Langerz82
e840d4967e
Spell/Script: Guard's Mark
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Closes #16888
2019-03-08 15:13:32 +01:00
PolarCookie
ec3cb05d7f
Core/Spell: SpellAura Redux ( #22794 )
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* typo and correction
* spell aura no longer shared between targets
_spellAura isolated
* SPELL_AURA_CONTROL_VEHICLE is not strictly single target spell
Steam Tank Control and Wyrmrest Commander
units can reseat themselves again
* Rename 9999_99_99_99_world.sql to 2019_03_08_00_world.sql
2019-03-08 08:34:16 +01:00
ccrs
3eecadcebf
Scripts/Northrend: 482e0da followup
2019-03-07 22:26:22 +01:00
Killyana
e5470ab1ee
Spell/Script: Specify a target for Azure Dragon: On Death Force Cast Wyrmrest Defender to Whisper to Controller - Random
2019-03-07 17:37:03 +01:00
Keader
482e0dad30
Creature/Script: Daegarn
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Remove the incorrect SAI and move it to cpp
2019-03-06 16:15:03 +01:00
Killyana
0959f3071a
Spell/Script: Summon Scourged Captive
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Closes #16357
2019-03-05 19:13:16 +01:00
Gustavo
0eacccc2cd
Core/Players: Fix logic in CanSeeSpellClickOn ( #23090 )
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Block SpellClick for the npc if there is no entry
2019-03-05 15:06:19 +01:00
ccrs
7fdf9701df
Core/Misc: e69570d followup
2019-03-04 16:52:10 +01:00
ccrs
e69570dd76
Core/Misc: use/implement/portfrommaster InitWorldState packet definition
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WorldPackets::WorldState::InitWorldStates
2019-03-04 16:33:08 +01:00
Keader
e1aafddc2e
Scripts/Trial of the Crusader: Fixed Slime Pool visual effect
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Closes #21660
2019-03-03 23:19:03 -03:00
jackpoz
72052aa9a5
Core/Spells: Adjust range checks to GameObject targets
2019-03-03 21:42:07 +01:00
jackpoz
270a144083
Core/Spells: Adjust range checks to GameObject targets
2019-03-03 21:24:39 +01:00
jackpoz
d2841d6b66
Core/LFG: Teleport players to other players instead of dungeon entrance when continuing a LFG dungeon
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This feature already existed in current code but was broken by d0334bf948
2019-03-03 21:08:32 +01:00
Sorikoff
34cfa69efd
Core/Movement: Allow using run when moving randomly ( #23081 )
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* Allow run when moving randomly
2019-03-03 19:54:07 +01:00
jackpoz
6c5d997161
Core/Misc: Code cleanup
2019-03-03 19:51:42 +01:00
jackpoz
696039cfed
Core/MMaps: MMaps logs cleanup
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Move MMaps related logs from "maps" category to "maps.mmaps".
Remove newlines in logs, the log system already takes care of newlines.
2019-03-03 16:54:19 +01:00
Keader
990ad000f8
Spell/Script: Freezing Circle
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Closes #11312
See the original issue before cherry pick
2019-03-02 19:57:38 +01:00
jackpoz
c602220e02
Core/MMaps: Fix infinite loop in Detour
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Fix another infinite loop in Detour caused by degenerated triangles.
Check the result of some previously ignored Detour calls.
Update recastnavigation to 3a619d773deb7e3a15ee215217c825995fe71312 and apply some more custom changes
2019-03-02 19:53:46 +01:00
Killyana
8dec9b97e2
Core/GameObject: Set loot state to Not ready when a gob is deactivated ( #23072 )
2019-03-02 15:05:28 +01:00
Sorikoff
dbadb6369c
Core/Movement: Allow using walk when chasing v2 ( #23073 )
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* Allow walk when chasing
2019-03-02 15:04:01 +01:00
sirikfoll
4ea09dfcd4
Fix nopch
2019-02-25 18:12:19 -03:00
sirikfoll
a803342029
Scripts/Ulduar: Mimiron improvements
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Closes #23043
Fix Aerial hover
Some visual issues
2019-02-25 17:50:24 -03:00
Sorikoff
c2f2db08aa
Allow walk when chasing ( #23069 )
2019-02-25 09:36:36 +01:00
jackpoz
f17120cc78
Core/Commands: Don't re-add active quests with ".quest add" command
2019-02-24 18:46:35 +01:00
jackpoz
da19ad117e
Core/MapScripts: Add support to GameObjects to SCRIPT_COMMAND_DESPAWN_SELF
2019-02-24 15:09:24 +01:00
Aokromes
a2f910fe5c
Core/mmaps: add category to 2 logs
2019-02-24 13:41:02 +01:00
Shauren
7b561373a8
Tools/mmaps_generator: Give land priority during area merges over liquids
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Closes #21700
(cherry picked from commit edb2b16f54 )
2019-02-23 22:00:05 +01:00
Shauren
8d1bb258fc
Tools:
