Lopin
dbabcd0e20
Core/Achievements: Fixed achievement King's Bane in King Ymiron's encounter
2011-06-20 10:21:50 +02:00
Lopin
d77d5ce3fd
Scripts/Ulduar: Remove Aura of Despair from players on Vezax's death
2011-06-19 15:43:57 +02:00
Lopin
5edfc789ab
Scripts/Ulduar: Fixed events and incorrect Feral Essence stacking of Feral Defender
2011-06-19 10:19:41 +02:00
click
f778c5e739
Whitespace cleanups...
2011-06-18 19:51:28 +02:00
click
348ec6ddd5
Scripts/Ulduar: Fix non-PCH build
2011-06-18 15:41:45 +02:00
Lopin
e0ec7c4c37
Scripts/Ulduar: Fixed both Auriaya's achievement - Crazy Cat Lady & Nine Lives
2011-06-17 21:34:58 +02:00
tobmaps
73c84f5fcf
Scripts/Ahn'kahet: Properly remove UNIT_FLAG_NOT_SELECTABLE from Prince Taldaram
...
Closes #330
2011-06-18 01:33:32 +07:00
Lopin
9d06c77d7c
Scripts/Ulduar: Fixed door after Assembly of Iron. They should be closed until encounter is defeated
2011-06-17 17:57:21 +02:00
Lopin
dc8cc7c683
Scripts/Ulduar: Added script for Auriaya's encounter
2011-06-17 16:02:33 +02:00
Lopin
5ac87a3ca9
Scripts/Ulduar: Better handling of Conservator's Grip
2011-06-17 12:03:18 +02:00
tobmaps
73aea7e407
Scripts/Forge of Souls:
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- Devourer of Souls now removes all summoned creatures at death / party wipe
- fixed Well of Souls
2011-06-17 05:44:26 +07:00
Lopin
84a17dc742
Scripts/Ulduar: Minor spell script name change
2011-06-15 01:28:04 +02:00
Lopin
ca1d873907
Scripts/Ulduar: Clean up in Freya's script
2011-06-14 23:56:59 +02:00
Lopin
125bdc0d0a
Scripts/Ulduar: Caster check is not needed when we are not manipulating with caster
2011-06-13 23:39:03 +02:00
kaelima
66092b2717
Core/Scripts: Typo...
2011-06-13 13:07:54 +02:00
kaelima
f45121ebe9
Core/Scripts: Avoid some possible crashes
...
Temporary fix since Sartura obviously needs a rewrite.
2011-06-13 13:06:02 +02:00
Lopin
4123fbc254
Scripts/Ulduar: Flash Freeze will despawn after Hodir is defeated, raid is wiped or victim is not the summoner
2011-06-12 17:02:34 +02:00
Shauren
2a46f97b72
Scripts/Icecrown Citadel: Removed unneccessary PreventDefaultAction call
...
Closes #1943
2011-06-12 16:11:14 +02:00
click
f16df538ee
Core: More codestyle cleanups
2011-06-12 01:47:45 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
kaelima
a73c7f506e
Core/Misc:
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- Changed some error messages for changing spec to be displayed as debug messages.
- Fixed compile warnings.
2011-06-11 19:05:47 +02:00
QAston
677cbbb93a
Scripts: Fix some crashes occuring due to unsafe use of AuraScript::GetCaster() method.
...
There's "returns unit which casted the aura or NULL if not avalible" written in description of the method, but who cares...
2011-06-11 12:42:01 +02:00
Shauren
1c550cba94
Scripts/Violet Hold: Changed one message to be blizzlike
2011-06-10 22:43:13 +02:00
Lopin
60388f3907
Scripts/Ulduar: Fixed infinite loop in Brightleaf's encounter (Freya's Elder) and fixed Unstable Sun Beam
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-06-10 20:40:42 +02:00
Machiavelli
c19dd5b8f9
Scripts/Ulduar/Kologarn: Only set arms in combat with zone if encounter is actually in progress. Thanks to Josh for pointing out.
2011-06-10 19:48:45 +02:00
Machiavelli
680798a11d
Scripts/Ulduar/XT-002:
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- Implement achievement Nerf Engineering
- Implement achievement Nerf Gravity Bombs
- Implement achievement Heartbreaker
- Boombot's shouldn't melee
- Call BossAI::Reset in XT002::Reset, fixes some timer issues
2011-06-10 18:24:16 +02:00
Machiavelli
036fc88c1a
Scripts/Ulduar/XT-002: Update TODO comments to reflect todays changes.
