Malcrom
7da99c4589
db/SAI: Move Kalaran Windblade script to SAI and improved scripting and gossip.
2012-02-22 12:59:46 -03:30
Machiavelli
c9748aaacc
Core/Vehicles: Fix a crash in ~Vehicle. Closes #5366
2012-02-22 16:51:56 +01:00
Kandera
c2d56c8a6e
fix issue with seasonal quests and repeatability
2012-02-22 09:30:05 -05:00
Machiavelli
e742873f1b
Merge pull request #5271 from Chaplain/knockback
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Core/Movement: Fix MoveJump handling.
2012-02-22 03:45:52 -08:00
Machiavelli
a3f3058499
Core/Vehicles: Remove some wrong/redundant calls to Unit::ExitVehicle. The aura system already handles it in most places.
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Also add some documentation on upcoming work on making passenger exit positions work.
2012-02-22 12:26:05 +01:00
Machiavelli
7567d5e359
Core/Conditions: Fix grouping for CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT
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Perhaps in the future a more generic solution can be implemented to prevent lots of repetitive code
2012-02-22 11:54:01 +01:00
QAston
7a261ff9b8
Core/Spells: Use right function for obtaining spell target type. Fixes assertion failures.
2012-02-22 10:34:08 +01:00
QAston
2a1ffc1cd9
Core/Spells: Fix a typo in f09b5a6bea - call right function for target dest case.
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Closes #5357
2012-02-22 10:21:02 +01:00
Spp
1e246cb66c
Fix build (gcc) and fix warnings
2012-02-22 09:15:57 +01:00
Malcrom
74fc13596c
DB/Scripts: Remove 2 cpp scripts in Searing Gorge and replace with SAI.
2012-02-21 20:03:12 -03:30
frozenarmor
d35356a7ae
Scripts/PoS: Fix error in Forgemaster Garfrost text.
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Signed-off-by: frozenarmor <venom.victorios@gmail.com >
2012-02-22 03:14:34 +05:00
QAston
18948755ca
Merge.
2012-02-21 20:17:45 +01:00
QAston
f09b5a6bea
Core/Db/Conditions:
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-Drop condition CONDITION_SPELL_SCRIPT_TARGET, use other condition types instead
-Change CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET to CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET:
--allow using this condition for more spell implicit target types (not just ENTRY)
--SourceGroup value for this src type is now effMask and it's now required
Core/Spells: Unify the way implicit targets are handled, fully implement some partially implemented target types, fix some minor bugs found on the way, general improvements and cleanup.
2012-02-21 20:17:45 +01:00
kaelima
c15f7bfc19
Core/Pet: Fixed possible crash after swapping pet with stable master. Closes #5177
2012-02-21 16:50:45 +01:00
Machiavelli
2f37e82097
Merge pull request #5337 from LiMCrosS/patch-1
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Core/World: WorldState must be loaded before Conditions
2012-02-21 02:18:39 -08:00
Machiavelli
7c84500b9d
Update src/server/game/Handlers/PetHandler.cpp
2012-02-21 11:12:10 +01:00
Machiavelli
1aceab6b62
Core/Pets: Fix stay command if pet is currently processing spline movement
2012-02-21 10:41:48 +01:00
MrSmite
fb39566f1f
Core/Pets: Fix bugged reactstate behaviour after spline system implementation.
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2012-02-21 10:26:14 +01:00
Machiavelli
44195689b9
Core/Units: Use spellclick conditions in Player::canSeeSpellClickOn
2012-02-21 10:17:32 +01:00
Manuel Carrasco
4e8218025e
Fixed compile error, thanks to AliveShiro.
2012-02-21 01:31:06 -03:00
LiMCrosS
1ef0801037
Core/World: WorldStates must be loaded before Conditions
2012-02-21 01:21:21 -02:00
Machiavelli
16818d7548
Core/Conditions: Convert npc_spellclick_spells data to condition system. This implements CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT (previous CONDITION_SOURCE_TYPE_UNUSED_18). Wiki needs to be updated accordingly.
2012-02-20 23:25:59 +01:00
leak
08268d2430
Core/Warden: Update copyright information / More cleanups
2012-02-20 14:31:26 +01:00
Malcrom
35bc842fde
Scripts/npc_sergeant_bly: Talk text was placholders. Replaced with Creature text.
