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authorSpp <spp@jorge.gr>2012-08-16 11:02:46 +0200
committerSpp <spp@jorge.gr>2012-08-16 11:02:46 +0200
commita566e3e58bc54635c0caa019f6fdbe6f7adf8ceb (patch)
tree568e88db5fffc49d0581662b7aec48001e35c28e
parent3c42401d662104145bf55a6550b432dd8a4428e2 (diff)
Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADING
-rw-r--r--src/server/authserver/authserver.conf.dist28
-rwxr-xr-xsrc/server/game/Achievements/AchievementMgr.cpp36
-rw-r--r--src/server/game/Battlegrounds/ArenaTeamMgr.cpp6
-rwxr-xr-xsrc/server/game/Battlegrounds/BattlegroundMgr.cpp12
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundWS.cpp54
-rwxr-xr-xsrc/server/game/DungeonFinding/LFGMgr.cpp6
-rwxr-xr-xsrc/server/game/Entities/Creature/CreatureGroups.cpp6
-rwxr-xr-xsrc/server/game/Entities/Item/ItemEnchantmentMgr.cpp6
-rwxr-xr-xsrc/server/game/Entities/Transport/Transport.cpp14
-rwxr-xr-xsrc/server/game/Events/GameEventMgr.cpp115
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp117
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.h8
-rw-r--r--src/server/game/Groups/GroupMgr.cpp10
-rw-r--r--src/server/game/Guilds/GuildMgr.cpp65
-rwxr-xr-xsrc/server/game/Loot/LootMgr.cpp69
-rwxr-xr-xsrc/server/game/OutdoorPvP/OutdoorPvPMgr.cpp6
-rwxr-xr-xsrc/server/game/Pools/PoolMgr.cpp32
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.cpp5
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.h2
-rwxr-xr-xsrc/server/game/Scripting/ScriptSystem.cpp28
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp109
-rwxr-xr-xsrc/server/shared/Logging/Log.cpp6
-rw-r--r--src/server/worldserver/worldserver.conf.dist9
23 files changed, 258 insertions, 491 deletions
diff --git a/src/server/authserver/authserver.conf.dist b/src/server/authserver/authserver.conf.dist
index 15dd02d9052..9a4beca9bf6 100644
--- a/src/server/authserver/authserver.conf.dist
+++ b/src/server/authserver/authserver.conf.dist
@@ -198,7 +198,7 @@ LoginDatabase.WorkerThreads = 1
# Example: "13 11 9 5 3 1"
#
# File: Name of the file (read as optional1 if Type = File)
-# Allows to use one "%u" to create dynamic files
+# Allows to use one "%s" to create dynamic files
#
# Mode: Mode to open the file (read as optional2 if Type = File)
# a - (Append)
@@ -208,19 +208,6 @@ LoginDatabase.WorkerThreads = 1
Appender.Console=1,2,6
Appender.Auth=2,2,7,Auth.log,w
-# Logger config values: Given a logger "name"
-# Logger.name
-# Description: Defines 'What to log'
-# Format: Type,LogLevel,AppenderList
-# Type
-# 0 - Default. Each type that has no config will
-# rely on this one. Core will create this logger
-# (disabled) if it's not configured
-# 7 - Network input/output,
-# 30 - Authserver
-
-Logger.Root=0,3,Console Auth
-
# LogLevel
# 0 - (Disabled)
# 1 - (Trace)
@@ -240,6 +227,19 @@ Logger.Root=0,3,Console Auth
Appenders=Console Auth
+# Logger config values: Given a logger "name"
+# Logger.name
+# Description: Defines 'What to log'
+# Format: Type,LogLevel,AppenderList
+# Type
+# 0 - Default. Each type that has no config will
+# rely on this one. Core will create this logger
+# (disabled) if it's not configured
+# 7 - Network input/output,
+# 30 - Authserver
+
+Logger.Root=0,3,Console Auth
+
#
# Loggers
# Description: List of Loggers to read from config
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 191d91b61a7..c607132dfe1 100755
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -2201,8 +2201,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
if (sAchievementCriteriaStore.GetNumRows() == 0)
{
- sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 achievement criteria.");
-
+ sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 achievement criteria.");
return;
}
@@ -2219,8 +2218,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
m_AchievementCriteriasByTimedType[criteria->timedType].push_back(criteria);
}
- sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %lu achievement criteria in %u ms", (unsigned long)m_AchievementCriteriasByType->size(), GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu achievement criteria in %u ms", (unsigned long)m_AchievementCriteriasByType->size(), GetMSTimeDiffToNow(oldMSTime));
}
void AchievementGlobalMgr::LoadAchievementReferenceList()
@@ -2229,8 +2227,7 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
if (sAchievementStore.GetNumRows() == 0)
{
- sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 achievement references.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 achievement references.");
return;
}
@@ -2250,8 +2247,7 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
if (AchievementEntry const* achievement = sAchievementStore.LookupEntry(4539))
const_cast<AchievementEntry*>(achievement)->mapID = 631; // Correct map requirement (currently has Ulduar)
- sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void AchievementGlobalMgr::LoadAchievementCriteriaData()
@@ -2264,8 +2260,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
if (!result)
{
- sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 additional achievement criteria data. DB table `achievement_criteria_data` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 additional achievement criteria data. DB table `achievement_criteria_data` is empty.");
return;
}
@@ -2396,8 +2391,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` does not have expected data for criteria (Entry: %u Type: %u) for achievement %u.", criteria->ID, criteria->requiredType, criteria->referredAchievement);
}
- sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u additional achievement criteria data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u additional achievement criteria data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void AchievementGlobalMgr::LoadCompletedAchievements()
@@ -2408,8 +2402,7 @@ void AchievementGlobalMgr::LoadCompletedAchievements()
if (!result)
{
- sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 completed achievements. DB table `character_achievement` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 completed achievements. DB table `character_achievement` is empty.");
return;
}
@@ -2436,8 +2429,7 @@ void AchievementGlobalMgr::LoadCompletedAchievements()
m_allCompletedAchievements.insert(achievementId);
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %lu completed achievements in %u ms", (unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu completed achievements in %u ms", (unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime));
}
void AchievementGlobalMgr::LoadRewards()
@@ -2451,8 +2443,7 @@ void AchievementGlobalMgr::LoadRewards()
if (!result)
{
- sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 achievement rewards. DB table `achievement_reward` is empty.");
-
+ sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 achievement rewards. DB table `achievement_reward` is empty.");
return;
}
@@ -2543,8 +2534,7 @@ void AchievementGlobalMgr::LoadRewards()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u achievement rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u achievement rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void AchievementGlobalMgr::LoadRewardLocales()
@@ -2559,8 +2549,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
if (!result)
{
- sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 achievement reward locale strings. DB table `locales_achievement_reward` is empty");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 achievement reward locale strings. DB table `locales_achievement_reward` is empty");
return;
}
@@ -2586,6 +2575,5 @@ void AchievementGlobalMgr::LoadRewardLocales()
}
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %lu achievement reward locale strings in %u ms", (unsigned long)m_achievementRewardLocales.size(), GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu achievement reward locale strings in %u ms", (unsigned long)m_achievementRewardLocales.size(), GetMSTimeDiffToNow(oldMSTime));
}
diff --git a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp
index 665742c97b1..55de445345b 100644
--- a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp
+++ b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp
@@ -101,8 +101,7 @@ void ArenaTeamMgr::LoadArenaTeams()
if (!result)
{
- sLog->outInfo(LOG_FILTER_BATTLEGROUND, ">> Loaded 0 arena teams. DB table `arena_team` is empty!");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 arena teams. DB table `arena_team` is empty!");
return;
}
@@ -132,8 +131,7 @@ void ArenaTeamMgr::LoadArenaTeams()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_BATTLEGROUND, ">> Loaded %u arena teams in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u arena teams in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ArenaTeamMgr::DistributeArenaPoints()
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
index 290da0bb31f..0b107983379 100755
--- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
@@ -683,8 +683,7 @@ void BattlegroundMgr::CreateInitialBattlegrounds()
if (!result)
{
- sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 battlegrounds. DB table `battleground_template` is empty.");
-
+ sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 battlegrounds. DB table `battleground_template` is empty.");
return;
}
@@ -792,8 +791,7 @@ void BattlegroundMgr::CreateInitialBattlegrounds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_BATTLEGROUND, ">> Loaded %u battlegrounds in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u battlegrounds in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void BattlegroundMgr::InitAutomaticArenaPointDistribution()
@@ -1077,8 +1075,7 @@ void BattlegroundMgr::LoadBattleMastersEntry()
if (!result)
{
- sLog->outInfo(LOG_FILTER_BATTLEGROUND, ">> Loaded 0 battlemaster entries. DB table `battlemaster_entry` is empty!");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 battlemaster entries. DB table `battlemaster_entry` is empty!");
return;
}
@@ -1102,8 +1099,7 @@ void BattlegroundMgr::LoadBattleMastersEntry()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_BATTLEGROUND, ">> Loaded %u battlemaster entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u battlemaster entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
HolidayIds BattlegroundMgr::BGTypeToWeekendHolidayId(BattlegroundTypeId bgTypeId)
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
index 483e8ffdaf6..ededaf15bb5 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
@@ -700,28 +700,40 @@ void BattlegroundWS::Reset()
//call parent's class reset
Battleground::Reset();
- m_FlagKeepers[BG_TEAM_ALLIANCE] = 0;
- m_FlagKeepers[BG_TEAM_HORDE] = 0;
+ m_FlagKeepers[BG_TEAM_ALLIANCE] = 0;
+ m_FlagKeepers[BG_TEAM_HORDE] = 0;
+
m_DroppedFlagGUID[BG_TEAM_ALLIANCE] = 0;
- m_DroppedFlagGUID[BG_TEAM_HORDE] = 0;
- _flagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE;
- _flagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE;
- m_TeamScores[BG_TEAM_ALLIANCE] = 0;
- m_TeamScores[BG_TEAM_HORDE] = 0;
- bool isBGWeekend = sBattlegroundMgr->IsBGWeekend(GetTypeID());
- m_ReputationCapture = (isBGWeekend) ? 45 : 35;
- m_HonorWinKills = (isBGWeekend) ? 3 : 1;
- m_HonorEndKills = (isBGWeekend) ? 4 : 2;
- // For WorldState
- _minutesElapsed = 0;
- _lastFlagCaptureTeam = 0;
-
- /* Spirit nodes is static at this BG and then not required deleting at BG reset.
