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authormegamage <none@none>2009-05-14 15:38:20 -0500
committermegamage <none@none>2009-05-14 15:38:20 -0500
commit811eee356ddd3c0b486a828b39822daffd8ac97e (patch)
tree4cb6c77db45b9f8ab4343dc6bc2a94fc726907de
parent5823e2c47166118fb26d41465378bdbdbdf4f3af (diff)
[7825] Fixed typo in comment and var. name. Author: BombermaG
--HG-- branch : trunk
-rw-r--r--src/game/DBCEnums.h2
-rw-r--r--src/game/SpellEffects.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/game/DBCEnums.h b/src/game/DBCEnums.h
index 655c9967989..44ab34d7a11 100644
--- a/src/game/DBCEnums.h
+++ b/src/game/DBCEnums.h
@@ -48,7 +48,7 @@ enum AchievementFlags
ACHIEVEMENT_FLAG_SUMM = 0x00000008, // Use summ criteria value from all reqirements (and calculate max value)
ACHIEVEMENT_FLAG_MAX_USED = 0x00000010, // Show max criteria (and calculate max value ??)
ACHIEVEMENT_FLAG_REQ_COUNT = 0x00000020, // Use not zero req count (and calculate max value)
- ACHIEVEMENT_FLAG_AVERANGE = 0x00000040, // Show as averange value (value / time_in_days) depend from other flag (by def use last criteria value)
+ ACHIEVEMENT_FLAG_AVERAGE = 0x00000040, // Show as average value (value / time_in_days) depend from other flag (by def use last criteria value)
ACHIEVEMENT_FLAG_BAR = 0x00000080, // Show as progress bar (value / max vale) depend from other flag (by def use last criteria value)
ACHIEVEMENT_FLAG_REALM_FIRST_REACH = 0x00000100, //
ACHIEVEMENT_FLAG_REALM_FIRST_KILL = 0x00000200, //
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 4f8a25698e3..330b0b9027b 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -651,9 +651,9 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
else if(m_spellInfo->SpellFamilyFlags[1]&0x00040000)
{
// Add main hand dps * effect[2] amount
- float averange = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2;
+ float average = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2;
int32 count = m_caster->CalculateSpellDamage(m_spellInfo, 2, m_spellInfo->EffectBasePoints[2], unitTarget);
- damage += count * int32(averange * IN_MILISECONDS) / m_caster->GetAttackTime(BASE_ATTACK);
+ damage += count * int32(average * IN_MILISECONDS) / m_caster->GetAttackTime(BASE_ATTACK);
}
// Shield of Righteousness
else if(m_spellInfo->SpellFamilyFlags[1]&0x00100000)