Tartalo
2457c5a174
Add copyright notes to CMake files
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--HG--
branch : trunk
2010-06-09 15:39:34 +02:00
Tartalo
767d9b4091
Strip trinityscript ASCII banner
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--HG--
branch : trunk
2010-06-09 15:21:43 +02:00
Tartalo
078a73692a
Rename trinity-realm to authserver
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--HG--
branch : trunk
2010-06-09 15:13:07 +02:00
Tartalo
061df242a1
Rename trinity-core to worldserver
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--HG--
branch : trunk
2010-06-09 15:11:46 +02:00
Brian
dd5583e962
* Removed static revision.h from src/server/shared
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* This is a dynamically generated file
--HG--
branch : trunk
2010-06-09 07:02:24 -06:00
Tartalo
96fbb4fdd4
CMake: Build shared/ only if DO_WORLDSERVER or DO_AUTHSERVER is enabled
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--HG--
branch : trunk
2010-06-09 14:49:14 +02:00
Tartalo
7482d78ce6
Merge
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--HG--
branch : trunk
2010-06-09 14:23:32 +02:00
Tartalo
5effc26ad3
Implement DO_WORLDSERVER and DO_AUTHSERVER options for cmake, both enabled by default
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Needs more work to split shared/ and so on but it works
--HG--
branch : trunk
2010-06-09 14:15:57 +02:00
Rat
4cdb5c78f2
added revision.h O.o
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game.vcproj update , game.lib now buildable
todo: auth+world server
--HG--
branch : trunk
2010-06-09 14:05:50 +02:00
Machiavelli
f24290b47e
Typo (It´s not like you can compile anyways)
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--HG--
branch : trunk
2010-06-09 10:04:42 +02:00
Machiavelli
81bba22353
Update structure SMSG_AUTH_RESPONSE with response code AUTH_WAIT_QUEUE.
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Fixes issue #2631
--HG--
branch : trunk
2010-06-09 09:59:28 +02:00
Brian
02efe02b43
* Added missing include paths that got lost in the merge a few revs ago
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* Fixed realative path to Reference.h
* Re-enabled PCH building by default
* Re-enabled scripts building by default
* Linux compile now fully functional again.
--HG--
branch : trunk
2010-06-09 00:34:22 -06:00
Brian
bc04d7ce25
* Remove the last of the realative paths from #include statements
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--HG--
branch : trunk
2010-06-08 17:01:03 -06:00
Brian
dee7fd1382
* Remove more not needed relative paths in include files
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--HG--
branch : trunk
2010-06-08 16:13:55 -06:00
Brian
9b6669e5f3
* Remove more relative paths from includes
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--HG--
branch : trunk
2010-06-08 15:50:23 -06:00
click
7561bab716
Change around some more headers to adhere to new strucutre and namebase
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--HG--
branch : trunk
2010-06-08 23:44:55 +02:00
Tartalo
4ec97e918e
Some fixes for worldserver cmake file
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--HG--
branch : trunk
2010-06-08 21:22:43 +02:00
Brian
b76b6700ed
* Linux compile with and without PCH fixed
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* Script library compile fixed
* --todo: fix all scripts themselves :)
--HG--
branch : trunk
2010-06-08 13:05:47 -06:00
click
2238007e4e
Add libmpq-0.4.2 (was missing from sourcetree after cleanup)
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--HG--
branch : trunk
2010-06-08 19:29:54 +02:00
Shauren
ae2f8d70a0
Added support for reloading creature_onkill_reputation table
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Commented ace in externals/CmakeLists.txt and moved zlib before g3dlite, requested by click
--HG--
branch : trunk
2010-06-08 17:19:36 +02:00
Machiavelli
e5aa4f7be9
Only proc Infusion of Light (active buff) on Holy Shock criticals. (Problem introduced in previous fix)
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Author: Shauren
--HG--
branch : trunk
2010-06-08 16:12:43 +02:00
Machiavelli
04955cfb23
Fix Infusion of Light talent (53569,53576), properly cast HoT on target after Flash of Light cast when target has Sacred Shield active.
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Big thanks to Shauren, QAston and JohnHoliver.
--HG--
branch : trunk
2010-06-08 15:41:37 +02:00
click
332b0f3c8e
Properly build and link core (yay!)