- if (BgCreatures[WS_SPIRIT_MAIN_ALLIANCE])
- DelCreature(WS_SPIRIT_MAIN_ALLIANCE);
- if (BgCreatures[WS_SPIRIT_MAIN_HORDE])
- DelCreature(WS_SPIRIT_MAIN_HORDE);
- */
+ m_DroppedFlagGUID[BG_TEAM_HORDE] = 0;
+
+ _flagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE;
+ _flagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE;
+
+ m_TeamScores[BG_TEAM_ALLIANCE] = 0;
+ m_TeamScores[BG_TEAM_HORDE] = 0;
+
+ if (sBattlegroundMgr->IsBGWeekend(GetTypeID()))
+ {
+ m_ReputationCapture = 45;
+ m_HonorWinKills = 3;
+ m_HonorEndKills = 4;
+ }
+ else
+ {
+ m_ReputationCapture = 35;
+ m_HonorWinKills = 1;
+ m_HonorEndKills = 2;
+ }
+ _minutesElapsed = 0;
+ _lastFlagCaptureTeam = 0;
+ _bothFlagsKept = false;
+ _flagDebuffState = 0;
+ _flagSpellForceTimer = 0;
+ _lastFlagCaptureTeam = 0;
+ _flagsDropTimer[BG_TEAM_ALLIANCE] = 0;
+ _flagsDropTimer[BG_TEAM_HORDE] = 0;
+ _flagsTimer[BG_TEAM_ALLIANCE] = 0;
+ _flagsTimer[BG_TEAM_HORDE] = 0;
}
void BattlegroundWS::EndBattleground(uint32 winner)
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 3a2a044ca3b..a7dd677313e 100755
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -135,8 +135,7 @@ void LFGMgr::LoadRewards()
if (!result)
{
- sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 lfg dungeon rewards. DB table `lfg_dungeon_rewards` is empty!");
-
+ sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 lfg dungeon rewards. DB table `lfg_dungeon_rewards` is empty!");
return;
}
@@ -183,8 +182,7 @@ void LFGMgr::LoadRewards()
++count;
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_LFG, ">> Loaded %u lfg dungeon rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u lfg dungeon rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void LFGMgr::Update(uint32 diff)
diff --git a/src/server/game/Entities/Creature/CreatureGroups.cpp b/src/server/game/Entities/Creature/CreatureGroups.cpp
index 21ed1a23828..8823a788555 100755
--- a/src/server/game/Entities/Creature/CreatureGroups.cpp
+++ b/src/server/game/Entities/Creature/CreatureGroups.cpp
@@ -84,8 +84,7 @@ void FormationMgr::LoadCreatureFormations()
if (!result)
{
- sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creatures in formations. DB table `creature_formations` is empty!");
-
+ sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures in formations. DB table `creature_formations` is empty!");
return;
}
@@ -136,8 +135,7 @@ void FormationMgr::LoadCreatureFormations()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_UNITS, ">> Loaded %u creatures in formations in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creatures in formations in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void CreatureGroup::AddMember(Creature* member)
diff --git a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
index 0478173b96e..f85bf80e145 100755
--- a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
+++ b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
@@ -70,14 +70,10 @@ void LoadRandomEnchantmentsTable()
++count;
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_PLAYER_ITEMS, ">> Loaded %u Item Enchantment definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Item Enchantment definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
else
- {
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty.");
-
- }
}
uint32 GetItemEnchantMod(int32 entry)
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index 52d5c9114ff..88d3108dbe2 100755
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -35,8 +35,7 @@ void MapManager::LoadTransports()
if (!result)
{
- sLog->outInfo(LOG_FILTER_TRANSPORTS, ">> Loaded 0 transports. DB table `transports` is empty!");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 transports. DB table `transports` is empty!");
return;
}
@@ -66,7 +65,7 @@ void MapManager::LoadTransports()
continue;
}
- // sLog->outInfo(LOG_FILTER_TRANSPORTS, "Loading transport %d between %s, %s", entry, name.c_str(), goinfo->name);
+ // sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading transport %d between %s, %s", entry, name.c_str(), goinfo->name);
std::set<uint32> mapsUsed;
@@ -121,8 +120,7 @@ void MapManager::LoadTransports()
while (result->NextRow());
}
- sLog->outInfo(LOG_FILTER_TRANSPORTS, ">> Loaded %u transports in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u transports in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void MapManager::LoadTransportNPCs()
@@ -134,8 +132,7 @@ void MapManager::LoadTransportNPCs()
if (!result)
{
- sLog->outInfo(LOG_FILTER_TRANSPORTS, ">> Loaded 0 transport NPCs. DB table `creature_transport` is empty!");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 transport NPCs. DB table `creature_transport` is empty!");
return;
}
@@ -166,8 +163,7 @@ void MapManager::LoadTransportNPCs()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_TRANSPORTS, ">> Loaded %u transport npcs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u transport npcs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
Transport::Transport(uint32 period, uint32 script) : GameObject(), m_pathTime(0), m_timer(0),
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index afbae063e5e..bead65bbfdd 100755
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -260,11 +260,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Saves Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Saves Data...");
{
uint32 oldMSTime = getMSTime();
@@ -273,7 +273,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 game event saves in game events. DB table `game_event_save` is empty.");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 game event saves in game events. DB table `game_event_save` is empty.");
}
else
@@ -306,12 +306,12 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u game event saves in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u game event saves in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Prerequisite Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Prerequisite Data...");
{
uint32 oldMSTime = getMSTime();
@@ -319,7 +319,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = WorldDatabase.Query("SELECT eventEntry, prerequisite_event FROM game_event_prerequisite");
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 game event prerequisites in game events. DB table `game_event_prerequisite` is empty.");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 game event prerequisites in game events. DB table `game_event_prerequisite` is empty.");
}
else
@@ -357,12 +357,12 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u game event prerequisites in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u game event prerequisites in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Creature Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Creature Data...");
{
uint32 oldMSTime = getMSTime();
@@ -372,7 +372,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 creatures in game events. DB table `game_event_creature` is empty");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures in game events. DB table `game_event_creature` is empty");
}
else
@@ -400,12 +400,12 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u creatures in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creatures in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event GO Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event GO Data...");
{
uint32 oldMSTime = getMSTime();
@@ -415,7 +415,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 gameobjects in game events. DB table `game_event_gameobject` is empty.");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobjects in game events. DB table `game_event_gameobject` is empty.");
}
else
@@ -443,12 +443,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u gameobjects in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gameobjects in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Model/Equipment Change Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Model/Equipment Change Data...");
{
uint32 oldMSTime = getMSTime();
@@ -458,8 +457,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 model/equipment changes in game events. DB table `game_event_model_equip` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 model/equipment changes in game events. DB table `game_event_model_equip` is empty.");
}
else
{
@@ -500,12 +498,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u model/equipment changes in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u model/equipment changes in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Quest Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Quest Data...");
{
uint32 oldMSTime = getMSTime();
@@ -514,8 +511,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 quests additions in game events. DB table `game_event_creature_quest` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quests additions in game events. DB table `game_event_creature_quest` is empty.");
}
else
{
@@ -541,12 +537,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event GO Quest Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event GO Quest Data...");
{
uint32 oldMSTime = getMSTime();
@@ -555,8 +550,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 go quests additions in game events. DB table `game_event_gameobject_quest` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 go quests additions in game events. DB table `game_event_gameobject_quest` is empty.");
}
else
{
@@ -582,12 +576,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Quest Condition Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Quest Condition Data...");
{
uint32 oldMSTime = getMSTime();
@@ -596,8 +589,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 quest event conditions in game events. DB table `game_event_quest_condition` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest event conditions in game events. DB table `game_event_quest_condition` is empty.");
}
else
{
@@ -625,12 +617,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u quest event conditions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest event conditions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Condition Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Condition Data...");
{
uint32 oldMSTime = getMSTime();
@@ -639,8 +630,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 conditions in game events. DB table `game_event_condition` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 conditions in game events. DB table `game_event_condition` is empty.");
}
else
{
@@ -667,12 +657,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u conditions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u conditions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Condition Save Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Condition Save Data...");
{
uint32 oldMSTime = getMSTime();
@@ -681,8 +670,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 condition saves in game events. DB table `game_event_condition_save` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 condition saves in game events. DB table `game_event_condition_save` is empty.");
}
else
{
@@ -715,12 +703,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u condition saves in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u condition saves in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event NPCflag Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event NPCflag Data...");
{
uint32 oldMSTime = getMSTime();
@@ -729,8 +716,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 npcflags in game events. DB table `game_event_npcflag` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 npcflags in game events. DB table `game_event_npcflag` is empty.");
