diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-09-19 12:44:42 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2020-09-19 12:44:42 +0200 |
commit | f922c6e7a46a7c712daaaef9b1a72ca865fbe94b (patch) | |
tree | 14a72dcc1176ed0f4758803df37811db18ffdc08 | |
parent | c75d411a2f7d9992157e6a212c4d4ff15fff27b1 (diff) |
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
100 files changed, 868 insertions, 818 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index a42b0ea43c1..e3d01e5d594 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -1339,7 +1339,7 @@ void AuctionHouseObject::BuildListBuckets(WorldPackets::AuctionHouse::AuctionLis } -void AuctionHouseObject::BuildListBidderItems(WorldPackets::AuctionHouse::AuctionListBidderItemsResult& listBidderItemsResult, Player* player, +void AuctionHouseObject::BuildListBiddedItems(WorldPackets::AuctionHouse::AuctionListBiddedItemsResult& listBiddedItemsResult, Player* player, uint32 /*offset*/, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount) const { // always full list @@ -1353,12 +1353,12 @@ void AuctionHouseObject::BuildListBidderItems(WorldPackets::AuctionHouse::Auctio for (AuctionPosting const* resultAuction : auctions) { - listBidderItemsResult.Items.emplace_back(); - WorldPackets::AuctionHouse::AuctionItem& auctionItem = listBidderItemsResult.Items.back(); + listBiddedItemsResult.Items.emplace_back(); + WorldPackets::AuctionHouse::AuctionItem& auctionItem = listBiddedItemsResult.Items.back(); resultAuction->BuildAuctionItem(&auctionItem, true, true, true, false); } - listBidderItemsResult.HasMoreResults = false; + listBiddedItemsResult.HasMoreResults = false; } void AuctionHouseObject::BuildListAuctionItems(WorldPackets::AuctionHouse::AuctionListItemsResult& listItemsResult, Player* player, AuctionsBucketKey const& bucketKey, @@ -1418,7 +1418,7 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPackets::AuctionHouse::Aucti listItemsResult.HasMoreResults = builder.HasMoreResults(); } -void AuctionHouseObject::BuildListOwnerItems(WorldPackets::AuctionHouse::AuctionListOwnerItemsResult& listOwnerItemsResult, Player* player, +void AuctionHouseObject::BuildListOwnedItems(WorldPackets::AuctionHouse::AuctionListOwnedItemsResult& listOwnedItemsResult, Player* player, uint32 /*offset*/, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount) { // always full list @@ -1432,12 +1432,12 @@ void AuctionHouseObject::BuildListOwnerItems(WorldPackets::AuctionHouse::Auction for (AuctionPosting const* resultAuction : auctions) { - listOwnerItemsResult.Items.emplace_back(); - WorldPackets::AuctionHouse::AuctionItem& auctionItem = listOwnerItemsResult.Items.back(); + listOwnedItemsResult.Items.emplace_back(); + WorldPackets::AuctionHouse::AuctionItem& auctionItem = listOwnedItemsResult.Items.back(); resultAuction->BuildAuctionItem(&auctionItem, true, true, false, false); } - listOwnerItemsResult.HasMoreResults = false; + listOwnedItemsResult.HasMoreResults = false; } /* diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.h b/src/server/game/AuctionHouse/AuctionHouseMgr.h index a55772e1611..2a0816fd21a 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.h +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.h @@ -42,8 +42,8 @@ namespace WorldPackets struct AuctionSortDef; struct BucketInfo; class AuctionListBucketsResult; - class AuctionListBidderItemsResult; - class AuctionListOwnerItemsResult; + class AuctionListBiddedItemsResult; + class AuctionListOwnedItemsResult; class AuctionListItemsResult; class AuctionReplicateResponse; } @@ -302,13 +302,13 @@ public: void BuildListBuckets(WorldPackets::AuctionHouse::AuctionListBucketsResult& listBucketsResult, Player* player, WorldPackets::AuctionHouse::AuctionBucketKey const* keys, std::size_t keysCount, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount); - void BuildListBidderItems(WorldPackets::AuctionHouse::AuctionListBidderItemsResult& listBidderItemsResult, Player* player, + void BuildListBiddedItems(WorldPackets::AuctionHouse::AuctionListBiddedItemsResult& listBiddedItemsResult, Player* player, uint32 offset, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount) const; void BuildListAuctionItems(WorldPackets::AuctionHouse::AuctionListItemsResult& listItemsResult, Player* player, AuctionsBucketKey const& bucketKey, uint32 offset, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount) const; void BuildListAuctionItems(WorldPackets::AuctionHouse::AuctionListItemsResult& listItemsResult, Player* player, uint32 itemId, uint32 offset, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount) const; - void BuildListOwnerItems(WorldPackets::AuctionHouse::AuctionListOwnerItemsResult& listOwnerItemsResult, Player* player, + void BuildListOwnedItems(WorldPackets::AuctionHouse::AuctionListOwnedItemsResult& listOwnedItemsResult, Player* player, uint32 offset, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount); void BuildReplicate(WorldPackets::AuctionHouse::AuctionReplicateResponse& replicateResponse, Player* player, uint32 global, uint32 cursor, uint32 tombstone, uint32 count); diff --git a/src/server/game/Battlegrounds/Arena.cpp b/src/server/game/Battlegrounds/Arena.cpp index 847c5959f5f..840a2b5624d 100644 --- a/src/server/game/Battlegrounds/Arena.cpp +++ b/src/server/game/Battlegrounds/Arena.cpp @@ -95,7 +95,7 @@ void Arena::HandleKillPlayer(Player* player, Player* killer) CheckWinConditions(); } -void Arena::BuildPvPLogDataPacket(WorldPackets::Battleground::PVPLogData& pvpLogData) const +void Arena::BuildPvPLogDataPacket(WorldPackets::Battleground::PVPMatchStatistics& pvpLogData) const { Battleground::BuildPvPLogDataPacket(pvpLogData); diff --git a/src/server/game/Battlegrounds/Arena.h b/src/server/game/Battlegrounds/Arena.h index 52a03980b01..ad26dd85c08 100644 --- a/src/server/game/Battlegrounds/Arena.h +++ b/src/server/game/Battlegrounds/Arena.h @@ -58,7 +58,7 @@ class TC_GAME_API Arena : public Battleground void HandleKillPlayer(Player* player, Player* killer) override; - void BuildPvPLogDataPacket(WorldPackets::Battleground::PVPLogData& pvpLogData) const override; + void BuildPvPLogDataPacket(WorldPackets::Battleground::PVPMatchStatistics& pvpLogData) const override; private: void RemovePlayerAtLeave(ObjectGuid guid, bool transport, bool sendPacket) override; diff --git a/src/server/game/Battlegrounds/ArenaScore.cpp b/src/server/game/Battlegrounds/ArenaScore.cpp index c6e14eb58d6..bff65e182c8 100644 --- a/src/server/game/Battlegrounds/ArenaScore.cpp +++ b/src/server/game/Battlegrounds/ArenaScore.cpp @@ -22,7 +22,7 @@ ArenaScore::ArenaScore(ObjectGuid playerGuid, uint32 team) : BattlegroundScore(p { } -void ArenaScore::BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const +void ArenaScore::BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const { BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData); diff --git a/src/server/game/Battlegrounds/ArenaScore.h b/src/server/game/Battlegrounds/ArenaScore.h index a21140f6960..4d2aa92c0ee 100644 --- a/src/server/game/Battlegrounds/ArenaScore.h +++ b/src/server/game/Battlegrounds/ArenaScore.h @@ -27,7 +27,7 @@ struct TC_GAME_API ArenaScore : public BattlegroundScore protected: ArenaScore(ObjectGuid playerGuid, uint32 team); - void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override; + void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override; // For Logging purpose std::string ToString() const override; diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 1efed636f87..409c9b4a852 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -730,12 +730,12 @@ void Battleground::EndBattleground(uint32 winner) //we must set it this way, because end time is sent in packet! SetRemainingTime(TIME_AUTOCLOSE_BATTLEGROUND); - WorldPackets::Battleground::PVPMatchEnd pvpMatchEnd; - pvpMatchEnd.Winner = GetWinner(); - pvpMatchEnd.Duration = std::max<int32>(0, (GetElapsedTime() - BG_START_DELAY_2M) / IN_MILLISECONDS); - pvpMatchEnd.LogData.emplace(); - BuildPvPLogDataPacket(*pvpMatchEnd.LogData); - pvpMatchEnd.Write(); + WorldPackets::Battleground::PVPMatchComplete pvpMatchComplete; + pvpMatchComplete.Winner = GetWinner(); + pvpMatchComplete.Duration = std::max<int32>(0, (GetElapsedTime() - BG_START_DELAY_2M) / IN_MILLISECONDS); + pvpMatchComplete.LogData.emplace(); + BuildPvPLogDataPacket(*pvpMatchComplete.LogData); + pvpMatchComplete.Write(); for (BattlegroundPlayerMap::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { @@ -830,7 +830,7 @@ void Battleground::EndBattleground(uint32 winner) BlockMovement(player); - player->SendDirectMessage(pvpMatchEnd.GetRawPacket()); + player->SendDirectMessage(pvpMatchComplete.GetRawPacket()); player->UpdateCriteria(CRITERIA_TYPE_COMPLETE_BATTLEGROUND, player->GetMapId()); } @@ -1040,20 +1040,20 @@ void Battleground::AddPlayer(Player* player) playerJoined.Guid = player->GetGUID(); SendPacketToTeam(team, playerJoined.Write(), player); - WorldPackets::Battleground::PVPMatchInit pvpMatchState; - pvpMatchState.MapID = GetMapId(); + WorldPackets::Battleground::PVPMatchInitialize pvpMatchInitialize; + pvpMatchInitialize.MapID = GetMapId(); switch (GetStatus()) { case STATUS_NONE: case STATUS_WAIT_QUEUE: - pvpMatchState.State = WorldPackets::Battleground::PVPMatchInit::Inactive; + pvpMatchInitialize.State = WorldPackets::Battleground::PVPMatchInitialize::Inactive; break; case STATUS_WAIT_JOIN: case STATUS_IN_PROGRESS: - pvpMatchState.State = WorldPackets::Battleground::PVPMatchInit::InProgress; + pvpMatchInitialize.State = WorldPackets::Battleground::PVPMatchInitialize::InProgress; break; case STATUS_WAIT_LEAVE: - pvpMatchState.State = WorldPackets::Battleground::PVPMatchInit::Complete; + pvpMatchInitialize.State = WorldPackets::Battleground::PVPMatchInitialize::Complete; break; default: break; @@ -1061,15 +1061,15 @@ void Battleground::AddPlayer(Player* player) if (GetElapsedTime() >= BG_START_DELAY_2M) { - pvpMatchState.Duration = (GetElapsedTime() - BG_START_DELAY_2M) / IN_MILLISECONDS; - pvpMatchState.StartTime = GameTime::GetGameTime() - pvpMatchState.Duration; + pvpMatchInitialize.Duration = (GetElapsedTime() - BG_START_DELAY_2M) / IN_MILLISECONDS; + pvpMatchInitialize.StartTime = GameTime::GetGameTime() - pvpMatchInitialize.Duration; } - pvpMatchState.ArenaFaction = player->GetBGTeam() == HORDE ? BG_TEAM_HORDE : BG_TEAM_ALLIANCE; - pvpMatchState.BattlemasterListID = GetTypeID(); - pvpMatchState.Registered = false; - pvpMatchState.AffectsRating = isRated(); + pvpMatchInitialize.ArenaFaction = player->GetBGTeam() == HORDE ? BG_TEAM_HORDE : BG_TEAM_ALLIANCE; + pvpMatchInitialize.BattlemasterListID = GetTypeID(); + pvpMatchInitialize.Registered = false; + pvpMatchInitialize.AffectsRating = isRated(); - player->SendDirectMessage(pvpMatchState.Write()); + player->SendDirectMessage(pvpMatchInitialize.Write()); player->RemoveAurasByType(SPELL_AURA_MOUNTED); @@ -1284,12 +1284,12 @@ bool Battleground::HasFreeSlots() const return GetPlayersSize() < GetMaxPlayers(); } -void Battleground::BuildPvPLogDataPacket(WorldPackets::Battleground::PVPLogData& pvpLogData) const +void Battleground::BuildPvPLogDataPacket(WorldPackets::Battleground::PVPMatchStatistics& pvpLogData) const { pvpLogData.Statistics.reserve(GetPlayerScoresSize()); for (auto const& score : PlayerScores) { - WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics playerData; + WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics playerData; score.second->BuildPvPLogPlayerDataPacket(playerData); if (Player* player = ObjectAccessor::GetPlayer(GetBgMap(), playerData.PlayerGUID)) @@ -1780,9 +1780,9 @@ void Battleground::PlayerAddedToBGCheckIfBGIsRunning(Player* player) BlockMovement(player); - WorldPackets::Battleground::PVPLogDataMessage pvpLogData; - BuildPvPLogDataPacket(pvpLogData.Data); - player->SendDirectMessage(pvpLogData.Write()); + WorldPackets::Battleground::PVPMatchStatisticsMessage pvpMatchStatistics; + BuildPvPLogDataPacket(pvpMatchStatistics.Data); + player->SendDirectMessage(pvpMatchStatistics.Write()); } uint32 Battleground::GetAlivePlayersCountByTeam(uint32 Team) const diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h index 43b798a734d..dcd89fff157 100644 --- a/src/server/game/Battlegrounds/Battleground.h +++ b/src/server/game/Battlegrounds/Battleground.h @@ -42,7 +42,7 @@ namespace WorldPackets { namespace Battleground { - struct PVPLogData; + struct PVPMatchStatistics; struct BattlegroundPlayerPosition; } @@ -401,7 +401,7 @@ class TC_GAME_API Battleground Group* GetBgRaid(uint32 TeamID) const { return TeamID == ALLIANCE ? m_BgRaids[TEAM_ALLIANCE] : m_BgRaids[TEAM_HORDE]; } void SetBgRaid(uint32 TeamID, Group* bg_raid); - virtual void BuildPvPLogDataPacket(WorldPackets::Battleground::PVPLogData& pvpLogData) const; + virtual void BuildPvPLogDataPacket(WorldPackets::Battleground::PVPMatchStatistics& pvpLogData) const; virtual bool UpdatePlayerScore(Player* player, uint32 type, uint32 value, bool doAddHonor = true); static TeamId GetTeamIndexByTeamId(uint32 Team) { return Team == ALLIANCE ? TEAM_ALLIANCE : TEAM_HORDE; } diff --git a/src/server/game/Battlegrounds/BattlegroundScore.cpp b/src/server/game/Battlegrounds/BattlegroundScore.cpp index 4a54a6b82d2..b6508be6bc5 100644 --- a/src/server/game/Battlegrounds/BattlegroundScore.cpp +++ b/src/server/game/Battlegrounds/BattlegroundScore.cpp @@ -56,7 +56,7 @@ void BattlegroundScore::UpdateScore(uint32 type, uint32 value) } } -void BattlegroundScore::BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const +void BattlegroundScore::BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const { playerData.PlayerGUID = PlayerGuid; playerData.Kills = KillingBlows; diff --git a/src/server/game/Battlegrounds/BattlegroundScore.h b/src/server/game/Battlegrounds/BattlegroundScore.h index 85ed92f0fe4..a319a744468 100644 --- a/src/server/game/Battlegrounds/BattlegroundScore.h +++ b/src/server/game/Battlegrounds/BattlegroundScore.h @@ -63,7 +63,7 @@ struct BattlegroundScore virtual void UpdateScore(uint32 type, uint32 value); - virtual void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const; + virtual void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const; // For Logging purpose virtual std::string ToString() const { return ""; } diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h index 830d817b28b..e1d32322c4b 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h @@ -293,7 +293,7 @@ struct BattlegroundABScore final : public BattlegroundScore } } - void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override + void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override { BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h index 6a145dc0f38..e8c522885d4 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h @@ -1597,7 +1597,7 @@ struct BattlegroundAVScore final : public BattlegroundScore } } - void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override + void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override { BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h b/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h index 03864646df2..db709997b20 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h @@ -48,7 +48,7 @@ class BattlegroundBFGScore final : public BattlegroundScore } } - void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override + void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override { BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h index 71a3df30dc0..c6e06735579 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h @@ -390,7 +390,7 @@ struct BattlegroundEYScore final : public BattlegroundScore } } - void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override + void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override { BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h index 704f19f8781..fb60b87c851 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h @@ -936,7 +936,7 @@ struct BattlegroundICScore final : public BattlegroundScore } } - void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override + void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override { BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h index 475239dc459..404b5f0e26b 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h @@ -545,7 +545,7 @@ struct BattlegroundSAScore final : public BattlegroundScore } } - void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override + void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override { BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundTP.h b/src/server/game/Battlegrounds/Zones/BattlegroundTP.h index fbd4ed8d910..9dfc9d51ef7 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundTP.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundTP.h @@ -48,7 +48,7 @@ class BattlegroundTPScore final : public BattlegroundScore } } - void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override + void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override { BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h index 35e9a18f0e0..3aa02818143 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h @@ -192,7 +192,7 @@ struct BattlegroundWGScore final : public BattlegroundScore } } - void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override + void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override { BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData); diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp index 6820d7ba59e..9565c51399c 100644 --- a/src/server/game/Calendar/CalendarMgr.cpp +++ b/src/server/game/Calendar/CalendarMgr.cpp @@ -436,7 +436,7 @@ void CalendarMgr::SendCalendarEventInvite(CalendarInvite const& invite) uint8 level = player ? player->getLevel() : sCharacterCache->GetCharacterLevelByGuid(invitee); - WorldPackets::Calendar::SCalendarEventInvite packet; + WorldPackets::Calendar::CalendarInviteAdded packet; packet.EventID = calendarEvent ? calendarEvent->GetEventId() : 0; packet.InviteGuid = invitee; packet.InviteID = calendarEvent ? invite.GetInviteId() : 0; @@ -478,7 +478,7 @@ void CalendarMgr::SendCalendarEventUpdateAlert(CalendarEvent const& calendarEven void CalendarMgr::SendCalendarEventStatus(CalendarEvent const& calendarEvent, CalendarInvite const& invite) { - WorldPackets::Calendar::CalendarEventInviteStatus packet; + WorldPackets::Calendar::CalendarInviteStatus packet; packet.ClearPending = true; // FIXME packet.Date = calendarEvent.GetDate(); packet.EventID = calendarEvent.GetEventId(); @@ -502,7 +502,7 @@ void CalendarMgr::SendCalendarEventRemovedAlert(CalendarEvent const& calendarEve void CalendarMgr::SendCalendarEventInviteRemove(CalendarEvent const& calendarEvent, CalendarInvite const& invite, uint32 flags) { - WorldPackets::Calendar::CalendarEventInviteRemoved packet; + WorldPackets::Calendar::CalendarInviteRemoved packet; packet.ClearPending = true; // FIXME packet.EventID = calendarEvent.GetEventId(); packet.Flags = flags; @@ -513,7 +513,7 @@ void CalendarMgr::SendCalendarEventInviteRemove(CalendarEvent const& calendarEve void CalendarMgr::SendCalendarEventModeratorStatusAlert(CalendarEvent const& calendarEvent, CalendarInvite const& invite) { - WorldPackets::Calendar::CalendarEventInviteModeratorStatus packet; + WorldPackets::Calendar::CalendarInviteModeratorStatus packet; packet.ClearPending = true; // FIXME packet.EventID = calendarEvent.GetEventId(); packet.InviteGuid = invite.GetInviteeGUID(); @@ -524,7 +524,7 @@ void CalendarMgr::SendCalendarEventModeratorStatusAlert(CalendarEvent const& cal void CalendarMgr::SendCalendarEventInviteAlert(CalendarEvent const& calendarEvent, CalendarInvite const& invite) { - WorldPackets::Calendar::CalendarEventInviteAlert packet; + WorldPackets::Calendar::CalendarInviteAlert packet; packet.Date = calendarEvent.GetDate(); packet.EventID = calendarEvent.GetEventId(); packet.EventName = calendarEvent.GetTitle(); @@ -596,7 +596,7 @@ void CalendarMgr::SendCalendarEventInviteRemoveAlert(ObjectGuid guid, CalendarEv { if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) { - WorldPackets::Calendar::CalendarEventInviteRemovedAlert packet; + WorldPackets::Calendar::CalendarInviteRemovedAlert packet; packet.Date = calendarEvent.GetDate(); packet.EventID = calendarEvent.GetEventId(); packet.Flags = calendarEvent.GetFlags(); diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp index a0c122f88b8..ef83cd15e35 100644 --- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp +++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp @@ -152,13 +152,13 @@ bool AreaTrigger::Create(uint32 spellMiscId, Unit* caster, Unit* target, SpellIn if (GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_CIRCULAR_MOVEMENT)) { - AreaTriggerCircularMovementInfo cmi = GetMiscTemplate()->CircularMovementInfo; + AreaTriggerOrbitInfo cmi = GetMiscTemplate()->OrbitInfo; if (target && GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_ATTACHED)) cmi.PathTarget = target->GetGUID(); else cmi.Center = pos; - InitCircularMovement(cmi, timeToTarget); + InitOrbit(cmi, timeToTarget); } else if (GetMiscTemplate()->HasSplines()) { @@ -181,8 +181,8 @@ bool AreaTrigger::Create(uint32 spellMiscId, Unit* caster, Unit* target, SpellIn AI_Initialize(); // Relocate areatriggers with circular movement again - if (HasCircularMovement()) - Relocate(CalculateCircularMovementPosition()); + if (HasOrbit()) + Relocate(CalculateOrbitPosition()); if (!GetMap()->AddToMap(this)) { @@ -216,10 +216,10 @@ void AreaTrigger::Update(uint32 diff) WorldObject::Update(diff); _timeSinceCreated += diff; - // "If" order matter here, Circular Movement > Attached > Splines - if (HasCircularMovement()) + // "If" order matter here, Orbit > Attached > Splines + if (HasOrbit()) { - UpdateCircularMovementPosition(diff); + UpdateOrbitPosition(diff); } else if (GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_ATTACHED)) { @@ -675,7 +675,7 @@ bool AreaTrigger::HasSplines() const return bool(_spline); } -void AreaTrigger::InitCircularMovement(AreaTriggerCircularMovementInfo const& cmi, uint32 timeToTarget) +void AreaTrigger::InitOrbit(AreaTriggerOrbitInfo const& cmi, uint32 timeToTarget) { // Circular movement requires either a center position or an attached unit ASSERT(cmi.Center.is_initialized() || cmi.PathTarget.is_initialized()); @@ -684,48 +684,48 @@ void AreaTrigger::InitCircularMovement(AreaTriggerCircularMovementInfo const& cm SetUpdateFieldValue(m_values.ModifyValue(&AreaTrigger::m_areaTriggerData).ModifyValue(&UF::AreaTriggerData::TimeToTarget), timeToTarget); const_cast<UF::AreaTriggerData&>(*m_areaTriggerData).ClearChanged(&UF::AreaTriggerData::TimeToTarget); - _circularMovementInfo = cmi; + _orbitInfo = cmi; - _circularMovementInfo->TimeToTarget = timeToTarget; - _circularMovementInfo->ElapsedTimeForMovement = 0; + _orbitInfo->TimeToTarget = timeToTarget; + _orbitInfo->ElapsedTimeForMovement = 0; if (IsInWorld()) { WorldPackets::AreaTrigger::AreaTriggerRePath reshape; reshape.TriggerGUID = GetGUID(); - reshape.AreaTriggerCircularMovement = _circularMovementInfo; + reshape.AreaTriggerOrbit = _orbitInfo; SendMessageToSet(reshape.Write(), true); } } -bool AreaTrigger::HasCircularMovement() const +bool AreaTrigger::HasOrbit() const { - return _circularMovementInfo.is_initialized(); + return _orbitInfo.is_initialized(); } -Position const* AreaTrigger::GetCircularMovementCenterPosition() const +Position const* AreaTrigger::GetOrbitCenterPosition() const { - if (!