Spp
ee69fc940e
Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)
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Note: this is mostly for clarify action being done: ClearSoulboundTradeable better than SetSoulboundTradeable(..., ..., false)
2011-10-18 10:44:45 +02:00
Spp
be34ae68bb
Core/GameObject: Fixed memory leak in GameObject AI handling
2011-10-18 09:51:55 +02:00
Spp
8a448c5d91
Core/GameObject: Fix compile warning (Note: bg->GetTypeID(true) will always return the Bg type being played, never Random)
2011-10-18 09:48:11 +02:00
kaelima
27e1a5d7b6
Core/Mechanic: Fix spell penetration from items.
2011-10-17 15:54:19 +01:00
Fredi Machado
97142102e0
Core/Misc: Added 'f' after float values
2011-10-17 07:38:27 -03:00
Liberate
04bb2f4a17
Core/Movement: Fix Point Movement after a stun/root. The NPC should now correctly start moving again.
2011-10-17 03:06:35 +02:00
Shauren
2ccf6ae297
Core/Auras: Fixed another proc crash
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Closes #3537
2011-10-16 14:33:48 +02:00
kaelima
97e5140a1d
Core/WaypointMgr: Allow to set orientation to waypoints.
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- Instead of the need to use a waypoint_script to change orientation on waypoint arrival.
2011-10-15 18:38:27 +02:00
megamage
c8251bc619
Remove some "_" from private methods as required by TC standards. Thanks to Shauren for pointing out.
2011-10-13 17:01:55 -04:00
megamage
bcc55489f8
More cleanup of CanSeeOrDetect
2011-10-13 14:02:07 -04:00
megamage
5912e2444d
Some cleanup of CanSeeOrDetect code.
2011-10-13 13:26:27 -04:00
megamage
fd9bab9d89
Add a missing break in AuraEffect::CalculateSpellMod. Thanks to vlad852 for pointing out.
2011-10-12 14:48:22 -04:00
megamage
0184720df6
Merge pull request #3444 from Havenard/fix0008
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Fix Elemental Oath
2011-10-12 08:44:47 -07:00
megamage
d2e8237d23
Merge pull request #3469 from Chaplain/cleanup3
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Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvement
2011-10-12 08:39:45 -07:00
megamage
69414ed065
Add MX lock to InstanceSave::Add/RemovePlayer. Because BindToInstance can be called within Player::Update.
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Try to fix crashes #2514 and #2177 . May also fix #3466 , #2862 and #2239 .
2011-10-12 11:36:03 -04:00
Chaplain
3e9611578c
Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvement
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*Now it'll correctly increase\decrease % of power
*Added helper function for modify power with percent ammount
2011-10-12 01:11:52 +03:00
kaelima
801ab6dd37
Core/MapScripts: Fixed SCRIPT_COMMAND_QUEST_EXPLORED again after 26869bda30.
2011-10-11 23:40:04 +02:00
kaelima
3fd58b7b30
Core/Group: Fix recent issues with displaying group members on minimap.
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Update GroupMemberOnlineStatus enum (creds to TOMRUS)
Also fix reduant GetVehicle() check in BuildPartyMemberStatsChangedPacket
2011-10-11 23:09:49 +02:00
megamage
11bb9bfdb3
Fix compile error in gcc.
2011-10-11 08:56:44 -04:00
megamage
edc46d5606
Fix a crash caused by my previous commit.
2011-10-11 08:47:36 -04:00
megamage
8ce5177f74
Pass low guid instead of guid to DeleteCharaceterNameData.
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Thanks to Studioworks for pointing out.
2011-10-10 18:03:19 -04:00
megamage
3569121d80
Remove/Add creature from/to map when it changes map.
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Note: creatures was never supposed to change map, but now the core allows them to move with transports...
2011-10-10 17:59:52 -04:00
megamage
3ba22d0d06
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management.
2011-10-10 17:39:34 -04:00
megamage
d156e066cf
Rename "SetPosition" to "UpdatePosition".
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Replace CreatureRelocation in scripts with new Creature::SetPosition.