}
else
{
@@ -755,12 +741,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u npcflags in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u npcflags in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Seasonal Quest Relations...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Seasonal Quest Relations...");
{
uint32 oldMSTime = getMSTime();
@@ -769,8 +754,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 seasonal quests additions in game events. DB table `game_event_seasonal_questrelation` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 seasonal quests additions in game events. DB table `game_event_seasonal_questrelation` is empty.");
}
else
{
@@ -799,12 +783,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Vendor Additions Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Vendor Additions Data...");
{
uint32 oldMSTime = getMSTime();
@@ -813,8 +796,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 vendor additions in game events. DB table `game_event_npc_vendor` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 vendor additions in game events. DB table `game_event_npc_vendor` is empty.");
}
else
{
@@ -865,12 +847,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u vendor additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u vendor additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Battleground Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Battleground Data...");
{
uint32 oldMSTime = getMSTime();
@@ -879,8 +860,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 battleground holidays in game events. DB table `game_event_condition` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 battleground holidays in game events. DB table `game_event_condition` is empty.");
}
else
{
@@ -903,12 +883,11 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u battleground holidays in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u battleground holidays in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Pool Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Game Event Pool Data...");
{
uint32 oldMSTime = getMSTime();
@@ -918,8 +897,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 pools for game events. DB table `game_event_pool` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 pools for game events. DB table `game_event_pool` is empty.");
}
else
{
@@ -952,8 +930,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u pools for game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u pools for game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
}
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index efe944d541b..08a76008fde 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -297,7 +297,6 @@ void ObjectMgr::LoadCreatureLocales()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu creature locale strings in %u ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadGossipMenuItemsLocales()
@@ -334,7 +333,6 @@ void ObjectMgr::LoadGossipMenuItemsLocales()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gossip_menu_option locale strings in %u ms", (unsigned long)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadPointOfInterestLocales()
@@ -361,7 +359,6 @@ void ObjectMgr::LoadPointOfInterestLocales()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu points_of_interest locale strings in %u ms", (unsigned long)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadCreatureTemplates()
@@ -389,7 +386,6 @@ void ObjectMgr::LoadCreatureTemplates()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature template definitions. DB table `creature_template` is empty.");
-
return;
}
@@ -492,7 +488,6 @@ void ObjectMgr::LoadCreatureTemplates()
CheckCreatureTemplate(&itr->second);
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadCreatureTemplateAddons()
@@ -505,7 +500,6 @@ void ObjectMgr::LoadCreatureTemplateAddons()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature template addon definitions. DB table `creature_template_addon` is empty.");
-
return;
}
@@ -564,7 +558,6 @@ void ObjectMgr::LoadCreatureTemplateAddons()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature template addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
@@ -882,7 +875,6 @@ void ObjectMgr::LoadCreatureAddons()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature addon definitions. DB table `creature_addon` is empty.");
-
return;
}
@@ -948,7 +940,6 @@ void ObjectMgr::LoadCreatureAddons()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
CreatureAddon const* ObjectMgr::GetCreatureAddon(uint32 lowguid)
@@ -987,7 +978,6 @@ void ObjectMgr::LoadEquipmentTemplates()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature equipment templates. DB table `creature_equip_template` is empty!");
-
return;
}
@@ -1040,7 +1030,6 @@ void ObjectMgr::LoadEquipmentTemplates()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId)
@@ -1118,7 +1107,6 @@ void ObjectMgr::LoadCreatureModelInfo()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature model definitions. DB table `creature_model_info` is empty.");
-
return;
}
@@ -1163,7 +1151,6 @@ void ObjectMgr::LoadCreatureModelInfo()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature model based info in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadLinkedRespawn()
@@ -1349,7 +1336,6 @@ void ObjectMgr::LoadLinkedRespawn()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded " UI64FMTD " linked respawns in %u ms", uint64(_linkedRespawnStore.size()), GetMSTimeDiffToNow(oldMSTime));
-
}
bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow)
@@ -1536,7 +1522,6 @@ void ObjectMgr::LoadCreatures()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creatures in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data)
@@ -1841,7 +1826,6 @@ void ObjectMgr::LoadGameobjects()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gameobjects in %u ms", (unsigned long)_gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::AddGameobjectToGrid(uint32 guid, GameObjectData const* data)
@@ -2010,7 +1994,6 @@ void ObjectMgr::LoadItemLocales()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu Item locale strings in %u ms", (unsigned long)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadItemTemplates()
@@ -2053,7 +2036,6 @@ void ObjectMgr::LoadItemTemplates()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 item templates. DB table `item_template` is empty.");
-
return;
}
@@ -2615,7 +2597,6 @@ void ObjectMgr::LoadItemTemplates()
sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not exist in `item_template` but is referenced in `CharStartOutfit.dbc`", *itr);
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
ItemTemplate const* ObjectMgr::GetItemTemplate(uint32 entry)
@@ -2651,7 +2632,6 @@ void ObjectMgr::LoadItemSetNameLocales()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded " UI64FMTD " Item set name locale strings in %u ms", uint64(_itemSetNameLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadItemSetNames()
@@ -2680,7 +2660,6 @@ void ObjectMgr::LoadItemSetNames()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 item set names. DB table `item_set_names` is empty.");
-
return;
}
@@ -2735,7 +2714,6 @@ void ObjectMgr::LoadItemSetNames()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item set names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadVehicleTemplateAccessories()
@@ -2792,7 +2770,6 @@ void ObjectMgr::LoadVehicleTemplateAccessories()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Vehicle Template Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadVehicleAccessories()
@@ -2809,7 +2786,6 @@ void ObjectMgr::LoadVehicleAccessories()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Vehicle Accessories in %u ms", GetMSTimeDiffToNow(oldMSTime));
-
return;
}
@@ -2837,7 +2813,6 @@ void ObjectMgr::LoadVehicleAccessories()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Vehicle Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadPetLevelInfo()
@@ -2930,7 +2905,6 @@ void ObjectMgr::LoadPetLevelInfo()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level pet stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
PetLevelInfo const* ObjectMgr::GetPetLevelInfo(uint32 creature_id, uint8 level) const
@@ -3072,12 +3046,11 @@ void ObjectMgr::LoadPlayerInfo()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
}
// Load playercreate items
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading Player Create Items Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create Items Data...");
{
uint32 oldMSTime = getMSTime();
// 0 1 2 3
@@ -3086,7 +3059,6 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 custom player create items. DB table `playercreateinfo_item` is empty.");
-
}
else
{
@@ -3144,12 +3116,11 @@ void ObjectMgr::LoadPlayerInfo()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u custom player create items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
}
// Load playercreate spells
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading Player Create Spell Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create Spell Data...");
{
uint32 oldMSTime = getMSTime();
@@ -3201,12 +3172,11 @@ void ObjectMgr::LoadPlayerInfo()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
}
// Load playercreate actions
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading Player Create Action Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create Action Data...");
{
uint32 oldMSTime = getMSTime();
@@ -3248,12 +3218,11 @@ void ObjectMgr::LoadPlayerInfo()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create actions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
}
// Loading levels data (class only dependent)
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading Player Create Level HP/Mana Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create Level HP/Mana Data...");
{
uint32 oldMSTime = getMSTime();
@@ -3330,11 +3299,10 @@ void ObjectMgr::LoadPlayerInfo()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level health/mana definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
// Loading levels data (class/race dependent)
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading Player Create Level Stats Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create Level Stats Data...");
{
uint32 oldMSTime = getMSTime();
@@ -3444,11 +3412,10 @@ void ObjectMgr::LoadPlayerInfo()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
// Loading xp per level data
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading Player Create XP Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create XP Data...");
{
uint32 oldMSTime = getMSTime();
@@ -3503,7 +3470,6 @@ void ObjectMgr::LoadPlayerInfo()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u xp for level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
}
@@ -4290,7 +4256,6 @@ void ObjectMgr::LoadQuests()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu quests definitions in %u ms", (unsigned long)_questTemplates.size(), GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadQuestLocales()
@@ -4339,7 +4304,6 @@ void ObjectMgr::LoadQuestLocales()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu Quest locale strings in %u ms", (unsigned long)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadScripts(ScriptsType type)
@@ -4357,7 +4321,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
if (sScriptMgr->IsScriptScheduled()) // function cannot be called when scripts are in use.
