Shauren
ecf302ac49
Core/PacketIO: Fixed structures of SMSG_INSPECT_RESULT and SMSG_RATED_PVP_INFO
2024-03-06 11:23:15 +01:00
Shauren
0697cf8c94
Core/vmaps: Increment vmap format version number
2024-03-06 00:04:19 +01:00
Shauren
a70e758ba5
Tools/vmap_extractor: Move information about model type from spawns in vmap tiles to model file itself
2024-03-06 00:04:19 +01:00
Shauren
382e76f02d
Tools/vmap_extractor: Preserve UniqueId from MODF adt chunks in final vmap output (used in db2 files and packets)
2024-03-06 00:04:19 +01:00
Shauren
1aa04cabe1
Tools/mmaps_generator: Added const on some functions interfacing with vmaps
2024-03-06 00:04:19 +01:00
Shauren
0c32277139
Core/Auras: Feign death will no longer cause creatures immune to it to drop combat (and then reenter it because the unit feigning death is considered valid)
2024-03-04 16:14:23 +01:00
Shauren
1369b87084
Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore SPELL_EFFECT_SANCTUARY, used by Vanish)
2024-03-04 00:05:35 +01:00
Meji
74ec1d3cfb
Core/Locales: Store empty localized strings present in database ( #29779 )
2024-03-03 23:49:16 +01:00
Meji
a5a2f5af2d
Core/Units: Set UNIT_FLAG3_FAKE_DEAD as disallowed flag for database column
2024-03-03 21:02:17 +01:00
Shauren
c2e36dea6c
Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_HOSTILE and UNIT_FLAG3_ALLOW_INTERACTION_WHILE_IN_COMBAT
...
* Also stop sending npc flags for hostile creatures
2024-03-03 00:51:51 +01:00
Shauren
97d7ccd180
Core/Quests: Merged UpdateNearbyCreatureNpcFlags, UpdateVisibleGameobjectsOrSpellClicks and SendQuestGiverStatusMultiple on quest actions
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* Fixes quest markers above NPC heads not disappearing when player stops seeing questgiver npc flag
2024-03-03 00:50:38 +01:00
Shauren
7a46f81fd1
Core/Creatures: Implemented CREATURE_STATIC_FLAG_6_ALWAYS_STAND_ON_TOP_OF_TARGET
2024-03-02 15:33:16 +01:00
Shauren
f2ce5072d6
Core/Creatures: Implemented unsummoning and resummoning critter pets on flying mounts and teleports (and related static flags)
2024-03-02 15:06:33 +01:00
Shauren
3f8f867425
Core/PacketIO: Implemented and enabled SMSG_STOP_SPEAKERBOT_SOUND
2024-03-02 00:07:47 +01:00
Shauren
e1e53ee06e
Core/Creatures: Fixed sparring
2024-03-01 18:38:49 +01:00
Shauren
67244a1f70
Core/Misc: Replace sprintf with safer alternatives (Trinity::StringFormat or snprintf)
2024-03-01 16:05:34 +01:00
Shauren
5c44ac1787
Core/Database: Silence deprecation warning on mysql_stmt_bind_param
2024-03-01 11:29:09 +01:00
Ovahlord
47c14bedef
Core/Items: allow all soulbound common and poor items to unlock their appearance to reflect patch 10.0.5 changes
2024-03-01 01:39:41 +01:00
Shauren
a814eb65b1
Core/Spells: Implemented pausing spell cooldowns
2024-03-01 00:23:09 +01:00
Shauren
ede97a52e9
Core/Spells: Store truncated (only up to millisecond precision) cooldown times
2024-03-01 00:23:09 +01:00
Ovahlord
4e8e3d8fb8
Core/Creature: corrected swimming toggle behavior for amphibious creatures
2024-03-01 00:15:14 +01:00
Benjamin Jackson
eecdba9e01
Core/Misc: Rename templat to characterTemplate so it stop looking like a typo despite not being one. ( #29421 )
2024-02-29 18:44:43 +01:00
Shauren
0139ec41bb
Core/Creatures: Allow toggling CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS
2024-02-29 18:09:10 +01:00
Shauren
d373802458
Core/Creatures: Allow toggling CREATURE_STATIC_FLAG_FLOATING, CREATURE_STATIC_FLAG_SESSILE and CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER
2024-02-29 16:47:35 +01:00
Ovahlord
fb3e6737da
Core/Movement: require a minimum wander_distance value of 0.1 and check the path length of generated random movement ( #29766 )
...
this serves as a means to reduce the console spam caused by failed spline validation
2024-02-29 15:52:25 +01:00
Ovahlord
c541eda54d
Core/Creatures: implemented most movement related static flags and migrated existing movement data into static flags ( #29541 )
...
