extend the output to display the offline members of the group also.Atm if members are offline no info is displayed.
Note: all the new code is mostly copy/paste from ".group list <playername>" command.
(cherry picked from commit 4e0dec7fd2)
* Changed packet structures to mirror client names
* Simplified ToString Building
* Removed deprecated structures
World: Cleaned up duplicate realm info 'realm' and 'realmHandle' variables (realmHandle was removed, that data is fully contained in realm)
Remove some ToCreature() casts not needed anymore after 1ee90e1022 changes that moved IsPet() from Creature to Unit
(cherry picked from commit d243630acf)
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
Core/Build: Renamed Revision.h to GitRevision.h to avoid compile failure when old revision.h file is present
(cherry picked from commit 360cc93357)
Conflicts:
src/server/authserver/Main.cpp
src/server/database/Updater/DBUpdater.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/World/World.cpp
src/server/shared/PrecompiledHeaders/sharedPCH.h
src/server/worldserver/Main.cpp
Add "line" optional parameter to ".mmap path" command to use raycast implementation of recast, useful to simulate charge paths.
(cherry picked from commit 37b157746e)
Packets updated or implemented :
- SMSG_INSTANCE_INFO : updated
- CMSG_SAVE_CUF_PROFILES : updated
- SMSG_LOAD_CUF_PROFILES : updated
- SMSG_PARTY_COMMAND_RESULT : updated
- CMSG_PARTY_INVITE : updated
- SMSG_PARTY_INVITE : updated
- CMSG_PARTY_INVITE_RESPONSE : updated
- CMSG_PARTY_UNINVITE : updated
- SMSG_GROUP_UNINVITE : updated
- CMSG_LEAVE_GROUP : updated
- SMSG_GROUP_DECLINE : updated
- SMSG_GROUP_DESTROYED : updated
- CMSG_MINIMAP_PING : updated
- SMSG_MINIMAP_PING : updated
- CMSG_CONVERT_RAID : updated
- CMSG_SET_EVERYONE_IS_ASSISTANT
- CMSG_DO_READY_CHECK : updated
- CMSG_READY_CHECK_RESPONSE : updated
- SMSG_READY_CHECK_COMPLETED : updated
- SMSG_READY_CHECK_RESPONSE : updated
- SMSG_READY_CHECK_STARTED : updated
- CMSG_REQUEST_PARTY_JOIN_UPDATES : implemented (source : sniffs)
- CMSG_REQUEST_PARTY_MEMBER_STATE : updated
- SMSG_PARTY_MEMBER_STATE : updated
- SMSG_PARTY_UPDATE : updated
- CMSG_REQUEST_RAID_INFO : updated
- CMSG_INITIATE_ROLE_POLL : updated
- SMSG_ROLE_POLL_INFORM : updated
- CMSG_SET_ROLE : updated
- SMSG_ROLE_CHANGED_INFORM : updated
- CMSG_CHANGE_SUB_GROUP : updated
- CMSG_SWAP_SUB_GROUPS : implemented
- CMSG_SET_ASSISTANT_LEADER : updated
- CMSG_SET_PARTY_LEADER : updated
- SMSG_GROUP_NEW_LEADER : updated
- CMSG_CLEAR_RAID_MARKER : implemented
- SMSG_RAID_MARKERS_CHANGED : implemented
- CMSG_UPDATE_RAID_TARGET : updated
- SMSG_SEND_RAID_TARGET_UPDATE_ALL : updated
- SMSG_SEND_RAID_TARGET_UPDATE_SINGLE : updated
- CMSG_OPT_OUT_OF_LOOT : updated
- CMSG_SET_LOOT_METHOD : updated
About group update flags:
- Not sure they are use for now.
- Pets now have their group update flags.
- Pets'power is no send to client anymore.
- Changes about them are inspired from SMSG_PARTY_MEMBER_STATS parsing of WowPacketParser, but it seems this packet is not use anymore.
CHAT_MSG_RAID has been fixed.
About Ready check:
- Correctly implemented this function.
- An update function has been added to Group class, and to GroupMgr class in order to manage the ready check expiration (when 35 seconds were gone, players who have not answered must be reported as AFK)
About Raid markers:
- Old spell effect SPELL_EFFECT_SUMMON_OBJECT_SLOT3 has been renamed to SPELL_EFFECT_CHANGE_RAID_MARKER and implemented. I'm sure about that because raid markers spells are the only spells that have this effect type.
Source: WowPacketParser, and sniffs from official.