return;
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading %s...", tableName.c_str());
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading %s...", tableName.c_str());
scripts->clear(); // need for reload support
@@ -4368,7 +4332,6 @@ void ObjectMgr::LoadScripts(ScriptsType type)
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 script definitions. DB table `%s` is empty!", tableName.c_str());
-
return;
}
@@ -4660,7 +4623,6 @@ void ObjectMgr::LoadScripts(ScriptsType type)
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u script definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadGameObjectScripts()
@@ -4805,7 +4767,6 @@ void ObjectMgr::LoadSpellScriptNames()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell script names. DB table `spell_script_names` is empty!");
-
return;
}
@@ -4853,7 +4814,6 @@ void ObjectMgr::LoadSpellScriptNames()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::ValidateSpellScripts()
@@ -4863,7 +4823,6 @@ void ObjectMgr::ValidateSpellScripts()
if (_spellScriptsStore.empty())
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Validated 0 scripts.");
-
return;
}
@@ -4911,7 +4870,6 @@ void ObjectMgr::ValidateSpellScripts()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Validated %u scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadPageTexts()
@@ -4924,7 +4882,6 @@ void ObjectMgr::LoadPageTexts()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 page texts. DB table `page_text` is empty!");
-
return;
}
@@ -4954,7 +4911,6 @@ void ObjectMgr::LoadPageTexts()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u page texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
PageText const* ObjectMgr::GetPageText(uint32 pageEntry)
@@ -4990,7 +4946,6 @@ void ObjectMgr::LoadPageTextLocales()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu PageText locale strings in %u ms", (unsigned long)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadInstanceTemplate()
@@ -5003,7 +4958,6 @@ void ObjectMgr::LoadInstanceTemplate()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 instance templates. DB table `page_text` is empty!");
-
return;
}
@@ -5033,7 +4987,6 @@ void ObjectMgr::LoadInstanceTemplate()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u instance templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
InstanceTemplate const* ObjectMgr::GetInstanceTemplate(uint32 mapID)
@@ -5123,7 +5076,6 @@ void ObjectMgr::LoadInstanceEncounters()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u instance encounters in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
GossipText const* ObjectMgr::GetGossipText(uint32 Text_ID) const
@@ -5144,7 +5096,6 @@ void ObjectMgr::LoadGossipText()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u npc texts", count);
-
return;
}
_gossipTextStore.rehash(result->GetRowCount());
@@ -5184,7 +5135,6 @@ void ObjectMgr::LoadGossipText()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u npc texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadNpcTextLocales()
@@ -5227,7 +5177,6 @@ void ObjectMgr::LoadNpcTextLocales()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu NpcText locale strings in %u ms", (unsigned long)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
-
}
//not very fast function but it is called only once a day, or on starting-up
@@ -5253,7 +5202,6 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> No expired mails found.");
-
return; // any mails need to be returned or deleted
}
@@ -5357,7 +5305,6 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Processed %u expired mails: %u deleted and %u returned in %u ms", deletedCount + returnedCount, deletedCount, returnedCount, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadQuestAreaTriggers()
@@ -5371,7 +5318,6 @@ void ObjectMgr::LoadQuestAreaTriggers()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest trigger points. DB table `areatrigger_involvedrelation` is empty.");
-
return;
}
@@ -5416,7 +5362,6 @@ void ObjectMgr::LoadQuestAreaTriggers()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest trigger points in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadTavernAreaTriggers()
@@ -5430,7 +5375,6 @@ void ObjectMgr::LoadTavernAreaTriggers()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 tavern triggers. DB table `areatrigger_tavern` is empty.");
-
return;
}
@@ -5455,7 +5399,6 @@ void ObjectMgr::LoadTavernAreaTriggers()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u tavern triggers in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadAreaTriggerScripts()
@@ -5468,7 +5411,6 @@ void ObjectMgr::LoadAreaTriggerScripts()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 areatrigger scripts. DB table `areatrigger_scripts` is empty.");
-
return;
}
@@ -5493,7 +5435,6 @@ void ObjectMgr::LoadAreaTriggerScripts()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u areatrigger scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
uint32 ObjectMgr::GetNearestTaxiNode(float x, float y, float z, uint32 mapid, uint32 team)
@@ -5612,7 +5553,6 @@ void ObjectMgr::LoadGraveyardZones()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 graveyard-zone links. DB table `game_graveyard_zone` is empty.");
-
return;
}
@@ -5659,7 +5599,6 @@ void ObjectMgr::LoadGraveyardZones()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u graveyard-zone links in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team)
@@ -5905,7 +5844,6 @@ void ObjectMgr::LoadAreaTriggerTeleports()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 area trigger teleport definitions. DB table `areatrigger_teleport` is empty.");
-
return;
}
@@ -5952,7 +5890,6 @@ void ObjectMgr::LoadAreaTriggerTeleports()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u area trigger teleport definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadAccessRequirements()
@@ -5966,7 +5903,6 @@ void ObjectMgr::LoadAccessRequirements()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 access requirement definitions. DB table `access_requirement` is empty.");
-
return;
}
@@ -6044,7 +5980,6 @@ void ObjectMgr::LoadAccessRequirements()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u access requirement definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
/*
@@ -6269,7 +6204,6 @@ void ObjectMgr::LoadGameObjectLocales()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gameobject locale strings in %u ms", (unsigned long)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
-
}
inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N)
@@ -6346,7 +6280,6 @@ void ObjectMgr::LoadGameObjectTemplate()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobject definitions. DB table `gameobject_template` is empty.");
-
return;
}
@@ -6516,7 +6449,6 @@ void ObjectMgr::LoadGameObjectTemplate()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u game object templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadExplorationBaseXP()
@@ -6545,7 +6477,6 @@ void ObjectMgr::LoadExplorationBaseXP()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u BaseXP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
uint32 ObjectMgr::GetBaseXP(uint8 level)
@@ -6569,7 +6500,6 @@ void ObjectMgr::LoadPetNames()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 pet name parts. DB table `pet_name_generation` is empty!");
-
return;
}
@@ -6590,7 +6520,6 @@ void ObjectMgr::LoadPetNames()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u pet name parts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadPetNumber()
@@ -6605,7 +6534,6 @@ void ObjectMgr::LoadPetNumber()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded the max pet number: %d in %u ms", _hiPetNumber-1, GetMSTimeDiffToNow(oldMSTime));
-
}
std::string ObjectMgr::GeneratePetName(uint32 entry)
@@ -6639,7 +6567,6 @@ void ObjectMgr::LoadCorpses()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 corpses. DB table `corpse` is empty.");
-
return;
}
@@ -6668,7 +6595,6 @@ void ObjectMgr::LoadCorpses()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u corpses in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadReputationRewardRate()
@@ -6731,7 +6657,6 @@ void ObjectMgr::LoadReputationRewardRate()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reputation_reward_rate in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadReputationOnKill()
@@ -6805,7 +6730,6 @@ void ObjectMgr::LoadReputationOnKill()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature award reputation definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadReputationSpilloverTemplate()
@@ -6820,7 +6744,6 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded `reputation_spillover_template`, table is empty.");
-
return;
}
@@ -6917,7 +6840,6 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reputation_spillover_template in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadPointsOfInterest()
@@ -6964,7 +6886,6 @@ void ObjectMgr::LoadPointsOfInterest()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Points of Interest definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadQuestPOI()
@@ -7036,7 +6957,6 @@ void ObjectMgr::LoadQuestPOI()
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest POI definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadNPCSpellClickSpells()
@@ -7104,7 +7024,6 @@ void ObjectMgr::LoadNPCSpellClickSpells()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spellclick definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::DeleteCreatureData(uint32 guid)
@@ -7183,7 +7102,6 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string table,
} while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest relations from %s in %u ms", count, table.c_str(), GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadGameobjectQuestRelations()
@@ -7253,7 +7171,6 @@ void ObjectMgr::LoadReservedPlayersNames()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 reserved player names. DB table `reserved_name` is empty!");
-
return;
}
@@ -7280,7 +7197,6 @@ void ObjectMgr::LoadReservedPlayersNames()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reserved player names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
bool ObjectMgr::IsReservedName(const std::string& name) const
@@ -7434,7 +7350,6 @@ void ObjectMgr::LoadGameObjectForQuests()
