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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-16 07:30:42 +01:00
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6916f94863b4e7fbf2510e54f9215e05c3a26066
TrinityCore/src/common/Collision
History
Shauren 6916f94863 Core/Vmaps: Remove unused template argument from RegularGrid2D
2025-10-23 19:51:17 +02:00
..
Management
Core/MMaps: Use unique_ptr for memory management and remove MMapFactory
2025-10-02 15:27:42 +02:00
Maps
Tools/Extractors: Skip extracting visual only liquids (determined by LiquidMaterial flags)
2025-06-07 12:49:34 +02:00
Models
Core/GameObjects: Don't ignore collision for destructible gameobjects in destroyed state - they simply have a different model
2025-10-15 11:57:59 +02:00
BoundingIntervalHierarchy.cpp
Core/Vmaps: Remove unused template argument from RegularGrid2D
2025-10-23 19:51:17 +02:00
BoundingIntervalHierarchy.h
Core/Vmaps: Remove unused template argument from RegularGrid2D
2025-10-23 19:51:17 +02:00
BoundingIntervalHierarchyWrapper.h
Core/Vmaps: Replace G3D containers with std ones
2025-10-21 14:03:10 +02:00
DynamicTree.cpp
Core/Vmaps: Use unique_ptr in RegularGrid2D and DynamicTree classes
2025-10-23 19:50:56 +02:00
DynamicTree.h
Core/Vmaps: Use unique_ptr in RegularGrid2D and DynamicTree classes
2025-10-23 19:50:56 +02:00
RegularGrid.h
Core/Vmaps: Remove unused template argument from RegularGrid2D
2025-10-23 19:51:17 +02:00
VMapDefinitions.h
Tools/vmap_extractor: Split temporary dir_bin into multiple files (one per map) to significantly reduce peak memory usage by vmap_assembler
2024-07-06 01:24:26 +02:00
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