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- Not done yet : Sorting out the PCH-system on *nix
- Not done yet : Sorting out scriptcompilation (still broken)
--HG--
branch : trunk
2010-06-08 08:59:38 +02:00
click
f867f6d7a8
Get g3dlib, zlib and jemalloc to build again
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--HG--
branch : trunk
rename : opt/cleanup/tab2spaces.sh => contrib/cleanup/tab2spaces.sh
rename : opt/cleanup/whitespace.sh => contrib/cleanup/whitespace.sh
rename : opt/conf_merge/README => contrib/conf_merge/README
rename : opt/conf_merge/index.php => contrib/conf_merge/index.php
rename : opt/conf_merge/merge.php => contrib/conf_merge/merge.php
rename : doc/AuctionHouseBot.txt => docs/AuctionHouseBot.txt
rename : doc/DocStructure.dox => docs/DocStructure.dox
rename : doc/Doxyfile.in => docs/Doxyfile.in
rename : doc/EventAI.txt => docs/EventAI.txt
rename : doc/HowToScript.txt => docs/HowToScript.txt
rename : doc/TextTables.txt => docs/TextTables.txt
rename : doc/UnixInstall.txt => docs/UnixInstall.txt
rename : externals/jemalloc/include/internal/arena.h => externals/jemalloc/jemalloc/internal/arena.h
rename : externals/jemalloc/include/internal/base.h => externals/jemalloc/jemalloc/internal/base.h
rename : externals/jemalloc/include/internal/chunk.h => externals/jemalloc/jemalloc/internal/chunk.h
rename : externals/jemalloc/include/internal/chunk_dss.h => externals/jemalloc/jemalloc/internal/chunk_dss.h
rename : externals/jemalloc/include/internal/chunk_mmap.h => externals/jemalloc/jemalloc/internal/chunk_mmap.h
rename : externals/jemalloc/include/internal/chunk_swap.h => externals/jemalloc/jemalloc/internal/chunk_swap.h
rename : externals/jemalloc/include/internal/ckh.h => externals/jemalloc/jemalloc/internal/ckh.h
rename : externals/jemalloc/include/internal/ctl.h => externals/jemalloc/jemalloc/internal/ctl.h
rename : externals/jemalloc/include/internal/extent.h => externals/jemalloc/jemalloc/internal/extent.h
rename : externals/jemalloc/include/internal/hash.h => externals/jemalloc/jemalloc/internal/hash.h
rename : externals/jemalloc/include/internal/huge.h => externals/jemalloc/jemalloc/internal/huge.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h => externals/jemalloc/jemalloc/internal/jemalloc_internal.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h.in => externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in
rename : externals/jemalloc/include/internal/mb.h => externals/jemalloc/jemalloc/internal/mb.h
rename : externals/jemalloc/include/internal/mutex.h => externals/jemalloc/jemalloc/internal/mutex.h
rename : externals/jemalloc/include/internal/prof.h => externals/jemalloc/jemalloc/internal/prof.h
rename : externals/jemalloc/include/internal/ql.h => externals/jemalloc/jemalloc/internal/ql.h
rename : externals/jemalloc/include/internal/qr.h => externals/jemalloc/jemalloc/internal/qr.h
rename : externals/jemalloc/include/internal/rb.h => externals/jemalloc/jemalloc/internal/rb.h
rename : externals/jemalloc/include/internal/stats.h => externals/jemalloc/jemalloc/internal/stats.h
rename : externals/jemalloc/include/internal/tcache.h => externals/jemalloc/jemalloc/internal/tcache.h
rename : externals/jemalloc/include/internal/totally_not_p_r_n.h => externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h
rename : externals/jemalloc/include/jemalloc.h => externals/jemalloc/jemalloc/jemalloc.h
rename : externals/jemalloc/include/jemalloc.h.in => externals/jemalloc/jemalloc/jemalloc.h.in
rename : externals/jemalloc/include/jemalloc_defs.h => externals/jemalloc/jemalloc/jemalloc_defs.h
rename : externals/jemalloc/include/jemalloc_defs.h.in => externals/jemalloc/jemalloc/jemalloc_defs.h.in
2010-06-08 08:04:26 +02:00
Brian
c08a7d6348
* Finally it compiles (thanks click for noticing the "typo").
