Shauren
ecab7db7b0
Warning fix
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(cherry picked from commit cfa948193c )
2019-02-23 22:00:05 +01:00
Shauren
8d1bb258fc
Tools:
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* mapextractor - fixed compressing liquid data
* vmapextractor - fixed extracting liquids inside WMOs
* vmapextractor - implemented new WMO flags
* vmapextractor - store model type for gameobject models
* mmap_generator - fixed processing liquids broken in e5d23103f3
(cherry picked from commit 2c64bb97e6 )
2019-02-23 22:00:05 +01:00
Shauren
fd30618f12
Tools/Mapextractor: Fixed determining deep water
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(cherry picked from commit 2e648f9eb9 )
2019-02-23 22:00:05 +01:00
Shauren
e6bfa71e4d
Tools/Mapextractor: Implemented liquid object detection
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(cherry picked from commit 82bf263f92 )
2019-02-23 22:00:04 +01:00
Shauren
fee666f02f
Tools/Misc: Partial cherry-pick of 7b235ce6e4
2019-02-23 22:00:04 +01:00
Shauren
98949b75ed
Tools/Misc: Partial cherry-pick of 457c93bc4b
2019-02-23 22:00:04 +01:00
Shauren
2924283f07
Tools/Misc: Partial cherry-pick of fe4d11c65a
2019-02-23 22:00:04 +01:00
DanVS
054914a83b
Glyph of Holy Light ( #22198 )
2019-02-23 20:22:37 +01:00
jackpoz
76cc94f325
Core/Spells: Add range checks to GameObject targets
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Close #23062
Patch by robinsch
2019-02-23 18:34:31 +01:00
Gustavo
2dfea54533
Core/Units: Only update height in SetHover if unit is bellow HoverHeight ( #23061 )
2019-02-23 11:42:20 +01:00
Keader
c8dfab7761
Scripts/Spells: Fixed Demonic Pact not increasing spell healing
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Closes #23019
2019-02-22 10:25:11 -03:00
Ovah
c10c8c6bba
Scripts/MGT: Kael'thas intro can now be skipped when not killing the trash pack in his room
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Scripts/MGT: Kael'thas will now despawn at evade
Cherry picked from
f6e9ff5ca4
ed8c1830f5
2019-02-20 17:43:56 -03:00
Shauren
d63d15c505
Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting target position getting Z coord offset by caster or target collision height (depending on spell target type)
2019-02-20 18:35:35 +01:00
Keader
a617cc4097
Scripts/Illidan: Fixed Parasitic shadowfiends reproducing like rabbits
2019-02-20 10:40:19 -03:00
jackpoz
43dec9e4d0
Core/Pet: Add assert
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Add additional assert to check if it's possible for a Pet not to have an active AI when the Player owner kills an enemy.
Ref #23036
2019-02-16 19:06:56 +01:00
Shauren
8d57b32938
Core/Units: Prevent taking melee damage while dead and removed incorrect extra DealDamage call (including script hooks) for autoattacks done with a weapon that has only one damage type
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Closes #23033
2019-02-16 18:58:55 +01:00
jackpoz
cc0f20f73d
Core/Misc: Fix no-pch build
2019-02-16 18:28:25 +01:00
Shauren
cd6d57e2e7
Core/Misc: Improved error message reported by ASSERT_NOTNULL
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(cherry picked from commit d184768bbc )
2019-02-16 17:26:57 +01:00
jackpoz
78f70cbff2
Core/Misc: Fix static analysis issues
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Fix static analysis issues reported by Coverity
2019-02-16 13:40:39 +01:00
Heaven31415
9db50f05cb
Refactor SendSysMessage, SendGlobalSysMessage, SendGlobalGMSysMessage ( #23029 )
2019-02-16 13:29:22 +01:00
Sorikoff
f0f4d0280d
Scripts/Scarlet Enclave: Stable Master Kitrik's spell Repo ( #23023 )
2019-02-16 13:28:31 +01:00
Shauren
ab22619f46
Fix build
2019-02-15 21:55:52 +01:00
Shauren
7515553c29
Fix build for older compilers
2019-02-15 21:37:31 +01:00
Shauren
813f693768
Core/Misc: Added lambda support to EventProcessor
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Closes #22909
2019-02-15 21:34:56 +01:00
Giacomo Pozzoni
5b7ead65bb
Core/Scripts: Change PlayerScript and CreatureScript inheritance ( #23048 )
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Remove UnitScript from PlayerScript and CreatureScript classes as that's how the original system that was PR'd worked, see https://github.com/TrinityCore/TrinityCore/pull/7867 for reference.
Please note these are used as global hooks and should really just invoke stateless functions.