if (sObjectMgr->GetGameObjectTemplates()->empty())
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 GameObjects for quests");
-
return;
}
@@ -7483,7 +7398,6 @@ void ObjectMgr::LoadGameObjectForQuests()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameObjects for quests in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max_value)
@@ -7575,7 +7489,6 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max
else
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u string templates from %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime));
-
return true;
}
@@ -7632,7 +7545,6 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u areas for fishing base skill level in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
bool ObjectMgr::CheckDeclinedNames(std::wstring w_ownname, DeclinedName const& names)
@@ -7758,7 +7670,6 @@ void ObjectMgr::LoadGameTele()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameTeleports in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
GameTele const* ObjectMgr::GetGameTele(const std::string& name) const
@@ -7903,7 +7814,6 @@ void ObjectMgr::LoadMailLevelRewards()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level dependent mail rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, uint32 reqSkill, uint32 reqSkillValue, uint32 reqLevel)
@@ -8024,7 +7934,6 @@ void ObjectMgr::LoadTrainerSpell()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Trainers in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
int ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, std::set<uint32> *skip_vendors)
@@ -8115,7 +8024,6 @@ void ObjectMgr::LoadVendors()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Vendors in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadGossipMenu()
@@ -8157,7 +8065,6 @@ void ObjectMgr::LoadGossipMenu()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gossip_menu entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadGossipMenuItems()
@@ -8221,7 +8128,6 @@ void ObjectMgr::LoadGossipMenuItems()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gossip_menu_option entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::AddVendorItem(uint32 entry, uint32 item, int32 maxcount, uint32 incrtime, uint32 extendedCost, bool persist /*= true*/)
@@ -8400,7 +8306,6 @@ void ObjectMgr::LoadScriptNames()
std::sort(_scriptNamesStore.begin(), _scriptNamesStore.end());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Script Names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
uint32 ObjectMgr::GetScriptId(const char *name)
@@ -8504,7 +8409,6 @@ void ObjectMgr::LoadCreatureClassLevelStats()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature base stats. DB table `creature_classlevelstats` is empty.");
-
return;
}
@@ -8553,7 +8457,6 @@ void ObjectMgr::LoadCreatureClassLevelStats()
}
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature base stats in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadFactionChangeAchievements()
@@ -8590,7 +8493,6 @@ void ObjectMgr::LoadFactionChangeAchievements()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change achievement pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadFactionChangeItems()
@@ -8602,7 +8504,6 @@ void ObjectMgr::LoadFactionChangeItems()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change item pairs. DB table `player_factionchange_items` is empty.");
-
return;
}
@@ -8627,7 +8528,6 @@ void ObjectMgr::LoadFactionChangeItems()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change item pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadFactionChangeSpells()
@@ -8664,7 +8564,6 @@ void ObjectMgr::LoadFactionChangeSpells()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change spell pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
void ObjectMgr::LoadFactionChangeReputations()
@@ -8676,7 +8575,6 @@ void ObjectMgr::LoadFactionChangeReputations()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change reputation pairs. DB table `player_factionchange_reputations` is empty.");
-
return;
}
@@ -8701,7 +8599,6 @@ void ObjectMgr::LoadFactionChangeReputations()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change reputation pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
GameObjectTemplate const* ObjectMgr::GetGameObjectTemplate(uint32 entry)
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 59bb2fb536f..da0d37cf27a 100755
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -787,13 +787,13 @@ class ObjectMgr
void LoadQuests();
void LoadQuestRelations()
{
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading GO Start Quest Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading GO Start Quest Data...");
LoadGameobjectQuestRelations();
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading GO End Quest Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading GO End Quest Data...");
LoadGameobjectInvolvedRelations();
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading Creature Start Quest Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Creature Start Quest Data...");
LoadCreatureQuestRelations();
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading Creature End Quest Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Creature End Quest Data...");
LoadCreatureInvolvedRelations();
}
void LoadGameobjectQuestRelations();
diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp
index 7cb8a8ff7b1..77b3a304f6b 100644
--- a/src/server/game/Groups/GroupMgr.cpp
+++ b/src/server/game/Groups/GroupMgr.cpp
@@ -126,7 +126,6 @@ void GroupMgr::LoadGroups()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 group definitions. DB table `groups` is empty!");
-
return;
}
@@ -152,10 +151,9 @@ void GroupMgr::LoadGroups()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading Group members...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Group members...");
{
uint32 oldMSTime = getMSTime();
@@ -170,7 +168,6 @@ void GroupMgr::LoadGroups()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 group members. DB table `group_member` is empty!");
-
return;
}
@@ -191,10 +188,9 @@ void GroupMgr::LoadGroups()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u group members in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
- sLog->outInfo(LOG_FILTER_GENERAL, "Loading Group instance saves...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Group instance saves...");
{
uint32 oldMSTime = getMSTime();
// 0 1 2 3 4 5 6
@@ -204,7 +200,6 @@ void GroupMgr::LoadGroups()
if (!result)
{
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 group-instance saves. DB table `group_instance` is empty!");
-
return;
}
@@ -236,6 +231,5 @@ void GroupMgr::LoadGroups()
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u group-instance saves in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
}
}
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp
index dab67c59d2a..cebcf6040f9 100644
--- a/src/server/game/Guilds/GuildMgr.cpp
+++ b/src/server/game/Guilds/GuildMgr.cpp
@@ -93,7 +93,7 @@ Guild* GuildMgr::GetGuildByLeader(uint64 guid) const
void GuildMgr::LoadGuilds()
{
// 1. Load all guilds
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guilds definitions...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guilds definitions...");
{
uint32 oldMSTime = getMSTime();
@@ -105,8 +105,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild definitions. DB table `guild` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild definitions. DB table `guild` is empty.");
return;
}
else
@@ -128,13 +127,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 2. Load all guild ranks
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guild ranks...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild ranks...");
{
uint32 oldMSTime = getMSTime();
@@ -146,8 +144,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty.");
}
else
{
@@ -164,13 +161,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 3. Load all guild members
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guild members...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild members...");
{
uint32 oldMSTime = getMSTime();
@@ -189,8 +185,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild members. DB table `guild_member` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild members. DB table `guild_member` is empty.");
}
else
{
@@ -208,13 +203,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild members int %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild members int %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 4. Load all guild bank tab rights
- sLog->outInfo(LOG_FILTER_GUILD, "Loading bank tab rights...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading bank tab rights...");
{
uint32 oldMSTime = getMSTime();
@@ -226,8 +220,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty.");
}
else
{
@@ -244,13 +237,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 5. Load all event logs
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guild event logs...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild event logs...");
{
uint32 oldMSTime = getMSTime();
@@ -261,8 +253,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty.");
}
else
{
@@ -279,13 +270,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 6. Load all bank event logs
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guild bank event logs...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild bank event logs...");
{
uint32 oldMSTime = getMSTime();
@@ -297,8 +287,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty.");
}
else
{
@@ -315,13 +304,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 7. Load all guild bank tabs
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guild bank tabs...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild bank tabs...");
{
uint32 oldMSTime = getMSTime();
@@ -333,8 +321,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty.");
}
else
{
@@ -351,8 +338,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -371,8 +357,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty.");
}
else
{
@@ -389,8 +374,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -412,7 +396,6 @@ void GuildMgr::LoadGuilds()
}
}
