Az@zel
72b73d2cb9
Scripts/Scarlet Enclave: fix stolen effect for DK quest, which allowed to hang server by spawning unlimited number of mobs
2011-06-08 11:59:45 +06:00
Machiavelli
109a861407
Fix non-PCH build
2011-06-07 16:56:32 +02:00
Machiavelli
730043c58f
Fix non-PCH build
2011-06-07 16:48:00 +02:00
Machiavelli
e8bc02f3bd
Scripts/Ulduar: Remove dirty spell and summon hacks from XT-002 script and rewrite with EventMap.
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Script is still WIP.
2011-06-07 16:13:14 +02:00
lost-illusion
c1fb71fefc
Scripts/Icecrown Citadel: Fixed Sindragosa first air phase entering condition (when reaching 85% health, not timed)
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Closes #1824
2011-06-07 15:18:46 +02:00
QAston
3effdb2c23
Core/Auras: Add Aura::TryRefreshStackOrCreate function and remove stack checks from Aura::Create
2011-06-07 12:47:32 +02:00
kaelima
bbcfcabf3a
Scripts/Ruby Sanctum: Fixed compile.
2011-06-06 15:31:25 +02:00
kaelima
726c260002
Scripts/Ruby Sanctum:
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- Fix removal of UNIT_FLAG_OOC_NOT_ATTACKABLE when Zarithrian resets.
- Let Zarithrian evade when passing 3060.0 positionX (thanks vcrx6 for hint)
Added some enums for Halion.
2011-06-06 15:20:56 +02:00
Shocker
fc11540c23
Chat/Commands: Allow .go creature to teleport to the actual location of a creature if player is in the same map with it
2011-06-06 16:07:07 +03:00
kaelima
bdc75eb856
Ruby Sanctum:
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- Scripted General Zarithrian
- Flame walls will now open after killing saviana and baltharus
- Fixed savianas timers
- Fixed some typos (baltarhus -> baltharus)
2011-06-04 14:41:45 +02:00
Shauren
92af66e0a6
Scripts/Spells: Scripted Magic Rooster mount
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Closes #1704
Closes #1733
2011-06-03 22:09:55 +02:00
kaelima
87ce4988f4
Scripts/Ulduar: Fix heroic version of Hodir's Rare Cache
2011-06-03 13:51:41 +02:00
kaelima
3e20e4ebe6
Scripts/Azuremyst Isle: Actually fixed what was stated in last commit :P
2011-06-02 15:38:42 +02:00
kaelima
843d4288f8
Scripts/Azuremyst Isle: Fix The Prophecy of Akida.
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- Issues with gameobject resetting resolved.
- Will now move more blizz-like.
There are more cage release quests smiliar to this witch could probably be generalized.
2011-06-02 15:03:46 +02:00
Lopin
d70fd93e41
Scripts/Ulduar: Fixed Hodir's Rare Cache of Winter
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Signed-off-by: click <clickvd@gonnamakeyou.com >
2011-06-02 13:31:21 +02:00
kaelima
195cd813b1
Scripts/World: Fixed movement for dream fog when changing from MoveChase to MoveRandom.
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Also removed unneeded line for their victim searcher.
2011-06-01 00:54:13 +02:00
QAston
506fedcfea
Changes missing from last commit.
2011-05-31 20:28:36 +02:00
QAston
7b5b95966e
Core/AuraScript: Add DoCheckAreaTarget hook to allow explicit area aura target selection.
2011-05-31 20:24:44 +02:00
click
4ccb21e51a
Scripts/World: More dragonAI fixes
2011-05-31 18:36:11 +02:00
Shauren
d9acafc2cc
Scripts/Icecrown Citadel: Apply percent heal immunities to Valithria, not LK trigger, thanks HUNTERok for pointing it out
2011-05-31 18:23:24 +02:00
kaelima
53db8f4fb6
Scripts/World: Small cleanup
2011-05-31 18:04:47 +02:00
click
c49ce7fd83
Scripts/World: Fix silly mistakes - don't code and sleep at the same time (and good night from me!)
2011-05-31 09:06:35 +02:00
click
21e687f9e1
Scripts/World: Minor timer adjustments to the "shared" abilities for the Emerald Dragons - now even more blizzlike \o/
2011-05-31 08:52:08 +02:00
Manuel
507dcdf563
Scripts/Nexus: Remove a few warnings from the Malygos script
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Signed-off-by: click <clickvd@gonnamakeyou.com >
2011-05-31 06:26:37 +02:00
click
7f7c5c4c89
Scripts/World: Fix some more on the Emerald Dragon AI:
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- Add spellscript for Dream Fog sleep - now it ticks like it should
- Adjust movement-speed and timers for the Dream Fog NPC spawns (can now be outrun, and doesn't spawn like mad)
2011-05-31 05:52:29 +02:00
click
b50bcc8fe4
Scripts/Ulduar: Fix non-PCH compile.
2011-05-31 04:16:28 +02:00
kaelima
1996832b16
Scripts/Naxxramas: Fix possible exploit on Gothik because of wrong used unitflag.