_circularMovementInfo.is_initialized()) + if (!_orbitInfo.is_initialized()) return nullptr; - if (_circularMovementInfo->PathTarget.is_initialized()) - if (WorldObject* center = ObjectAccessor::GetWorldObject(*this, *_circularMovementInfo->PathTarget)) + if (_orbitInfo->PathTarget.is_initialized()) + if (WorldObject* center = ObjectAccessor::GetWorldObject(*this, *_orbitInfo->PathTarget)) return center; - if (_circularMovementInfo->Center.is_initialized()) - return &_circularMovementInfo->Center->Pos; + if (_orbitInfo->Center.is_initialized()) + return &_orbitInfo->Center->Pos; return nullptr; } -Position AreaTrigger::CalculateCircularMovementPosition() const +Position AreaTrigger::CalculateOrbitPosition() const { - Position const* centerPos = GetCircularMovementCenterPosition(); + Position const* centerPos = GetOrbitCenterPosition(); if (!centerPos) return GetPosition(); - AreaTriggerCircularMovementInfo const& cmi = *_circularMovementInfo; + AreaTriggerOrbitInfo const& cmi = *_orbitInfo; // AreaTrigger make exactly "Duration / TimeToTarget" loops during his life time float pathProgress = float(cmi.ElapsedTimeForMovement) / float(cmi.TimeToTarget); @@ -756,14 +756,14 @@ Position AreaTrigger::CalculateCircularMovementPosition() const return { x, y, z, angle }; } -void AreaTrigger::UpdateCircularMovementPosition(uint32 /*diff*/) +void AreaTrigger::UpdateOrbitPosition(uint32 /*diff*/) { - if (_circularMovementInfo->StartDelay > GetElapsedTimeForMovement()) + if (_orbitInfo->StartDelay > GetElapsedTimeForMovement()) return; - _circularMovementInfo->ElapsedTimeForMovement = GetElapsedTimeForMovement() - _circularMovementInfo->StartDelay; + _orbitInfo->ElapsedTimeForMovement = GetElapsedTimeForMovement() - _orbitInfo->StartDelay; - Position pos = CalculateCircularMovementPosition(); + Position pos = CalculateOrbitPosition(); GetMap()->AreaTriggerRelocation(this, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation()); #ifdef TRINITY_DEBUG diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.h b/src/server/game/Entities/AreaTrigger/AreaTrigger.h index e2862369a17..b734b51977b 100644 --- a/src/server/game/Entities/AreaTrigger/AreaTrigger.h +++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.h @@ -97,9 +97,9 @@ class TC_GAME_API AreaTrigger : public WorldObject, public GridObject<AreaTrigge ::Movement::Spline<int32> const& GetSpline() const { return *_spline; } uint32 GetElapsedTimeForMovement() const { return GetTimeSinceCreated(); } /// @todo: research the right value, in sniffs both timers are nearly identical - void InitCircularMovement(AreaTriggerCircularMovementInfo const& cmi, uint32 timeToTarget); - bool HasCircularMovement() const; - Optional<AreaTriggerCircularMovementInfo> const& GetCircularMovementInfo() const { return _circularMovementInfo; } + void InitOrbit(AreaTriggerOrbitInfo const& cmi, uint32 timeToTarget); + bool HasOrbit() const; + Optional<AreaTriggerOrbitInfo> const& GetCircularMovementInfo() const { return _orbitInfo; } void UpdateShape(); @@ -121,11 +121,11 @@ class TC_GAME_API AreaTrigger : public WorldObject, public GridObject<AreaTrigge void UndoActions(Unit* unit); void UpdatePolygonOrientation(); - void UpdateCircularMovementPosition(uint32 diff); + void UpdateOrbitPosition(uint32 diff); void UpdateSplinePosition(uint32 diff); - Position const* GetCircularMovementCenterPosition() const; - Position CalculateCircularMovementPosition() const; + Position const* GetOrbitCenterPosition() const; + Position CalculateOrbitPosition() const; void DebugVisualizePosition(); // Debug purpose only @@ -148,7 +148,7 @@ class TC_GAME_API AreaTrigger : public WorldObject, public GridObject<AreaTrigge int32 _lastSplineIndex; uint32 _movementTime; - Optional<AreaTriggerCircularMovementInfo> _circularMovementInfo; + Optional<AreaTriggerOrbitInfo> _orbitInfo; AreaTriggerMiscTemplate const* _areaTriggerMiscTemplate; GuidUnorderedSet _insideUnits; diff --git a/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h b/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h index 40725225bf2..7b8ec39b3f0 100644 --- a/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h +++ b/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h @@ -108,7 +108,7 @@ struct AreaTriggerScaleInfo } Data; }; -struct AreaTriggerCircularMovementInfo +struct AreaTriggerOrbitInfo { Optional<ObjectGuid> PathTarget; Optional<TaggedPosition<Position::XYZ>> Center; @@ -214,7 +214,7 @@ public: AreaTriggerScaleInfo OverrideScale; AreaTriggerScaleInfo ExtraScale; - AreaTriggerCircularMovementInfo CircularMovementInfo; + AreaTriggerOrbitInfo OrbitInfo; AreaTriggerTemplate const* Template; std::vector<Position> SplinePoints; diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index e7796aa6fc5..cc6e2bde27b 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2051,10 +2051,10 @@ void GameObject::Use(Unit* user) return; } - WorldPackets::Artifact::ArtifactForgeOpened artifactForgeOpened; - artifactForgeOpened.ArtifactGUID = item->GetGUID(); - artifactForgeOpened.ForgeGUID = GetGUID(); - player->SendDirectMessage(artifactForgeOpened.Write()); + WorldPackets::Artifact::OpenArtifactForge openArtifactForge; + openArtifactForge.ArtifactGUID = item->GetGUID(); + openArtifactForge.ForgeGUID = GetGUID(); + player->SendDirectMessage(openArtifactForge.Write()); break; } case 2: // Heart Forge @@ -2063,9 +2063,9 @@ void GameObject::Use(Unit* user) if (!item) return; - WorldPackets::Azerite::AzeriteEssenceForgeOpened azeriteEssenceForgeOpened; - azeriteEssenceForgeOpened.ForgeGUID = GetGUID(); - player->SendDirectMessage(azeriteEssenceForgeOpened.Write()); + WorldPackets::Azerite::OpenHeartForge openHeartForge; + openHeartForge.ForgeGUID = GetGUID(); + player->SendDirectMessage(openHeartForge.Write()); break; } default: @@ -2079,10 +2079,10 @@ void GameObject::Use(Unit* user) if (!player) return; - WorldPackets::GameObject::GameObjectUIAction gameObjectUIAction; - gameObjectUIAction.ObjectGUID = GetGUID(); - gameObjectUIAction.UILink = GetGOInfo()->UILink.UILinkType; - player->SendDirectMessage(gameObjectUIAction.Write()); + WorldPackets::GameObject::GameObjectUILink gameObjectUILink; + gameObjectUILink.ObjectGUID = GetGUID(); + gameObjectUILink.UILink = GetGOInfo()->UILink.UILinkType; + player->SendDirectMessage(gameObjectUILink.Write()); return; } default: @@ -2150,7 +2150,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, TriggerCastFlags trigge // remove immunity flags, to allow spell to target anything trigger->SetImmuneToAll(false); PhasingHandler::InheritPhaseShift(trigger, this); - + if (Unit* owner = GetOwner()) { trigger->SetFaction(owner->GetFaction()); diff --git a/src/server/game/Entities/Item/AzeriteItem/AzeriteItem.cpp b/src/server/game/Entities/Item/AzeriteItem/AzeriteItem.cpp index 1e655a1c501..7f56bc235bc 100644 --- a/src/server/game/Entities/Item/AzeriteItem/AzeriteItem.cpp +++ b/src/server/game/Entities/Item/AzeriteItem/AzeriteItem.cpp @@ -277,7 +277,7 @@ void AzeriteItem::GiveXP(uint64 xp) SetState(ITEM_CHANGED, owner); } - WorldPackets::Azerite::AzeriteXpGain xpGain; + WorldPackets::Azerite::PlayerAzeriteItemGains xpGain; xpGain.ItemGUID = GetGUID(); xpGain.XP = xp; owner->SendDirectMessage(xpGain.Write()); diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 038534dba16..337a0e85923 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1493,7 +1493,7 @@ bool Item::IsLimitedToAnotherMapOrZone(uint32 cur_mapId, uint32 cur_zoneId) cons void Item::SendUpdateSockets() { - WorldPackets::Item::SocketGemsResult socketGems; + WorldPackets::Item::SocketGemsSuccess socketGems; socketGems.Item = GetGUID(); GetOwner()->GetSession()->SendPacket(socketGems.Write()); } diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 53139520892..d52e93b7e18 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -480,7 +480,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, CreateObjectBits flags) const bool hasAreaTriggerPolygon = areaTriggerTemplate->IsPolygon(); bool hasAreaTriggerCylinder = areaTriggerTemplate->IsCylinder(); bool hasAreaTriggerSpline = areaTrigger->HasSplines(); - bool hasCircularMovement = areaTrigger->HasCircularMovement(); + bool hasOrbit = areaTrigger->HasOrbit(); data->WriteBit(hasAbsoluteOrientation); data->WriteBit(hasDynamicShape); @@ -502,7 +502,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, CreateObjectBits flags) const data->WriteBit(hasAreaTriggerPolygon); data->WriteBit(hasAreaTriggerCylinder); data->WriteBit(hasAreaTriggerSpline); - data->WriteBit(hasCircularMovement); + data->WriteBit(hasOrbit); if (hasUnk3) data->WriteBit(false); @@ -581,7 +581,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, CreateObjectBits flags) const *data << float(areaTriggerTemplate->CylinderDatas.LocationZOffsetTarget); } - if (hasCircularMovement) + if (hasOrbit) *data << *areaTrigger->GetCircularMovementInfo(); } diff --git a/src/server/game/Entities/Player/CollectionMgr.cpp b/src/server/game/Entities/Player/CollectionMgr.cpp index e1fc18eee9c..a12b017456c 100644 --- a/src/server/game/Entities/Player/CollectionMgr.cpp +++ b/src/server/game/Entities/Player/CollectionMgr.cpp @@ -886,22 +886,22 @@ void CollectionMgr::SetAppearanceIsFavorite(uint32 itemModifiedAppearanceId, boo else return; - WorldPackets::Transmogrification::TransmogCollectionUpdate transmogCollectionUpdate; - transmogCollectionUpdate.IsFullUpdate = false; - transmogCollectionUpdate.IsSetFavorite = apply; - transmogCollectionUpdate.FavoriteAppearances.push_back(itemModifiedAppearanceId); + WorldPackets::Transmogrification::AccountTransmogUpdate accountTransmogUpdate; + accountTransmogUpdate.IsFullUpdate = false; + accountTransmogUpdate.IsSetFavorite = apply; + accountTransmogUpdate.FavoriteAppearances.push_back(itemModifiedAppearanceId); - _owner->SendPacket(transmogCollectionUpdate.Write()); + _owner->SendPacket(accountTransmogUpdate.Write()); } void CollectionMgr::SendFavoriteAppearances() const { - WorldPackets::Transmogrification::TransmogCollectionUpdate transmogCollectionUpdate; - transmogCollectionUpdate.IsFullUpdate = true; - transmogCollectionUpdate.FavoriteAppearances.reserve(_favoriteAppearances.size()); + WorldPackets::Transmogrification::AccountTransmogUpdate accountTransmogUpdate; + accountTransmogUpdate.IsFullUpdate = true; + accountTransmogUpdate.FavoriteAppearances.reserve(_favoriteAppearances.size()); for (auto itr = _favoriteAppearances.begin(); itr != _favoriteAppearances.end(); ++itr) if (itr->second != FavoriteAppearanceState::Removed) - transmogCollectionUpdate.FavoriteAppearances.push_back(itr->first); + accountTransmogUpdate.FavoriteAppearances.push_back(itr->first); - _owner->SendPacket(transmogCollectionUpdate.Write()); + _owner->SendPacket(accountTransmogUpdate.Write()); } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 179304144a2..c26cfc99d4a 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -10304,7 +10304,7 @@ void Player::SetInventorySlotCount(uint8 slots) CharacterDatabase.CommitTransaction(trans); - SendDirectMessage(WorldPackets::Item::CharacterInventoryOverflowWarning().Write()); + SendDirectMessage(WorldPackets::Item::InventoryFullOverflow().Write()); } } @@ -24078,10 +24078,10 @@ void Player::SendInitialPacketsBeforeAddToMap() SendDirectMessage(mountUpdate.Write()); // SMSG_ACCOUNT_TOYS_UPDATE - WorldPackets::Toy::AccountToysUpdate toysUpdate; - toysUpdate.IsFullUpdate = true; - toysUpdate.Toys = &GetSession()->GetCollectionMgr()->GetAccountToys(); - SendDirectMessage(toysUpdate.Write()); + WorldPackets::Toy::AccountToyUpdate toyUpdate; + toyUpdate.IsFullUpdate = true; + toyUpdate.Toys = &GetSession()->GetCollectionMgr()->GetAccountToys(); + SendDirectMessage(toyUpdate.Write()); // SMSG_ACCOUNT_HEIRLOOM_UPDATE WorldPackets::Misc::AccountHeirloomUpdate heirloomUpdate; diff --git a/src/server/game/Globals/AreaTriggerDataStore.cpp b/src/server/game/Globals/AreaTriggerDataStore.cpp index 612e411f60f..57caf8b4b51 100644 --- a/src/server/game/Globals/AreaTriggerDataStore.cpp +++ b/src/server/game/Globals/AreaTriggerDataStore.cpp @@ -216,17 +216,17 @@ void AreaTriggerDataStore::LoadAreaTriggerTemplates() continue; } - AreaTriggerCircularMovementInfo& circularMovementInfo = atSpellMiscItr->second.CircularMovementInfo; + AreaTriggerOrbitInfo& orbitInfo = atSpellMiscItr->second.OrbitInfo; - circularMovementInfo.StartDelay = circularMovementInfoFields[1].GetUInt32(); + orbitInfo.StartDelay = circularMovementInfoFields[1].GetUInt32(); #define VALIDATE_AND_SET_FLOAT(Float, Value) \ - circularMovementInfo.Float = Value; \ - if (!std::isfinite(circularMovementInfo.Float)) \ + orbitInfo.Float = Value; \ + if (!std::isfinite(orbitInfo.Float)) \ { \ TC_LOG_ERROR("sql.sql", "Table `spell_areatrigger_circular` has listed areatrigger (MiscId: %u) with invalid " #Float " (%f), set to 0!", \ - spellMiscId, circularMovementInfo.Float); \ - circularMovementInfo.Float = 0.0f; \ + spellMiscId, orbitInfo.Float); \ + orbitInfo.Float = 0.0f; \ } VALIDATE_AND_SET_FLOAT(Radius, circularMovementInfoFields[2].GetFloat()); @@ -236,8 +236,8 @@ void AreaTriggerDataStore::LoadAreaTriggerTemplates() #undef VALIDATE_AND_SET_FLOAT - circularMovementInfo.CounterClockwise = circularMovementInfoFields[6].GetBool(); - circularMovementInfo.CanLoop = circularMovementInfoFields[7].GetBool(); + orbitInfo.CounterClockwise = circularMovementInfoFields[6].GetBool(); + orbitInfo.CanLoop = circularMovementInfoFields[7].GetBool(); } while (circularMovementInfos->NextRow()); } diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 22e9b84252e..10c8bb81608 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1545,7 +1545,7 @@ void Group::UpdatePlayerOutOfRange(Player* player) if (!player || !player->IsInWorld()) return; - WorldPackets::Party::PartyMemberState packet; + WorldPackets::Party::PartyMemberFullState packet; packet.Initialize(player); Player* member; diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index e4c8c640833..9554f7dc869 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -2637,7 +2637,7 @@ void Guild::BroadcastPacketIfTrackingAchievement(WorldPacket const* packet, uint void Guild::MassInviteToEvent(WorldSession* session, uint32 minLevel, uint32 maxLevel, uint32 minRank) { - WorldPackets::Calendar::CalendarEventInitialInvites packet; + WorldPackets::Calendar::CalendarCommunityInvite packet; for (auto itr = m_members.begin(); itr != m_members.end(); ++itr) { diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 49d35cd452f..5da7b1cd186 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -156,6 +156,40 @@ void WorldSession::HandleAuctionConfirmCommoditiesPurchase(WorldPackets::Auction } } +void WorldSession::HandleAuctionGetCommodityQuote(WorldPackets::AuctionHouse::AuctionGetCommodityQuote& getCommodityQuote) +{ + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, getCommodityQuote.TaintedBy.is_initialized(), AuctionCommand::PlaceBid); + if (throttle.Throttled) + return; + + Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(getCommodityQuote.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE); + if (!creature) + { + TC_LOG_DEBUG("network", "WORLD: HandleAuctionStartCommoditiesPurchase - %s not found or you can't interact with him.", + getCommodityQuote.Auctioneer.ToString().c_str()); + return; + } + + // remove fake death + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) + GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); + + AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); + + WorldPackets::AuctionHouse::AuctionGetCommodityQuoteResult commodityQuoteResult; + + if (CommodityQuote const* quote = auctionHouse->CreateCommodityQuote(_player, getCommodityQuote.ItemID, getCommodityQuote.Quantity)) + { + commodityQuoteResult.TotalPrice = quote->TotalPrice; + commodityQuoteResult.Quantity = quote->Quantity; + commodityQuoteResult.QuoteDuration = std::chrono::duration_cast<Milliseconds>(quote->ValidTo - GameTime::GetGameTimeSteadyPoint()).count(); + } + + commodityQuoteResult.DesiredDelay = uint32(throttle.DelayUntilNext.count()); + + SendPacket(commodityQuoteResult.Write()); +} + void WorldSession::HandleAuctionHelloOpcode(WorldPackets::AuctionHouse::AuctionHelloRequest& hello) { Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(hello.Guid, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE); @@ -172,16 +206,16 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPackets::AuctionHouse::AuctionH SendAuctionHello(hello.Guid, unit); } -void WorldSession::HandleAuctionListBidderItems(WorldPackets::AuctionHouse::AuctionListBidderItems& listBidderItems) +void WorldSession::HandleAuctionListBiddedItems(WorldPackets::AuctionHouse::AuctionListBiddedItems& listBiddedItems) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBidderItems.TaintedBy.is_initialized()); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBiddedItems.TaintedBy.is_initialized()); if (throttle.Throttled) return; - Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(listBidderItems.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE); + Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(listBiddedItems.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE); if (!creature) { - TC_LOG_DEBUG("network", "WORLD: HandleAuctionListBidderItems - %s not found or you can't interact with him.", listBidderItems.Auctioneer.ToString().c_str()); + TC_LOG_DEBUG("network", "WORLD: HandleAuctionListBidderItems - %s not found or you can't interact with him.", listBiddedItems.Auctioneer.ToString().c_str()); return; } @@ -191,10 +225,10 @@ void WorldSession::HandleAuctionListBidderItems(WorldPackets::AuctionHouse::Auct AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); - WorldPackets::AuctionHouse::AuctionListBidderItemsResult result; + WorldPackets::AuctionHouse::AuctionListBiddedItemsResult result; Player* player = GetPlayer(); - auctionHouse->BuildListBidderItems(result, player, listBidderItems.Offset, listBidderItems.Sorts.data(), listBidderItems.Sorts.size()); + auctionHouse->BuildListBiddedItems(result, player, listBiddedItems.Offset, listBiddedItems.Sorts.data(), listBiddedItems.Sorts.size()); result.DesiredDelay = uint32(throttle.DelayUntilNext.count()); SendPacket(result.Write()); } @@ -293,16 +327,16 @@ void WorldSession::HandleAuctionListItemsByItemID(WorldPackets::AuctionHouse::Au } //this void sends player info about his auctions -void WorldSession::HandleAuctionListOwnerItems(WorldPackets::AuctionHouse::AuctionListOwnerItems& listOwnerItems) +void WorldSession::HandleAuctionListOwnedItems(WorldPackets::AuctionHouse::AuctionListOwnedItems& listOwnedItems) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listOwnerItems.TaintedBy.is_initialized()); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listOwnedItems.TaintedBy.is_initialized()); if (throttle.Throttled) return; - Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(listOwnerItems.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE); + Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(listOwnedItems.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE); if (!creature) { - TC_LOG_DEBUG("network", "WORLD: HandleAuctionListOwnerItems - %s not found or you can't interact with him.", listOwnerItems.Auctioneer.ToString().c_str()); + TC_LOG_DEBUG("network", "WORLD: HandleAuctionListOwnerItems - %s not found or you can't interact with him.", listOwnedItems.Auctioneer.ToString().c_str()); return; } @@ -312,9 +346,9 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPackets::AuctionHouse::Aucti AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); - WorldPackets::AuctionHouse::AuctionListOwnerItemsResult result; + WorldPackets::AuctionHouse::AuctionListOwnedItemsResult result; - auctionHouse->BuildListOwnerItems(result, _player, listOwnerItems.Offset, listOwnerItems.Sorts.data(), listOwnerItems.Sorts.size()); + auctionHouse->BuildListOwnedItems(result, _player, listOwnedItems.Offset, listOwnedItems.Sorts.data(), listOwnedItems.Sorts.size()); result.DesiredDelay = uint32(throttle.DelayUntilNext.count()); SendPacket(result.Write()); } @@ -928,40 +962,6 @@ void WorldSession::HandleAuctionSetFavoriteItem(WorldPackets::AuctionHouse::Auct CharacterDatabase.CommitTransaction(trans); } -void WorldSession::HandleAuctionStartCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionStartCommoditiesPurchase& startCommoditiesPurchase) -{ - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, startCommoditiesPurchase.TaintedBy.is_initialized(), AuctionCommand::PlaceBid); - if (throttle.Throttled) - return; - - Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(startCommoditiesPurchase.