Commit Graph

4180 Commits

Author SHA1 Message Date
megamage
dbdc2db5f7 *Fix a crash caused by ~item.
--HG--
branch : trunk
2009-06-19 10:15:08 -05:00
Kudlaty
88137c07b9 Merge [SD2]
r1080 Update code with new and faster functions for distance checks.

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branch : trunk
2009-06-19 16:42:48 +02:00
Anubisss
9926aed1a6 *Move a SQL for the correct directory. Thanks Aokromes.
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branch : trunk
2009-06-19 11:06:30 +02:00
Anubisss
609986afed *Better reset time format in command .lookup map
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branch : trunk
2009-06-19 09:00:29 +02:00
panaut0lordv
efe02a5e36 Fix typo.
Raczman: Adding declaration makes Trinity compile much better :P

--HG--
branch : trunk
2009-06-19 08:47:07 +02:00
Kudlaty
827d296372 Merge [SD2]
r1066 Added a few more encounters to SetData ZA instance - Skip
r1067 Added end boss' in ZA adds with random selection and their abilities. - Skip
r1068 Added support for quest 10994 (basic parts)
r1069 Added instance script for BFD
r1070 Remove enum type not related to boss/encounter.
r1071 Fix misunderstanding committed in 1067. Spawn 1 of 2 possible adds, each from 4 different groups instead of 4 random of 8 possible. - Skip
r1072 Save instance data for TYPE_EVENT_RUN in ZA when expected and not allow it to reset on Load(). Remove useless code for goFlags. - Skip
r1073 Added struct and enum for misc npc/go entries used in naxx instance - Skip
r1074 Restore Windows build after changes in Mangos rev 7810 - Skip
r1075 Added 6 new taxi paths (wyrmrest temple) - Skip, already implemented
r1076 Correcting berserk spell for najentus, also make sure spell are actually casted.
r1077 Update sources and use enum GossipOptionIcon instead of magic number.
r1078 Provide new .diff file to use with Mangos 7812+ - Skip
r1079 Update one old boss script, clean code.

--HG--
branch : trunk
2009-06-19 05:17:25 +02:00
megamage
e5d56a23d4 *Fix the bug that player turn is not updated in server side.
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branch : trunk
2009-06-18 20:53:32 -05:00
megamage
8397da15e5 *Change creature damage calculation.
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branch : trunk
2009-06-18 20:43:48 -05:00
megamage
9008c0a838 *Merge.
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branch : trunk
2009-06-18 20:28:16 -05:00
megamage
e0553121f2 *Merge
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branch : trunk
2009-06-18 20:26:49 -05:00
megamage
a49c2982ba *Merge.
*mtmap is disabled by default. To use it, define MULTI_THREAD_MAP in define.h
*mtmap support is not provided for windows users. Because there is no free openmp lib for windows. If you have openmp lib and want to use openmp, you need to manually change the setting.

--HG--
branch : trunk
2009-06-18 19:27:17 -05:00
Anubisss
ee6126dd50 *Implement command .lookup map
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branch : trunk
2009-06-19 01:48:34 +02:00
Machiavelli
46ad2e833f * Fix build in linux
--HG--
branch : trunk
2009-06-19 00:52:47 +02:00
Machiavelli
692fb2ba7e * Fix build in linux
--HG--
branch : trunk
2009-06-19 00:45:03 +02:00
Machiavelli
146f401744 Merge
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branch : trunk
2009-06-19 00:25:35 +02:00
Machiavelli
b491558edb * Update GM ticket system data, thanks to MaNGOS.
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branch : trunk
2009-06-19 00:25:12 +02:00
Kudlaty
2ac0089d16 Merge [SD2]
r1056 Added some texts for future use + added one additional waypoint for npc 24358
r1057 Add spell and correct gossip text for npc 24358. Move open door code to instance script
r1058 Simplify scripts using manual call ActivateTaxiPathTo().
      Added ScriptName for npc 22112, also cleanup code.
r1059 Remove redundant call to activateTaxiPathTo(), taxi already implemented for related spell. Some code cleanup
r1060 Update scripts with SD2 code style for a few commonly used pointers passed in functions (Player* pPlayer, Creature* pCreature, etc)
      Remove some useless whitespace - Skip
r1061 Trim trailing whitespace in source files. - Skip
r1062 Added script to control misc alarm/rooftop bots, summoning guards when hostile players comes in range and trigger AttackStart based on aura.
r1063 Fixed missing call to AI constructor for npc 18585. Code cleanup.
r1064 Correcting a few wrong gossip icons. Code cleanup.
r1065 Fixed two more lost calls to ai constructors.
      Add one missing scriptname to *full.sql added in rev 982

