Commit Graph

6759 Commits

Author SHA1 Message Date
Spp
ebd14b4f01 Core/Mysql: Multiple changes
- added support for setting NULL column values to MySQL wrapper in core
- replaced nonstandard strdup function and manual memory management with std::string
- fixed bug in MySQLPreparedStatement::getQueryString method, it failed when string parameter contained embedded '?' symbols
- fixed memory leak in MySQLPreparedStatement::setString method
2013-01-02 12:22:50 +01:00
Spp
5280a77fe1 Core/Misc: Some minor changes here and there 2013-01-02 11:00:16 +01:00
Spp
d36c4a91ba Core/Misc: Use equal_range instead of lower_bound/upper_bound calls where possible. 2013-01-02 09:53:43 +01:00
Spp
2292025bf9 Core/Misc: Replaced some macro definitions with inline functions 2013-01-02 09:07:52 +01:00
Spp
c85dc26584 Core/Misc: EventMap will no longer inherit from std::map 2013-01-02 08:34:11 +01:00
Trista
423fb04270 Script/EoE: Some fixes here and there
* Add db support for Power Sparks, Teleports and Drakes
* Fix Power Sparks animations and texts and add support for giving buff to players + warning
* Fix Power Spark way of stacking - should be MultiSlot aura, didn't stack before either way
* Teleporters mechanic is fixed and will summon only 1 spark per 30-35 sec
* Fixed players getting mounted on 3rd phase
* Cleanned some wrong aggro handling, but whole aggro/attack system should be rewritten to get it working blizz
That is for today, this doesn't fix the whole instance by any means!
2013-01-02 06:35:28 +02:00
Vincent_Michael
336752a409 Core: Add missing changes in f7e7f5fe26 2013-01-02 03:25:08 +01:00
Vincent_Michael
e0db317530 SQL: Fix sql import problem 2013-01-02 03:06:55 +01:00
Malcrom
1062a0b40f Core/Scripts: Added spell scripting for Commander Sarannis. Added Instance Template for The Botanica.
Thanks to Vincent Michael
2013-01-01 22:28:29 -03:30
Vincent_Michael
56096b7704 DB/Creatures: Some fix for Wyrmrest Skytalon
Closes #8733
2013-01-02 02:43:41 +01:00
Vincent_Michael
88e6071ff6 Core: Fix build 2013-01-02 02:28:00 +01:00
Malcrom
596ef0efd7 CORE/Scripting: Forgot new lines at end of file. 2013-01-01 21:41:37 -03:30
Malcrom
f7e7f5fe26 CORE/Scripting: Move Commander Sarannis & Thorngrin the Tender to cpp scripting. Add instance script.
Thanks to Vincent Micheal for the help :)
2013-01-01 21:36:21 -03:30
Gacko
01b705c844 Core/Player: Fix armor calculation - 2nd try
Base armor value from WDB data includes the ArmorDamageModifier. Items of
same item level, required level, armor type and equiptment slot should
have (nearly) the same armor values.

See following links for further proofs:
http://pastebin.com/fqNJLYj4
http://www.wowhead.com/item=50466#comments:id=889035:reply=444786

The shown item should have a base armor value of 177 as similar items and
a bonus armor value of 560 which equals 737 - like in DB atm.
2013-01-01 21:43:17 +01:00
Gacko
431b807275 Core/Player: Fix armor calculation
Base armor value from WDB data includes the ArmorDamageModifier. Items of
same item level, required level, armor type and equiptment slot should
have (nearly) the same armor values.

See following links for further proofs:
http://pastebin.com/fqNJLYj4
http://www.wowhead.com/item=50466#comments:id=889035:reply=444786