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* mapextractor - fixed compressing liquid data
* vmapextractor - fixed extracting liquids inside WMOs
* vmapextractor - implemented new WMO flags
* vmapextractor - store model type for gameobject models
* mmap_generator - fixed processing liquids broken in e5d23103f3
(cherry picked from commit 2c64bb97e6 )
2019-02-23 22:00:05 +01:00
DanVS
054914a83b
Glyph of Holy Light ( #22198 )
2019-02-23 20:22:37 +01:00
jackpoz
76cc94f325
Core/Spells: Add range checks to GameObject targets
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Close #23062
Patch by robinsch
2019-02-23 18:34:31 +01:00
Gustavo
2dfea54533
Core/Units: Only update height in SetHover if unit is bellow HoverHeight ( #23061 )
2019-02-23 11:42:20 +01:00
Keader
c8dfab7761
Scripts/Spells: Fixed Demonic Pact not increasing spell healing
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Closes #23019
2019-02-22 10:25:11 -03:00
Ovah
c10c8c6bba
Scripts/MGT: Kael'thas intro can now be skipped when not killing the trash pack in his room
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Scripts/MGT: Kael'thas will now despawn at evade
Cherry picked from
f6e9ff5ca4
ed8c1830f5
2019-02-20 17:43:56 -03:00
Shauren
d63d15c505
Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting target position getting Z coord offset by caster or target collision height (depending on spell target type)
2019-02-20 18:35:35 +01:00
Keader
a617cc4097
Scripts/Illidan: Fixed Parasitic shadowfiends reproducing like rabbits
2019-02-20 10:40:19 -03:00
jackpoz
43dec9e4d0
Core/Pet: Add assert
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Add additional assert to check if it's possible for a Pet not to have an active AI when the Player owner kills an enemy.
Ref #23036
2019-02-16 19:06:56 +01:00
Shauren
8d57b32938
Core/Units: Prevent taking melee damage while dead and removed incorrect extra DealDamage call (including script hooks) for autoattacks done with a weapon that has only one damage type
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Closes #23033
2019-02-16 18:58:55 +01:00
jackpoz
cc0f20f73d
Core/Misc: Fix no-pch build
2019-02-16 18:28:25 +01:00
jackpoz
78f70cbff2
Core/Misc: Fix static analysis issues
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Fix static analysis issues reported by Coverity
2019-02-16 13:40:39 +01:00
Heaven31415
9db50f05cb
Refactor SendSysMessage, SendGlobalSysMessage, SendGlobalGMSysMessage ( #23029 )
2019-02-16 13:29:22 +01:00
Sorikoff
f0f4d0280d
Scripts/Scarlet Enclave: Stable Master Kitrik's spell Repo ( #23023 )
2019-02-16 13:28:31 +01:00
Shauren
813f693768
Core/Misc: Added lambda support to EventProcessor
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Closes #22909
2019-02-15 21:34:56 +01:00
Giacomo Pozzoni
5b7ead65bb
Core/Scripts: Change PlayerScript and CreatureScript inheritance ( #23048 )
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Remove UnitScript from PlayerScript and CreatureScript classes as that's how the original system that was PR'd worked, see https://github.com/TrinityCore/TrinityCore/pull/7867 for reference.
Please note these are used as global hooks and should really just invoke stateless functions.
If you need to hook methods from PlayerScript/CreatureScript and UnitScript, just define 2 different scripts (this is how the original system worked and how it was designed to work)
2019-02-15 20:29:14 +01:00
TheWinchesters
a0056951f7
[3.3.5] Commands: lookup player shows which character is online ( #23039 )
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* Show 'online' for every online player in lookup player commands
2019-02-15 20:18:58 +01:00
Giacomo Pozzoni
cb8ff7976b
3.3.5 threat assert ( #23034 )
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* Core/Creature: Change assert about Threat to log
2019-02-15 20:03:26 +01:00
Rushor
d69ef2ab1d
Creature/Script: Move "Bartleby" script to SAI
2019-02-13 09:30:55 +01:00
Aokromes
2d22c027fe
Core/Misc: Add categories to 3 logs
2019-02-08 10:58:33 +01:00
Aokromes
1cba363360
Core/Spells: Add categories to 2 logs
2019-02-08 10:32:11 +01:00
Aokromes
578c796625
Core/Entities: Add categories to 2 logs
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Closes #22922
2019-02-08 10:05:33 +01:00
jackpoz
c8ec2dd95d
Core/MMaps: Fix infinite loop in Detour
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Fix an infinite loop in Detour happening in Dalaran Sewers.
This is more of an emergency patch until we figure out why dtNodes have a circular reference (A -> B -> C -> A) happening quite often in this place
2019-02-06 19:32:31 +01:00