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE); - if (!creature) - { - TC_LOG_DEBUG("network", "WORLD: HandleAuctionStartCommoditiesPurchase - %s not found or you can't interact with him.", - startCommoditiesPurchase.Auctioneer.ToString().c_str()); - return; - } - - // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) - GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - - AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); - - WorldPackets::AuctionHouse::AuctionCommodityQuote auctionCommodityQuote; - - if (CommodityQuote const* quote = auctionHouse->CreateCommodityQuote(_player, startCommoditiesPurchase.ItemID, startCommoditiesPurchase.Quantity)) - { - auctionCommodityQuote.TotalPrice = quote->TotalPrice; - auctionCommodityQuote.Quantity = quote->Quantity; - auctionCommodityQuote.QuoteDuration = std::chrono::duration_cast<Milliseconds>(quote->ValidTo - GameTime::GetGameTimeSteadyPoint()).count(); - } - - auctionCommodityQuote.DesiredDelay = uint32(throttle.DelayUntilNext.count()); - - SendPacket(auctionCommodityQuote.Write()); -} - //this void causes that auction window is opened void WorldSession::SendAuctionHello(ObjectGuid guid, Creature* unit) { diff --git a/src/server/game/Handlers/AzeriteHandler.cpp b/src/server/game/Handlers/AzeriteHandler.cpp index ab6675a50f5..f93dbca04b4 100644 --- a/src/server/game/Handlers/AzeriteHandler.cpp +++ b/src/server/game/Handlers/AzeriteHandler.cpp @@ -57,7 +57,7 @@ void WorldSession::HandleAzeriteEssenceUnlockMilestone(WorldPackets::Azerite::Az void WorldSession::HandleAzeriteEssenceActivateEssence(WorldPackets::Azerite::AzeriteEssenceActivateEssence& azeriteEssenceActivateEssence) { - WorldPackets::Azerite::AzeriteEssenceSelectionResult activateEssenceResult; + WorldPackets::Azerite::ActivateEssenceFailed activateEssenceResult; activateEssenceResult.AzeriteEssenceID = azeriteEssenceActivateEssence.AzeriteEssenceID; Item* item = _player->GetItemByEntry(ITEM_ID_HEART_OF_AZEROTH, ITEM_SEARCH_IN_EQUIPMENT); if (!item) diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 0ac44ad961e..56eca9b75b1 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -239,9 +239,9 @@ void WorldSession::HandlePVPLogDataOpcode(WorldPackets::Battleground::PVPLogData if (bg->isArena()) return; - WorldPackets::Battleground::PVPLogDataMessage pvpLogData; - bg->BuildPvPLogDataPacket(pvpLogData.Data); - SendPacket(pvpLogData.Write()); + WorldPackets::Battleground::PVPMatchStatisticsMessage pvpMatchStatistics; + bg->BuildPvPLogDataPacket(pvpMatchStatistics.Data); + SendPacket(pvpMatchStatistics.Write()); } void WorldSession::HandleBattlefieldListOpcode(WorldPackets::Battleground::BattlefieldListRequest& battlefieldList) @@ -602,8 +602,8 @@ void WorldSession::HandleReportPvPAFK(WorldPackets::Battleground::ReportPvPPlaye void WorldSession::HandleRequestRatedBattlefieldInfo(WorldPackets::Battleground::RequestRatedBattlefieldInfo& /*packet*/) { - WorldPackets::Battleground::RatedBattlefieldInfo ratedBattlefieldInfo; - SendPacket(ratedBattlefieldInfo.Write()); + WorldPackets::Battleground::RatedPvpInfo ratedPvpInfo; + SendPacket(ratedPvpInfo.Write()); } void WorldSession::HandleGetPVPOptionsEnabled(WorldPackets::Battleground::GetPVPOptionsEnabled& /*getPvPOptionsEnabled*/) diff --git a/src/server/game/Handlers/BattlenetHandler.cpp b/src/server/game/Handlers/BattlenetHandler.cpp index abad8cb5c1f..c8c30db4a0d 100644 --- a/src/server/game/Handlers/BattlenetHandler.cpp +++ b/src/server/game/Handlers/BattlenetHandler.cpp @@ -20,23 +20,23 @@ #include "WorldserverServiceDispatcher.h" #include "ObjectDefines.h" -void WorldSession::HandleBattlenetRequest(WorldPackets::Battlenet::Request& request) -{ - sServiceDispatcher.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), std::move(request.Data)); -} - -void WorldSession::HandleBattlenetRequestRealmListTicket(WorldPackets::Battlenet::RequestRealmListTicket& requestRealmListTicket) +void WorldSession::HandleBattlenetChangeRealmTicket(WorldPackets::Battlenet::ChangeRealmTicket& changeRealmTicket) { - SetRealmListSecret(requestRealmListTicket.Secret); + SetRealmListSecret(changeRealmTicket.Secret); - WorldPackets::Battlenet::RealmListTicket realmListTicket; - realmListTicket.Token = requestRealmListTicket.Token; + WorldPackets::Battlenet::ChangeRealmTicketResponse realmListTicket; + realmListTicket.Token = changeRealmTicket.Token; realmListTicket.Allow = true; realmListTicket.Ticket << "WorldserverRealmListTicket"; SendPacket(realmListTicket.Write()); } +void WorldSession::HandleBattlenetRequest(WorldPackets::Battlenet::Request& request) +{ + sServiceDispatcher.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), std::move(request.Data)); +} + void WorldSession::SendBattlenetResponse(uint32 serviceHash, uint32 methodId, uint32 token, pb::Message const* response) { WorldPackets::Battlenet::Response bnetResponse; diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 0a54c0c7d53..9461ebdb276 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -978,13 +978,13 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) // Send PVPSeason { - WorldPackets::Battleground::PVPSeason season; - season.PreviousSeason = sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) - sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS); + WorldPackets::Battleground::SeasonInfo seasonInfo; + seasonInfo.PreviousSeason = sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) - sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS); if (sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS)) - season.CurrentSeason = sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID); + seasonInfo.CurrentSeason = sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID); - SendPacket(season.Write()); + SendPacket(seasonInfo.Write()); } // send server info @@ -1089,7 +1089,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) stmt->setUInt64(0, pCurrChar->GetGUID().GetCounter()); GetQueryProcessor().AddCallback(CharacterDatabase.AsyncQuery(stmt)).WithPreparedCallback([this](PreparedQueryResult favoriteAuctionResult) { - WorldPackets::AuctionHouse::AuctionFavoriteItems favoriteItems; + WorldPackets::AuctionHouse::AuctionFavoriteList favoriteItems; if (favoriteAuctionResult) { favoriteItems.Items.reserve(favoriteAuctionResult->GetRowCount()); @@ -2647,12 +2647,12 @@ void WorldSession::SendCharCustomize(ResponseCodes result, WorldPackets::Charact { if (result == RESPONSE_SUCCESS) { - WorldPackets::Character::CharCustomizeResponse response(customizeInfo); + WorldPackets::Character::CharCustomizeSuccess response(customizeInfo); SendPacket(response.Write()); } else { - WorldPackets::Character::CharCustomizeFailed failed; + WorldPackets::Character::CharCustomizeFailure failed; failed.Result = uint8(result); failed.CharGUID = customizeInfo->CharGUID; SendPacket(failed.Write()); diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index d5ca7ec9b04..96affd34804 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -593,7 +593,7 @@ void WorldSession::HandleReadyCheckResponseOpcode(WorldPackets::Party::ReadyChec void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPackets::Party::RequestPartyMemberStats& packet) { - WorldPackets::Party::PartyMemberState partyMemberStats; + WorldPackets::Party::PartyMemberFullState partyMemberStats; Player* player = ObjectAccessor::FindConnectedPlayer(packet.TargetGUID); if (!player) diff --git a/src/server/game/Handlers/HotfixHandler.cpp b/src/server/game/Handlers/HotfixHandler.cpp index 5c78ab66b8d..798b7060f2d 100644 --- a/src/server/game/Handlers/HotfixHandler.cpp +++ b/src/server/game/Handlers/HotfixHandler.cpp @@ -64,7 +64,7 @@ void WorldSession::SendAvailableHotfixes() void WorldSession::HandleHotfixRequest(WorldPackets::Hotfix::HotfixRequest& hotfixQuery) { DB2Manager::HotfixContainer const& hotfixes = sDB2Manager.GetHotfixData(); - WorldPackets::Hotfix::HotfixResponse hotfixQueryResponse; + WorldPackets::Hotfix::HotfixConnect hotfixQueryResponse; hotfixQueryResponse.Hotfixes.reserve(hotfixQuery.Hotfixes.size()); for (DB2Manager::HotfixRecord const& hotfixRecord : hotfixQuery.Hotfixes) { @@ -72,7 +72,7 @@ void WorldSession::HandleHotfixRequest(WorldPackets::Hotfix::HotfixRequest& hotf { DB2StorageBase const* storage = sDB2Manager.GetStorage(hotfixRecord.TableHash); - WorldPackets::Hotfix::HotfixResponse::HotfixData hotfixData; + WorldPackets::Hotfix::HotfixConnect::HotfixData hotfixData; hotfixData.Record = hotfixRecord; if (storage && storage->HasRecord(uint32(hotfixRecord.RecordID))) { diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index b6d32905be5..d2822839f8a 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -1210,21 +1210,21 @@ void WorldSession::HandleSortBags(WorldPackets::Item::SortBags& /*sortBags*/) { // TODO: Implement sorting // Placeholder to prevent completely locking out bags clientside - SendPacket(WorldPackets::Item::SortBagsResult().Write()); + SendPacket(WorldPackets::Item::BagCleanupFinished().Write()); } void WorldSession::HandleSortBankBags(WorldPackets::Item::SortBankBags& /*sortBankBags*/) { // TODO: Implement sorting // Placeholder to prevent completely locking out bags clientside - SendPacket(WorldPackets::Item::SortBagsResult().Write()); + SendPacket(WorldPackets::Item::BagCleanupFinished().Write()); } void WorldSession::HandleSortReagentBankBags(WorldPackets::Item::SortReagentBankBags& /*sortReagentBankBags*/) { // TODO: Implement sorting // Placeholder to prevent completely locking out bags clientside - SendPacket(WorldPackets::Item::SortBagsResult().Write()); + SendPacket(WorldPackets::Item::BagCleanupFinished().Write()); } void WorldSession::HandleRemoveNewItem(WorldPackets::Item::RemoveNewItem& removeNewItem) diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 01ff03ce2c1..8efa6f04708 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1041,9 +1041,9 @@ void WorldSession::HandleGuildSetFocusedAchievement(WorldPackets::Achievement::G guild->GetAchievementMgr().SendAchievementInfo(_player, setFocusedAchievement.AchievementID); } -void WorldSession::HandleUITimeRequest(WorldPackets::Misc::UITimeRequest& /*request*/) +void WorldSession::HandleServerTimeOffsetRequest(WorldPackets::Misc::ServerTimeOffsetRequest& /*request*/) { - WorldPackets::Misc::UITime response; + WorldPackets::Misc::ServerTimeOffset response; response.Time = time(nullptr); SendPacket(response.Write()); } diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 1963e618157..6bcb4f29a0b 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -667,7 +667,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPackets::Quest::Ques void WorldSession::HandleRequestWorldQuestUpdate(WorldPackets::Quest::RequestWorldQuestUpdate& /*packet*/) { - WorldPackets::Quest::WorldQuestUpdate response; + WorldPackets::Quest::WorldQuestUpdateResponse response; /// @todo: 7.x Has to be implemented //response.WorldQuestUpdates.push_back(WorldPackets::Quest::WorldQuestUpdateInfo(lastUpdate, questID, timer, variableID, value)); diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp index 38506654b5e..bf921e4e7e0 100644 --- a/src/server/game/Handlers/SkillHandler.cpp +++ b/src/server/game/Handlers/SkillHandler.cpp @@ -28,23 +28,23 @@ void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& packet) { - WorldPackets::Talent::LearnTalentsFailed learnTalentsFailed; + WorldPackets::Talent::LearnTalentFailed learnTalentFailed; bool anythingLearned = false; for (uint32 talentId : packet.Talents) { - if (TalentLearnResult result = _player->LearnTalent(talentId, &learnTalentsFailed.SpellID)) + if (TalentLearnResult result = _player->LearnTalent(talentId, &learnTalentFailed.SpellID)) { - if (!learnTalentsFailed.Reason) - learnTalentsFailed.Reason = result; + if (!learnTalentFailed.Reason) + learnTalentFailed.Reason = result; - learnTalentsFailed.Talents.push_back(talentId); + learnTalentFailed.Talents.push_back(talentId); } else anythingLearned = true; } - if (learnTalentsFailed.Reason) - SendPacket(learnTalentsFailed.Write()); + if (learnTalentFailed.Reason) + SendPacket(learnTalentFailed.Write()); if (anythingLearned) _player->SendTalentsInfoData(); @@ -52,23 +52,23 @@ void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& void WorldSession::HandleLearnPvpTalentsOpcode(WorldPackets::Talent::LearnPvpTalents& packet) { - WorldPackets::Talent::LearnPvpTalentsFailed learnPvpTalentsFailed; + WorldPackets::Talent::LearnPvpTalentFailed learnPvpTalentFailed; bool anythingLearned = false; for (WorldPackets::Talent::PvPTalent pvpTalent : packet.Talents) { - if (TalentLearnResult result = _player->LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, &learnPvpTalentsFailed.SpellID)) + if (TalentLearnResult result = _player->LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, &learnPvpTalentFailed.SpellID)) { - if (!learnPvpTalentsFailed.Reason) - learnPvpTalentsFailed.Reason = result; + if (!learnPvpTalentFailed.Reason) + learnPvpTalentFailed.Reason = result; - learnPvpTalentsFailed.Talents.push_back(pvpTalent); + learnPvpTalentFailed.Talents.push_back(pvpTalent); } else anythingLearned = true; } - if (learnPvpTalentsFailed.Reason) - SendPacket(learnPvpTalentsFailed.Write()); + if (learnPvpTalentFailed.Reason) + SendPacket(learnPvpTalentFailed.Write()); if (anythingLearned) _player->SendTalentsInfoData(); diff --git a/src/server/game/Handlers/TokenHandler.cpp b/src/server/game/Handlers/TokenHandler.cpp index db83ab2dc8e..acd68dad9a3 100644 --- a/src/server/game/Handlers/TokenHandler.cpp +++ b/src/server/game/Handlers/TokenHandler.cpp @@ -18,24 +18,24 @@ #include "TokenPackets.h" #include "WorldSession.h" -void WorldSession::HandleUpdateListedAuctionableTokens(WorldPackets::Token::UpdateListedAuctionableTokens& updateListedAuctionableTokens) +void WorldSession::HandleCommerceTokenGetLog(WorldPackets::Token::CommerceTokenGetLog& commerceTokenGetLog) { - WorldPackets::Token::UpdateListedAuctionableTokensResponse response; + WorldPackets::Token::CommerceTokenGetLogResponse response; /// @todo: 6.x fix implementation - response.UnkInt = updateListedAuctionableTokens.UnkInt; + response.UnkInt = commerceTokenGetLog.UnkInt; response.Result = TOKEN_RESULT_SUCCESS; SendPacket(response.Write()); } -void WorldSession::HandleRequestWowTokenMarketPrice(WorldPackets::Token::RequestWowTokenMarketPrice& requestWowTokenMarketPrice) +void WorldSession::HandleCommerceTokenGetMarketPrice(WorldPackets::Token::CommerceTokenGetMarketPrice& commerceTokenGetMarketPrice) { - WorldPackets::Token::WowTokenMarketPriceResponse response; + WorldPackets::Token::CommerceTokenGetMarketPriceResponse response; /// @todo: 6.x fix implementation response.CurrentMarketPrice = 300000000; - response.UnkInt = requestWowTokenMarketPrice.UnkInt; + response.UnkInt = commerceTokenGetMarketPrice.UnkInt; response.Result = TOKEN_RESULT_SUCCESS; //packet.ReadUInt32("UnkInt32"); diff --git a/src/server/game/Handlers/TransmogrificationHandler.cpp b/src/server/game/Handlers/TransmogrificationHandler.cpp index 0d263d012a5..81a35329e20 100644 --- a/src/server/game/Handlers/TransmogrificationHandler.cpp +++ b/src/server/game/Handlers/TransmogrificationHandler.cpp @@ -287,5 +287,5 @@ void WorldSession::HandleTransmogrifyItems(WorldPackets::Transmogrification::Tra void WorldSession::SendOpenTransmogrifier(ObjectGuid const& guid) { - SendPacket(WorldPackets::Transmogrification::OpenTransmogrifier(guid).Write()); + SendPacket(WorldPackets::Transmogrification::TransmogrifyNPC(guid).Write()); } diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index ae969379cf5..dd82512525e 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -756,7 +756,7 @@ void InstanceScript::SendEncounterEnd() void InstanceScript::SendBossKillCredit(uint32 encounterId) { - WorldPackets::Instance::BossKillCredit bossKillCreditMessage; + WorldPackets::Instance::BossKill bossKillCreditMessage; bossKillCreditMessage.DungeonEncounterID = encounterId; instance->SendToPlayers(bossKillCreditMessage.Write()); diff --git a/src/server/game/Scenarios/Scenario.cpp b/src/server/game/Scenarios/Scenario.cpp index 48890b40cbe..65720d324e9 100644 --- a/src/server/game/Scenarios/Scenario.cpp +++ b/src/server/game/Scenarios/Scenario.cpp @@ -312,7 +312,7 @@ CriteriaList const& Scenario::GetCriteriaByType(CriteriaTypes type, uint32 /*ass void Scenario::SendBootPlayer(Player* player) { - WorldPackets::Scenario::ScenarioBoot scenarioBoot; + WorldPackets::Scenario::ScenarioVacate scenarioBoot; scenarioBoot.ScenarioID = _data->Entry->ID; player->SendDirectMessage(scenarioBoot.Write()); } diff --git a/src/server/game/Server/Packets/AreaTriggerPackets.cpp b/src/server/game/Server/Packets/AreaTriggerPackets.cpp index de7d0e7cd92..eb4b454b028 100644 --- a/src/server/game/Server/Packets/AreaTriggerPackets.cpp +++ b/src/server/game/Server/Packets/AreaTriggerPackets.cpp @@ -31,7 +31,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::AreaTrigger::AreaTriggerS return data; } -ByteBuffer& operator<<(ByteBuffer& data, AreaTriggerCircularMovementInfo const& areaTriggerCircularMovement) +ByteBuffer& operator<<(ByteBuffer& data, AreaTriggerOrbitInfo const& areaTriggerCircularMovement) { data.WriteBit(areaTriggerCircularMovement.PathTarget.is_initialized()); data.WriteBit(areaTriggerCircularMovement.Center.is_initialized()); @@ -76,14 +76,14 @@ WorldPacket const* WorldPackets::AreaTrigger::AreaTriggerRePath::Write() _worldPacket << TriggerGUID; _worldPacket.WriteBit(AreaTriggerSpline.is_initialized()); - _worldPacket.WriteBit(AreaTriggerCircularMovement.is_initialized()); + _worldPacket.WriteBit(AreaTriggerOrbit.is_initialized()); _worldPacket.FlushBits(); if (AreaTriggerSpline) _worldPacket << *AreaTriggerSpline; - if (AreaTriggerCircularMovement) - _worldPacket << *AreaTriggerCircularMovement; + if (AreaTriggerOrbit) + _worldPacket << *AreaTriggerOrbit; return &_worldPacket; } diff --git a/src/server/game/Server/Packets/AreaTriggerPackets.h b/src/server/game/Server/Packets/AreaTriggerPackets.h index 7c30e95f613..7bb4ec70594 100644 --- a/src/server/game/Server/Packets/AreaTriggerPackets.h +++ b/src/server/game/Server/Packets/AreaTriggerPackets.h @@ -73,12 +73,12 @@ namespace WorldPackets WorldPacket const* Write() override; Optional<AreaTriggerSplineInfo> AreaTriggerSpline; - Optional<AreaTriggerCircularMovementInfo> AreaTriggerCircularMovement; + Optional<AreaTriggerOrbitInfo> AreaTriggerOrbit; ObjectGuid TriggerGUID; }; } } -ByteBuffer& operator<<(ByteBuffer& data, AreaTriggerCircularMovementInfo const& areaTriggerCircularMovement); +ByteBuffer& operator<<(ByteBuffer& data, AreaTriggerOrbitInfo const& areaTriggerCircularMovement); #endif // AreaTriggerPackets_h__ diff --git a/src/server/game/Server/Packets/ArtifactPackets.cpp b/src/server/game/Server/Packets/ArtifactPackets.cpp index 3f74032c0dd..fad4218fc27 100644 --- a/src/server/game/Server/Packets/ArtifactPackets.cpp +++ b/src/server/game/Server/Packets/ArtifactPackets.cpp @@ -46,7 +46,7 @@ void WorldPackets::Artifact::ConfirmArtifactRespec::Read() _worldPacket >> NpcGUID; } -WorldPacket const* WorldPackets::Artifact::ArtifactForgeOpened::Write() +WorldPacket const* WorldPackets::Artifact::OpenArtifactForge::Write() { _worldPacket << ArtifactGUID; _worldPacket << ForgeGUID; @@ -54,7 +54,7 @@ WorldPacket const* WorldPackets::Artifact::ArtifactForgeOpened::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Artifact::ArtifactRespecConfirm::Write() +WorldPacket const* WorldPackets::Artifact::ArtifactRespecPrompt::Write() { _worldPacket << ArtifactGUID; _worldPacket << NpcGUID; diff --git a/src/server/game/Server/Packets/ArtifactPackets.h b/src/server/game/Server/Packets/ArtifactPackets.h index e9544816849..d72b54c8ba8 100644 --- a/src/server/game/Server/Packets/ArtifactPackets.h +++ b/src/server/game/Server/Packets/ArtifactPackets.h @@ -67,10 +67,10 @@ namespace WorldPackets ObjectGuid NpcGUID; }; - class ArtifactForgeOpened final : public ServerPacket + class OpenArtifactForge final : public ServerPacket { public: - ArtifactForgeOpened() : ServerPacket(SMSG_ARTIFACT_FORGE_OPENED, 16 + 16) { } + OpenArtifactForge() : ServerPacket(SMSG_OPEN_ARTIFACT_FORGE, 16 + 16) { } WorldPacket const* Write() override; @@ -78,10 +78,10 @@ namespace WorldPackets ObjectGuid ForgeGUID; }; - class ArtifactRespecConfirm final : public ServerPacket + class ArtifactRespecPrompt final : public ServerPacket { public: - ArtifactRespecConfirm() : ServerPacket(SMSG_ARTIFACT_RESPEC_CONFIRM, 16 + 16) { } + ArtifactRespecPrompt() : ServerPacket(SMSG_ARTIFACT_RESPEC_PROMPT, 16 + 16) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/AuctionHousePackets.cpp b/src/server/game/Server/Packets/AuctionHousePackets.cpp index 41cd3912eb6..51b36df9bf4 100644 --- a/src/server/game/Server/Packets/AuctionHousePackets.cpp +++ b/src/server/game/Server/Packets/AuctionHousePackets.cpp @@ -321,7 +321,7 @@ void AuctionHelloRequest::Read() _worldPacket >> Guid; } -void AuctionListBidderItems::Read() +void AuctionListBiddedItems::Read() { _worldPacket >> Auctioneer; _worldPacket >> Offset; @@ -401,7 +401,7 @@ void AuctionListItemsByItemID::Read() _worldPacket >> *TaintedBy; } -void AuctionListOwnerItems::Read() +void AuctionListOwnedItems::Read() { _worldPacket >> Auctioneer; _worldPacket >> Offset; @@ -498,7 +498,7 @@ void AuctionSetFavoriteItem::Read() _worldPacket >> Item; } -void AuctionStartCommoditiesPurchase::Read() +void AuctionGetCommodityQuote::Read() { _worldPacket >> Auctioneer; _worldPacket >> ItemID; @@ -534,7 +534,7 @@ WorldPacket const* AuctionCommandResult::Write() return &_worldPacket; } -WorldPacket const* AuctionCommodityQuote::Write() +WorldPacket const* AuctionGetCommodityQuoteResult::Write() { _worldPacket.WriteBit(TotalPrice.is_initialized()); _worldPacket.WriteBit(Quantity.is_initialized()); @@ -554,7 +554,7 @@ WorldPacket const* AuctionCommodityQuote::Write() return &_worldPacket; } -WorldPacket const* AuctionFavoriteItems::Write() +WorldPacket const* AuctionFavoriteList::Write() { _worldPacket << uint32(DesiredDelay); _worldPacket.WriteBits(Items.size(), 7); @@ -575,7 +575,7 @@ WorldPacket const* AuctionHelloResponse::Write() return &_worldPacket; } -WorldPacket const* AuctionListBidderItemsResult::Write() +WorldPacket const* AuctionListBiddedItemsResult::Write() { _worldPacket << int32(Items.size()); _worldPacket << uint32(DesiredDelay); @@ -622,7 +622,7 @@ WorldPacket const* AuctionListItemsResult::Write() return &_worldPacket; } -WorldPacket const* AuctionListOwnerItemsResult::Write() +WorldPacket const* AuctionListOwnedItemsResult::Write() { _worldPacket << int32(Items.size()); _worldPacket << int32(SoldItems.size()); diff --git a/src/server/game/Server/Packets/AuctionHousePackets.h b/src/server/game/Server/Packets/AuctionHousePackets.h index c117319f79e..15016ecd2e8 100644 --- a/src/server/game/Server/Packets/AuctionHousePackets.h +++ b/src/server/game/Server/Packets/AuctionHousePackets.h @@ -193,10 +193,10 @@ namespace WorldPackets ObjectGuid Guid; }; - class AuctionListBidderItems final : public ClientPacket + class AuctionListBiddedItems final : public ClientPacket { public: - AuctionListBidderItems(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_LIST_BIDDER_ITEMS, std::move(packet)) { } + AuctionListBiddedItems(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_LIST_BIDDED_ITEMS, std::move(packet)) { } void Read() override; @@ -250,10 +250,10 @@ namespace WorldPackets Array<AuctionSortDef, 2> Sorts; }; - class AuctionListOwnerItems final : public ClientPacket + class AuctionListOwnedItems final : public ClientPacket { public: - AuctionListOwnerItems(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_LIST_OWNER_ITEMS, std::move(packet)) { } + AuctionListOwnedItems(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_LIST_OWNED_ITEMS, std::move(packet)) { } void Read() override; @@ -343,10 +343,10 @@ namespace WorldPackets bool IsNotFavorite = true; }; - class AuctionStartCommoditiesPurchase final : public ClientPacket + class AuctionGetCommodityQuote final : public ClientPacket { public: - AuctionStartCommoditiesPurchase(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_START_COMMODITIES_PURCHASE, std::move(packet)) { } + AuctionGetCommodityQuote(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_GET_COMMODITY_QUOTE, std::move(packet)) { } void Read() override; @@ -385,10 +385,10 @@ namespace WorldPackets uint32 DesiredDelay = 0; }; - class AuctionCommodityQuote final : public ServerPacket + class AuctionGetCommodityQuoteResult final : public ServerPacket { public: - AuctionCommodityQuote() : ServerPacket(SMSG_AUCTION_COMMODITY_QUOTE, 1 + 8 + 4 + 4 + 4 + 4) { } + AuctionGetCommodityQuoteResult() : ServerPacket(SMSG_AUCTION_GET_COMMODITY_QUOTE_RESULT, 1 + 8 + 4 + 4 + 4 + 4) { } WorldPacket const* Write() override; @@ -410,10 +410,10 @@ namespace WorldPackets bool OpenForBusiness = true; }; - class AuctionListBidderItemsResult final : public ServerPacket + class AuctionListBiddedItemsResult final : public ServerPacket { public: - AuctionListBidderItemsResult() : ServerPacket(SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT, 149) { } + AuctionListBiddedItemsResult() : ServerPacket(SMSG_AUCTION_LIST_BIDDED_ITEMS_RESULT, 149) { } WorldPacket const* Write() override; @@ -437,10 +437,10 @@ namespace WorldPackets bool HasMoreResults = false; }; - class AuctionFavoriteItems final : public ServerPacket + class AuctionFavoriteList final : public ServerPacket { public: - AuctionFavoriteItems() : ServerPacket(SMSG_AUCTION_FAVORITE_ITEMS, 4 + 4 + 20 * 100) { } + AuctionFavoriteList() : ServerPacket(SMSG_AUCTION_FAVORITE_LIST, 4 + 4 + 20 * 100) { } WorldPacket const* Write() override; @@ -464,10 +464,10 @@ namespace WorldPackets AuctionBucketKey BucketKey; }; - class AuctionListOwnerItemsResult final : public ServerPacket + class AuctionListOwnedItemsResult final : public ServerPacket { public: - AuctionListOwnerItemsResult() : ServerPacket(SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT, 149) { } + AuctionListOwnedItemsResult() : ServerPacket(SMSG_AUCTION_LIST_OWNED_ITEMS_RESULT, 149) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/AuthenticationPackets.cpp b/src/server/game/Server/Packets/AuthenticationPackets.cpp index 5b2e9aa28f0..1215296a877 100644 --- a/src/server/game/Server/Packets/AuthenticationPackets.cpp +++ b/src/server/game/Server/Packets/AuthenticationPackets.cpp @@ -306,7 +306,7 @@ void WorldPackets::Auth::ConnectToFailed::Read() uint8 constexpr EnableEncryptionSeed[16] = { 0x90, 0x9C, 0xD0, 0x50, 0x5A, 0x2C, 0x14, 0xDD, 0x5C, 0x2C, 0xC0, 0x64, 0x14, 0xF3, 0xFE, 0xC9 }; -WorldPacket const* WorldPackets::Auth::EnableEncryption::Write() +WorldPacket const* WorldPackets::Auth::EnterEncryptedMode::Write() { Trinity::Crypto::HMAC_SHA256 hash(EncryptionKey, 16); hash.UpdateData(reinterpret_cast<uint8 const*>(&Enabled), 1); diff --git a/src/server/game/Server/Packets/AuthenticationPackets.h b/src/server/game/Server/Packets/AuthenticationPackets.h index 9e8305627b7..75b61acda5a 100644 --- a/src/server/game/Server/Packets/AuthenticationPackets.h +++ b/src/server/game/Server/Packets/AuthenticationPackets.h @@ -279,10 +279,10 @@ namespace WorldPackets void Read() override; }; - class EnableEncryption final : public ServerPacket + class EnterEncryptedMode final : public ServerPacket { public: - EnableEncryption(uint8 const* encryptionKey, bool enabled) : ServerPacket(SMSG_ENABLE_ENCRYPTION, 256 + 1), + EnterEncryptedMode(uint8 const* encryptionKey, bool enabled) : ServerPacket(SMSG_ENTER_ENCRYPTED_MODE, 256 + 1), EncryptionKey(encryptionKey), Enabled(enabled) { } diff --git a/src/server/game/Server/Packets/AzeritePackets.cpp b/src/server/game/Server/Packets/AzeritePackets.cpp index d98d65666e1..3abb123463a 100644 --- a/src/server/game/Server/Packets/AzeritePackets.cpp +++ b/src/server/game/Server/Packets/AzeritePackets.cpp @@ -18,7 +18,7 @@ #include "AzeritePackets.h" #include "Util.h" -WorldPacket const* WorldPackets::Azerite::AzeriteXpGain::Write() +WorldPacket const* WorldPackets::Azerite::PlayerAzeriteItemGains::Write() { _worldPacket << ItemGUID; _worldPacket << uint64(XP); @@ -26,7 +26,7 @@ WorldPacket const* WorldPackets::Azerite::AzeriteXpGain::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Azerite::AzeriteEssenceForgeOpened::Write() +WorldPacket const* WorldPackets::Azerite::OpenHeartForge::Write() { _worldPacket << ForgeGUID; @@ -44,7 +44,7 @@ void WorldPackets::Azerite::AzeriteEssenceActivateEssence::Read() _worldPacket >> Slot; } -WorldPacket const* WorldPackets::Azerite::AzeriteEssenceSelectionResult::Write() +WorldPacket const* WorldPackets::Azerite::ActivateEssenceFailed::Write() { _worldPacket.WriteBits(AsUnderlyingType(Reason), 4); _worldPacket.WriteBit(Slot.is_initialized()); @@ -69,7 +69,7 @@ void WorldPackets::Azerite::AzeriteEmpoweredItemSelectPower::Read() _worldPacket >> Slot; } -WorldPacket const* WorldPackets::Azerite::AzeriteEmpoweredItemEquippedStatusChanged::Write() +WorldPacket const* WorldPackets::Azerite::PlayerAzeriteItemEquippedStatusChanged::Write() { _worldPacket.WriteBit(IsHeartEquipped); _worldPacket.FlushBits(); @@ -77,7 +77,7 @@ WorldPacket const* WorldPackets::Azerite::AzeriteEmpoweredItemEquippedStatusChan return &_worldPacket; } -WorldPacket const* WorldPackets::Azerite::AzeriteEmpoweredItemRespecOpen::Write() +WorldPacket const* WorldPackets::Azerite::AzeriteRespecNPC::Write() { _worldPacket << NpcGUID; diff --git a/src/server/game/Server/Packets/AzeritePackets.h b/src/server/game/Server/Packets/AzeritePackets.h index 2ac054c9bd9..ea7eeff48fe 100644 --- a/src/server/game/Server/Packets/AzeritePackets.h +++ b/src/server/game/Server/Packets/AzeritePackets.h @@ -27,10 +27,10 @@ namespace WorldPackets { namespace Azerite { - class AzeriteXpGain final : public ServerPacket + class PlayerAzeriteItemGains final : public ServerPacket { public: - AzeriteXpGain() : ServerPacket(SMSG_AZERITE_XP_GAIN, 16 + 8) { } + PlayerAzeriteItemGains() : ServerPacket(SMSG_PLAYER_AZERITE_ITEM_GAINS, 16 + 8) { } WorldPacket const* Write() override; @@ -38,20 +38,20 @@ namespace WorldPackets uint64 XP = 0; }; - class AzeriteEssenceForgeOpened final : public ServerPacket + class OpenHeartForge final : public ServerPacket { public: - AzeriteEssenceForgeOpened() : ServerPacket(SMSG_AZERITE_ESSENCE_FORGE_OPENED, 16) { } + OpenHeartForge() : ServerPacket(SMSG_OPEN_HEART_FORGE, 16) { } WorldPacket const* Write() override; ObjectGuid ForgeGUID; }; - class AzeriteEssenceForgeClose final : public ServerPacket + class CloseHeartForge final : public ServerPacket { public: - AzeriteEssenceForgeClose() : ServerPacket(SMSG_AZERITE_ESSENCE_FORGE_CLOSE, 0) { } + CloseHeartForge() : ServerPacket(SMSG_CLOSE_HEART_FORGE, 0) { } WorldPacket const* Write() override { return &_worldPacket; } }; @@ -77,10 +77,10 @@ namespace WorldPackets uint8 Slot = 0; }; - class AzeriteEssenceSelectionResult final : public ServerPacket + class ActivateEssenceFailed final : public ServerPacket { public: - AzeriteEssenceSelectionResult() : ServerPacket(SMSG_AZERITE_ESSENCE_SELECTION_RESULT, 0) { } + ActivateEssenceFailed() : ServerPacket(SMSG_ACTIVATE_ESSENCE_FAILED, 1 + 4 + 4 + 1) { } WorldPacket const* Write() override; @@ -113,20 +113,20 @@ namespace WorldPackets uint8 Slot = 0; }; - class TC_GAME_API AzeriteEmpoweredItemEquippedStatusChanged final : public ServerPacket + class TC_GAME_API PlayerAzeriteItemEquippedStatusChanged final : public ServerPacket { public: - AzeriteEmpoweredItemEquippedStatusChanged() : ServerPacket(SMSG_AZERITE_EMPOWERED_ITEM_EQUIPPED_STATUS_CHANGED, 1) { } + PlayerAzeriteItemEquippedStatusChanged() : ServerPacket(SMSG_PLAYER_AZERITE_ITEM_EQUIPPED_STATUS_CHANGED, 1) { } WorldPacket const* Write() override; bool IsHeartEquipped = false; }; - class AzeriteEmpoweredItemRespecOpen final : public ServerPacket + class AzeriteRespecNPC final : public ServerPacket { public: - AzeriteEmpoweredItemRespecOpen(ObjectGuid npcGuid) : ServerPacket(SMSG_AZERITE_EMPOWERED_ITEM_RESPEC_OPEN, 1), NpcGUID(npcGuid) { } + AzeriteRespecNPC(ObjectGuid npcGuid) : ServerPacket(SMSG_AZERITE_RESPEC_NPC, 1), NpcGUID(npcGuid) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/BattlegroundPackets.cpp b/src/server/game/Server/Packets/BattlegroundPackets.cpp index c4d1c5de07e..bc925b0ae93 100644 --- a/src/server/game/Server/Packets/BattlegroundPackets.cpp +++ b/src/server/game/Server/Packets/BattlegroundPackets.cpp @@ -17,7 +17,7 @@ #include "BattlegroundPackets.h" -WorldPacket const* WorldPackets::Battleground::PVPSeason::Write() +WorldPacket const* WorldPackets::Battleground::SeasonInfo::Write() { _worldPacket << int32(MythicPlusSeasonID); _worldPacket << int32(CurrentSeason); @@ -45,7 +45,7 @@ WorldPacket const* WorldPackets::Battleground::AreaSpiritHealerTime::Write() return &_worldPacket; } -ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData::RatingData const& ratingData) +ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPMatchStatistics::RatingData const& ratingData) { for (std::size_t i = 0; i < 2; ++i) { @@ -56,7 +56,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData: return data; } -ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData::HonorData const& honorData) +ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPMatchStatistics::HonorData const& honorData) { data << uint32(honorData.HonorKills); data << uint32(honorData.Deaths); @@ -64,14 +64,14 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData: return data; } -ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData::PVPMatchPlayerPVPStat const& pvpStat) +ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat const& pvpStat) { data << int32(pvpStat.PvpStatID); data << int32(pvpStat.PvpStatValue); return data; } -ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics const& playerData) +ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics const& playerData) { data << playerData.PlayerGUID; data << uint32(playerData.Kills); @@ -84,7 +84,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData: data << int32(playerData.Class); data << int32(playerData.CreatureID); data << int32(playerData.HonorLevel); - for (WorldPackets::Battleground::PVPLogData::PVPMatchPlayerPVPStat const& pvpStat : playerData.Stats) + for (WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat const& pvpStat : playerData.Stats) data << pvpStat; data.WriteBit(playerData.Faction != 0); @@ -114,7 +114,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData: return data; } -ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData const& pvpLogData) +ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPMatchStatistics const& pvpLogData) { data.WriteBit(pvpLogData.Ratings.is_initialized()); data << uint32(pvpLogData.Statistics.size()); @@ -123,15 +123,15 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData if (pvpLogData.Ratings.is_initialized()) data << *pvpLogData.Ratings; - for (WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics const& player : pvpLogData.Statistics) + for (WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics const& player : pvpLogData.Statistics) data << player; return data; } -WorldPacket const* WorldPackets::Battleground::PVPLogDataMessage::Write() +WorldPacket const* WorldPackets::Battleground::PVPMatchStatisticsMessage::Write() { - _worldPacket.reserve(Data.Statistics.size() * sizeof(PVPLogData::PVPMatchPlayerStatistics) + sizeof(PVPLogData)); + _worldPacket.reserve(Data.Statistics.size() * sizeof(PVPMatchStatistics::PVPMatchPlayerStatistics) + sizeof(PVPMatchStatistics)); _worldPacket << Data; @@ -307,7 +307,7 @@ WorldPacket const* WorldPackets::Battleground::DestroyArenaUnit::Write() return &_worldPacket; } -ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::RatedBattlefieldInfo::BracketInfo const& bracketInfo) +ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::RatedPvpInfo::BracketInfo const& bracketInfo) { data << int32(bracketInfo.PersonalRating); data << int32(bracketInfo.Ranking); @@ -328,7 +328,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::RatedBattle return data; } -WorldPacket const* WorldPackets::Battleground::RatedBattlefieldInfo::Write() +WorldPacket const* WorldPackets::Battleground::RatedPvpInfo::Write() { for (BracketInfo const& bracket : Bracket) _worldPacket << bracket; @@ -336,7 +336,7 @@ WorldPacket const* WorldPackets::Battleground::RatedBattlefieldInfo::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Battleground::PVPMatchInit::Write() +WorldPacket const* WorldPackets::Battleground::PVPMatchInitialize::Write() { _worldPacket << uint32(MapID); _worldPacket << uint8(State); @@ -351,7 +351,7 @@ WorldPacket const* WorldPackets::Battleground::PVPMatchInit::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Battleground::PVPMatchEnd::Write() +WorldPacket const* WorldPackets::Battleground::PVPMatchComplete::Write() { _worldPacket << uint8(Winner); _worldPacket << int32(Duration); diff --git a/src/server/game/Server/Packets/BattlegroundPackets.h b/src/server/game/Server/Packets/BattlegroundPackets.h index 470c22b87af..dfb19be4108 100644 --- a/src/server/game/Server/Packets/BattlegroundPackets.h +++ b/src/server/game/Server/Packets/BattlegroundPackets.h @@ -30,10 +30,10 @@ namespace WorldPackets { namespace Battleground { - class PVPSeason final : public ServerPacket + class SeasonInfo final : public ServerPacket { public: - PVPSeason() : ServerPacket(SMSG_PVP_SEASON, 4 + 4 + 4 + 4) { } + SeasonInfo() : ServerPacket(SMSG_SEASON_INFO, 4 + 4 + 4 + 4) { } WorldPacket const* Write() override; @@ -90,7 +90,7 @@ namespace WorldPackets void Read() override { } }; - struct PVPLogData + struct PVPMatchStatistics { struct RatingData { @@ -142,14 +142,14 @@ namespace WorldPackets std::array<int8, 2> PlayerCount = { }; }; - class PVPLogDataMessage final : public ServerPacket + class PVPMatchStatisticsMessage final : public ServerPacket { public: - PVPLogDataMessage() : ServerPacket(SMSG_PVP_LOG_DATA, 0) { } + PVPMatchStatisticsMessage() : ServerPacket(SMSG_PVP_MATCH_STATISTICS, 0) { } WorldPacket const* Write() override; - PVPLogData Data; + PVPMatchStatistics Data; }; struct BattlefieldStatusHeader @@ -424,10 +424,10 @@ namespace WorldPackets void Read() override { } }; - class RatedBattlefieldInfo final : public ServerPacket + class RatedPvpInfo final : public ServerPacket { public: - RatedBattlefieldInfo() : ServerPacket(SMSG_RATED_BATTLEFIELD_INFO, 6 * sizeof(BracketInfo)) { } + RatedPvpInfo() : ServerPacket(SMSG_RATED_PVP_INFO, 6 * sizeof(BracketInfo)) { } WorldPacket const* Write() override; @@ -450,10 +450,10 @@ namespace WorldPackets } Bracket[6]; }; - class PVPMatchInit final : public ServerPacket + class PVPMatchInitialize final : public ServerPacket { public: - PVPMatchInit() : ServerPacket(SMSG_PVP_MATCH_INIT, 4 + 1 + 4 + 4 + 1 + 4 + 1) { } + PVPMatchInitialize() : ServerPacket(SMSG_PVP_MATCH_INITIALIZE, 4 + 1 + 4 + 4 + 1 + 4 + 1) { } WorldPacket const* Write() override; @@ -474,16 +474,16 @@ namespace WorldPackets bool AffectsRating = false; }; - class PVPMatchEnd final : public ServerPacket + class PVPMatchComplete final : public ServerPacket { public: - PVPMatchEnd() : ServerPacket(SMSG_PVP_MATCH_END) { } + PVPMatchComplete() : ServerPacket(SMSG_PVP_MATCH_COMPLETE) { } WorldPacket const* Write() override; uint8 Winner = 0; int32 Duration = 0; - Optional<PVPLogData> LogData; + Optional<PVPMatchStatistics> LogData; }; } } diff --git a/src/server/game/Server/Packets/BattlenetPackets.cpp b/src/server/game/Server/Packets/BattlenetPackets.cpp index 1fa3044b199..f72ab913fd2 100644 --- a/src/server/game/Server/Packets/BattlenetPackets.cpp +++ b/src/server/game/Server/Packets/BattlenetPackets.cpp @@ -52,7 +52,7 @@ WorldPacket const* WorldPackets::Battlenet::Response::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Battlenet::SetSessionState::Write() +WorldPacket const* WorldPackets::Battlenet::ConnectionStatus::Write() { _worldPacket.WriteBits(State, 2); _worldPacket.WriteBit(SuppressNotification); @@ -61,7 +61,7 @@ WorldPacket const* WorldPackets::Battlenet::SetSessionState::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Battlenet::RealmListTicket::Write() +WorldPacket const* WorldPackets::Battlenet::ChangeRealmTicketResponse::Write() { _worldPacket << uint32(Token); _worldPacket.WriteBit(Allow); @@ -83,7 +83,7 @@ void WorldPackets::Battlenet::Request::Read() Data.WriteCompleted(protoSize); } -void WorldPackets::Battlenet::RequestRealmListTicket::Read() +void WorldPackets::Battlenet::ChangeRealmTicket::Read() { _worldPacket >> Token; _worldPacket.read(Secret.data(), Secret.size()); diff --git a/src/server/game/Server/Packets/BattlenetPackets.h b/src/server/game/Server/Packets/BattlenetPackets.h index 332bf1f8522..d12490f73ed 100644 --- a/src/server/game/Server/Packets/BattlenetPackets.h +++ b/src/server/game/Server/Packets/BattlenetPackets.h @@ -60,10 +60,10 @@ namespace WorldPackets ByteBuffer Data; }; - class SetSessionState final : public ServerPacket + class ConnectionStatus final : public ServerPacket { public: - SetSessionState() : ServerPacket(SMSG_BATTLENET_SET_SESSION_STATE, 1) { } + ConnectionStatus() : ServerPacket(SMSG_BATTLE_NET_CONNECTION_STATUS, 1) { } WorldPacket const* Write() override; @@ -71,10 +71,10 @@ namespace WorldPackets bool SuppressNotification = true; }; - class RealmListTicket final : public ServerPacket + class ChangeRealmTicketResponse final : public ServerPacket { public: - RealmListTicket() : ServerPacket(SMSG_BATTLENET_REALM_LIST_TICKET) { } + ChangeRealmTicketResponse() : ServerPacket(SMSG_CHANGE_REALM_TICKET_RESPONSE) { } WorldPacket const* Write() override; @@ -94,10 +94,10 @@ namespace WorldPackets MessageBuffer Data; }; - class RequestRealmListTicket final : public ClientPacket + class ChangeRealmTicket final : public ClientPacket { public: - RequestRealmListTicket(WorldPacket&& packet) : ClientPacket(CMSG_BATTLENET_REQUEST_REALM_LIST_TICKET, std::move(packet)) { } + ChangeRealmTicket(WorldPacket&& packet) : ClientPacket(CMSG_CHANGE_REALM_TICKET, std::move(packet)) { } void Read() override; diff --git a/src/server/game/Server/Packets/CalendarPackets.cpp b/src/server/game/Server/Packets/CalendarPackets.cpp index 35434354f4c..edf98f89652 100644 --- a/src/server/game/Server/Packets/CalendarPackets.cpp +++ b/src/server/game/Server/Packets/CalendarPackets.cpp @@ -242,7 +242,7 @@ void WorldPackets::Calendar::CalendarEventModeratorStatus::Read() _worldPacket >> Status; } -WorldPacket const* WorldPackets::Calendar::SCalendarEventInvite::Write() +WorldPacket const* WorldPackets::Calendar::CalendarInviteAdded::Write() { _worldPacket << InviteGuid; _worldPacket << uint64(EventID); @@ -302,7 +302,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarSendEvent::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Calendar::CalendarEventInviteAlert::Write() +WorldPacket const* WorldPackets::Calendar::CalendarInviteAlert::Write() { _worldPacket << uint64(EventID); _worldPacket.AppendPackedTime(Date); @@ -325,7 +325,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteAlert::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Calendar::CalendarEventInviteStatus::Write() +WorldPacket const* WorldPackets::Calendar::CalendarInviteStatus::Write() { _worldPacket << InviteGuid; _worldPacket << uint64(EventID); @@ -340,7 +340,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteStatus::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Calendar::CalendarEventInviteRemoved::Write() +WorldPacket const* WorldPackets::Calendar::CalendarInviteRemoved::Write() { _worldPacket << InviteGuid; _worldPacket << uint64(EventID); @@ -352,7 +352,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteRemoved::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Calendar::CalendarEventInviteModeratorStatus::Write() +WorldPacket const* WorldPackets::Calendar::CalendarInviteModeratorStatus::Write() { _worldPacket << InviteGuid; _worldPacket << uint64(EventID); @@ -364,7 +364,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteModeratorStatus::W return &_worldPacket; } -WorldPacket const* WorldPackets::Calendar::CalendarEventInviteRemovedAlert::Write() +WorldPacket const* WorldPackets::Calendar::CalendarInviteRemovedAlert::Write() { _worldPacket << uint64(EventID); _worldPacket.AppendPackedTime(Date); @@ -457,7 +457,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarRaidLockoutUpdated::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Calendar::CalendarEventInitialInvites::Write() +WorldPacket const* WorldPackets::Calendar::CalendarCommunityInvite::Write() { _worldPacket << uint32(Invites.size()); for (auto const& invite : Invites) @@ -469,7 +469,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInitialInvites::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Calendar::CalendarEventInviteStatusAlert::Write() +WorldPacket const* WorldPackets::Calendar::CalendarInviteStatusAlert::Write() { _worldPacket << uint64(EventID); _worldPacket.AppendPackedTime(Date); @@ -479,7 +479,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteStatusAlert::Write return &_worldPacket; } -WorldPacket const* WorldPackets::Calendar::CalendarEventInviteNotesAlert::Write() +WorldPacket const* WorldPackets::Calendar::CalendarInviteNotesAlert::Write() { _worldPacket << uint64(EventID); @@ -490,7 +490,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteNotesAlert::Write( return &_worldPacket; } -WorldPacket const* WorldPackets::Calendar::CalendarEventInviteNotes::Write() +WorldPacket const* WorldPackets::Calendar::CalendarInviteNotes::Write() { _worldPacket << InviteGuid; _worldPacket << uint64(EventID); diff --git a/src/server/game/Server/Packets/CalendarPackets.h b/src/server/game/Server/Packets/CalendarPackets.h index 6b1686e9cd7..25a21dce6d0 100644 --- a/src/server/game/Server/Packets/CalendarPackets.h +++ b/src/server/game/Server/Packets/CalendarPackets.h @@ -142,10 +142,10 @@ namespace WorldPackets time_t Date = time_t(0); }; - class SCalendarEventInvite final : public ServerPacket + class CalendarInviteAdded final : public ServerPacket { public: - SCalendarEventInvite() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE, 43) { } + CalendarInviteAdded() : ServerPacket(SMSG_CALENDAR_INVITE_ADDED, 43) { } WorldPacket const* Write() override; @@ -235,10 +235,10 @@ namespace WorldPackets std::vector<CalendarEventInviteInfo> Invites; }; - class CalendarEventInviteAlert final : public ServerPacket + class CalendarInviteAlert final : public ServerPacket { public: - CalendarEventInviteAlert() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_ALERT, 80) { } + CalendarInviteAlert() : ServerPacket(SMSG_CALENDAR_INVITE_ALERT, 80) { } WorldPacket const* Write() override; @@ -283,10 +283,10 @@ namespace WorldPackets uint8 Status = 0; }; - class CalendarEventInviteStatus final : public ServerPacket + class CalendarInviteStatus final : public ServerPacket { public: - CalendarEventInviteStatus() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_STATUS, 41) { } + CalendarInviteStatus() : ServerPacket(SMSG_CALENDAR_INVITE_STATUS, 41) { } WorldPacket const* Write() override; @@ -299,10 +299,10 @@ namespace WorldPackets ObjectGuid InviteGuid; }; - class CalendarEventInviteRemoved final : public ServerPacket + class CalendarInviteRemoved final : public ServerPacket { public: - CalendarEventInviteRemoved() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_REMOVED, 29) { } + CalendarInviteRemoved() : ServerPacket(SMSG_CALENDAR_INVITE_REMOVED, 29) { } WorldPacket const* Write() override; @@ -312,10 +312,10 @@ namespace WorldPackets bool ClearPending = false; }; - class CalendarEventInviteModeratorStatus final : public ServerPacket + class CalendarInviteModeratorStatus final : public ServerPacket { public: - CalendarEventInviteModeratorStatus() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS, 26) { } + CalendarInviteModeratorStatus() : ServerPacket(SMSG_CALENDAR_INVITE_MODERATOR_STATUS, 26) { } WorldPacket const* Write() override; @@ -325,10 +325,10 @@ namespace WorldPackets bool ClearPending = false; }; - class CalendarEventInviteRemovedAlert final : public ServerPacket + class CalendarInviteRemovedAlert final : public ServerPacket { public: - CalendarEventInviteRemovedAlert() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, 17) { } + CalendarInviteRemovedAlert() : ServerPacket(SMSG_CALENDAR_INVITE_REMOVED_ALERT, 17) { } WorldPacket const* Write() override; @@ -523,20 +523,20 @@ namespace WorldPackets uint8 Level = 100; }; - class CalendarEventInitialInvites final : public ServerPacket + class CalendarCommunityInvite final : public ServerPacket { public: - CalendarEventInitialInvites() : ServerPacket(SMSG_CALENDAR_EVENT_INITIAL_INVITES, 17) { } + CalendarCommunityInvite() : ServerPacket(SMSG_CALENDAR_COMMUNITY_INVITE, 17) { } WorldPacket const* Write() override; std::vector<CalendarEventInitialInviteInfo> Invites; }; - class CalendarEventInviteStatusAlert final : public ServerPacket + class CalendarInviteStatusAlert final : public ServerPacket { public: - CalendarEventInviteStatusAlert() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, 5) { } + CalendarInviteStatusAlert() : ServerPacket(SMSG_CALENDAR_INVITE_STATUS_ALERT, 5) { } WorldPacket const* Write() override; @@ -546,11 +546,11 @@ namespace WorldPackets uint8 Status = 0; }; - class CalendarEventInviteNotesAlert final : public ServerPacket + class CalendarInviteNotesAlert final : public ServerPacket { public: - CalendarEventInviteNotesAlert() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, 9) { } - CalendarEventInviteNotesAlert(uint64 eventID, std::string const& notes) : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, 8 + notes.size()), EventID(eventID), Notes(notes) { } + CalendarInviteNotesAlert() : ServerPacket(SMSG_CALENDAR_INVITE_NOTES_ALERT, 9) { } + CalendarInviteNotesAlert(uint64 eventID, std::string const& notes) : ServerPacket(SMSG_CALENDAR_INVITE_NOTES_ALERT, 8 + notes.size()), EventID(eventID), Notes(notes) { } WorldPacket const* Write() override; @@ -558,10 +558,10 @@ namespace WorldPackets std::string Notes; }; - class CalendarEventInviteNotes final : public ServerPacket + class CalendarInviteNotes final : public ServerPacket { public: - CalendarEventInviteNotes() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_NOTES, 26) { } + CalendarInviteNotes() : ServerPacket(SMSG_CALENDAR_INVITE_NOTES, 26) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/CharacterPackets.cpp b/src/server/game/Server/Packets/CharacterPackets.cpp index a9aaf3d5e06..42d3893ff12 100644 --- a/src/server/game/Server/Packets/CharacterPackets.cpp +++ b/src/server/game/Server/Packets/CharacterPackets.cpp @@ -550,8 +550,8 @@ WorldPacket const* WorldPackets::Character::SetFactionVisible::Write() return &_worldPacket; } -WorldPackets::Character::CharCustomizeResponse::CharCustomizeResponse(WorldPackets::Character::CharCustomizeInfo const* info) - : ServerPacket(SMSG_CHAR_CUSTOMIZE, 16 + 1 + 1 + 1 + 1 + 1 + 1 + 1) +WorldPackets::Character::CharCustomizeSuccess::CharCustomizeSuccess(WorldPackets::Character::CharCustomizeInfo const* info) + : ServerPacket(SMSG_CHAR_CUSTOMIZE_SUCCESS, 16 + 1 + 1 + 1 + 1 + 1 + 1 + 1) { CharGUID = info->CharGUID; SexID = info->SexID; @@ -564,7 +564,7 @@ WorldPackets::Character::CharCustomizeResponse::CharCustomizeResponse(WorldPacke CustomDisplay = info->CustomDisplay; } -WorldPacket const* WorldPackets::Character::CharCustomizeResponse::Write() +WorldPacket const* WorldPackets::Character::CharCustomizeSuccess::Write() { _worldPacket << CharGUID; _worldPacket << uint8(SexID); @@ -581,7 +581,7 @@ WorldPacket const* WorldPackets::Character::CharCustomizeResponse::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Character::CharCustomizeFailed::Write() +WorldPacket const* WorldPackets::Character::CharCustomizeFailure::Write() { _worldPacket << uint8(Result); _worldPacket << CharGUID; diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h index c28e6e728e0..5880cb43119 100644 --- a/src/server/game/Server/Packets/CharacterPackets.h +++ b/src/server/game/Server/Packets/CharacterPackets.h @@ -707,11 +707,11 @@ namespace WorldPackets uint32 FactionIndex = 0; }; - class CharCustomizeResponse final : public ServerPacket + class CharCustomizeSuccess final : public ServerPacket { public: - CharCustomizeResponse() : ServerPacket(SMSG_CHAR_CUSTOMIZE, 16 + 1 + 1 + 1 + 1 + 1 + 1 + 1) { } - CharCustomizeResponse(CharCustomizeInfo const* customizeInfo); + CharCustomizeSuccess() : ServerPacket(SMSG_CHAR_CUSTOMIZE_SUCCESS, 16 + 1 + 1 + 1 + 1 + 1 + 1 + 1) { } + CharCustomizeSuccess(CharCustomizeInfo const* customizeInfo); WorldPacket const* Write() override; @@ -726,10 +726,10 @@ namespace WorldPackets std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay = { }; }; - class CharCustomizeFailed final : public ServerPacket + class CharCustomizeFailure final : public ServerPacket { public: - CharCustomizeFailed() : ServerPacket(SMSG_CHAR_CUSTOMIZE_FAILED, 1 + 16) { } + CharCustomizeFailure() : ServerPacket(SMSG_CHAR_CUSTOMIZE_FAILURE, 1 + 16) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/GameObjectPackets.cpp b/src/server/game/Server/Packets/GameObjectPackets.cpp index a0cc95dcf68..1eb8ae52ccb 100644 --- a/src/server/game/Server/Packets/GameObjectPackets.cpp +++ b/src/server/game/Server/Packets/GameObjectPackets.cpp @@ -70,7 +70,7 @@ WorldPacket const* WorldPackets::GameObject::GameObjectCustomAnim::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::GameObject::GameObjectUIAction::Write() +WorldPacket const* WorldPackets::GameObject::GameObjectUILink::Write() { _worldPacket << ObjectGUID; _worldPacket << int32(UILink); diff --git a/src/server/game/Server/Packets/GameObjectPackets.h b/src/server/game/Server/Packets/GameObjectPackets.h index f0c06328c21..3a96b3bcb70 100644 --- a/src/server/game/Server/Packets/GameObjectPackets.h +++ b/src/server/game/Server/Packets/GameObjectPackets.h @@ -121,10 +121,10 @@ namespace WorldPackets bool PlayAsDespawn = false; }; - class GameObjectUIAction final : public ServerPacket + class GameObjectUILink final : public ServerPacket { public: - GameObjectUIAction() : ServerPacket(SMSG_GAME_OBJECT_UI_ACTION, 16 + 4) { } + GameObjectUILink() : ServerPacket(SMSG_GAME_OBJECT_UI_LINK, 16 + 4) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/HotfixPackets.cpp b/src/server/game/Server/Packets/HotfixPackets.cpp index eac6bb07bc0..175dee3d600 100644 --- a/src/server/game/Server/Packets/HotfixPackets.cpp +++ b/src/server/game/Server/Packets/HotfixPackets.cpp @@ -85,7 +85,7 @@ void HotfixRequest::Read() _worldPacket >> hotfixRecord; } -ByteBuffer& operator<<(ByteBuffer& data, HotfixResponse::HotfixData const& hotfixData) +ByteBuffer& operator<<(ByteBuffer& data, HotfixConnect::HotfixData const& hotfixData) { data << hotfixData.Record; if (hotfixData.Size) @@ -103,7 +103,7 @@ ByteBuffer& operator<<(ByteBuffer& data, HotfixResponse::HotfixData const& hotfi return data; } -WorldPacket const* HotfixResponse::Write() +WorldPacket const* HotfixConnect::Write() { _worldPacket << uint32(Hotfixes.size()); for (HotfixData const& hotfix : Hotfixes) diff --git a/src/server/game/Server/Packets/HotfixPackets.h b/src/server/game/Server/Packets/HotfixPackets.h index 27275cc5db6..e4e0e2b193f 100644 --- a/src/server/game/Server/Packets/HotfixPackets.h +++ b/src/server/game/Server/Packets/HotfixPackets.h @@ -83,7 +83,7 @@ namespace WorldPackets std::vector<DB2Manager::HotfixRecord> Hotfixes; }; - class HotfixResponse final : public ServerPacket + class HotfixConnect final : public ServerPacket { public: struct HotfixData @@ -92,7 +92,7 @@ namespace WorldPackets Optional<uint32> Size; }; - HotfixResponse() : ServerPacket(SMSG_HOTFIX_RESPONSE) { } + HotfixConnect() : ServerPacket(SMSG_HOTFIX_CONNECT) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/InstancePackets.cpp b/src/server/game/Server/Packets/InstancePackets.cpp index 29428e61496..fbbaa61919e 100644 --- a/src/server/game/Server/Packets/InstancePackets.cpp +++ b/src/server/game/Server/Packets/InstancePackets.cpp @@ -160,7 +160,7 @@ WorldPacket const* WorldPackets::Instance::InstanceEncounterGainCombatResurrecti return &_worldPacket; } -WorldPacket const* WorldPackets::Instance::BossKillCredit::Write() +WorldPacket const* WorldPackets::Instance::BossKill::Write() { _worldPacket << uint32(DungeonEncounterID); diff --git a/src/server/game/Server/Packets/InstancePackets.h b/src/server/game/Server/Packets/InstancePackets.h index 0381396a51c..96f4780950a 100644 --- a/src/server/game/Server/Packets/InstancePackets.h +++ b/src/server/game/Server/Packets/InstancePackets.h @@ -237,10 +237,10 @@ namespace WorldPackets uint32 CombatResChargeRecovery = 0; }; - class BossKillCredit final : public ServerPacket + class BossKill final : public ServerPacket { public: - BossKillCredit() : ServerPacket(SMSG_BOSS_KILL_CREDIT, 4) { } + BossKill() : ServerPacket(SMSG_BOSS_KILL, 4) { } WorldPacket const* Write() override; uint32 DungeonEncounterID = 0; diff --git a/src/server/game/Server/Packets/ItemPackets.cpp b/src/server/game/Server/Packets/ItemPackets.cpp index db8b6838fde..1952ed9242e 100644 --- a/src/server/game/Server/Packets/ItemPackets.cpp +++ b/src/server/game/Server/Packets/ItemPackets.cpp @@ -347,7 +347,7 @@ void WorldPackets::Item::SocketGems::Read() _worldPacket >> gemGuid; } -WorldPacket const* WorldPackets::Item::SocketGemsResult::Write() +WorldPacket const* WorldPackets::Item::SocketGemsSuccess::Write() { _worldPacket << Item; diff --git a/src/server/game/Server/Packets/ItemPackets.h b/src/server/game/Server/Packets/ItemPackets.h index 24dff10878c..60c291c77a0 100644 --- a/src/server/game/Server/Packets/ItemPackets.h +++ b/src/server/game/Server/Packets/ItemPackets.h @@ -473,10 +473,10 @@ namespace WorldPackets std::array<ObjectGuid, MAX_ITEM_PROTO_SOCKETS> GemItem = { }; }; - class SocketGemsResult final : public ServerPacket + class SocketGemsSuccess final : public ServerPacket { public: - SocketGemsResult() : ServerPacket(SMSG_SOCKET_GEMS, 16 + 4 * 3 + 4) { } + SocketGemsSuccess() : ServerPacket(SMSG_SOCKET_GEMS_SUCCESS, 16 + 4 * 3 + 4) { } WorldPacket const* Write() override; @@ -507,10 +507,10 @@ namespace WorldPackets void Read() override { } }; - class SortBagsResult final : public ServerPacket + class BagCleanupFinished final : public ServerPacket { public: - SortBagsResult() : ServerPacket(SMSG_SORT_BAGS_RESULT, 0) { } + BagCleanupFinished() : ServerPacket(SMSG_BAG_CLEANUP_FINISHED, 0) { } WorldPacket const* Write() override { return &_worldPacket; } }; @@ -525,10 +525,10 @@ namespace WorldPackets ObjectGuid ItemGuid; }; - class CharacterInventoryOverflowWarning final : public ServerPacket + class InventoryFullOverflow final : public ServerPacket { public: - CharacterInventoryOverflowWarning() : ServerPacket(SMSG_CHARACTER_INVENTORY_OVERFLOW_WARNING, 0) { } + InventoryFullOverflow() : ServerPacket(SMSG_INVENTORY_FULL_OVERFLOW, 0) { } WorldPacket const* Write() override { return &_worldPacket; } }; diff --git a/src/server/game/Server/Packets/MiscPackets.cpp b/src/server/game/Server/Packets/MiscPackets.cpp index 159539efbfb..ba96fcd366f 100644 --- a/src/server/game/Server/Packets/MiscPackets.cpp +++ b/src/server/game/Server/Packets/MiscPackets.cpp @@ -132,7 +132,7 @@ void WorldPackets::Misc::TimeSyncResponse::Read() _worldPacket >> ClientTime; } -WorldPacket const* WorldPackets::Misc::UITime::Write() +WorldPacket const* WorldPackets::Misc::ServerTimeOffset::Write() { _worldPacket << Time; diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h index 08ae3be482c..cc91c0bf49e 100644 --- a/src/server/game/Server/Packets/MiscPackets.h +++ b/src/server/game/Server/Packets/MiscPackets.h @@ -205,18 +205,18 @@ namespace WorldPackets uint32 MovieID = 0; }; - class UITimeRequest final : public ClientPacket + class ServerTimeOffsetRequest final : public ClientPacket { public: - UITimeRequest(WorldPacket&& packet) : ClientPacket(CMSG_UI_TIME_REQUEST, std::move(packet)) { } + ServerTimeOffsetRequest(WorldPacket&& packet) : ClientPacket(CMSG_SERVER_TIME_OFFSET_REQUEST, std::move(packet)) { } void Read() override { } }; - class UITime final : public ServerPacket + class ServerTimeOffset final : public ServerPacket { public: - UITime() : ServerPacket(SMSG_UI_TIME, 4) { } + ServerTimeOffset() : ServerPacket(SMSG_SERVER_TIME_OFFSET, 4) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/PartyPackets.cpp b/src/server/game/Server/Packets/PartyPackets.cpp index cee4cf17417..1c58bf9edc3 100644 --- a/src/server/game/Server/Packets/PartyPackets.cpp +++ b/src/server/game/Server/Packets/PartyPackets.cpp @@ -227,7 +227,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Party::PartyMemberStats c return data; } -WorldPacket const* WorldPackets::Party::PartyMemberState::Write() +WorldPacket const* WorldPackets::Party::PartyMemberFullState::Write() { _worldPacket.WriteBit(ForEnemy); @@ -542,7 +542,7 @@ WorldPacket const* WorldPackets::Party::RaidMarkersChanged::Write() return &_worldPacket; } -void WorldPackets::Party::PartyMemberState::Initialize(Player const* player) +void WorldPackets::Party::PartyMemberFullState::Initialize(Player const* player) { ForEnemy = false; diff --git a/src/server/game/Server/Packets/PartyPackets.h b/src/server/game/Server/Packets/PartyPackets.h index 6189dde26de..3dde1e61399 100644 --- a/src/server/game/Server/Packets/PartyPackets.h +++ b/src/server/game/Server/Packets/PartyPackets.h @@ -206,10 +206,10 @@ namespace WorldPackets int8 PartyType[2]; }; - class PartyMemberState final : public ServerPacket + class PartyMemberFullState final : public ServerPacket { public: - PartyMemberState() : ServerPacket(SMSG_PARTY_MEMBER_STATE, 80) { } + PartyMemberFullState() : ServerPacket(SMSG_PARTY_MEMBER_FULL_STATE, 80) { } WorldPacket const* Write() override; void Initialize(Player const* player); diff --git a/src/server/game/Server/Packets/QuestPackets.cpp b/src/server/game/Server/Packets/QuestPackets.cpp index e6881ac5cbe..36bb9c3aa17 100644 --- a/src/server/game/Server/Packets/QuestPackets.cpp +++ b/src/server/game/Server/Packets/QuestPackets.cpp @@ -594,7 +594,7 @@ WorldPacket const* WorldPackets::Quest::DailyQuestsReset::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Quest::WorldQuestUpdate::Write() +WorldPacket const* WorldPackets::Quest::WorldQuestUpdateResponse::Write() { _worldPacket << uint32(WorldQuestUpdates.size()); diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h index 01c0cbc227c..096c77c28cc 100644 --- a/src/server/game/Server/Packets/QuestPackets.h +++ b/src/server/game/Server/Packets/QuestPackets.h @@ -635,10 +635,10 @@ namespace WorldPackets int32 Value; }; - class WorldQuestUpdate final : public ServerPacket + class WorldQuestUpdateResponse final : public ServerPacket { public: - WorldQuestUpdate() : ServerPacket(SMSG_WORLD_QUEST_UPDATE, 100) { } + WorldQuestUpdateResponse() : ServerPacket(SMSG_WORLD_QUEST_UPDATE_RESPONSE, 100) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/ReferAFriendPackets.cpp b/src/server/game/Server/Packets/ReferAFriendPackets.cpp index d3007e754fa..b9c0deea93d 100644 --- a/src/server/game/Server/Packets/ReferAFriendPackets.cpp +++ b/src/server/game/Server/Packets/ReferAFriendPackets.cpp @@ -17,7 +17,7 @@ #include "ReferAFriendPackets.h" -WorldPacket const* WorldPackets::RaF::ReferAFriendFailure::Write() +WorldPacket const* WorldPackets::RaF::RecruitAFriendFailure::Write() { _worldPacket << int32(Reason); // Client uses this string only if Reason == ERR_REFER_A_FRIEND_NOT_IN_GROUP || Reason == ERR_REFER_A_FRIEND_SUMMON_OFFLINE_S diff --git a/src/server/game/Server/Packets/ReferAFriendPackets.h b/src/server/game/Server/Packets/ReferAFriendPackets.h index 8957babc114..ba72cb433be 100644 --- a/src/server/game/Server/Packets/ReferAFriendPackets.h +++ b/src/server/game/Server/Packets/ReferAFriendPackets.h @@ -24,10 +24,10 @@ namespace WorldPackets { namespace RaF { - class ReferAFriendFailure final : public ServerPacket + class RecruitAFriendFailure final : public ServerPacket { public: - ReferAFriendFailure() : ServerPacket(SMSG_REFER_A_FRIEND_FAILURE, 1 + 4) { } + RecruitAFriendFailure() : ServerPacket(SMSG_RECRUIT_A_FRIEND_FAILURE, 1 + 4) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/ScenarioPackets.cpp b/src/server/game/Server/Packets/ScenarioPackets.cpp index c8b6002e604..cc40dca1135 100644 --- a/src/server/game/Server/Packets/ScenarioPackets.cpp +++ b/src/server/game/Server/Packets/ScenarioPackets.cpp @@ -79,7 +79,7 @@ WorldPacket const* WorldPackets::Scenario::ScenarioCompleted::Write() return &_worldPacket; } -WorldPacket const* WorldPackets::Scenario::ScenarioBoot::Write() +WorldPacket const* WorldPackets::Scenario::ScenarioVacate::Write() { _worldPacket << int32(ScenarioID); _worldPacket << int32(Unk1); diff --git a/src/server/game/Server/Packets/ScenarioPackets.h b/src/server/game/Server/Packets/ScenarioPackets.h index 15522726252..1322b2922e3 100644 --- a/src/server/game/Server/Packets/ScenarioPackets.h +++ b/src/server/game/Server/Packets/ScenarioPackets.h @@ -82,10 +82,10 @@ namespace WorldPackets uint32 ScenarioID = 0; }; - class ScenarioBoot final : public ServerPacket + class ScenarioVacate final : public ServerPacket { public: - ScenarioBoot() : ServerPacket(SMSG_SCENARIO_BOOT, 4 + 4 + 1) { } + ScenarioVacate() : ServerPacket(SMSG_SCENARIO_VACATE, 4 + 4 + 1) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/TalentPackets.cpp b/src/server/game/Server/Packets/TalentPackets.cpp index 06809b51ea8..57aa6c6d430 100644 --- a/src/server/game/Server/Packets/TalentPackets.cpp +++ b/src/server/game/Server/Packets/TalentPackets.cpp @@ -74,7 +74,7 @@ void WorldPackets::Talent::ConfirmRespecWipe::Read() _worldPacket >> RespecType; } -WorldPacket const* WorldPackets::Talent::LearnTalentsFailed::Write() +WorldPacket const* WorldPackets::Talent::LearnTalentFailed::Write() { _worldPacket.WriteBits(Reason, 4); _worldPacket << int32(SpellID); @@ -111,7 +111,7 @@ void WorldPackets::Talent::LearnPvpTalents::Read() _worldPacket >> Talents[i]; } -WorldPacket const* WorldPackets::Talent::LearnPvpTalentsFailed::Write() +WorldPacket const* WorldPackets::Talent::LearnPvpTalentFailed::Write() { _worldPacket.WriteBits(Reason, 4); _worldPacket << int32(SpellID); diff --git a/src/server/game/Server/Packets/TalentPackets.h b/src/server/game/Server/Packets/TalentPackets.h index 950f2b2f478..702b26be149 100644 --- a/src/server/game/Server/Packets/TalentPackets.h +++ b/src/server/game/Server/Packets/TalentPackets.h @@ -89,10 +89,10 @@ namespace WorldPackets uint8 RespecType = 0; }; - class LearnTalentsFailed final : public ServerPacket + class LearnTalentFailed final : public ServerPacket { public: - LearnTalentsFailed() : ServerPacket(SMSG_LEARN_TALENTS_FAILED, 1 + 4 + 4 + 2 * MAX_TALENT_TIERS) { } + LearnTalentFailed() : ServerPacket(SMSG_LEARN_TALENT_FAILED, 1 + 4 + 4 + 2 * MAX_TALENT_TIERS) { } WorldPacket const* Write() override; @@ -130,10 +130,10 @@ namespace WorldPackets Array<PvPTalent, 4> Talents; }; - class LearnPvpTalentsFailed final : public ServerPacket + class LearnPvpTalentFailed final : public ServerPacket { public: - LearnPvpTalentsFailed() : ServerPacket(SMSG_LEARN_PVP_TALENTS_FAILED, 1 + 4 + 4 + (2 + 1) * MAX_PVP_TALENT_SLOTS) { } + LearnPvpTalentFailed() : ServerPacket(SMSG_LEARN_PVP_TALENT_FAILED, 1 + 4 + 4 + (2 + 1) * MAX_PVP_TALENT_SLOTS) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/TokenPackets.cpp b/src/server/game/Server/Packets/TokenPackets.cpp index 7a6fd823f81..7aec37cc1b4 100644 --- a/src/server/game/Server/Packets/TokenPackets.cpp +++ b/src/server/game/Server/Packets/TokenPackets.cpp @@ -17,12 +17,12 @@ #include "TokenPackets.h" -void WorldPackets::Token::UpdateListedAuctionableTokens::Read() +void WorldPackets::Token::CommerceTokenGetLog::Read() { _worldPacket >> UnkInt; } -WorldPacket const* WorldPackets::Token::UpdateListedAuctionableTokensResponse::Write() +WorldPacket const* WorldPackets::Token::CommerceTokenGetLogResponse::Write() { _worldPacket << UnkInt; _worldPacket << Result; @@ -39,12 +39,12 @@ WorldPacket const* WorldPackets::Token::UpdateListedAuctionableTokensResponse::W return &_worldPacket; } -void WorldPackets::Token::RequestWowTokenMarketPrice::Read() +void WorldPackets::Token::CommerceTokenGetMarketPrice::Read() { _worldPacket >> UnkInt; } -WorldPacket const* WorldPackets::Token::WowTokenMarketPriceResponse::Write() +WorldPacket const* WorldPackets::Token::CommerceTokenGetMarketPriceResponse::Write() { _worldPacket << CurrentMarketPrice; _worldPacket << UnkInt; diff --git a/src/server/game/Server/Packets/TokenPackets.h b/src/server/game/Server/Packets/TokenPackets.h index f435a97310f..262fbf435c5 100644 --- a/src/server/game/Server/Packets/TokenPackets.h +++ b/src/server/game/Server/Packets/TokenPackets.h @@ -24,20 +24,20 @@ namespace WorldPackets { namespace Token { - class UpdateListedAuctionableTokens final : public ClientPacket + class CommerceTokenGetLog final : public ClientPacket { public: - UpdateListedAuctionableTokens(WorldPacket&& packet) : ClientPacket(CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST, std::move(packet)) { } + CommerceTokenGetLog(WorldPacket&& packet) : ClientPacket(CMSG_COMMERCE_TOKEN_GET_LOG, std::move(packet)) { } void Read() override; uint32 UnkInt = 0; }; - class UpdateListedAuctionableTokensResponse final : public ServerPacket + class CommerceTokenGetLogResponse final : public ServerPacket { public: - UpdateListedAuctionableTokensResponse() : ServerPacket(SMSG_WOW_TOKEN_UPDATE_AUCTIONABLE_LIST_RESPONSE, 12) { } + CommerceTokenGetLogResponse() : ServerPacket(SMSG_COMMERCE_TOKEN_GET_LOG_RESPONSE, 12) { } WorldPacket const* Write() override; @@ -55,20 +55,20 @@ namespace WorldPackets std::vector<AuctionableTokenAuctionable> AuctionableTokenAuctionableList; }; - class RequestWowTokenMarketPrice final : public ClientPacket + class CommerceTokenGetMarketPrice final : public ClientPacket { public: - RequestWowTokenMarketPrice(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE, std::move(packet)) { } + CommerceTokenGetMarketPrice(WorldPacket&& packet) : ClientPacket(CMSG_COMMERCE_TOKEN_GET_MARKET_PRICE, std::move(packet)) { } void Read() override; uint32 UnkInt = 0; }; - class WowTokenMarketPriceResponse final : public ServerPacket + class CommerceTokenGetMarketPriceResponse final : public ServerPacket { public: - WowTokenMarketPriceResponse() : ServerPacket(SMSG_WOW_TOKEN_MARKET_PRICE_RESPONSE, 20) { } + CommerceTokenGetMarketPriceResponse() : ServerPacket(SMSG_COMMERCE_TOKEN_GET_MARKET_PRICE_RESPONSE, 20) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/ToyPackets.cpp b/src/server/game/Server/Packets/ToyPackets.cpp index a8b2c34dbb3..0b02338312a 100644 --- a/src/server/game/Server/Packets/ToyPackets.cpp +++ b/src/server/game/Server/Packets/ToyPackets.cpp @@ -27,7 +27,7 @@ void WorldPackets::Toy::UseToy::Read() _worldPacket >> Cast; } -WorldPacket const* WorldPackets::Toy::AccountToysUpdate::Write() +WorldPacket const* WorldPackets::Toy::AccountToyUpdate::Write() { _worldPacket.WriteBit(IsFullUpdate); _worldPacket.FlushBits(); diff --git a/src/server/game/Server/Packets/ToyPackets.h b/src/server/game/Server/Packets/ToyPackets.h index ae7a183c41e..8d37934ab3a 100644 --- a/src/server/game/Server/Packets/ToyPackets.h +++ b/src/server/game/Server/Packets/ToyPackets.h @@ -45,10 +45,10 @@ namespace WorldPackets WorldPackets::Spells::SpellCastRequest Cast; }; - class AccountToysUpdate final : public ServerPacket + class AccountToyUpdate final : public ServerPacket { public: - AccountToysUpdate() : ServerPacket(SMSG_ACCOUNT_TOYS_UPDATE, 1 + 4 + 1) { } + AccountToyUpdate() : ServerPacket(SMSG_ACCOUNT_TOY_UPDATE, 1 + 4 + 1) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/TransmogrificationPackets.cpp b/src/server/game/Server/Packets/TransmogrificationPackets.cpp index 89c298420e2..a36dac184a6 100644 --- a/src/server/game/Server/Packets/TransmogrificationPackets.cpp +++ b/src/server/game/Server/Packets/TransmogrificationPackets.cpp @@ -36,7 +36,7 @@ void WorldPackets::Transmogrification::TransmogrifyItems::Read() CurrentSpecOnly = _worldPacket.ReadBit(); } -WorldPacket const* WorldPackets::Transmogrification::TransmogCollectionUpdate::Write() +WorldPacket const* WorldPackets::Transmogrification::AccountTransmogUpdate::Write() { _worldPacket.WriteBit(IsFullUpdate); _worldPacket.WriteBit(IsSetFavorite); @@ -51,7 +51,7 @@ WorldPacket const* WorldPackets::Transmogrification::TransmogCollectionUpdate::W return &_worldPacket; } -WorldPacket const* WorldPackets::Transmogrification::OpenTransmogrifier::Write() +WorldPacket const* WorldPackets::Transmogrification::TransmogrifyNPC::Write() { _worldPacket << Guid; diff --git a/src/server/game/Server/Packets/TransmogrificationPackets.h b/src/server/game/Server/Packets/TransmogrificationPackets.h index ddcfd86b8cf..09926a52e4f 100644 --- a/src/server/game/Server/Packets/TransmogrificationPackets.h +++ b/src/server/game/Server/Packets/TransmogrificationPackets.h @@ -50,10 +50,10 @@ namespace WorldPackets bool CurrentSpecOnly = false; }; - class TransmogCollectionUpdate final : public ServerPacket + class AccountTransmogUpdate final : public ServerPacket { public: - TransmogCollectionUpdate() : ServerPacket(SMSG_TRANSMOG_COLLECTION_UPDATE) { } + AccountTransmogUpdate() : ServerPacket(SMSG_ACCOUNT_TRANSMOG_UPDATE) { } WorldPacket const* Write() override; @@ -63,10 +63,10 @@ namespace WorldPackets std::vector<uint32> NewAppearances; }; - class OpenTransmogrifier final : public ServerPacket + class TransmogrifyNPC final : public ServerPacket { public: - OpenTransmogrifier(ObjectGuid const& guid) : ServerPacket(SMSG_OPEN_TRANSMOGRIFIER, 16), Guid(guid) { } + TransmogrifyNPC(ObjectGuid const& guid) : ServerPacket(SMSG_TRANSMOGRIFY_NPC, 16), Guid(guid) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 403b1ec19dc..1cfff7e0cbd 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -150,22 +150,24 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_ARTIFACT_SET_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArtifactSetAppearance); DEFINE_HANDLER(CMSG_ATTACK_STOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode); DEFINE_HANDLER(CMSG_ATTACK_SWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode); + DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_AUCTION_BROWSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionBrowseQuery); DEFINE_HANDLER(CMSG_AUCTION_CANCEL_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionCancelCommoditiesPurchase); DEFINE_HANDLER(CMSG_AUCTION_CONFIRM_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionConfirmCommoditiesPurchase); + DEFINE_HANDLER(CMSG_AUCTION_GET_COMMODITY_QUOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionGetCommodityQuote); DEFINE_HANDLER(CMSG_AUCTION_HELLO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode); - DEFINE_HANDLER(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems); + DEFINE_HANDLER(CMSG_AUCTION_LIST_BIDDED_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBiddedItems); DEFINE_HANDLER(CMSG_AUCTION_LIST_BUCKETS_BY_BUCKET_KEYS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBucketsByBucketKeys); DEFINE_HANDLER(CMSG_AUCTION_LIST_ITEMS_BY_BUCKET_KEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItemsByBucketKey); DEFINE_HANDLER(CMSG_AUCTION_LIST_ITEMS_BY_ITEM_ID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItemsByItemID); - DEFINE_HANDLER(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems); + DEFINE_HANDLER(CMSG_AUCTION_LIST_OWNED_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnedItems); DEFINE_HANDLER(CMSG_AUCTION_PLACE_BID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid); DEFINE_HANDLER(CMSG_AUCTION_REMOVE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem); DEFINE_HANDLER(CMSG_AUCTION_REPLICATE_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionReplicateItems); DEFINE_HANDLER(CMSG_AUCTION_SELL_COMMODITY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellCommodity); DEFINE_HANDLER(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem); DEFINE_HANDLER(CMSG_AUCTION_SET_FAVORITE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSetFavoriteItem); - DEFINE_HANDLER(CMSG_AUCTION_START_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionStartCommoditiesPurchase); DEFINE_HANDLER(CMSG_AUTH_CONTINUED_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode); @@ -190,7 +192,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN_SKIRMISH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLENET_CHALLENGE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLENET_REQUEST, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetRequest); - DEFINE_HANDLER(CMSG_BATTLENET_REQUEST_REALM_LIST_TICKET, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetRequestRealmListTicket); DEFINE_HANDLER(CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_CANCEL_OPEN_CHECKOUT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); @@ -200,14 +201,10 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_BATTLE_PAY_OPEN_CHECKOUT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_QUERY_CLASS_TRIAL_BOOST_RESULT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_CHARACTER_BOOST_UNREVOKE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_CURRENT_VAS_TRANSFER_QUEUES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_VAS_CHARACTER_QUEUE_TIME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_PRICE_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_START_PURCHASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_START_VAS_PURCHASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_TRIAL_BOOST_CHARACTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BATTLE_PAY_VALIDATE_BNET_VAS_TRANSFER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PET_CLEAR_FANFARE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PET_DELETE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlePetDeletePet); DEFINE_HANDLER(CMSG_BATTLE_PET_DELETE_PET_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); @@ -234,8 +231,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode); DEFINE_HANDLER(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode); DEFINE_HANDLER(CMSG_BUY_REAGENT_BANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BUY_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BUY_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CAGE_BATTLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCageBattlePet); DEFINE_HANDLER(CMSG_CALENDAR_ADD_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent); DEFINE_HANDLER(CMSG_CALENDAR_COMMUNITY_FILTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCommunityFilter); @@ -264,13 +259,14 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode); DEFINE_HANDLER(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode); DEFINE_HANDLER(CMSG_CAN_DUEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCanDuel); - DEFINE_HANDLER(CMSG_CAN_REDEEM_WOW_TOKEN_FOR_BALANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CAN_REDEEM_TOKEN_FOR_BALANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode); DEFINE_HANDLER(CMSG_CHALLENGE_MODE_REQUEST_LEADERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHANGE_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHANGE_BANK_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHANGE_MONUMENT_APPEARANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CHANGE_REALM_TICKET, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetChangeRealmTicket); DEFINE_HANDLER(CMSG_CHANGE_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSubGroupOpcode); DEFINE_HANDLER(CMSG_CHARACTER_RENAME_REQUEST, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharRenameOpcode); DEFINE_HANDLER(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomizeOpcode); @@ -312,7 +308,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_CHAT_REPORT_FILTERED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHAT_REPORT_IGNORED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode); DEFINE_HANDLER(CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnregisterAllAddonPrefixesOpcode); - DEFINE_HANDLER(CMSG_CHECK_WOW_TOKEN_VETERAN_ELIGIBILITY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHOICE_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandlePlayerChoiceResponse); DEFINE_HANDLER(CMSG_CLEAR_NEW_APPEARANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CLEAR_RAID_MARKER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleClearRaidMarker); @@ -338,14 +333,22 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_COOLDOWNS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_COMMENTATOR_START_WARGAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_COUNT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_LOG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCommerceTokenGetLog); + DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_MARKET_PRICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCommerceTokenGetMarketPrice); DEFINE_HANDLER(CMSG_COMPLAINT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplaint); DEFINE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic); DEFINE_HANDLER(CMSG_COMPLETE_MOVIE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteMovie); DEFINE_HANDLER(CMSG_CONFIRM_ARTIFACT_RESPEC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmArtifactRespec); DEFINE_HANDLER(CMSG_CONFIRM_RESPEC_WIPE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmRespecWipeOpcode); DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); + DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRMATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CONTRIBUTION_CONTRIBUTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_CONTRIBUTION_GET_STATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CONTRIBUTION_LAST_UPDATE_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CONVERSATION_LINE_STARTED, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CONVERT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConvertRaidOpcode); DEFINE_HANDLER(CMSG_CREATE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCreateOpcode); @@ -374,10 +377,10 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_DUEL_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelResponseOpcode); DEFINE_HANDLER(CMSG_EJECT_PASSENGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEjectPassenger); DEFINE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode); - DEFINE_HANDLER(CMSG_ENABLE_ENCRYPTION_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_ENABLE_NAGLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_ENABLE_TAXI_NODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleEnableTaxiNodeOpcode); DEFINE_HANDLER(CMSG_ENGINE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_ENTER_ENCRYPTED_MODE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_ENUM_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharEnumOpcode); DEFINE_HANDLER(CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharUndeleteEnumOpcode); DEFINE_HANDLER(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode); @@ -420,6 +423,8 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_GET_REMAINING_GAME_TIME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GET_TROPHY_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGetUndeleteCooldownStatus); + DEFINE_HANDLER(CMSG_GET_VAS_ACCOUNT_CHARACTER_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketGetCaseStatusOpcode); DEFINE_HANDLER(CMSG_GM_TICKET_GET_SYSTEM_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketSystemStatusOpcode); @@ -692,8 +697,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_READY_CHECK_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleReadyCheckResponseOpcode); DEFINE_HANDLER(CMSG_READ_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem); DEFINE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpse); - DEFINE_HANDLER(CMSG_REDEEM_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_REDEEM_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_REMOVE_NEW_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveNewItem); DEFINE_HANDLER(CMSG_REMOVE_RAF_RECRUIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_REORDER_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReorderCharacters); @@ -735,7 +738,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehiclePrevSeat); DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehicleSwitchSeat); DEFINE_HANDLER(CMSG_REQUEST_WORLD_QUEST_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestWorldQuestUpdate); - DEFINE_HANDLER(CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestWowTokenMarketPrice); DEFINE_HANDLER(CMSG_RESET_CHALLENGE_MODE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_RESET_CHALLENGE_MODE_CHEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_RESET_INSTANCES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode); @@ -750,11 +752,10 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_SCENE_TRIGGER_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSceneTriggerEvent); DEFINE_HANDLER(CMSG_SELF_RES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode); DEFINE_HANDLER(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSellItemOpcode); - DEFINE_HANDLER(CMSG_SELL_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_SELL_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SEND_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode); DEFINE_HANDLER(CMSG_SEND_MAIL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSendMail); DEFINE_HANDLER(CMSG_SEND_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode); + DEFINE_HANDLER(CMSG_SERVER_TIME_OFFSET_REQUEST, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleServerTimeOffsetRequest); DEFINE_HANDLER(CMSG_SET_ACHIEVEMENTS_HIDDEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SET_ACTION_BAR_TOGGLES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarToggles); DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionButtonOpcode); @@ -844,7 +845,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_TWITTER_CONNECT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_TWITTER_DISCONNECT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_TWITTER_POST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_UI_TIME_REQUEST, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleUITimeRequest); DEFINE_HANDLER(CMSG_UNACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode); DEFINE_HANDLER(CMSG_UNDELETE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharUndeleteOpcode); DEFINE_HANDLER(CMSG_UNLEARN_SKILL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode); @@ -857,14 +857,15 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_UPDATE_RAID_TARGET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateRaidTargetOpcode); DEFINE_HANDLER(CMSG_UPDATE_SPELL_VISUAL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_UPDATE_VAS_PURCHASE_STATES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateListedAuctionableTokens); - DEFINE_HANDLER(CMSG_UPDATE_WOW_TOKEN_COUNT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_UPGRADE_GARRISON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_USED_FOLLOW, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_USE_CRITTER_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseCritterItem); DEFINE_HANDLER(CMSG_USE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseEquipmentSet); DEFINE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode); DEFINE_HANDLER(CMSG_USE_TOY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseToy); + DEFINE_HANDLER(CMSG_VAS_CHECK_TRANSFER_OK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_VAS_GET_QUEUE_MINUTES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_VAS_GET_SERVICE_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleViolenceLevel); DEFINE_HANDLER(CMSG_VOICE_CHAT_JOIN_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_VOICE_CHAT_LOGIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); @@ -886,51 +887,63 