* implemented CREATURE_STATIC_FLAG_AQUATIC - creatures cannot leave liquids
* implemented CREATURE_STATIC_FLAG_AMPHIBIOUS - creatures can enter and leave liquids but remain on the ocean floor when swimming is not enabled until engaged
* implemented CREATURE_STATIC_FLAG_FLOATING - creatures have their gravity on spawn / reset disabled
* implemented CREATURE_STATIC_FLAG_SESSILE - creatures are rooted in place
* implemented CREATURE_STATIC_FLAG_CAN_SWIM - creature can swim in liquids
* implemented CREATURE_STATIC_FLAG_3_CANNOT_SWIM - Amphibious creatures cannot toggle on swimming
* implemented CREATURE_STATIC_FLAG_3_CANNOT_TURN - Creatures cannot turn at all
* implemented CREATURE_STATIC_FLAG_4_PREVENT_SWIM - Amphibious creatures won't toggle on swimming until their victim starts leaving the ocean floor
* partially implemented CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER
* deprecated CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE as this flag was a hackfix to a wrong implementation that is now gone
2024-02-29 14:43:37 +01:00
Shauren
792a4d6c8b
Scripts/Serpentshrine Cavern: Removed Spout hack and use correct spell ids
2024-02-28 21:10:51 +01:00
Shauren
59f92412d0
Core/Movement: MoveRotate improvements
...
* Allow overriding rotation speed
* Allow limiting rotation using total rotation angle instead of duration
2024-02-28 21:10:05 +01:00
Shauren
20b29c5ff5
Core/Misc: Allow formatting optionals with Trinity::StringFormat
2024-02-28 20:42:20 +01:00
Shauren
288966e796
Core/Movement: Fixed MoveRotate not updating orientation
2024-02-28 20:41:04 +01:00
Shauren
c70bd6f5e4
Scripts/Forge of Souls: Fixed Devourer of Souls achievement worldstate expression requirement and rotate beam tick timing
2024-02-28 20:40:22 +01:00
Aqua Deus
24539e8d27
Scripts/Spells: Fix DK talent Permafrost ( #29759 )
2024-02-27 18:49:09 +01:00
Shauren
deb24f3f53
Core/Units: Added helper function to clear boss emote frame and enable SMSG_CLEAR_BOSS_EMOTES
2024-02-27 16:13:23 +01:00
Shauren
9463933eda
Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_ALLOW_MOUNTED_COMBAT and overriding default mount from creature addon
2024-02-27 14:05:47 +01:00
Shauren
120a19d179
Core/Items: Fixed possible out of bounds array access when applying enchantments to equipped profession tools
2024-02-27 12:41:17 +01:00
Shauren
be3dc89c32
Core/Creatures: Implemented CREATURE_STATIC_FLAG_5_NO_LEAVECOMBAT_STATE_RESTORE
2024-02-27 00:13:11 +01:00
Shauren
1572b8acab
Core/Logging: Call Log::instance() only once in each log statement
2024-02-26 22:55:27 +01:00
Jeremy
409adfa7a5
Core/Battlegrounds: Isle of Conquest Rework ( #29687 )
2024-02-26 22:33:07 +01:00
Shauren
9ecb93f34d
Core/Spells: Don't modify item charges in all slots on a single item spell cast
2024-02-26 14:39:16 +01:00
Shauren
0c76618b19
Core/Auras: Implemented SpellEffectAttributes::AuraPointsStack
2024-02-26 00:03:02 +01:00
Mykhailo Redko
02b977c98e
Core/Players: Drop Player::SaveGoldToDB() and move it's code to Player::SaveInventoryAndGoldToDB() ( #29582 )
2024-02-25 18:58:00 +01:00
Razmataz
31236de396
Core/Players: Support race and faction changes for new races ( #29755 )
2024-02-25 18:49:20 +01:00
Ovahlord
6c15fb00e5
Core/Units: Update facing spline movement immediately after launching ( #29494 )
2024-02-25 15:12:46 +01:00
Aqua Deus
b8d3aea216
Scripts/Spells: Fix energize for spell Doom (Warlock) ( #29748 )
2024-02-25 11:04:54 +01:00
Aqua Deus
d7d382ea43
Scripts/Spells: Fix Shield of the Righteous armor bonus ( #29749 )
2024-02-25 11:03:22 +01:00
Shauren
eac4bf825a
Build: Reuse PCH file between all script modules
2024-02-25 00:05:19 +01:00
Malcrom
c4f896f591
Scripts/ExilesReach: Implemented Ride SE Boar, Re-Deather and Stocking Up quest ( #29670 )
...
Co-authored-by: ModoX <moardox@gmail.com >
2024-02-24 19:46:46 +01:00
ModoX
f664673990
Core/PacketIO: Implemented CMSG_CHECK_IS_ADVENTURE_MAP_POI_VALID and SMSG_PLAYER_IS_ADVENTURE_MAP_POI_VALID ( #29626 )
2024-02-24 18:44:42 +01:00
Aqua Deus
cf026aa627
Scripts/Spells: Update Vampiric touch script implementing the talent Misery and the dispel fleeing ( #29743 )
2024-02-24 16:35:42 +01:00
ModoX
dd15d763cc
Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and update npcflags on quest changes ( #29646 )
2024-02-24 15:05:21 +01:00