* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter
* Scripts/HoR: Fix wrong emote during escape event
* Core/Unit: Make improve type safety of HandleEmoteCommand
Change argument type to the expected enum type Emote
* Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE
UNIT_NPC_EMOTESTATE is no flag field
* Scripts/Quest: Force of Neltharaku quest credit
**Description:**
Suggested solution to resolve the kill credit double cast issue
in the quest "The Force of Neltharaku" (10854).
by Rushor
**Changes proposed:**
- Remove duplicate spell casts in the zone quest script
- Remove commented-out script section
- Set a couple of unit flags (anim/stand/hover)
- Move return new creature script override to end of script
- Move PlayerGUID, FlyTimer, and Tapped to Private
- Add DB flight movement control to Enslaved Netherwing Drake
- Add SpellMgr MaxAffectedTargets = 1 for spell 38762
- Add movement enum POINT_MOVE_UP
- Add missing enum for quest ID
**Target branch(es):** 3.3.5/master
- [X] 3.3.5
- [X] master
**Issues addressed:** Closes#24796
**Tests performed:** (Does it build, tested in-game, etc.)
Pending for now.
**Known issues and TODO list:** (add/remove lines as needed)
- [X] Open PR in draft mode until testing is cleared
- [ ] Compile and create local server
- [ ] Test changes on local server
* Rename 9999_99_99_99_world.sql to 2020_07_29_00_world.sql
Co-authored-by: Rushor <Rushor@users.noreply.github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
uint64 CalculateTime(uint64 t_offset) has been replaced with Milliseconds CalculateTime(Milliseconds t_offset).
Also add the std::chrono-ified overload void AddEvent(BasicEvent*, Milliseconds, bool)
The intention here is to add additional 30 seconds of delay to the current delay of EVENT_FLY_TO_RANDOM_PILLAR.
Instead of EventMap::GetNextEventTime, EventMap::GetTimeUntilEvent has to be used which returns the currently
scheduled delay until the event occurs.
EventMap::GetNextEventTime instead exposes the timer value internal to EventMap at which the event should occur.
* Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs
Related: #25006
* Misc: Add some missing breaks (no-ops) to satisfy clang
Related: #25006Closes#25055
* Build: Enable -Wimplicit-fallthrough on clang
Closes#25006
* Core/AI: Remove unneeded null checks
GetMap() can never return NULL.
Fixes additionally -Wunused-variable warnings
reported by GCC.
* Core/GameObject: Fix a -Wunused-variable warning reported by GCC
* Core/Player: Fix a -Wunused-variable warning reported by GCC
* Scritps/CavernsOfTime: Fix -Wimplicit-fallthrough warnings reported by GCC
* Scritps/CavernsOfTime: Fix a -Wmaybe-uninitialized warning reported by GCC
Warning:
/home/peterke/DEV/TrinityCore/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/npc_arthas.cpp: In member function ‘virtual void npc_arthas_stratholme::npc_arthas_stratholmeAI::UpdateAI(uint32)’:
/home/peterke/DEV/TrinityCore/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/npc_arthas.cpp:1119:58: warning: ‘emote’ may be used uninitialized in this function [-Wmaybe-uninitialized]
1119 | (*it)->HandleEmoteCommand(emote);
| ~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~
* Scritps/PitOfSaron: Fix -Wunused-variable warnings reported by GCC
* Scritps/EyeOfEternity: Fix a -Wclass-memaccess warning reported by GCC
Warning:
/home/peterke/DEV/TrinityCore/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp: In member function ‘virtual void boss_malygos::boss_malygosAI::UpdateAI(uint32)’:
/home/peterke/DEV/TrinityCore/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp:950:81: warning: ‘void* memset(void*, int, size_t)’ clearing an object of non-trivial type ‘class ObjectGuid’; use assignment or value-initialization instead [-Wclass-memaccess]
950 | memset(_surgeTargetGUID, 0, sizeof(_surgeTargetGUID));
|
* Scritps/CoilfangReservoir: Fix a -Wclass-memaccess warning reported by GCC
Warning:
/home/peterke/DEV/TrinityCore/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp: In member function ‘void boss_leotheras_the_blind::boss_leotheras_the_blindAI::Initialize()’:
/home/peterke/DEV/TrinityCore/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp:220:55: warning: ‘void* memset(void*, int, size_t)’ clearing an object of non-trivial type ‘class ObjectGuid’; use assignment or value-initialization instead [-Wclass-memaccess]
220 | memset(InnderDemon, 0, sizeof(InnderDemon));
| ^
* Scritps/Naxx: Fix a -Wimplicit-fallthrough warning reported by GCC
For discussion see https://github.com/TrinityCore/TrinityCore/pull/25007
* Core/AI: refactor SpellHit and SpellHitTarget.
- now caster/target is WorldObject instead of Unit
- remove SpellHitByGameObject / SpellHitTargetGameObject (handled by SpellHit / SpellHitTarget)
- rename parameters in scripts according parent methods
* Restore logic in Algalon script
* Changed check for REMORSELESS_WINTER hit to avoid dublicate call, because it has TARGET_UNIT_CASTER for effects 0/1 and TARGET_GAMEOBJECT_SRC_AREA for effect 2
* Fix build after merge