Commit Graph

5303 Commits

Author SHA1 Message Date
Subv
f8e9dedbe5 Scripts/Spells: Removed redundant code for spell 54798.
Closes #519

Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-04-07 21:09:04 -05:00
Subv
fd9c4d9c43 Core/Spells: Health leech spells should still do damage even if the caster is dead (Devouring Plague)
Closes #470

Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-04-07 20:34:21 -05:00
kaelima
afb202869d Core/Protocol: Rename opcode SMSG_LFG_BOOT_PLAYER to SMSG_LFG_BOOT_PROPOSAL_UPDATE. (same opcode had two different names in core) 2012-04-08 03:13:50 +02:00
kaelima
a5a123197b Core/Item: Fix possible exploit stacking critical strike when switching weapons during disarm. Closes #3532 2012-04-08 03:12:40 +02:00
Subv
443adaff07 Scripts/Spells: When Frost Warding negates the damage taken, the Frost Ward should remain intact
Closes #313
Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-04-07 18:27:47 -05:00
Nay
7a5f6dd198 Core/Conditions: Add CONDITION_TITLE
Original patch by svetilo12
2012-04-07 23:15:16 +01:00
Subv
f17b990f68 Core/Spells: Fixed rogue T10 2P and 4P bonuses
Closes #422

Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-04-07 16:58:56 -05:00
Subv
7ce33ca0a6 Core/Spells: Fixes the rune cooldown when a hit mises the target
Closes #412

Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-04-07 16:36:43 -05:00
Nay
945566e84e Scripts/SM: Fix dead anymation of Fairbanks
Patch by DennisRassmann (25/10/2010)
Closes #4998
2012-04-07 22:29:19 +01:00
kaelima
cadf311ac6 Core/Players: Reward XP to dead players inside battlegrounds
(29/05/2010)
2012-04-07 21:42:49 +01:00
Nay
5fb2ffa625 Script/UC: Add some combat spells to Lady Sylvannas
Original patch by pxlcreations (11/04/2010)
2012-04-07 21:09:57 +01:00
Shauren
cb30a06756 Scripts/Pit of Saron: Geist Ambusher should only jump once, on entering combat 2012-04-07 21:38:33 +02:00
Subv
e94a5dd16f Core/Visibility: Pets should be always visible for group mates.
Patch by zarocks
Closes #55
2012-04-07 13:31:53 -05:00
Nay
3d83f663f6 Core/Tickets: Add report time and current latency to lag_reports table
It's a tiny bit more useful now.
2012-04-07 19:12:14 +01:00
Subv
ba3f25c143 Core/Scripting: Allow the use of WorldMapScript for maps that are not continents (aka, all maps)
Closes #171
Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-04-07 11:59:01 -05:00
Shauren
ae0a6cde21 Core/DBLayer: More type fixes. 2012-04-07 17:27:40 +02:00
Nay
aa9c76f50a Core/PacketIO: Fix ticket creation (it was saving wrong data to DB)
TODO: It might be wise to validate map and coordinates sent by the client
Closes #6054
2012-04-07 14:34:55 +01:00
Shocker
1fccaae4b0 Merge pull request #6070 from MrSmite/PetAI_3.1
Core/Pets: Improve PetAI

Closes #6048
Closes #6070
2012-04-06 18:42:37 -07:00
Shauren
33d5e7c753 Scripts/Icecrown Citadel: Fixed Ice Bomb visual synchronization
Closes #5179
2012-04-07 01:06:56 +02:00
w1sht0l1v3
478427e0d2 Scripts/Silithus: Few summons were being spawned at wrong locations (out of bounds array)
Fixes a crash and/or console errors
2012-04-06 21:05:48 +01:00
Nay
2560642f07 Merge pull request #6072 from Vincent-Michael/elixir
Core/Spell: Fix Elixir of Minor Fortitude
Closes #1135
2012-04-06 11:53:38 -07:00
Nay
a074497880 Core&DB/Spells: Fix Warr T8 4p bonus
- Added missing spell to DB
- Corrected DBC data that is, very likely, wrong
Closes #2386
2012-04-06 19:33:32 +01:00
Vincent-Core
d1f8dff47a Core/Spell: Fix Elixir of Minor Fortitude 2012-04-06 20:25:36 +02:00
Nay
d546a531c3 Core&DB/Spells: Fix DK T8 4p bonus
- Added missing spell to DB
- Corrected DBC data that is, very likely, wrong
Closes #6062
2012-04-06 18:49:40 +01:00
MrSmite
cc03f2db36 Fix coding style 2012-04-06 12:33:34 -04:00
MrSmite
b843688fa8 PeAI update
* Better handle target selection for defensive pets. Adds triggers for when owner is damaged or begins attacking something.

