Commit Graph

3670 Commits

Author SHA1 Message Date
megamage
d2bb53dccd *Set creature group leader following dist and angle to be zero to make it safer.
--HG--
branch : trunk
2009-05-31 21:16:32 -05:00
megamage
76e4dfe8dd *Store creatureData and goData for creatures and gos.
--HG--
branch : trunk
2009-05-31 21:04:04 -05:00
megamage
5034078d49 *Lay on hands should have heal amount = caster's max health.
*Let goober call zonescript when an event happens.
*Thanks Elron for the last rev (flight bug)

--HG--
branch : trunk
2009-05-31 20:45:34 -05:00
megamage
65e270ef7b *Fix a bug that player get stuck when changing map on flight.
--HG--
branch : trunk
2009-05-31 20:42:24 -05:00
megamage
f979c23820 *Fix the bug that healing pvp target does not make players enter pvp.
--HG--
branch : trunk
2009-05-31 18:31:43 -05:00
megamage
1c5d306fbd *Merge.
--HG--
branch : trunk
2009-05-31 16:38:16 -05:00
megamage
0d95e70e7b [7928] Player must standup at stun (from 1.5 client starting) Author: DonTomika
--HG--
branch : trunk
2009-05-31 16:28:25 -05:00
megamage
439187b86b [7927] For achievement criteria type ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM check also items equip at loading. Author: VladimirMangos
--HG--
branch : trunk
2009-05-31 16:27:16 -05:00
megamage
1a360a6a97 [7926] Implement loot roll achievement criteria types used in statistics Author: DonTomika
* ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED
    * ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED:

--HG--
branch : trunk
2009-05-31 16:26:39 -05:00
megamage
341101c171 [7925] Correct minor output format error inside ByteBuffer class Author: Naicisum
--HG--
branch : trunk
2009-05-31 16:26:06 -05:00
megamage
5612f1221c [7924] Not teleport player to non-player caster at ressurection. Author: VladimirMangos
--HG--
branch : trunk
2009-05-31 16:25:27 -05:00
megamage
72cab37bcc [7923] Search all available locale skill names in .learn all_recipes Author: VladimirMangos
--HG--
branch : trunk
2009-05-31 16:24:56 -05:00
megamage
067cbec40d [7922] Implement param2 for ACTION_T_COMBAT_MOVEMENT for allow control start/stop melee combat state for creature at start/stop movement in combat. Author: VladimirMangos
--HG--
branch : trunk
2009-05-31 16:24:19 -05:00
megamage
552e08b3f0 [7920] Ignore racial skill and skills without recipes in .learn all_recipes. Cleanup code. Author: VladimirMangos
--HG--
branch : trunk
2009-05-31 16:19:01 -05:00
megamage
f92e8315cf [7918] Improve portability in work with uint64 string format specifiers and in code literals. Author: VladimirMangos
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
      I64FMTD renamed to UI64FMTD for more clear name.
    * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
      Please always use UI64LIT(0x00001) instead less portable 0x00001LL

--HG--
branch : trunk
2009-05-31 16:15:12 -05:00
megamage
a36d4fc7ae [7917] Spell effect with SPELL_AURA_MOD_SPELL_CRIT_CHANCE always possitive with possitive aura value. Author: VladimirMangos
--HG--
branch : trunk
2009-05-31 16:01:19 -05:00
megamage
452770cff0 [7915] Implement more stricted checks and limitations at loading creature addon data. Author: NoFantasy
--HG--
branch : trunk
2009-05-31 15:58:58 -05:00
megamage
4b3be64c79 [7914] Fixed variable name typos in creature event AI code. Author: NoFantasy
--HG--
branch : trunk
2009-05-31 15:58:16 -05:00
megamage
5ed5513ca8 Mangos [7911]. Author: tomrus88
Very big patch. May cause bugs.

--HG--
branch : trunk
2009-05-31 15:56:51 -05:00
Anubisss
df4db669d5 *Merge SD2.
*r988: Remove obsolete code for first boss in BT. - Just use enums.
*r989: Added summons for misc ethereum gameobjects
*r990: Added gossip options to learn engineering "teleport trinket" schematics (misc npc's)
*r991: Correcting a few waypoints, added more texts and visuals to shadowfang prisoners - Skip: Its already merged.
*r992: Added GO summons related to quest 10990, 10991 and 10992

*Register 2 missing scripts.

--HG--
branch : trunk
2009-05-31 22:49:30 +02:00
Drahy
9e4c011ae5 * Added new sql file 3648_world_trinity_string_full - please import it to your world DB - this should fix many crash because of wrong or missing previous data
* Used trinity sql coding style

--HG--
branch : trunk
2009-05-31 22:19:17 +02:00
megamage
19e1230551 [7913] Fixed vmap_assambler sources. Updated binary. Author: VladimirMangos
* Fixed week ago added bugs into vmap code that break vmap_assambler sources work.
      Note: vmap_assambler binary not updated from nov 2008 until this commit and it has been correct working.
    * Add to vmap assambler process show output and add appropriate error messages output.
    * vmap_assambler binary updated.