If you need to hook methods from PlayerScript/CreatureScript and UnitScript, just define 2 different scripts (this is how the original system worked and how it was designed to work)
2019-02-15 20:29:14 +01:00
TheWinchesters
a0056951f7
[3.3.5] Commands: lookup player shows which character is online ( #23039 )
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* Show 'online' for every online player in lookup player commands
2019-02-15 20:18:58 +01:00
Giacomo Pozzoni
cb8ff7976b
3.3.5 threat assert ( #23034 )
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* Core/Creature: Change assert about Threat to log
2019-02-15 20:03:26 +01:00
Giacomo Pozzoni
c79811de4f
Shared/Utilities: Handle string format exceptions
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Handle StringFormat() exceptions in case of malformed string format to avoid causing unhandled exception crashes
2019-02-15 20:01:10 +01:00
Rushor
d69ef2ab1d
Creature/Script: Move "Bartleby" script to SAI
2019-02-13 09:30:55 +01:00
Aokromes
2d22c027fe
Core/Misc: Add categories to 3 logs
2019-02-08 10:58:33 +01:00
Aokromes
1cba363360
Core/Spells: Add categories to 2 logs
2019-02-08 10:32:11 +01:00
Aokromes
578c796625
Core/Entities: Add categories to 2 logs
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Closes #22922
2019-02-08 10:05:33 +01:00
jackpoz
c8ec2dd95d
Core/MMaps: Fix infinite loop in Detour
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Fix an infinite loop in Detour happening in Dalaran Sewers.
This is more of an emergency patch until we figure out why dtNodes have a circular reference (A -> B -> C -> A) happening quite often in this place
2019-02-06 19:32:31 +01:00
jackpoz
2fda1572d2
Core/Misc: Fix issues reported by static analysis
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Fix issues reported by Coverity Scan
2019-02-05 21:10:39 +01:00
jackpoz
9942047c72
Core/Misc: Fix issues reported by dynamic analysis
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Closes #23021
2019-02-05 20:29:39 +01:00
jackpoz
f04e90f638
Core/Group: Fix memory leak
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Fix memory leak happening when disbanding a group with an ongoing roll.
Please note this is not blizz-like but at least we don't leak memory anymore.
2019-02-02 21:51:04 +01:00
jackpoz
c40c60572c
Scripts/ScarletEnclave: Fix no pch build
2019-02-02 21:41:24 +01:00
Sorikoff
d5f565f429
Scripts/Scarlet Enclave: Grand Theft Palomino ( #22967 )
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* Grand Theft Palomino
* Cosmetic issues
* Address CR
2019-02-02 21:28:18 +01:00
Chaouki Dhib
f9ed72e351
Core/Movement: Implement move time skipped handler ( #22994 )
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* Implement CMSG_MOVE_TIME_SKIPPED handler and move it to MovementHandler.cpp
* Add better error handling
* Update MovementHandler.cpp
2019-02-02 21:15:19 +01:00
jackpoz
46c7446bd4
Core/Spells: Fix assert triggered
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Fix assert triggered when a spell would trigger another spell in OnEffectHitTarget that would kill the aura owner, then processing the main spell effects. The triggered spell can kill the aura owner, changing its death state to CORPSE and removing auras created.
Fix #21856
Ref 518e6299ca
2019-02-02 21:00:28 +01:00
Sorikoff
806dd940ce
DB/Quest: Sniff Out the Enemy
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Closes #23006
2019-02-02 15:06:11 +01:00
Keader
33b0654f8e
Scripts/Magister Terrace: Fixed a enum mistake
2019-02-01 08:21:12 -03:00
Keader
6545cd33b9
Core/Misc: Fixed shaman elementals and magister terrace first boss access
2019-01-30 14:48:46 -03:00
Keader
71dde16ce9
Scripts/Utgarde Keep: Fix Ingvar Evading (again)
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UNIT_FLAG_NON_ATTACKABLE makes ingvar become a invalid target and lose threatlist, so me->IsThreatened() will return false.
We dont need it at all, since UpdateAI will handle evade already.
2019-01-28 17:42:00 -03:00
Keader
06078e30c6
Scripts/Temple of Ahn Qiraj: Scripted doors of AQ40
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Doors added in 1ba09572b5
2019-01-28 17:13:59 -03:00
Keader
b244fe0d40
Make Travis Happy :)
2019-01-28 16:19:55 -03:00
Ovah
1b346485e4
Scripts/Magister Terrace: Update InstanceScript and more fixes
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Cherrypicked of https://github.com/Ovahlord/TrinityCore/commits/4.3.4
2019-01-28 16:15:38 -03:00
Keader
6bd3af56dc
Build fix ³
2019-01-28 15:23:28 -03:00
Keader
ae99a38ef2
Build fix²
2019-01-28 15:20:57 -03:00
Keader
355ba87402
Build fix
2019-01-28 15:15:18 -03:00