2011-10-10 17:08:01 -04:00
Havenard
61f468d5a1
Fix Elemental Oath
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Remove hacky implementation of Elemental Oath
Properly fix it by correcting DBC data
Fix Clearcasting from Elemental Oath damage bonus being displayed twice in Spell ToolTips by damage Addons like DrDamage (displaying 10.25% instead of 5%, 21% instead of 10%)
2011-10-10 18:01:02 -03:00
megamage
76c9c30c2b
Merge pull request #3399 from megamage/master
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Fix the relocation of creatures across cells. Try to fix #3054 .
2011-10-10 13:12:15 -07:00
megamage
00f5366029
Fix the bug that CC AOE spells do not remove stealth aura if the target is behind the caster.
2011-10-10 12:56:14 -04:00
megamage
765a6f2e19
Remove duplicated code for SendNameQueryOpcode
2011-10-10 12:47:33 -04:00
megamage
f9fc12650b
Merge pull request #3259 from Souler/pull
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Traps and Basic Campfire ignoring unattackable flags.
2011-10-08 13:36:05 -07:00
megamage
45de1f01e0
Update char name data when create/delete char.
2011-10-08 16:24:07 -04:00
megamage
0bb86a3e97
Update code related to character name data.
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Note: need to add/delete data when character is created/deleted.
2011-10-08 16:09:12 -04:00
Shauren
72fc756bff
Scripts/Icecrown Citadel
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* Minor corrections to Sister Svalna event
* Removed unneeded workarounds for Deathbringer Saurfang procs
* Changed GM check to use account level (makes no sense to check isGameMaster as that does not allow entering combat at all)
2011-10-08 17:39:03 +02:00
Shocker
0b243dfd9b
Core/PlayerDump: Add config to disallow overwriting existing files and usage of paths in player dump write to prevent local exploits
2011-10-08 16:56:04 +03:00
Machiavelli
40ed37c1e7
Core/GameObects: Fix a crash in GameObject::Delete
2011-10-08 15:06:31 +02:00
Machiavelli
f266d3d957
One last culprit...
2011-10-08 14:36:38 +02:00
Machiavelli
26869bda30
Core: Fix a boatload of crashes after the mass cleanup... Thanks to Broodwyrm for spotting the culprits
2011-10-08 14:33:53 +02:00
Machiavelli
ddfd8e5510
Core: Build fix for linux after code style cleanup
2011-10-08 13:36:27 +02:00
Machiavelli
82dbe7bc17
Core: Fix some build errors after code style cleanup
2011-10-08 13:20:04 +02:00
Machiavelli
680fce6fd8
Core/GameObjects: Fix infinite respawning of chest gameobjects that are summoned trough spells with ie. SPELL_EFFECT_SUMMON_OBJECT_WILD
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Closes #1618
Closes #2486
2011-10-08 13:17:43 +02:00
3kids
35126d3c5e
Core/Spells: Restore work of Unrelenting Assault after 341d22ff91
2011-10-08 15:50:50 +07:00
megamage
679802ecf4
Merge pull request #3400 from Bootz/master
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REPO: Code-Style fixes... (Part duece)
2011-10-07 17:56:47 -07:00
Bootz
5b4c7783c2
REPO: Code-style clean-ups
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* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go
~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
megamage
1e44044a8f
Merge pull request #3281 from n4ndo/master
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Fix Crash in ProcessQueryCallbacks
2011-10-07 15:19:21 -07:00
megamage
341d22ff91
Fix incorrect logic in Unit::IsNonMeleeSpellCasted
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Author: kerhong
2011-10-07 18:16:32 -04:00
megamage
24b5ec1e39
Fix the broken logic in NearestHostileUnitInAttackDistanceCheck
2011-10-07 18:11:24 -04:00
megamage
8c9bd67fe9
Fix crash #3274 in Unit::HandleDummyAuraProc
2011-10-07 18:06:33 -04:00
megamage
47994f82d7
Fix crash #3306 in Unit::HandleDummyAuraProc
2011-10-07 18:01:41 -04:00
megamage
ba8cade780
Fix crash #3297 in Unit::HandleDummyAuraProc
2011-10-07 17:58:23 -04:00
megamage
eb8cbae0d5
Fix the relocation of creatures across cells. Try to fix #3054 .
2011-10-07 17:36:23 -04:00
megamage
a85b1decb0
Merge pull request #3395 from megamage/master
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Fix a crash caused by SetupBattleground when m_Map is not created.
2011-10-07 14:27:52 -07:00