--HG--
branch : trunk
2009-05-31 15:09:00 -05:00
megamage
507ae0a89d *Fix a typo that makes target stop automatically when it is hit by attacker.
--HG--
branch : trunk
2009-05-31 14:34:05 -05:00
megamage
da871e2fc0 *Move addcre/go functions from opvp to objmgr.
*Do not save respawn time for internally added cre/go.

--HG--
branch : trunk
2009-05-31 14:26:57 -05:00
megamage
8d1f4f9ea0 *Provide another way to implement dynamic spawns. Now a creature will call its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points)
*Use zonescript as basic class of opvp script and dugeon script (can also be used for bg)
*Store zonescript in worldobject.
*Add door for sapphiron.

--HG--
branch : trunk
2009-05-30 22:15:05 -05:00
megamage
b5778357d9 *Fix a crash. Thanks to Amok
--HG--
branch : trunk
2009-05-30 17:17:05 -05:00
megamage
76d0498aae *Allow to spawn correct npc for defender/attacker in wintergrasp based on game event. Now only xxx Champion is spawned based on faction for test. Other npc and gameobjects requires DB support (now in db the defender is always horde and attacker always alliance, and the data of counterpart is missing)
*Fix defenders' portal (now only useable for horde)
*Display random model if the model id in creature table is one of those in creature_template table (in this case they should be 0 actually).

--HG--
branch : trunk
2009-05-30 15:05:54 -05:00
megamage
790181add0 *Add game event type GAMEEVENT_INTERNAL which can only be started by scripts.
--HG--
branch : trunk
2009-05-30 14:50:18 -05:00
megamage
2a6d93ef5c *Fix the bug that opvp creatures and gobjects are not displayed.
--HG--
branch : trunk
2009-05-30 14:48:58 -05:00
megamage
1a857d382a *Start game event system before init bg and opvp in case that bg and opvp needs to start some game events.
--HG--
branch : trunk
2009-05-30 14:48:13 -05:00
BroodWyrm
b3efef3cfe *Fix bug that unworthy initiate don't find the soulprison gameobject
--HG--
branch : trunk
2009-05-30 14:29:31 +02:00
BroodWyrm
cbe51194e7 *Fix some Script Bugs ... in TC2 virtual Aggo is EnterCombat now ... this fix Kiljaden, Muru, Moroes Script
--HG--
branch : trunk
2009-05-30 11:35:54 +02:00
megamage
15633ec97e *Fix spell Rune Strike.
--HG--
branch : trunk
2009-05-30 00:09:50 -05:00
megamage
d3e1e1eae6 *Fix a bug that pet does not autocast after summoned or log in.
--HG--
branch : trunk
2009-05-30 00:05:44 -05:00
megamage
4d27b26638 *Update targeted motion code.
--HG--
branch : trunk
2009-05-30 00:05:20 -05:00
megamage
83d468c7ee *Always use idle motion as default for triggers.
--HG--
branch : trunk
2009-05-29 21:30:08 -05:00
megamage
38c22f4190 *make the Rate.Reputation.Gain config option apply to reputation gains inside battlegrounds as well By BudIcePenguin
--HG--
branch : trunk
2009-05-29 21:27:28 -05:00
megamage
cc022341ac [7908] Extract class data from creature_*_addon bytes0 fields, drop its, amd add unit_class field to creature_template. Author: NoFantasy
--HG--
branch : trunk
2009-05-29 21:24:23 -05:00
megamage
ff4241e5eb *Fix a crash caused by removing areaaura. Thanks to arthurcik
--HG--
branch : trunk
2009-05-29 16:52:35 -05:00
megamage
89f4c1c444 *Add function FindNearestCreature and FindNearestGameObject to replace old FindCreature and FindGameObject
--HG--
branch : trunk
2009-05-29 16:49:28 -05:00
megamage
3faa712d42 *Allow some warrior shouts and druid roars to interrupt stealth. thanks to thenecromancer
--HG--
branch : trunk
2009-05-29 16:09:55 -05:00
BroodWyrm
bd35c961ad *Merge.
--HG--
branch : trunk
2009-05-29 23:01:37 +02:00
BroodWyrm
0a9d956ca2 *Fix some resetbugs in script for quest 12848
--HG--
branch : trunk
2009-05-29 23:00:37 +02:00
megamage
94ca55af86 *Fix a crash. Thanks to DaGNU.
--HG--
branch : trunk
2009-05-29 14:16:30 -05:00
BroodWyrm
66faf147f9 *Try to fix some bugs on script for quest 12848
--HG--
branch : trunk
2009-05-29 21:15:53 +02:00
Them
b453bca2b4 *Fix compile under *nix.
--HG--
branch : trunk
2009-05-29 19:26:56 +02:00
megamage
106766e4ac *Add an assert to find a bug.
--HG--
branch : trunk
2009-05-29 12:08:06 -05:00
megamage
21462d4895 *Fix build in *nix.
--HG--
branch : trunk
2009-05-29 10:54:04 -05:00
megamage
bc32144310 *Update OutdoorPvP functions. No longer need creature triggers for capture points.
--HG--
branch : trunk
2009-05-29 00:18:41 -05:00
megamage
1288761fb7 [7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibility set ranged fire state. Author: VladimirMangos
Also related cleanup code in field cases and player Player::SetSheath.

--HG--
branch : trunk
2009-05-28 18:43:57 -05:00