* Core/Achievements: fixed bug with counting honorless units for achievement type ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL
* Remove codestyle changes
* Remove codestyle changes
Fix an issue that wouldn't allow to re-queue after joining a dungeon, having 1 member leave/get kicked, queue, leave, queue.
In this case a message "One or more dungeons was not valid" would be displayed because LFG would try to queue the group as "continue dungeon" but the current group was not marked as "in dungeon" state anymore.
* Scripts/PitOfSaron: Fix Martin Victus combat in crossfaction groups
Fix Martin Victus attacking players in crossfaction groups because it was spawned as summon of the boss, triggering DoCombatInZone()
* Scripts/ForgeOfSouls: Fix guards combat in crossfaction groups
Fix Devourer of Souls guardians attacking players in crossfaction groups because they were spawned as summons of the boss, triggering DoCombatInZone()
* Scripts/Misc: Fix no PCH build
* Core/Movement: fixed taxi pathings getting finalized earlier than intended
Since we handle the intial starting point of a spline properly now the update logic was still expecting the old handling which resulted in incrementing the current node index earlier than intended
* apply a missing change
* Core/Calendar: Add some additional validation when creating events
Allow only 30 player events and 100 guild events to be created.
Don't allow to create guild events if player is not in guild.
Send some more error messages to the client (not blizzlike errors but better than nothing).
* Core/Calendar: Add some additional validation/checks
Add guild id check in GetPlayerEvents().
Change error message in HandleCalendarCopyEvent() to be the same as in HandleCalendarAddEvent() when creating an event in the past.
* Core/Calendar: Add some additional validation/checks
Reduce the number of CMSG_CALENDAR_ADD_EVENT packets a seconds allowed from 10 to 3.
* Core/Calendar: Add some additional validation/checks
Implement 5 seconds cooldown between the creation of calendar events
* Core/Calendar: Add some additional validation/checks
Don't allow to copy events of a different player/guild
* Core/Calendar: Implement automatic deletion of old events
Implement automatic deletion of events older than 1 month (30 days).
Fix debug assertion triggered when deleting a character with calendar events.
Avoid double std::set lookup when deleting events when deleting a character.
NB: The whole CalendarMgr/CalendarHandler code should be checked line by line for bugs/crashes/exploits.
Add Line of Sight checks to ChaseMovementGenerator::Update(), fixing to ChaseMovementGenerator not reaching a point with valid LoS to the target.
Fix re-implements 8927a04253 after 2a84562dc8 partially removed it.
Fix#23724