- sLog->outInfo(LOG_FILTER_GUILD, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
}
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index 6f49a555950..72636a5d2aa 100755
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -1450,7 +1450,7 @@ bool LootTemplate::isReference(uint32 id)
void LoadLootTemplates_Creature()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading creature loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading creature loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1477,16 +1477,14 @@ void LoadLootTemplates_Creature()
LootTemplates_Creature.ReportUnusedIds(lootIdSet);
if (count)
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u creature loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creature loot templates. DB table `creature_loot_template` is empty");
-
-
}
void LoadLootTemplates_Disenchant()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading disenchanting loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading disenchanting loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1512,15 +1510,14 @@ void LoadLootTemplates_Disenchant()
LootTemplates_Disenchant.ReportUnusedIds(lootIdSet);
if (count)
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u disenchanting loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u disenchanting loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 disenchanting loot templates. DB table `disenchant_loot_template` is empty");
-
}
void LoadLootTemplates_Fishing()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading fishing loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading fishing loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1537,16 +1534,14 @@ void LoadLootTemplates_Fishing()
LootTemplates_Fishing.ReportUnusedIds(lootIdSet);
if (count)
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u fishing loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u fishing loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 fishing loot templates. DB table `fishing_loot_template` is empty");
-
-
}
void LoadLootTemplates_Gameobject()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading gameobject loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading gameobject loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1573,16 +1568,14 @@ void LoadLootTemplates_Gameobject()
LootTemplates_Gameobject.ReportUnusedIds(lootIdSet);
if (count)
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u gameobject loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gameobject loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gameobject loot templates. DB table `gameobject_loot_template` is empty");
-
-
}
void LoadLootTemplates_Item()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading item loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading item loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1599,16 +1592,14 @@ void LoadLootTemplates_Item()
LootTemplates_Item.ReportUnusedIds(lootIdSet);
if (count)
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u item loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 item loot templates. DB table `item_loot_template` is empty");
-
-
}
void LoadLootTemplates_Milling()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading milling loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading milling loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1630,16 +1621,14 @@ void LoadLootTemplates_Milling()
LootTemplates_Milling.ReportUnusedIds(lootIdSet);
if (count)
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u milling loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u milling loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 milling loot templates. DB table `milling_loot_template` is empty");
-
-
}
void LoadLootTemplates_Pickpocketing()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading pickpocketing loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading pickpocketing loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1666,16 +1655,14 @@ void LoadLootTemplates_Pickpocketing()
LootTemplates_Pickpocketing.ReportUnusedIds(lootIdSet);
if (count)
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u pickpocketing loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u pickpocketing loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 pickpocketing loot templates. DB table `pickpocketing_loot_template` is empty");
-
-
}
void LoadLootTemplates_Prospecting()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading prospecting loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading prospecting loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1697,16 +1684,14 @@ void LoadLootTemplates_Prospecting()
LootTemplates_Prospecting.ReportUnusedIds(lootIdSet);
if (count)
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u prospecting loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u prospecting loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 prospecting loot templates. DB table `prospecting_loot_template` is empty");
-
-
}
void LoadLootTemplates_Mail()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading mail loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading mail loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1723,16 +1708,14 @@ void LoadLootTemplates_Mail()
LootTemplates_Mail.ReportUnusedIds(lootIdSet);
if (count)
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u mail loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u mail loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 mail loot templates. DB table `mail_loot_template` is empty");
-
-
}
void LoadLootTemplates_Skinning()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading skinning loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading skinning loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1759,16 +1742,14 @@ void LoadLootTemplates_Skinning()
LootTemplates_Skinning.ReportUnusedIds(lootIdSet);
if (count)
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u skinning loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u skinning loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 skinning loot templates. DB table `skinning_loot_template` is empty");
-
-
}
void LoadLootTemplates_Spell()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading spell loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading spell loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1803,15 +1784,14 @@ void LoadLootTemplates_Spell()
LootTemplates_Spell.ReportUnusedIds(lootIdSet);
if (count)
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u spell loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 spell loot templates. DB table `spell_loot_template` is empty");
-
}
void LoadLootTemplates_Reference()
{
- sLog->outInfo(LOG_FILTER_LOOT, "Loading reference loot templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading reference loot templates...");
uint32 oldMSTime = getMSTime();
@@ -1834,6 +1814,5 @@ void LoadLootTemplates_Reference()
// output error for any still listed ids (not referenced from any loot table)
LootTemplates_Reference.ReportUnusedIds(lootIdSet);
- sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded refence loot templates in %u ms", GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded refence loot templates in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
diff --git a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
index 5ada88cdf7a..ce987e25eed 100755
--- a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
@@ -46,8 +46,7 @@ void OutdoorPvPMgr::InitOutdoorPvP()
if (!result)
{
- sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 outdoor PvP definitions. DB table `outdoorpvp_template` is empty.");
-
+ sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 outdoor PvP definitions. DB table `outdoorpvp_template` is empty.");
return;
}
@@ -106,8 +105,7 @@ void OutdoorPvPMgr::InitOutdoorPvP()
m_OutdoorPvPSet.push_back(pvp);
}
- sLog->outInfo(LOG_FILTER_OUTDOORPVP, ">> Loaded %u outdoor PvP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u outdoor PvP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void OutdoorPvPMgr::AddZone(uint32 zoneid, OutdoorPvP* handle)
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp
index 6ee70101af7..79e8d47aa94 100755
--- a/src/server/game/Pools/PoolMgr.cpp
+++ b/src/server/game/Pools/PoolMgr.cpp
@@ -571,7 +571,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
mPoolTemplate.clear();
- sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded 0 object pools. DB table `pool_template` is empty.");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 object pools. DB table `pool_template` is empty.");
return;
}
@@ -589,12 +589,12 @@ void PoolMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded %u objects pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u objects pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
// Creatures
- sLog->outInfo(LOG_FILTER_POOLSYS, "Loading Creatures Pooling Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Creatures Pooling Data...");
{
uint32 oldMSTime = getMSTime();
@@ -603,7 +603,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded 0 creatures in pools. DB table `pool_creature` is empty.");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures in pools. DB table `pool_creature` is empty.");
}
else
{
@@ -644,13 +644,13 @@ void PoolMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded %u creatures in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creatures in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// Gameobjects
- sLog->outInfo(LOG_FILTER_POOLSYS, "Loading Gameobject Pooling Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Gameobject Pooling Data...");
{
uint32 oldMSTime = getMSTime();
@@ -659,7 +659,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded 0 gameobjects in pools. DB table `pool_gameobject` is empty.");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobjects in pools. DB table `pool_gameobject` is empty.");
}
else
{
@@ -712,13 +712,13 @@ void PoolMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded %u gameobject in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gameobject in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// Pool of pools