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Changed UNIT_FLAG_OOC_NOT_ATTACKABLE to UNIT_FLAG_NON_ATTACKABLE. Thanks Aokromes for the tip.
Also some cleanup.
2011-05-30 23:00:03 +02:00
kaelima
ae0d349a3c
Core/Defines: Update enum TextEmotes, values and names from client. (These emotes comes in CMSG_TEXT_EMOTE).
2011-05-30 22:57:37 +02:00
click
bef55b91ec
Scripts/World: Emerald Dragon AI - summon dreamfog properly. Thanks to Kaelima, Shauren and others for assisting in finding this idiotic bug.
2011-05-30 20:41:01 +02:00
Lopin
8f5440b864
Scripts/Ulduar:
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* Fixed opening of Hodir's doors
* Fixed despawning of Toasty Fires and its spawning
* Immunity provided by Toasty Fire buff will now working
* Added instance Ulduar check for AIs ( like in Icecrown Citadel or Ruby Sanctum )
* Removed few redudant immunities
2011-05-30 20:24:57 +02:00
Shauren
6eaf407616
Scripts/Icecrown Citadel: Valithria Dreamwalker should be immune to percent heals (or max heals like Lay on Hands)
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Closes #1748
2011-05-30 19:33:43 +02:00
kaelima
ee794c5b1c
Core/Scripts: Move Ruby Sanctum and Obsidian Sanctum into a combined Chamber of Aspects folder.
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Also fixed compile from last commit.
2011-05-30 14:43:40 +02:00
kaelima
c143319b05
Ruby Sanctum:
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- Scripted Saviana Ragefire
- Moved Baltharus the Warborn's clone from smartai to cpp (this because they share healthpool with Baltharus the Warborn, witch cant be done with SAI)
2011-05-30 14:36:19 +02:00
click
eccbc87f6b
Scripts/World: Add some TODO-comments on the worldboss scripts, and fix an event-mishap (wrong eventname in eventlist)
2011-05-30 06:16:52 +02:00
click
864957b403
Scripts/World: Add a lost change to the dreamfog
2011-05-30 04:31:59 +02:00
click
7e49fa92f0
Scripts/World: Update WorldBoss scripts for the Emerald Dragons (Ysondre, Emeriss, Taerar and Lethon) + create base "Emerald Dragon" AI
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(They are still WIP, so do not consider them "workable" unless you are willing to report issues).
2011-05-30 04:12:07 +02:00
kaelima
00da67740d
Scripts/Ruby Sanctum:
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- Fixed Enervating Brand debuff on nearby players.
- Fixed cloning in 25 heroic mode
- Corrected typo in timers
- Intro should no longer be triggered if the boss or xerestrasza resets.
- Xerestrasza will now do her outro properly.
2011-05-29 23:30:10 +02:00
Shauren
675de592b2
Scripts/Icecrown Citadel: Added missing check in Valithria Dreamwalker's combat trigger update, this fixes constant respawning
2011-05-29 22:08:34 +02:00
Shauren
1d8b298d8e
Scripts/Gundrak: Bridge fix
2011-05-29 14:08:54 +02:00
QAston
42a20f14ef
Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.
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You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
2011-05-29 13:18:47 +02:00
Shauren
b2096c711e
Scripts/Icecrown Citadel: Properly remove Uncontrollable Frenzy linked auras when entering evade more
2011-05-29 12:38:10 +02:00
kaelima
0194710990
Core/Scripts: Fix a DB warning for Ruby Sanctum (npcflag) and remove unneeded declare of EventMap.
2011-05-29 07:12:04 +02:00
click
4fe5388be8
Core/Scripts: Fix some warnings in Ruby Sanctum
2011-05-28 22:04:48 +02:00
Lopin
d81c7894e9
Scripts/Ulduar: Fixed HardMode and Berserker events timing
2011-05-28 22:02:00 +02:00
kaelima
df619d8da1
Ruby Sanctum:
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* Added Ruby Sanctum instance script
* Scripted Baltharus the Warborn
2011-05-28 16:10:57 +02:00
tobmaps
0faeb45932
Core/Spells: Cleanup code for Summon Gargoyle
2011-05-28 18:49:21 +07:00
tobmaps
2de87eaaab
DB/SAI: Convert Spore cpp script to SAI. Tnx malcrom for SAI
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Closes #1630
2011-05-28 16:51:36 +07:00
DrTenma
0dedf84bd9
Core/Spells: Fix runic power gain from Blood Boil
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Closes #1718
2011-05-28 03:12:41 +07:00
Shauren
65fc7f7a28
Scripts/Icecrown Citadel: Valithria Dreamwalker encounter will now be ended if there is no player on combat trigger's threat list
2011-05-27 17:25:30 +02:00
Shauren
5851ec3e4f
Scripts/Icecrown Citadel: Valithria Dreamwalker will now properly respawn after wiping
2011-05-27 17:15:45 +02:00