...
* However, still need to get linking fixed.
--HG--
branch : trunk
2010-06-07 19:04:11 -06:00
Brian
1fd7082712
* Reverted to the old G3D library, however collision still will not compile
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* and is therefore commented out.
--HG--
branch : trunk
2010-06-07 18:32:20 -06:00
Tartalo
726a76e93a
Some cmake fixes for worldserver
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--HG--
branch : trunk
2010-06-08 01:34:51 +02:00
Tartalo
a5f4e3de94
more cmake fixes. comment collision compilation until fixed
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--HG--
branch : trunk
2010-06-08 01:20:06 +02:00
Brian
498f62f4cc
* Well 94% isn't bad. Last thing to fix is collision compiling.
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* But I need a break.
--HG--
branch : trunk
2010-06-07 16:21:52 -06:00
Brian
6650068b5e
* Nearly done with fixing the Linux build.
...
* Thanks to samccstudios for saving me some time with the Outlands scripts.
--HG--
branch : trunk
2010-06-07 15:59:21 -06:00
Tartalo
c834449400
More fixes for game/ cmake compilation
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--HG--
branch : trunk
2010-06-07 23:40:17 +02:00
Tartalo
fdae709af7
Fix include dirs in game/ cmake file
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--HG--
branch : trunk
2010-06-07 22:58:24 +02:00
Brian
b0e1605455
* Getting closer (at least for Linux :) )
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--HG--
branch : trunk
2010-06-07 14:44:18 -06:00
Tartalo
156f4c3057
Merge cmake files from shared/
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--HG--
branch : trunk
2010-06-07 22:34:36 +02:00
Brian
d9127cdee7
* Reverted to the old Mersenne Twister till the new one can be properly added
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--HG--
branch : trunk
2010-06-07 14:13:56 -06:00
Brian
f1d39c2aa2
* Fixed damn copy / paste type from my last commit. It is still very broken
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* though :P
--HG--
branch : trunk
2010-06-07 13:33:31 -06:00
Brian
1a3f840a17
* broken
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--HG--
branch : trunk
2010-06-07 13:20:46 -06:00
Machiavelli
7120513afe
Fix logic.
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--HG--
branch : trunk
2010-06-07 20:12:14 +02:00
Brian
15f8bbe9ca
* More cleanup
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--HG--
branch : trunk
2010-06-07 12:08:15 -06:00
Brian
2e0f8fb6e5
* Nope not yet
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--HG--
branch : trunk
2010-06-07 09:23:19 -06:00
Brian
2435b4152d
* Nope still won't build yet
...
--HG--
branch : trunk
2010-06-07 09:04:14 -06:00
Brian
12dc250bf0
* Lib trinitydatabase builds again
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--HG--
branch : trunk
2010-06-07 07:58:31 -06:00
Brian
36584926e6
* Auth lib builds again.
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--HG--
branch : trunk
2010-06-07 07:43:20 -06:00
Brian
cbaf5587d6
* shared lib builds again under Linux.
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--HG--
branch : trunk
2010-06-07 07:13:35 -06:00
XTZGZoReX
fcd58c134d
* Move VMap3 code to a separate static 'collision' library.
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--HG--
branch : trunk
2010-06-07 13:57:34 +02:00
Machiavelli
24c720d899
Fix a typo, spotted by tigercop773. If the reset of the repo wasn´t entirely borked, this would have fixed compile.
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--HG--
branch : trunk
2010-06-07 13:24:32 +02:00
Tartalo
bef0ed9a7f
Fix some paths on shared/ includes and CMakeLists.txt
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--HG--
branch : trunk
2010-06-07 12:57:21 +02:00
Tartalo
ce1b22ed0c
More cmake fixes. Now cmake runs without errors with -DO_SCRIPTS=0
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--HG--
branch : trunk
2010-06-07 12:41:57 +02:00
Tartalo
74b3fb53c0
Some fixes for shared/CMakeLists.txt
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Adjust game/CMakeLists.txt to the new structure (needs more work)
--HG--
branch : trunk
2010-06-07 12:13:15 +02:00
Spp
e7bb8bca1e
Group::Disband: remove no longer needed code check.
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--HG--
branch : trunk
2010-06-07 09:37:36 +02:00