- sLog->outInfo(LOG_FILTER_POOLSYS, "Loading Mother Pooling Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Mother Pooling Data...");
{
uint32 oldMSTime = getMSTime();
@@ -727,7 +727,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded 0 pools in pools");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 pools in pools");
}
else
{
@@ -796,11 +796,11 @@ void PoolMgr::LoadFromDB()
}
}
- sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded %u pools in mother pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u pools in mother pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outInfo(LOG_FILTER_POOLSYS, "Loading Quest Pooling Data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Quest Pooling Data...");
{
uint32 oldMSTime = getMSTime();
@@ -809,7 +809,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded 0 quests in pools");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quests in pools");
}
else
{
@@ -884,12 +884,12 @@ void PoolMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded %u quests in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quests in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// The initialize method will spawn all pools not in an event and not in another pool, this is why there is 2 left joins with 2 null checks
- sLog->outInfo(LOG_FILTER_POOLSYS, "Starting objects pooling system...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Starting objects pooling system...");
{
uint32 oldMSTime = getMSTime();
@@ -899,7 +899,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_POOLSYS, ">> Pool handling system initialized, 0 pools spawned.");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Pool handling system initialized, 0 pools spawned.");
}
else
{
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index f5adf67a9ab..98675f118e1 100755
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -251,13 +251,12 @@ void ScriptMgr::Initialize()
LoadDatabase();
- sLog->outInfo(LOG_FILTER_TSCR, "Loading C++ scripts");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading C++ scripts");
FillSpellSummary();
AddScripts();
- sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));
}
void ScriptMgr::Unload()
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 3c2ee81afff..270182509f9 100755
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -164,7 +164,7 @@ class ScriptObject
protected:
ScriptObject(const char* name)
- : _name(std::string(name))
+ : _name(name)
{
}
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp
index f24b01306c5..41b41b91808 100755
--- a/src/server/game/Scripting/ScriptSystem.cpp
+++ b/src/server/game/Scripting/ScriptSystem.cpp
@@ -25,10 +25,10 @@ ScriptPointVector const SystemMgr::_empty;
void SystemMgr::LoadScriptTexts()
{
- sLog->outInfo(LOG_FILTER_TSCR, "TSCR: Loading Script Texts...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Script Texts...");
LoadTrinityStrings("script_texts", TEXT_SOURCE_RANGE, 1+(TEXT_SOURCE_RANGE*2));
- sLog->outInfo(LOG_FILTER_TSCR, "TSCR: Loading Script Texts additional data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Script Texts additional data...");
uint32 oldMSTime = getMSTime();
// 0 1 2 3
@@ -36,8 +36,7 @@ void SystemMgr::LoadScriptTexts()
if (!result)
{
- sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
return;
}
@@ -83,23 +82,21 @@ void SystemMgr::LoadScriptTexts()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded %u additional Script Texts data in %u ms", uiCount, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u additional Script Texts data in %u ms", uiCount, GetMSTimeDiffToNow(oldMSTime));
}
void SystemMgr::LoadScriptTextsCustom()
{
- sLog->outInfo(LOG_FILTER_TSCR, "TSCR: Loading Custom Texts...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Custom Texts...");
LoadTrinityStrings("custom_texts", TEXT_SOURCE_RANGE*2, 1+(TEXT_SOURCE_RANGE*3));
- sLog->outInfo(LOG_FILTER_TSCR, "TSCR: Loading Custom Texts additional data...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Custom Texts additional data...");
QueryResult result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM custom_texts");
if (!result)
{
- sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
return;
}
@@ -145,8 +142,7 @@ void SystemMgr::LoadScriptTextsCustom()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded %u additional Custom Texts data.", uiCount);
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u additional Custom Texts data.", uiCount);
}
void SystemMgr::LoadScriptWaypoints()
@@ -163,15 +159,14 @@ void SystemMgr::LoadScriptWaypoints()
if (result)
uiCreatureCount = result->GetRowCount();
- sLog->outInfo(LOG_FILTER_TSCR, "TSCR: Loading Script Waypoints for " UI64FMTD " creature(s)...", uiCreatureCount);
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Script Waypoints for " UI64FMTD " creature(s)...", uiCreatureCount);
// 0 1 2 3 4 5
result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
if (!result)
{
- sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
return;
}
@@ -206,6 +201,5 @@ void SystemMgr::LoadScriptWaypoints()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index e2b7df2889d..c26e78f3418 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1155,7 +1155,7 @@ void SpellMgr::LoadSpellRanks()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell rank records. DB table `spell_ranks` is empty.");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell rank records. DB table `spell_ranks` is empty.");
return;
}
@@ -1251,7 +1251,7 @@ void SpellMgr::LoadSpellRanks()
while (true);
} while (!finished);
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell rank records in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell rank records in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
@@ -1267,7 +1267,7 @@ void SpellMgr::LoadSpellRequired()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell required records. DB table `spell_required` is empty.");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell required records. DB table `spell_required` is empty.");
return;
}
@@ -1312,7 +1312,7 @@ void SpellMgr::LoadSpellRequired()
++count;
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell required records in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell required records in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
@@ -1350,8 +1350,7 @@ void SpellMgr::LoadSpellLearnSkills()
}
}
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u Spell Learn Skills from DBC in %u ms", dbc_count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Spell Learn Skills from DBC in %u ms", dbc_count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellLearnSpells()
@@ -1364,8 +1363,7 @@ void SpellMgr::LoadSpellLearnSpells()
QueryResult result = WorldDatabase.Query("SELECT entry, SpellID, Active FROM spell_learn_spell");
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell learn spells. DB table `spell_learn_spell` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell learn spells. DB table `spell_learn_spell` is empty.");
return;
}
@@ -1453,8 +1451,7 @@ void SpellMgr::LoadSpellLearnSpells()
}
}
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell learn spells + %u found in DBC in %u ms", count, dbc_count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell learn spells + %u found in DBC in %u ms", count, dbc_count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellTargetPositions()
@@ -1467,8 +1464,7 @@ void SpellMgr::LoadSpellTargetPositions()
QueryResult result = WorldDatabase.Query("SELECT id, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM spell_target_position");
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell target coordinates. DB table `spell_target_position` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell target coordinates. DB table `spell_target_position` is empty.");
return;
}
@@ -1573,8 +1569,7 @@ void SpellMgr::LoadSpellTargetPositions()
}
}*/
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell teleport coordinates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell teleport coordinates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellGroups()
@@ -1588,8 +1583,7 @@ void SpellMgr::LoadSpellGroups()
QueryResult result = WorldDatabase.Query("SELECT id, spell_id FROM spell_group");
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell group definitions. DB table `spell_group` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell group definitions. DB table `spell_group` is empty.");
return;
}
@@ -1655,8 +1649,7 @@ void SpellMgr::LoadSpellGroups()
}
}
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellGroupStackRules()
@@ -1669,8 +1662,7 @@ void SpellMgr::LoadSpellGroupStackRules()
QueryResult result = WorldDatabase.Query("SELECT group_id, stack_rule FROM spell_group_stack_rules");
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell group stack rules. DB table `spell_group_stack_rules` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell group stack rules. DB table `spell_group_stack_rules` is empty.");
return;
}
@@ -1700,8 +1692,7 @@ void SpellMgr::LoadSpellGroupStackRules()
++count;
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell group stack rules in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell group stack rules in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellProcEvents()
@@ -1714,8 +1705,7 @@ void SpellMgr::LoadSpellProcEvents()
QueryResult result = WorldDatabase.Query("SELECT entry, SchoolMask, SpellFamilyName, SpellFamilyMask0, SpellFamilyMask1, SpellFamilyMask2, procFlags, procEx, ppmRate, CustomChance, Cooldown FROM spell_proc_event");
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell proc event conditions. DB table `spell_proc_event` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell proc event conditions. DB table `spell_proc_event` is empty.");
return;
}
@@ -1762,9 +1752,9 @@ void SpellMgr::LoadSpellProcEvents()
} while (result->NextRow());
if (customProc)
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u extra and %u custom spell proc event conditions in %u ms", count, customProc, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u extra and %u custom spell proc event conditions in %u ms", count, customProc, GetMSTimeDiffToNow(oldMSTime));
else
