:13:34 +01:00
Malcrom
2710e612c4
Scripts/ExilesReach: Implement The Scout-o-Matic 5000 and The Choppy Booster Mk. 5 ( #29575 )
2024-01-26 11:38:07 +01:00
ModoX
61d16856e4
Core/Unit: Set DemonCreator for wild allied summons
2024-01-25 16:12:06 +01:00
Ovahlord
c4a03b9931
Scripts/Baradin Hold: cleaned up some leftovers from Argaloth's rework and applied some missing coding standards
2024-01-23 10:33:00 +01:00
Ovahlord
b3ccf7b710
Scripts/Baradin Hold: rewrite Argaloth encounter ( #29604 )
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* handle all missing mechanics and visuals
* modernized instance script
2024-01-22 12:33:11 +01:00
Shauren
a4a4d010a0
Core: Updated to 10.2.5
2024-01-21 22:25:10 +01:00
Malcrom
ac7e718511
Scripts/Durotar: Implemented Vol'jins Visions ( #29553 )
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* on quest More Than Expected rewarded
* on quest An Ancient Enemy rewarded
2024-01-17 16:55:57 +01:00
Malcrom
160bd20c9a
Scripts/ExilesReach: Update phasing when Stand your Ground quest removed ( #29589 )
2024-01-17 06:51:42 +01:00
Ovahlord
2f6ed2c203
Core/Units: moved health and power ordering predicates from Unit header into CommonPredicates ( #29584 )
2024-01-16 20:18:25 +01:00
Ovahlord
ea093fef27
Core/Units: moved CharmInfo class and its definitions into a own file ( #29583 )
2024-01-16 18:43:32 +01:00
Shauren
0b5406dd88
Core/Conditions: Refactor ConditionMgr internals to get rid of separate containers for some condition source types
2024-01-11 20:56:24 +01:00
ModoX
913d769b80
Scripts/ExilesReach: Fix copy paste fail
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* fixes combat training for priest & warlock
Closes #29574
2024-01-10 15:49:40 +01:00
Malcrom
f29dc71184
Scripts/ExilesReach: Implemented quests Down with the Quilboar and Forbidden Quilboar Necromancy ( #29540 )
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* also added scripts to creatures in the area
2024-01-09 23:29:57 +01:00