Ovahlord
c702437d32
Scripts/Deadmines: Note from Vanessa will no longer spawn when loading the instance save and Vanessa has been defeated already
2018-04-02 23:05:47 +02:00
Ovahlord
51a7184520
Core/Spells: Vengeance attack power bonus may not be higher than 10% of the players maximum health
2018-04-02 23:03:42 +02:00
Ovahlord
ce21ed1543
Scripts/SFK: fixed Lord Walden's Frost Shards channeling and fixed codestyle
2018-04-02 08:55:01 +02:00
Ovahlord
891eb14df9
Scripts/Deadmines: make Admiral Ripsnarl not selectable when vanishing into the fog
2018-04-02 07:51:38 +02:00
Ovahlord
5a59d33fd5
Scripts/Deadmines: cleaned more things up and fixed a tabbing
2018-04-02 07:47:36 +02:00
Ovahlord
92ca9b867d
Scripts/Deadmines: minor cleanup after recent implementation
2018-04-02 07:44:22 +02:00
Ovahlord
e0ad916764
Scripts/Deadmines: finished Vanessa VanCleef implementation... finally!
2018-04-02 07:42:31 +02:00
Ovahlord
20566cb142
Scripts/Deadmines: more work on Vanessa VanCleef
...
* scripted Rope movement and Adds AI
* initial work on detonating the ship
2018-04-02 03:34:56 +02:00
Ovahlord
763a05515a
Core/LFG: the weekly Valor Points cap bar will now have the correct title when hitting weekly cap
2018-04-01 18:15:48 +02:00
Ovahlord
a191dcdaaf
Tools/Vmapextractor: Fixed extracting liquids in wmos
2018-04-01 18:06:26 +02:00
Ovahlord
1f807e7a99
Core/Spells: Fixed persistent area auras always spawning with no phase
2018-04-01 00:46:21 +02:00
Ovahlord
30e6bcad3c
Tools/Mapextractor: Removed fatigue from Vashj'ir
2018-04-01 00:44:49 +02:00
Ovahlord
612feb0f77
DB: fixed sql batching errors due to db structure changes
2018-03-30 17:45:45 +02:00
Ovahlord
261fbb29e8
Core/Creatures: fixed a issue where creatures that are walking on puddles are considered swimming so their gravity got enabled.
2018-03-30 00:29:13 +02:00
Ovahlord
2efc91a839
Core/Maps: Fixed child/parent map crash
2018-03-30 00:08:53 +02:00
Ovahlord
98a7ccfab5
Tools/Mapextractor: Implemented liquid object detection
...
* Core/Vmaps: reverted position and liquid data update function from 3.3.5 and restored master handling in order to fix conflicts between the new phasing and liquid object handlings
2018-03-29 21:41:58 +02:00
Ovahlord
58d0cd8a8c
Scripts/Gilneas: some initial work on chapter 2
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* implement intro event for chapter 2
* added support for entering phase 181 after completion
2018-03-29 15:39:07 +02:00
Ovahlord
30aaf4c1f9
Core/Spells: to not display invisbility screen effect when using a unknown type9
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*fixed a SAI crash
2018-03-29 04:04:43 +02:00
Ovahlord
96b890765d
DB/Phasing: added conditions and entry for Dragonmaw Port terrainswap in Twilight Highlands
2018-03-28 20:52:32 +02:00
Ovahlord
0db0f35cae
Revert "Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo"
...
This reverts commit 157719d4b0 .