The shown item should have a base armor value of 177 as similar items and
a bonus armor value of 560 which equals 737 - like in DB atm.
2013-01-01 20:47:05 +01:00
Vincent_Michael
7fea285aea Core/Command: Add command for near creature finding 2013-01-01 18:16:32 +01:00
Vincent_Michael
eef7754dc2 Update more copyright note for 2013. 2013-01-01 15:35:09 +01:00
Vincent_Michael
11e1227784 Update more copyright note for 2013. (alcohol sucks) 2013-01-01 12:57:23 +01:00
Vincent_Michael
cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Shauren
47ac83ec3a Core/Units: Check aura presence before casting liquid spell to avoid resetting periodic tick timers 2012-12-31 21:12:33 +01:00
Shauren
f1170ba0fb Core: Fixed some level 4 warnings (msvc) 2012-12-31 20:43:14 +01:00
Shauren
b229f72bf4 Core/Units: Cleaned up DealDamage log message and moved it to debug level 2012-12-31 18:53:44 +01:00
Shauren
c021bff594 Core/Vehicles: Fixed basepoints used when ride vehicle aura is created for !IsInMap case 2012-12-31 17:58:21 +01:00
click
7ef2c1e062 Core: Change a rather badly phrased warning regarding "bad" DBC datastructures 2012-12-31 16:36:58 +01:00
Gacko
edb90f957b Core/DB: Haaleshi Altar
- Prevent crash due to spamming GossipHello
- Convert core script to SAI
- Solves #8220
2012-12-31 15:03:19 +01:00
Subv
b4be02c8a0 Core/Conditions: Rename CONDITION_INSTANCE_DATA to CONDITION_INSTANCE_INFO.
And allow it to be used with GetData, GetData64 and GetBossState.
2012-12-30 16:03:25 -05:00
Trista
0aef9419b6 Core/Vehicles: Missed change 2012-12-30 01:34:53 +02:00
Trista
6edffb036d Core/Vehicles: revert 95152d5753 and 95152d5753
Sorry about troubles caused, hed reason to think formula was wrong, but it wasn't. However there is part of the code that needs to be improved I describbed in this commit as TO DO: Connected with: #8195
2012-12-30 01:06:55 +02:00
Warpten
63b9a7579c Core/SAI: Fixed build, i need new glasses. 2012-12-29 22:30:29 +01:00
Warpten
609c5700d6 Core/SAI: SMART_ACTION_NONE is not a valid action. Also accept SMART_ACTION_SET_RANGED_MOVEMENT as a valid action. 2012-12-29 22:27:32 +01:00
Subv
2002bc785e Core/SAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENT 2012-12-29 15:35:56 -05:00
Subv
9bc339cd89 Core/Movement: MSG_MOVE_TELEPORT is not supposed to be sent to the player being teleported.
Thanks @vlad852
Closes #8798
Closes #8774
2012-12-29 15:25:48 -05:00
Subv
3d3a8107e0 Core/Entities: Account for creatures that are spawned below ground level when adding flying flags. (Triggers, mostly) 2012-12-29 14:23:23 -05:00
therzok
5c8c458d60 *Fixing a typo. 2012-12-29 21:14:12 +02:00
Subv
3ad9dafdb6 Core/Entities: Update movement flags for flying/swimming creatures on Creature::Update 2012-12-29 04:01:55 +01:00
Subv
8f589dcdd0 Core/Entities: Add a delta to the ground level difference for removing the flying movementflags when landing. 2012-12-28 13:53:44 -05:00
Nay
7ccef51c8c Merge pull request #8518 from ille/goreset
scripts/gameobject: correct reset of gameobjects (cages/prisons), move command out of if statement
2012-12-27 18:50:35 -08:00
Faq
e04275984e Core/Spells: fix self-damage caused by Glyph of Chains of Ice. oMadMano
Closes #7270
Closes #644

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-12-28 02:24:01 +00:00
Trista
95152d5753 Core/Vehicles: Closes all issues with seats for real (finishing and fixing previous change)
* Author, Joschiwald, all credits to him please
* DieSide should be not  calculated with basepoints for these auras, thiss correctly finish previous fix 452e585f7b from Horn
* What it fixes, FL, XT, Demolishers, Accessories, Not being able to leave vehicle and so many more can't track them sorry
2012-12-28 04:11:51 +02:00
secharles
8272affe92 Script/Commands: New command: lookup spell id #spellid
Command to allow to know spell names based on id

Example:
 lookup spell id 686:
 686 - [Shadow Bolt rank 1 esES] [know]

Closes #8800

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-12-28 01:05:56 +00:00
Subv
873aa5f2a7 Core/Movement: Do not set movement flags for creatures based only on their InhabitType, check if they are actually on air/water. newline. Should allow us to fix some problems on ICC and the mmaps branch. 2012-12-27 19:31:34 +01:00
Nay
7fe2d7309a DB/Schema: Rename and change types of a few fields in locales_creature_text and locales_npc_text
locales_creature_text.textGroup -> locales_creature_text.groupid
locales_npc_text.entry -> locales_npc_text.ID
2012-12-27 16:42:05 +00:00
Nay
29f3476947 Merge pull request #8791 from AliveShiro/icehowl
Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539
2012-12-27 08:07:17 -08:00
Subv
1a8d7d738a Merge pull request #8787 from joschiwald/load_spell_procs
Core/Spells: fix possible crash when loading `spell_proc` table
2012-12-27 06:48:45 -08:00
Nay
b530602b96 DB/Schema: Rename locales_quest.entry to locales_quest.Id for consistency with quest_template table 2012-12-27 14:29:05 +00:00
AliveShiro
b19563fb6a Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539 2012-12-27 12:12:27 +01:00
joschiwald
3288d7024a Core/Spells: fix possible crash when loading spell_proc table 2012-12-27 06:04:45 +01:00
Vincent_Michael
e48bbac93f Core: Fix warning in 7b9b67a3b3 2012-12-27 01:42:25 +01:00
Trista
452e585f7b Core/Vehicles: Fixed seat id for auras with SPELL_AURA_CONTROL_VEHICLE. Also always allow npc passengers to cast spells and remove TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE hacks.
* Author: Horn. Please give feedback, I tested a lot stuff, but it will be appreciated.
* One of the fixes allow all creatures to cast when being passangers, researched, this doesn't involve players.
* This basically rewrittes vehicle seat formula calculated, so it fix quite stuff that will not be visible and some eye candies: #3831 and #1984 Heart part ;) (which magically fix a lot more of it and some quests), also Yog-Sarron mechanics
2012-12-27 01:35:38 +02:00
Vincent_Michael
ece2f7c7ab Add missing changes in 7b9b67a3b3 (fucking save button) 2012-12-26 23:23:49 +01:00