2012-02-19 21:30:43 -03:30
Subv
c6f4ab10e1
Core/Scripts: Fixed Thrall's weapon and shield models in Old Hillsbrad Foothills.
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closes #3904
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-02-19 19:01:03 -05:00
leak
abb017dbeb
Core/Warden: Various cleanups and warning fixes
2012-02-19 18:49:38 +01:00
click
5cd6165ab1
Core/Scripts: Add a forgotten header after stash/reapply sequence from last commit
2012-02-19 17:30:41 +01:00
click
dce3bc01ac
Core: Fix non-PCH building
2012-02-19 16:57:07 +01:00
Nay
3b1cd7caea
Scripts/Spells: Remove debug leftover from spell_dru_starfall_dummy
2012-02-19 15:36:38 +00:00
leak
8e3a4b956e
Core/Warden: Base implementation for Warden functionality
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Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table
Credits to TOM_RUS
2012-02-19 13:51:16 +01:00
Subv
25d9e2ec29
Core/SAI: Implemented SMARTCAST_AURA_NOT_PRESENT as castflag, the spell will only be casted if the target does not have the aura
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Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-02-18 19:10:18 -05:00
mweinelt
e48290d2cc
Scripts/EoE: Fix achievement You Don't Have An Eternity (10+25)
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Closes #5273
2012-02-18 23:54:46 +00:00
QAston
9abc47736f
Core/Spells: Changes in code related to spell explicit target redirection (cleanups, added target validation, prevent unexpected behaviour in some cases)
2012-02-19 00:40:55 +01:00
Nay
0a0233b215
Core/Packets: Use a single method to send SMSG_ACTIVATETAXIREPLY
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Also fix a typo introduced in 703ad4889
2012-02-18 23:03:41 +00:00
Nay
703ad48890
Scripts/Spells: Revert a little part of spell_dru_starfall_dummy (original code)
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Thanks to Drago for testing
Closes #5305
2012-02-18 21:26:24 +00:00
vincent-michael
34a41d0152
Scripts/Spells: Use correct spell and fix crash in spell_item_impale_leviroth
2012-02-18 21:18:02 +00:00
Malcrom
f87da6d664
DB/Gossip: Fix gossip for Fallen Hero of the Horde and remove cpp script.
2012-02-18 15:38:51 -03:30
click
5411e1ce52
Core: Clean up whitespace and tabs in the base sourcetree
2012-02-18 16:52:08 +01:00
Shauren
da5027ef3a
Core/ObjectMgr: Warn about creatures that have waypoint movement type set but no path assigned on startup
2012-02-18 16:20:00 +01:00
Subv
8660f20703
Merge pull request #5290 from kandera/fix_blink
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fix blink making you fall under ground when blinking into water (needs c...
closes #5289
2012-02-18 04:36:23 -08:00
Malcrom
958c32b026
Move gossip for Lore Keeper of Norgannon to db. Remove cpp script. Also rename some incorrectly named sql updates.
2012-02-18 08:27:00 -03:30
Kandera
c517806a23
Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.
2012-02-18 12:12:49 +01:00
MrSmite
d55c8c7cc4
Core/Misc: Correct console output for ObjectMgr::LoadCorpses
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Closes #5299
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2012-02-18 11:46:05 +01:00
Subv
9c01620938
Core/AuctionHandler: Move the MAX_AUCTION_ITEMS check to where it actually does something in HandleAuctionSellItem, thanks @e000 for the suggestion
2012-02-17 17:46:50 -05:00
Subv
b3f729274a
Core/Spells: Fixed an error in the logic of the AuraEffect constructor, thanks @A-Metaphysical-Drama for noticing
2012-02-17 17:19:23 -05:00
Kandera
e277588689
fix blink making you fall under ground when blinking into water (needs correct liquid level calculations)
2012-02-17 14:25:08 -05:00
QAston
cd3ed111c9
Core/Spells: Fix recently broken feral spirit and force of nature. Closes #5278 .
2012-02-17 11:45:21 +01:00
Subv
80d7972619
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-02-16 16:28:04 -05:00
Subv
161e765400
Core/Characters: Fixed crash at character creation.
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closes #5256
2012-02-16 16:27:38 -05:00
Chaplain
af90546835
Core/Movement: Fix MoveJump handling.
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*Closes #5238 issue
*Fix possible crash in MotionMaster
2012-02-17 00:19:14 +03:00