2018-03-28 18:45:36 +02:00
Ovahlord
70b58b7122
Core: fixed loading Deadmines scripts
2018-03-28 15:36:11 +02:00
Ovahlord
a3aa2a680e
fixed build for real
2018-03-28 15:12:10 +02:00
Ovahlord
37e4b3492c
Fixed build after recent header cleanup
2018-03-28 14:58:59 +02:00
Ovahlord
2cfdd3cbe0
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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# Conflicts:
# src/server/game/AI/CoreAI/PetAI.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/DungeonFinding/LFGQueue.h
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
# src/server/game/Maps/ZoneScript.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Weather/Weather.cpp
# src/server/game/Weather/WeatherMgr.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
# src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
# src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_generic.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_pet.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
Aokromes
ad07191b89
Fix encoding
2018-03-28 11:31:28 +02:00
ariel-
4f0870cf32
And finally zmq nightmare is over
2018-03-28 06:11:01 -03:00
ariel-
4e05743909
Dep: fix more zmq
2018-03-28 06:05:10 -03:00
ariel-
925264c000
Misc: build fixes (linux)
2018-03-28 05:54:57 -03:00
ariel-
8572006a54
Dep: more libzmq hacks
2018-03-28 05:50:01 -03:00
ariel-
dbb936d50d
Dep: add missing files
2018-03-28 05:37:40 -03:00
ariel-
4aecd176e7
Core/Tools: fix warning
2018-03-28 05:23:53 -03:00
ariel-
53c397c926
Buildsystem: more libzmq port
2018-03-28 05:23:35 -03:00
ariel-
1c11a87c12
Buildsystem: let libzmq choose appropiate polling mechanism
2018-03-28 05:15:53 -03:00
ariel-
f3f99cc317
Core/Globals: fix some DBC loading from DB data and reorder columns (must be in relative DBC order or else you get garbage data)
2018-03-28 04:42:16 -03:00
ariel-
5ff847159c
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00
ariel-
7fff6c424f
Compile zmq locally
2018-03-28 03:20:25 -03:00
Ovahlord
68c0096419
removed unneeded documentations
2018-03-28 01:11:39 +02:00
Ovahlord
9c7097c51e
DB/Deadmines: scripted the cannon event at the battle ship
2018-03-28 01:09:55 +02:00
Ovahlord
53e989dcd3
Revert "Core/Movement: merged smooth waypoints (commit: 05fb27dae4)"
...
This reverts commit 6dddfc812c .
2018-03-27 22:04:30 +02:00
Shauren
e02dbdb176
Core/Misc: Build fix for some compilers
...
Closes #21705
2018-03-27 20:51:07 +02:00
Ovahlord
d2b2dc8fca
Core/Spells: Blessing of the Eternals will now properly increase the proc chance for Earthliving Weapon only
2018-03-27 03:14:59 +02:00
Ovahlord
09dc44b08e
Scripts/Deadmines: fixed a typo that caused the Foundry Door to stay closed when defeating Foe Reaper 5000
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*implement a reset mechanism to reset Vanessa's nightmare
2018-03-27 01:42:44 +02:00
Ovahlord
ad7057f784
Scripts/Deadmines: some minor fine tunings for nightmare phases
2018-03-27 01:16:48 +02:00
Ovahlord
c3e247acb9
Scripts/Deadmines: dropped some unneeded code and moved it to SAI
...
*fixed some targeting fails for Ripsnarl's nightmare
2018-03-27 00:20:44 +02:00
Ovahlord
d473c1f0b8
Script/DM: finished initial work on Nightmare phases
...
*todo: fix calissas resque and nightmare offwearing message and reset nightmare when vanessa evades
2018-03-26 01:14:03 +02:00
Ovahlord
b60589fa9f
Core/Players: merged a fix for frozen emotes in specific circumstances
2018-03-25 20:40:03 +02:00
Ovahlord
7bd10bace8
Core/Phasing: synch phasing with PR
2018-03-25 18:16:40 +02:00
Ovahlord
612686f639
Core/Phasing: removed an incompatible loading validation until the datastore system has been adapted for that handling
2018-03-25 18:16:39 +02:00
Ovahlord
b958176025
Core/Phasing: synch phasing with PR
2018-03-25 18:15:45 +02:00
Ovahlord
b526c99390
Core/Phasing: removed an incompatible loading validation until the datastore system has been adapted for that handling
2018-03-25 15:32:23 +02:00