--HG--
branch : trunk
2009-06-19 00:22:19 +02:00
megamage
fd73be2f1e [8044] Fixed: group members teleported on BG ending to locations they were before BG start. Author: KAPATEJIb
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branch : trunk
2009-06-18 17:08:30 -05:00
megamage
c816698f86 [8043] Fixed typo in LoadSkillDiscoveryTable() Author: rastikzzz
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branch : trunk
2009-06-18 17:08:05 -05:00
megamage
9181ecef20 [8042] Speedup search creature/pet/vehicle by guid. Author: Ambal
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branch : trunk
2009-06-18 17:07:40 -05:00
megamage
4f0ae79036 [8041] Avoid send talent info many times at loading. Small cleanups. Author: VladimirMangos
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branch : trunk
2009-06-18 17:06:59 -05:00
megamage
c4a8da0e32 [8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for EventAI. Author: NoFantasy
--HG--
branch : trunk
2009-06-18 17:05:01 -05:00
megamage
2d7a579dab [8039] Prevent including talents to trainer data, report at server loading. Author: VladimirMangos
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branch : trunk
2009-06-18 17:03:16 -05:00
megamage
e765469b13 *Fix arena team rating calculation.
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branch : trunk
2009-06-18 16:51:32 -05:00
Machiavelli
294c8a734e *Fix build on Centos, by subhuman
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branch : trunk
2009-06-18 22:43:54 +02:00
Machiavelli
660f8219c8 * Fix Player::SaveToDB()
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branch : trunk
2009-06-18 22:05:56 +02:00
BroodWyrm
a2a56b21f1 *Merge.
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branch : trunk
2009-06-18 21:52:29 +02:00
BroodWyrm
bcc2148e2c *Fix "Endless Hunger" Script ... npc should not move into wall
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branch : trunk
2009-06-18 21:51:12 +02:00
Iskander
731490fd14 * Fix group reseting of instances
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branch : trunk
2009-06-18 21:35:34 +02:00
Machiavelli
9fd9031918 * More updating of iterator data types in loops. (Player.cpp fully done now)
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branch : trunk
2009-06-18 21:34:21 +02:00
Machiavelli
55301804d2 *Merge
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branch : trunk
2009-06-18 21:18:05 +02:00
Machiavelli
3c3a4a303d * More updating of iterator data types in loops, and fix a crash (sorry)
--HG--
branch : trunk
2009-06-18 21:16:25 +02:00
hunteee
491bc7569b *Add new line to end of sqls.
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branch : trunk
2009-06-18 20:10:59 +02:00
hunteee
8c141bc9ac *Fix CRLF.
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branch : trunk
2009-06-18 19:33:32 +02:00
hunteee
c6c1284eb0 *Second part of previous commit.
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branch : trunk
2009-06-18 19:31:55 +02:00
hunteee
c790caec69 *Add new line to end of sql files.
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branch : trunk
2009-06-18 19:24:22 +02:00
Kudlaty
38261d1967 Add despawning adds for pathelon script
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branch : trunk
2009-06-18 19:16:15 +02:00
Machiavelli
eaad0ed0c8 * Fix typo
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branch : trunk
2009-06-18 19:04:17 +02:00
Machiavelli
22092752eb Merge
--HG--
branch : trunk
2009-06-18 18:53:40 +02:00
Machiavelli
d0ab817a04 * More updating of iterator data types in loops
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branch : trunk
2009-06-18 18:53:09 +02:00
megamage
9e0e4e5e4d *Add debug log for modify personal rating.
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branch : trunk
2009-06-18 11:33:32 -05:00
Machiavelli
6b13edd6d1 *Merge
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branch : trunk
2009-06-18 18:30:11 +02:00
Machiavelli
a4dafbf8ec * More updating of iterator data types in loops
--HG--
branch : trunk
2009-06-18 18:29:28 +02:00
megamage
c52e7e801c *A temp fix of the bug that player sometimes cannot save inventory.
--HG--
branch : trunk
2009-06-18 11:24:33 -05:00
Kudlaty
1f871af996 *merge
--HG--
branch : trunk
2009-06-18 17:47:12 +02:00
Kudlaty
c41e432834 Merge [SD2]
r1051 Fixed loot state for delrissa. Move open door to instance script and remove redundant lackey killed code. Correcting set enounter state == DONE. Some code cleanup/rename to clarify intent of use.
r1052 Respawn delrissa in case dead but party wipe after this point.
      Correcting a few Aggro() -calls/events and also use similar code for lackeys as in boss to put all in combat.
      Avoid initialize lackeys in case boss already dead.
r1053 Cleanup and apply sd2 code style in some parts of delrissa. Also remove most old commented code.
r1054 Simplify health check code for vexallus and move open door code to instance script.
r1055 Reactivate commented code about taxi path, related to quest 10870

--HG--
branch : trunk
2009-06-18 17:46:32 +02:00
megamage
4f10fa008d *Call item::removefromworld after unit::removefromworld to prevent crash.
--HG--
branch : trunk
2009-06-18 10:45:38 -05:00
Machiavelli
3a309abfab * In case of a 'for' loop, don't declare the iterator of a type that has a larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases).
* Other minor cleanups, Null pointer checks etc.

--HG--
branch : trunk
2009-06-18 17:21:25 +02:00
Machiavelli
85e59ecd57 * Remove some unneeded typecasting to same class.
--HG--
branch : trunk
2009-06-18 16:28:25 +02:00
Kudlaty
5910425dd5 Merge [SD2]
r1046 Fixed misc bugs in various scripts:
      Initialize variables, correct indexes too big/small, correct local declaration of pointers already declared in outer scopes.
r1047 Fixed a few more, continued from previous commit.
r1048 Initialize variables for 4 more scripts.
r1049 Fixing more uninitialized variables in misc scripts.
r1050 Fixed memory leaks in delrissa script and few other possible crashes.

--HG--
branch : trunk
2009-06-18 16:12:09 +02:00