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u extra spell proc event conditions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u extra spell proc event conditions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
@@ -1778,8 +1768,7 @@ void SpellMgr::LoadSpellProcs()
QueryResult result = WorldDatabase.Query("SELECT spellId, schoolMask, spellFamilyName, spellFamilyMask0, spellFamilyMask1, spellFamilyMask2, typeMask, spellTypeMask, spellPhaseMask, hitMask, attributesMask, ratePerMinute, chance, cooldown, charges FROM spell_proc");
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell proc conditions and data. DB table `spell_proc` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell proc conditions and data. DB table `spell_proc` is empty.");
return;
}
@@ -1905,8 +1894,7 @@ void SpellMgr::LoadSpellProcs()
++count;
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell proc conditions and data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell proc conditions and data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellBonusess()
@@ -1919,8 +1907,7 @@ void SpellMgr::LoadSpellBonusess()
QueryResult result = WorldDatabase.Query("SELECT entry, direct_bonus, dot_bonus, ap_bonus, ap_dot_bonus FROM spell_bonus_data");
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell bonus data. DB table `spell_bonus_data` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell bonus data. DB table `spell_bonus_data` is empty.");
return;
}
@@ -1946,8 +1933,7 @@ void SpellMgr::LoadSpellBonusess()
++count;
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u extra spell bonus data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u extra spell bonus data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellThreats()
@@ -1960,8 +1946,7 @@ void SpellMgr::LoadSpellThreats()
QueryResult result = WorldDatabase.Query("SELECT entry, flatMod, pctMod, apPctMod FROM spell_threat");
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 aggro generating spells. DB table `spell_threat` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 aggro generating spells. DB table `spell_threat` is empty.");
return;
}
@@ -1987,8 +1972,7 @@ void SpellMgr::LoadSpellThreats()
++count;
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u SpellThreatEntries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u SpellThreatEntries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSkillLineAbilityMap()
@@ -2009,8 +1993,7 @@ void SpellMgr::LoadSkillLineAbilityMap()
++count;
}
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u SkillLineAbility MultiMap Data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u SkillLineAbility MultiMap Data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellPetAuras()
@@ -2023,8 +2006,7 @@ void SpellMgr::LoadSpellPetAuras()
QueryResult result = WorldDatabase.Query("SELECT spell, effectId, pet, aura FROM spell_pet_auras");
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell pet auras. DB table `spell_pet_auras` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell pet auras. DB table `spell_pet_auras` is empty.");
return;
}
@@ -2071,8 +2053,7 @@ void SpellMgr::LoadSpellPetAuras()
++count;
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell pet auras in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell pet auras in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
// Fill custom data about enchancments
@@ -2112,8 +2093,7 @@ void SpellMgr::LoadEnchantCustomAttr()
}
}
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u custom enchant attributes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u custom enchant attributes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellEnchantProcData()
@@ -2126,8 +2106,7 @@ void SpellMgr::LoadSpellEnchantProcData()
QueryResult result = WorldDatabase.Query("SELECT entry, customChance, PPMChance, procEx FROM spell_enchant_proc_data");
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell enchant proc event conditions. DB table `spell_enchant_proc_data` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell enchant proc event conditions. DB table `spell_enchant_proc_data` is empty.");
return;
}
@@ -2156,8 +2135,7 @@ void SpellMgr::LoadSpellEnchantProcData()
++count;
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u enchant proc data definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u enchant proc data definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellLinked()
@@ -2170,8 +2148,7 @@ void SpellMgr::LoadSpellLinked()
QueryResult result = WorldDatabase.Query("SELECT spell_trigger, spell_effect, type FROM spell_linked_spell");
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 linked spells. DB table `spell_linked_spell` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 linked spells. DB table `spell_linked_spell` is empty.");
return;
}
@@ -2209,8 +2186,7 @@ void SpellMgr::LoadSpellLinked()
++count;
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u linked spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u linked spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadPetLevelupSpellMap()
@@ -2266,8 +2242,7 @@ void SpellMgr::LoadPetLevelupSpellMap()
}
}
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u pet levelup and default spells for %u families in %u ms", count, family_count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u pet levelup and default spells for %u families in %u ms", count, family_count, GetMSTimeDiffToNow(oldMSTime));
}
bool LoadPetDefaultSpells_helper(CreatureTemplate const* cInfo, PetDefaultSpellsEntry& petDefSpells)
@@ -2351,10 +2326,9 @@ void SpellMgr::LoadPetDefaultSpells()
}
}
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded addition spells for %u pet spell data entries in %u ms", countData, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded addition spells for %u pet spell data entries in %u ms", countData, GetMSTimeDiffToNow(oldMSTime));
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, "Loading summonable creature templates...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading summonable creature templates...");
oldMSTime = getMSTime();
// different summon spells
@@ -2395,8 +2369,7 @@ void SpellMgr::LoadPetDefaultSpells()
}
}
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u summonable creature templates in %u ms", countCreature, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u summonable creature templates in %u ms", countCreature, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellAreas()
@@ -2414,7 +2387,7 @@ void SpellMgr::LoadSpellAreas()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell area requirements. DB table `spell_area` is empty.");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell area requirements. DB table `spell_area` is empty.");
return;
}
@@ -2595,8 +2568,7 @@ void SpellMgr::LoadSpellAreas()
++count;
} while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell area requirements in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell area requirements in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellInfoStore()
@@ -2612,8 +2584,7 @@ void SpellMgr::LoadSpellInfoStore()
mSpellInfoMap[i] = new SpellInfo(spellEntry);
}
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded spell custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded spell custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::UnloadSpellInfoStore()
@@ -2925,8 +2896,7 @@ void SpellMgr::LoadSpellCustomAttr()
CreatureAI::FillAISpellInfo();
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded spell custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded spell custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadDbcDataCorrections()
@@ -3565,6 +3535,5 @@ void SpellMgr::LoadDbcDataCorrections()
properties = const_cast<SummonPropertiesEntry*>(sSummonPropertiesStore.LookupEntry(647)); // 52893
properties->Type = SUMMON_TYPE_TOTEM;
- sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loading spell dbc data corrections in %u ms", GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loading spell dbc data corrections in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp
index 8e740ba83b8..3a24190d8fa 100755
--- a/src/server/shared/Logging/Log.cpp
+++ b/src/server/shared/Logging/Log.cpp
@@ -114,9 +114,6 @@ void Log::CreateAppenderFromConfig(const char* name)
{
case APPENDER_CONSOLE:
{
- if (flags == APPENDER_FLAGS_NONE)
- flags = AppenderFlags(APPENDER_FLAGS_PREFIX_LOGLEVEL | APPENDER_FLAGS_PREFIX_LOGFILTERTYPE);
-
AppenderConsole* appender = new AppenderConsole(NextAppenderId(), name, level, flags);
appenders[appender->getId()] = appender;
if (++iter != tokens.end())
@@ -135,9 +132,6 @@ void Log::CreateAppenderFromConfig(const char* name)
return;
}
- if (flags == APPENDER_FLAGS_NONE)
- flags = AppenderFlags(APPENDER_FLAGS_PREFIX_LOGLEVEL | APPENDER_FLAGS_PREFIX_LOGFILTERTYPE | APPENDER_FLAGS_PREFIX_TIMESTAMP);
-
filename = *iter;
if (++iter != tokens.end())
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index ce084e2fb96..bdeb60129ec 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -2620,14 +2620,14 @@ PlayerDump.DisallowOverwrite = 1
# Example: "13 11 9 5 3 1"
#
# File: Name of the file (read as optional1 if Type = File)
-# Allows to use one "%u" to create dynamic files
+# Allows to use one "%s" to create dynamic files
#
# Mode: Mode to open the file (read as optional2 if Type = File)
# a - (Append)
# w - (Overwrite)
#
-Appender.Console=1,5,0
+Appender.Console=1,3,0
Appender.Server=2,2,0,Server.log,w
Appender.GM=2,2,0,GM.log
Appender.DBErrors=2,2,0,DBErrors.log
@@ -2712,12 +2712,13 @@ Appenders=Console Server GM DBErrors Char RA Warden Chat
# (Using spaces as separator).
#
-Logger.Root=0,3,Console Server
+Logger.Root=0,5,Console Server
Logger.Chat=22,3,Chat
Logger.DBErrors=26,5,Console Server DBErrors
Logger.GM=27,3,Console Server GM
Logger.RA=28,3,RA
Logger.Warden=29,3,Warden
+Logger.WorldServer=31,3,Console Server
Logger.Character=34,3,Char
Logger.Arenas=35,3,Arenas
Logger.SQLDriver=36,5,SQLDriver
@@ -2731,5 +2732,5 @@ Logger.Load=40,3,Console Server
# (Using spaces as separator).
# Default: "Root Chat DBErrors GM RA Warden Character Load"
-Loggers=Root Chat DBErrors GM RA Warden Character Load
+Loggers=Root Chat DBErrors GM RA Warden Character Load WorldServer