* Defensive pets no longer run off as soon as a mob aggros the owner but rather at first damage to owner or owner first attack

* Pets on stay will continue to attack unless target unreachable
2012-04-06 12:26:45 -04:00
Jildor
74565045f2 Core/Spells: Fix Rabbit Costume and Noblegarden Bunny 2012-04-06 11:48:29 +02:00
Shauren
b5dc7bc45b Core/SmartScript: Fixed crashes with stored target lists
Closes #5786
2012-04-05 22:13:20 +02:00
Liberate
926f02f792 Core/Spells: Implement SPELL_ATTR4_PROC_ONLY_ON_CASTER properly. Closes #5204 2012-04-05 20:09:20 +02:00
Subv
6759bcab16 Core/SAI: Added a new event flag to allow events to NOT reset when the creature evades (SMART_EVENT_FLAG_DONT_RESET)
Closes #5568

Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-04-05 12:10:56 -05:00
Kandera
9ae22e06f6 Core/Spells: Fix unrelenting assault not proccing aura when overpower is used while target is casting.
Closes #5965
2012-04-05 12:46:51 -04:00
Subv
24b699d904 Core/Spells: Fixed Dancing Rune Weapon double-applying the duration bonus of the glyph
Closes #6032

Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-04-05 08:32:58 -05:00
Subv
3d6da262dc Core/Spells: Blade Barrier should not proc from autoattacks
Closes #6028

Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-04-04 20:51:49 -05:00
Subv
5468e8eeb5 Core/Spells: The first target of a chained spell should be explicit.
Closes #5643
2012-04-04 17:06:50 -05:00
click
0447ddacef Core: Fix a crash in Player::DeleteFromDB due to loading wrong fields 2012-04-04 17:42:45 +02:00
click
98fcadae46 Core: Fix Group::SetGroupMemberFlag and Pet::resetTalentsForAllPetsOf prepared statement parameters (thanks Saring) 2012-04-04 01:23:09 +02:00
Kandera
ef6b99cd37 Core/Spells: fix crash with wintergrasp water spell script. 2012-04-03 18:56:34 -04:00
click
e231cf9462 Core: Fix WorldSession::HandleWrapItemOpcode prepared statement parameters 2012-04-04 00:42:00 +02:00
click
9074102702 Core: Fix Item::SaveRefundDataToDB prepared statement parameters 2012-04-04 00:29:22 +02:00
Nay
5ebace6c7f Core/DBLayer: Fix issues in instance saving; spotted by Saring, thank you 2012-04-03 23:11:08 +01:00
Kandera
cce8b56a26 Core/Spells: fix wintergrasp water being applied to players. small codestyle fix 2012-04-03 10:19:17 -04:00
Shauren
d9451cedd8 Core/World: Add character name data after loading PlayerDump
Closes #3653

Note: Manual changes in database while the server is running are not advised thus not supported
2012-04-03 00:02:58 +02:00
Shauren
3831e76b9a Core/Protocol: Fixed SMSG_NAME_QUERY_RESPONSE for offline players (fixes friend lists) 2012-04-02 18:37:25 +02:00
Nay
f03af56d5d Core/DBLayer: Fix another wrong type, hopefully the last one
TODO: Hunt down the reason for friends list (characters_social) and instance reseting not working
2012-04-02 14:05:05 +01:00
click
d4cc9078e1 Core: Fix another type-error in the mail expiration handling (using data pulled from CHAR_SEL_EXPIRED_MAIL_ITEMS prepped statement) 2012-04-02 04:39:01 +02:00
kaelima
ede839dd97 Core/Database: Some extended debug output for Field::GetXXX logs. 2012-04-02 03:30:19 +02:00
Nay
6e4a4795ad Core/DBLayer: Yet more type fixes 2012-04-02 01:25:07 +01:00
Nay
b03f895cf5 Core/DBLayer: Yet more type fixes 2012-04-02 00:22:33 +01:00
Subv
66629854d0 Merge pull request #5981 from Jildor/fix_Spinning_Pain_Spike2
Core/Spells: Fix Spinning Pain Spike damage
closes #5652
2012-04-01 15:13:41 -07:00
Nay
b7f7e3118c Core/DBLayer: More type fixes
Thanks to Vasago for the help in spotting the errors
Thanks to Subv as well (so he doesn't feel lonely)
2012-04-01 22:41:47 +01:00