2011-06-10 03:25:41 +02:00
Machiavelli
84b27f7194
Scripts/Ulduar/XT-002:
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- Fix Boombot's explosion visual and damage (workarounds are torroughly explained in code)
- Proper scrapbot vehicle enter handling. (Missing data on how much HP they should restore on the boss, however)
2011-06-10 03:24:32 +02:00
Machiavelli
c0bc829376
Scripts/Ulduar/XT-002:
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- Fix phase transition submerge/stand visuals
- Further cleanup and minor fixing
2011-06-09 17:52:34 +02:00
Machiavelli
b42239b237
Scripts/Ulduar/XT-002:
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- Implement "Nerf Scrapbots" achievement
- Proper target conditions for Boombot Boom
- Pummeler add should walk towards raid on spawn
2011-06-09 04:43:57 +02:00
Machiavelli
9505607d95
Scripts/Spells: Proper target selection for 62775 - with thanks to Kaelima
2011-06-08 20:06:41 +02:00
Machiavelli
109a861407
Fix non-PCH build
2011-06-07 16:56:32 +02:00
Machiavelli
730043c58f
Fix non-PCH build
2011-06-07 16:48:00 +02:00
Machiavelli
e8bc02f3bd
Scripts/Ulduar: Remove dirty spell and summon hacks from XT-002 script and rewrite with EventMap.
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Script is still WIP.
2011-06-07 16:13:14 +02:00
lost-illusion
c1fb71fefc
Scripts/Icecrown Citadel: Fixed Sindragosa first air phase entering condition (when reaching 85% health, not timed)
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Closes #1824
2011-06-07 15:18:46 +02:00
kaelima
bbcfcabf3a
Scripts/Ruby Sanctum: Fixed compile.
2011-06-06 15:31:25 +02:00
kaelima
726c260002
Scripts/Ruby Sanctum:
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- Fix removal of UNIT_FLAG_OOC_NOT_ATTACKABLE when Zarithrian resets.
- Let Zarithrian evade when passing 3060.0 positionX (thanks vcrx6 for hint)
Added some enums for Halion.
2011-06-06 15:20:56 +02:00
kaelima
bdc75eb856
Ruby Sanctum:
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- Scripted General Zarithrian
- Flame walls will now open after killing saviana and baltharus
- Fixed savianas timers
- Fixed some typos (baltarhus -> baltharus)
2011-06-04 14:41:45 +02:00
kaelima
87ce4988f4
Scripts/Ulduar: Fix heroic version of Hodir's Rare Cache
2011-06-03 13:51:41 +02:00
Lopin
d70fd93e41
Scripts/Ulduar: Fixed Hodir's Rare Cache of Winter
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Signed-off-by: click <clickvd@gonnamakeyou.com >
2011-06-02 13:31:21 +02:00
Shauren
d9acafc2cc
Scripts/Icecrown Citadel: Apply percent heal immunities to Valithria, not LK trigger, thanks HUNTERok for pointing it out
2011-05-31 18:23:24 +02:00
Manuel
507dcdf563
Scripts/Nexus: Remove a few warnings from the Malygos script
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Signed-off-by: click <clickvd@gonnamakeyou.com >
2011-05-31 06:26:37 +02:00
click
b50bcc8fe4
Scripts/Ulduar: Fix non-PCH compile.
2011-05-31 04:16:28 +02:00
kaelima
1996832b16
Scripts/Naxxramas: Fix possible exploit on Gothik because of wrong used unitflag.
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Changed UNIT_FLAG_OOC_NOT_ATTACKABLE to UNIT_FLAG_NON_ATTACKABLE. Thanks Aokromes for the tip.
Also some cleanup.
2011-05-30 23:00:03 +02:00
Lopin
8f5440b864
Scripts/Ulduar:
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* Fixed opening of Hodir's doors
* Fixed despawning of Toasty Fires and its spawning
* Immunity provided by Toasty Fire buff will now working
* Added instance Ulduar check for AIs ( like in Icecrown Citadel or Ruby Sanctum )
* Removed few redudant immunities
2011-05-30 20:24:57 +02:00
Shauren
6eaf407616
Scripts/Icecrown Citadel: Valithria Dreamwalker should be immune to percent heals (or max heals like Lay on Hands)
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Closes #1748
2011-05-30 19:33:43 +02:00
kaelima
ee794c5b1c
Core/Scripts: Move Ruby Sanctum and Obsidian Sanctum into a combined Chamber of Aspects folder.
...
Also fixed compile from last commit.
2011-05-30 14:43:40 +02:00
kaelima
c143319b05
Ruby Sanctum:
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- Scripted Saviana Ragefire
- Moved Baltharus the Warborn's clone from smartai to cpp (this because they share healthpool with Baltharus the Warborn, witch cant be done with SAI)
2011-05-30 14:36:19 +02:00
kaelima
00da67740d
Scripts/Ruby Sanctum:
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- Fixed Enervating Brand debuff on nearby players.
- Fixed cloning in 25 heroic mode
- Corrected typo in timers
- Intro should no longer be triggered if the boss or xerestrasza resets.
- Xerestrasza will now do her outro properly.
2011-05-29 23:30:10 +02:00
Shauren
675de592b2
Scripts/Icecrown Citadel: Added missing check in Valithria Dreamwalker's combat trigger update, this fixes constant respawning
2011-05-29 22:08:34 +02:00