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_HEIRLOOM_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_MOUNT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TOYS_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TOY_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TRANSMOG_SET_FAVORITES_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TRANSMOG_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_ESSENCE_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_TAXI_REPLY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVE_GLYPHS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADDON_LIST_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_BATTLENET_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_ITEM_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_RUNE_POWER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADJUST_SPLINE_DURATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADVENTURE_MAP_POI_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADVENTURE_MAP_OPEN_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGETS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGET_ACK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AI_REACTION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALLIED_RACE_DETAILS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACCOUNT_CRITERIA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_APPLY_MOUNT_EQUIPMENT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARCHAEOLOGY_SURVERY_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_POI_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_POI_UPDATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_FORCE_SET_POSITION_AND_FACING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_PLAY_VISUAL_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_PATH, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_SHAPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_CROWD_CONTROL_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_SET_VISUAL_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_UNATTACH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_CROWD_CONTROL_SPELL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_FORGE_OPENED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_RESPEC_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_TRAITS_REFUNDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_ENDGAME_POWERS_REFUNDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_FORGE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_RESPEC_PROMPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKER_STATE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_STOP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_LANDED_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_AUCTION_SOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_SELL_CONFIRM_REQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_CLOSED_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMODITY_QUOTE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_FAVORITE_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_FAVORITE_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_GET_COMMODITY_QUOTE_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDED_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BUCKETS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_OWNED_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OUTBID_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_BID_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_REPLICATE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -938,17 +951,13 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_POINTS_DEPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AVAILABLE_HOTFIXES, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_EMPOWERED_ITEM_EQUIPPED_STATUS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_EMPOWERED_ITEM_RESPEC_OPEN, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_FORGE_CLOSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_FORGE_OPENED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_SELECTION_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BAN_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_RESPEC_NPC, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BAG_CLEANUP_FINISHED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BARBER_SHOP_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATCH_PRESENCE_SUBSCRIPTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_ACTIVE, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -966,38 +975,27 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_CHALLENGE_ABORT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_CHALLENGE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_REALM_LIST_TICKET, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_SET_SESSION_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_UPDATE_SESSION_KEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_NET_CONNECTION_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_ACK_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_BATTLE_PET_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_BUNDLE_PRICE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_COLLECTION_ITEM_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_CONFIRM_PURCHASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_ENDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UNREVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_MOUNT_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_OPEN_CHECKOUT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_PURCHASE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_CHECKOUT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_SUBSCRIPTION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_TOY_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_BNET_TRANSFER_VALIDATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_BOOST_CONSUMED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_CHARACTER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_CHARACTER_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VALIDATE_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_GUILD_FOLLOW_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_GUILD_MASTER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_REALM_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_TRANSFER_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PETS_HEALED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_CAGE_DATE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_DELETED, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1006,9 +1004,9 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_LICENSE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_MAX_COUNT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_RESTORED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_REVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_SET_MAX_PETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_TRAP_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_UPDATES, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1019,28 +1017,29 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_WON, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BONUS_ROLL_EMPTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BONUS_ROLL_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BOSS_KILL_CREDIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BOSS_KILL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_ACHIEVEMENT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_SUMMON_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_SUMMON_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_SUCCEEDED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_VERSION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INITIAL_INVITES, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMUNITY_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_ADDED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_MODERATOR_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_NOTES, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_NOTES_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_STATUS_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1055,36 +1054,31 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_DUEL_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_REDEEM_TOKEN_FOR_BALANCE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAPTURE_POINT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CATEGORY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_AFFIXES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_NEW_PLAYER_SEASON_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REWARDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_UPDATE_DEATH_COUNT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_REALM_TICKET_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_JOINED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_LEFT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_CLASS_TRIAL_CREATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_INVENTORY_OVERFLOW_WARNING, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_ITEM_FIXUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_CHECK_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_LOGIN_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_OBJECT_TEST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_RENAME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_QUEUED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_MANUAL_UNREVOKE_RESULT,STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_UNREVOKE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_SUCCESS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_AUTO_RESPONDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1099,30 +1093,44 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_SERVER_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHEAT_IGNORE_DIMISHING_RETURNS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_WARGAME_ENTRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLAIM_RAF_REWARD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_ALL_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_BOSS_EMOTES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWNS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_RESURRECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICANTS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICATIONS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_CLUBS_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_CLUBS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLOSE_ARTIFACT_FORGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLOSE_HEART_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_ERROR_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_GET_CLUB_POSTING_IDS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_LOOKUP_CLUB_POSTINGS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_RESPONSE_CHARACTER_APPLICATION_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_RESPONSE_POST_RECRUITMENT_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_UPDATE_APPLICATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COIN_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_COUNT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_LOG_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_MARKET_PRICE_RESPONSE,STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLAINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLETE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONFIRM_PARTY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONNECT_TO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSOLE_WRITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTRIBUTION_COLLECTOR_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_BUY_CHOICE_REQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRM_REQUIRED,STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_REDEEM_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTRIBUTION_LAST_UPDATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTROL_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1140,11 +1148,13 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_CALC_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DB_REPLY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUG_MENU_MANAGER_FULL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DELETE_CHAR, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTROY_ARENA_UNIT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DIFFERENT_INSTANCE_FROM_PARTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISCONNECT_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISENCHANT_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISMOUNT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISMOUNT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1154,31 +1164,33 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_PROMOTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_QUEST_POPUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_TOAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_WORLD_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DROP_NEW_CONNECTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_ARRANGED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_COUNTDOWN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_IN_BOUNDS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_OPPONENT_SELECTED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_OUT_OF_BOUNDS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_REQUESTED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_WINNER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_ENCRYPTION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCHANTMENT_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTITLEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTITLEMENT_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_END_LIGHTNING_STORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTER_ENCRYPTED_MODE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_CHARACTERS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_VAS_PURCHASE_STATES_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTAL_DAMAGE_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_ID, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FACTION_BONUS_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FAILED_PLAYER_CONDITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_FAILED_QUEST_TURN_IN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1189,16 +1201,15 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_OBJECT_RELINK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_EVENT_DEBUG_INITIALIZE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_BASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_CUSTOM_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_DESPAWN, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_MULTI_TRANSITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_RESET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_SET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_UI_ACTION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_SET_STATE_LOCAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_UI_LINK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_SPEED_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1220,7 +1231,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_XP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_IS_UPGRADEABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LANDING_PAGE_SHIPMENT_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_BLUEPRINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); @@ -1251,12 +1261,18 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GENERATE_SSO_TOKEN_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_GARRISON_INFO_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_LANDING_PAGE_SHIPMENTS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_REMAINING_GAME_TIME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SELECTED_TROPHY_ID_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_VAS_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_REQUEST_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1267,9 +1283,9 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_POI, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_TEXT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_ACTION_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_AUTO_KICK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_INVITE_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_NEW_LEADER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1327,10 +1343,8 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SEND_RANK_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_CONNECT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCOMING_SUMMON_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCOMING_SUMMON_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SETUP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1345,10 +1359,10 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_SET_ALLOWING_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_SET_SUPPRESSING_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_TIMER_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_UPDATE_ALLOW_RELEASE_IN_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_UPDATE_SUPPRESS_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_GROUP_SIZE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1358,25 +1372,26 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_AZERITE_XP_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_OPEN_QUEUE_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_FIXUP_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_FULL_OVERFLOW, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLANDS_MISSION_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_AZERITE_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_IS_QUEST_COMPLETE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_EXPIRE_PURCHASE_REFUND, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_OPEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_PVP_TALENTS_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENTS_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_PVP_TALENT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEGACY_LOOT_RULES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_LINKING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_UP_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_BOOT_PLAYER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_DISABLED, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1385,7 +1400,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLICANT_LIST_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLICATION_STATUS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLY_TO_GROUP_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_INIT_AUTO_DELIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_JOIN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_RESULTS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1412,14 +1426,11 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_POST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_RECRUITS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIGHTNING_STORM_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIGHTNING_STORM_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_CHARACTER_COPY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_CUF_PROFILES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_EQUIPMENT_SET, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_SELECTED_TROPHY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_SET_TIME_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1427,7 +1438,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LEGACY_RULES_IN_EFFECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1442,8 +1452,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_QUERY_NEXT_TIME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVES_INIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVE_ADD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVE_REMOVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJ_EVENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MASTER_LOOT_CANDIDATE_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGE_BOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1451,13 +1459,10 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_COMPONENTED_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_CREATURE_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MISSILE_CANCEL, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_CHARGE_RECOVERY_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN_RECOVERY_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_PARTY_RANGE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_EQUIPMENT_APPLY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVEMENT_ENFORCEMENT_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_APPLY_MOVEMENT_FORCE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_COLLISION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_DOUBLE_JUMP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1542,6 +1547,11 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TELEPORT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_CURRENT_AFFIXES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_NEW_SEASON_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_NEW_WEEK_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_WEEKLY_REWARD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1552,19 +1562,20 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_MONSTER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_ALLIED_RACE_DETAILS_GIVER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_ARTIFACT_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_HEART_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_TRANSMOGRIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OVERRIDE_LIGHT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAGE_TEXT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_KILL_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_FULL_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_PARTIAL_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_NOTIFY_LFG_LEADER_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PENDING_RAID_LOCK, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1599,6 +1610,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NAME_INVALID, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NEWLY_TAMED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SLOT_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SPELLS_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_STABLE_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1607,10 +1619,17 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UNLEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PHASE_SHIFT_CHANGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_AZERITE_ITEM_EQUIPPED_STATUS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_AZERITE_ITEM_GAINS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BONUS_ROLL_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BOUND, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_CONDITION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_IS_ADVENTURE_MAP_POI_VALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SAVE_GUILD_EMBLEM, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TABARD_VENDOR_ACTIVATE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TUTORIAL_HIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TUTORIAL_UNHIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1623,17 +1642,18 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_TIME_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRELOAD_CHILD_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PREPOPULATE_NAME_CACHE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRINT_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PUSH_SPELL_TO_ACTION_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_END, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_INIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_INITIALIZE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_STATISTICS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_BATTLE_PET_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_COMMUNITY_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_CREATURE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1648,7 +1668,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PLAYER_NAME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_QUEST_INFO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TREASURE_PICKER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_COMPLETION_NPC_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1661,15 +1680,15 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_REQUEST_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS_MULTIPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_TURN_IN_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LINES_FOR_MAP_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LOG_FULL, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_PUSH_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_MEMBER_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_MEMBER_START_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_READY_CHECK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_READY_CHECK_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SPAWN_TRACKING_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1678,34 +1697,33 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_COMPLETE_BY_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUICK_JOIN_CONFIRM_REQUEST_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEUE_SUMMARY_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACCOUNT_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACTIVITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_INFO_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACTIVITY_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_DIFFICULTY_SET, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_MARKERS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOM_ROLL, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BATTLEFIELD_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_PVP_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_COMPLETED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_STARTED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_OK, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_LOOKUP_INFORMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_LOOKUP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_REATTACH_RESURRECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECRUIT_A_FRIEND_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_COMPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_SPELL_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_ITEM_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPLACE_TROPHY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPORT_PVP_PLAYER_AFK_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_ADDON_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_CEMETERY_LIST_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_PVP_BRAWL_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_PVP_REWARDS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_SCHEDULED_PVP_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESEARCH_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_COMPRESSION_CONTEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1713,24 +1731,26 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_WEEKLY_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESTRICTED_ACCOUNT_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_TOKEN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_CLEAR_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RETURN_APPLICANT_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RETURN_RECRUITING_CLUBS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHANGED_INFORM, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHOSEN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_POLL_INFORM, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RUNE_REGEN_DEBUG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_BOOT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_COMPLETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_POIS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_PROGRESS_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SET_SHOULD_SHOW_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SPELL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SHOW_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_STATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_UI_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_VACATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1739,6 +1759,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEASON_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ITEM_PASSIVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_KNOWN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1749,11 +1770,13 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_UNLEARN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_FIRST_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_TIME_OFFSET, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_RESEARCH_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_AI_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ALL_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ANIM_TIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CHR_UPGRADE_TIER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DF_FAST_LAUNCH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DUNGEON_DIFFICULTY, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1773,20 +1796,18 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_QUEST_REPLAY_COOLDOWN_OVERRIDE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHICLE_REC_ID, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_ADVENTURE_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TAXI_NODES, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TRADE_SKILL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SORT_BAGS_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIALIZATION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_SUCCESS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIAL_MOUNT_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPEC_INVOLUNTARILY_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ABSORB_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); @@ -1813,10 +1834,12 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_PERIODIC_AURA_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_PREPARE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_VISUAL_LOAD_SCREEN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_STAND_STATE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMERS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LIGHTNING_STORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LOOT_ROLL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1830,6 +1853,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_COMMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_TOKEN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SYNC_WOW_ENTITLEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TAXI_NODE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEXT_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1849,28 +1873,33 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOG_COLLECTION_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOG_SET_COLLECTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOGRIFY_NPC, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_TREASURE_PICKER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_HIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_UNHIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TWITTER_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_HEALING_RANGE_MODIFIED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_ITEM_INTERACTION_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_CHARACTER_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLOAD_CHILD_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACTION_BUTTONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_BNET_SESSION_KEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CAPTURE_POINT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CELESTIAL_BODY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARACTER_FLAGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARGE_CATEGORY_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_EXPANSION_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_GAME_TIME_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_OBJECT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_PRIMARY_SPEC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TALENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1879,8 +1908,15 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_REMOVE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_USE_EQUIPMENT_SET_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_CHECK_TRANSFER_OK_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_GET_QUEUE_MINUTES_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_GET_SERVICE_STATUS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_PURCHASE_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VENDOR_INVENTORY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VIGNETTE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_CHANNEL_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_LOGIN_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_ITEM_SWAP_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_CONTENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1888,31 +1924,20 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_TRANSFER_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_FINISH, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARFRONT_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_DISABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARFRONT_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO_IS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_MAP_INTERACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_QUEST_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WILL_BE_KICKED_FOR_ADDED_SUBSCRIPTION_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_MAP_OPEN_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_QUEST_UPDATE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_SERVER_INFO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_AUCTION_SOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_BUY_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_BUY_RESULT_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_CAN_REDEEM_FOR_BALANCE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_CAN_VETERAN_BUY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_DISTRIBUTION_GLUE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_MARKET_PRICE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_GAME_TIME_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_SELL_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_SELL_RESULT_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_UPDATE_AUCTIONABLE_LIST_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_ENTITLEMENT_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_XP_GAIN_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_XP_GAIN_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ZONE_UNDER_ATTACK, STATUS_NEVER, CONNECTION_TYPE_REALM); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index d690d45febb..8f161e2989b 100644 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -65,22 +65,24 @@ enum OpcodeClient : uint16 CMSG_ASSIGN_EQUIPMENT_SET_SPEC = 0x320B, CMSG_ATTACK_STOP = 0x3259, CMSG_ATTACK_SWING = 0x3258, + CMSG_AUCTIONABLE_TOKEN_SELL = 0x36E6, + CMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE = 0x36E7, CMSG_AUCTION_BROWSE_QUERY = 0x34D0, CMSG_AUCTION_CANCEL_COMMODITIES_PURCHASE = 0x34D8, CMSG_AUCTION_CONFIRM_COMMODITIES_PURCHASE = 0x34D7, + CMSG_AUCTION_GET_COMMODITY_QUOTE = 0x34D6, CMSG_AUCTION_HELLO_REQUEST = 0x34CB, - CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x34D4, + CMSG_AUCTION_LIST_BIDDED_ITEMS = 0x34D4, CMSG_AUCTION_LIST_BUCKETS_BY_BUCKET_KEYS = 0x34D5, CMSG_AUCTION_LIST_ITEMS_BY_BUCKET_KEY = 0x34D1, CMSG_AUCTION_LIST_ITEMS_BY_ITEM_ID = 0x34D2, - CMSG_AUCTION_LIST_OWNER_ITEMS = 0x34D3, + CMSG_AUCTION_LIST_OWNED_ITEMS = 0x34D3, CMSG_AUCTION_PLACE_BID = 0x34CF, CMSG_AUCTION_REMOVE_ITEM = 0x34CD, CMSG_AUCTION_REPLICATE_ITEMS = 0x34CE, CMSG_AUCTION_SELL_COMMODITY = 0x34D9, CMSG_AUCTION_SELL_ITEM = 0x34CC, CMSG_AUCTION_SET_FAVORITE_ITEM = 0x3732, - CMSG_AUCTION_START_COMMODITIES_PURCHASE = 0x34D6, CMSG_AUTH_CONTINUED_SESSION = 0x3766, CMSG_AUTH_SESSION = 0x3765, CMSG_AUTOBANK_ITEM = 0x3996, @@ -105,7 +107,6 @@ enum OpcodeClient : uint16 CMSG_BATTLEMASTER_JOIN_SKIRMISH = 0x352A, CMSG_BATTLENET_CHALLENGE_RESPONSE = 0x36D1, CMSG_BATTLENET_REQUEST = 0x36F5, - CMSG_BATTLENET_REQUEST_REALM_LIST_TICKET = 0x36FA, CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE = 0x36CB, CMSG_BATTLE_PAY_CANCEL_OPEN_CHECKOUT = 0x3712, CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE = 0x36CA, @@ -115,14 +116,10 @@ enum OpcodeClient : uint16 CMSG_BATTLE_PAY_OPEN_CHECKOUT = 0x370C, CMSG_BATTLE_PAY_QUERY_CLASS_TRIAL_BOOST_RESULT = 0x36C4, CMSG_BATTLE_PAY_REQUEST_CHARACTER_BOOST_UNREVOKE = 0x36C2, - CMSG_BATTLE_PAY_REQUEST_CURRENT_VAS_TRANSFER_QUEUES = 0x3709, CMSG_BATTLE_PAY_REQUEST_PRICE_INFO = 0x3708, - CMSG_BATTLE_PAY_REQUEST_VAS_CHARACTER_QUEUE_TIME = 0x370A, - CMSG_BATTLE_PAY_START_PURCHASE = 0x36F1, + CMSG_BATTLE_PAY_START_PURCHASE = 0x36C9, CMSG_BATTLE_PAY_START_VAS_PURCHASE = 0x36F2, CMSG_BATTLE_PAY_TRIAL_BOOST_CHARACTER = 0x36C3, - CMSG_BATTLE_PAY_VALIDATE_BNET_VAS_TRANSFER = 0x370B, - CMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE = 0x36F0, CMSG_BATTLE_PET_CLEAR_FANFARE = 0x312C, CMSG_BATTLE_PET_DELETE_PET = 0x3623, CMSG_BATTLE_PET_DELETE_PET_CHEAT = 0x3624, @@ -146,8 +143,6 @@ enum OpcodeClient : uint16 CMSG_BUY_BANK_SLOT = 0x34B4, CMSG_BUY_ITEM = 0x34A3, CMSG_BUY_REAGENT_BANK = 0x34B5, - CMSG_BUY_WOW_TOKEN_CONFIRM = 0x36EA, - CMSG_BUY_WOW_TOKEN_START = 0x36E9, CMSG_CAGE_BATTLE_PET = 0x31F2, CMSG_CALENDAR_ADD_EVENT = 0x367D, CMSG_CALENDAR_COMMUNITY_FILTER = 0x3671, @@ -176,13 +171,14 @@ enum OpcodeClient : uint16 CMSG_CANCEL_TEMP_ENCHANTMENT = 0x34FA, CMSG_CANCEL_TRADE = 0x315C, CMSG_CAN_DUEL = 0x3662, - CMSG_CAN_REDEEM_WOW_TOKEN_FOR_BALANCE = 0x3707, + CMSG_CAN_REDEEM_TOKEN_FOR_BALANCE = 0x3707, CMSG_CAST_SPELL = 0x329F, CMSG_CHALLENGE_MODE_REQUEST_LEADERS = 0x3090, CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS = 0x308F, CMSG_CHANGE_BAG_SLOT_FLAG = 0x3328, CMSG_CHANGE_BANK_BAG_SLOT_FLAG = 0x3329, CMSG_CHANGE_MONUMENT_APPEARANCE = 0x330A, + CMSG_CHANGE_REALM_TICKET = 0x36FA, CMSG_CHANGE_SUB_GROUP = 0x364C, CMSG_CHARACTER_RENAME_REQUEST = 0x36BF, CMSG_CHAR_CUSTOMIZE = 0x3690, @@ -224,7 +220,6 @@ enum OpcodeClient : uint16 CMSG_CHAT_REPORT_FILTERED = 0x37CC, CMSG_CHAT_REPORT_IGNORED = 0x37CB, CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES = 0x37CE, - CMSG_CHECK_WOW_TOKEN_VETERAN_ELIGIBILITY = 0x36E8, CMSG_CHOICE_RESPONSE = 0x32A4, CMSG_CLEAR_NEW_APPEARANCE = 0x312F, CMSG_CLEAR_RAID_MARKER = 0x31A5, @@ -250,14 +245,22 @@ enum OpcodeClient : uint16 CMSG_COMMENTATOR_GET_PLAYER_COOLDOWNS = 0x35F3, CMSG_COMMENTATOR_GET_PLAYER_INFO = 0x35F2, CMSG_COMMENTATOR_START_WARGAME = 0x35EF, + CMSG_COMMERCE_TOKEN_GET_COUNT = 0x36E4, + CMSG_COMMERCE_TOKEN_GET_LOG = 0x36EE, + CMSG_COMMERCE_TOKEN_GET_MARKET_PRICE = 0x36E5, CMSG_COMPLAINT = 0x366C, CMSG_COMPLETE_CINEMATIC = 0x354F, CMSG_COMPLETE_MOVIE = 0x34E5, CMSG_CONFIRM_ARTIFACT_RESPEC = 0x31AA, CMSG_CONFIRM_RESPEC_WIPE = 0x320D, CMSG_CONNECT_TO_FAILED = 0x35D4, + CMSG_CONSUMABLE_TOKEN_BUY = 0x36E9, + CMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE = 0x36EA, + CMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY = 0x36E8, + CMSG_CONSUMABLE_TOKEN_REDEEM = 0x36EC, + CMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRMATION = 0x36ED, CMSG_CONTRIBUTION_CONTRIBUTE = 0x355F, - CMSG_CONTRIBUTION_GET_STATE = 0x3560, + CMSG_CONTRIBUTION_LAST_UPDATE_REQUEST = 0x3560, CMSG_CONVERSATION_LINE_STARTED = 0x3550, CMSG_CONVERT_RAID = 0x364E, CMSG_CREATE_CHARACTER = 0x3643, @@ -286,10 +289,10 @@ enum OpcodeClient : uint16 CMSG_DUEL_RESPONSE = 0x34EA, CMSG_EJECT_PASSENGER = 0x323F, CMSG_EMOTE = 0x354B, - CMSG_ENABLE_ENCRYPTION_ACK = 0x3767, CMSG_ENABLE_NAGLE = 0x376B, CMSG_ENABLE_TAXI_NODE = 0x34A9, CMSG_ENGINE_SURVEY = 0x36E2, + CMSG_ENTER_ENCRYPTED_MODE_ACK = 0x3767, CMSG_ENUM_CHARACTERS = 0x35E8, CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT = 0x36DC, CMSG_FAR_SIGHT = 0x34F0, @@ -332,6 +335,8 @@ enum OpcodeClient : uint16 CMSG_GET_REMAINING_GAME_TIME = 0x36EB, CMSG_GET_TROPHY_LIST = 0x3307, CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS = 0x36DE, + CMSG_GET_VAS_ACCOUNT_CHARACTER_LIST = 0x36F0, + CMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST = 0x36F1, CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY = 0x3694, CMSG_GM_TICKET_GET_CASE_STATUS = 0x3693, CMSG_GM_TICKET_GET_SYSTEM_STATUS = 0x3692, @@ -605,8 +610,6 @@ enum OpcodeClient : uint16 CMSG_READY_CHECK_RESPONSE = 0x3634, CMSG_READ_ITEM = 0x3327, CMSG_RECLAIM_CORPSE = 0x34E3, - CMSG_REDEEM_WOW_TOKEN_CONFIRM = 0x36ED, - CMSG_REDEEM_WOW_TOKEN_START = 0x36EC, CMSG_REMOVE_NEW_ITEM = 0x334F, CMSG_REMOVE_RAF_RECRUIT = 0x3724, CMSG_REORDER_CHARACTERS = 0x35E9, @@ -648,7 +651,6 @@ enum OpcodeClient : uint16 CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x323B, CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x323D, CMSG_REQUEST_WORLD_QUEST_UPDATE = 0x334D, - CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE = 0x36E5, CMSG_RESET_CHALLENGE_MODE = 0x3205, CMSG_RESET_CHALLENGE_MODE_CHEAT = 0x3206, CMSG_RESET_INSTANCES = 0x3668, @@ -663,11 +665,10 @@ enum OpcodeClient : uint16 CMSG_SCENE_TRIGGER_EVENT = 0x3223, CMSG_SELF_RES = 0x353B, CMSG_SELL_ITEM = 0x34A2, - CMSG_SELL_WOW_TOKEN_CONFIRM = 0x36E7, - CMSG_SELL_WOW_TOKEN_START = 0x36E6, CMSG_SEND_CONTACT_LIST = 0x36CD, CMSG_SEND_MAIL = 0x35FA, CMSG_SEND_TEXT_EMOTE = 0x3488, + CMSG_SERVER_TIME_OFFSET_REQUEST = 0x369C, CMSG_SET_ACHIEVEMENTS_HIDDEN = 0x3228, CMSG_SET_ACTION_BAR_TOGGLES = 0x353C, CMSG_SET_ACTION_BUTTON = 0x3635, @@ -757,7 +758,6 @@ enum OpcodeClient : uint16 CMSG_TWITTER_CONNECT = 0x3127, CMSG_TWITTER_DISCONNECT = 0x312B, CMSG_TWITTER_POST = 0x3332, - CMSG_UI_TIME_REQUEST = 0x369C, CMSG_UNACCEPT_TRADE = 0x315B, CMSG_UNDELETE_CHARACTER = 0x36DD, CMSG_UNLEARN_SKILL = 0x34ED, @@ -770,14 +770,15 @@ enum OpcodeClient : uint16 CMSG_UPDATE_RAID_TARGET = 0x3650, CMSG_UPDATE_SPELL_VISUAL = 0x32A0, CMSG_UPDATE_VAS_PURCHASE_STATES = 0x36F3, - CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST = 0x36EE, - CMSG_UPDATE_WOW_TOKEN_COUNT = 0x36E4, CMSG_UPGRADE_GARRISON = 0x32C0, CMSG_USED_FOLLOW = 0x3186, CMSG_USE_CRITTER_ITEM = 0x3244, CMSG_USE_EQUIPMENT_SET = 0x3995, CMSG_USE_ITEM = 0x329B, CMSG_USE_TOY = 0x329D, + CMSG_VAS_CHECK_TRANSFER_OK = 0x370B, + CMSG_VAS_GET_QUEUE_MINUTES = 0x370A, + CMSG_VAS_GET_SERVICE_STATUS = 0x3709, CMSG_VIOLENCE_LEVEL = 0x3184, CMSG_VOICE_CHAT_JOIN_CHANNEL = 0x370F, CMSG_VOICE_CHAT_LOGIN = 0x370E, @@ -799,51 +800,63 @@ enum OpcodeServer : uint16 SMSG_ACCOUNT_CRITERIA_UPDATE = 0x28C5, SMSG_ACCOUNT_DATA_TIMES = 0x274F, SMSG_ACCOUNT_MOUNT_UPDATE = 0x25C4, - SMSG_ACCOUNT_TOYS_UPDATE = 0x25C5, + SMSG_ACCOUNT_TOY_UPDATE = 0x25C5, + SMSG_ACCOUNT_TRANSMOG_SET_FAVORITES_UPDATE = 0x25C8, + SMSG_ACCOUNT_TRANSMOG_UPDATE = 0x25C7, SMSG_ACHIEVEMENT_DELETED = 0x2727, SMSG_ACHIEVEMENT_EARNED = 0x2663, + SMSG_ACTIVATE_ESSENCE_FAILED = 0x2872, SMSG_ACTIVATE_TAXI_REPLY = 0x26AC, SMSG_ACTIVE_GLYPHS = 0x2C53, + SMSG_ADDON_LIST_REQUEST = 0x2662, SMSG_ADD_BATTLENET_FRIEND_RESPONSE = 0x265D, SMSG_ADD_ITEM_PASSIVE = 0x25C0, SMSG_ADD_LOSS_OF_CONTROL = 0x269C, SMSG_ADD_RUNE_POWER = 0x26EB, SMSG_ADJUST_SPLINE_DURATION = 0x25E9, - SMSG_ADVENTURE_MAP_POI_QUERY_RESPONSE = 0x2842, + SMSG_ADVENTURE_MAP_OPEN_NPC = 0x2838, SMSG_AE_LOOT_TARGETS = 0x262F, SMSG_AE_LOOT_TARGET_ACK = 0x2630, SMSG_AI_REACTION = 0x26E8, + SMSG_ALLIED_RACE_DETAILS = 0x283E, SMSG_ALL_ACCOUNT_CRITERIA = 0x2571, SMSG_ALL_ACHIEVEMENT_DATA = 0x2570, SMSG_ALL_GUILD_ACHIEVEMENTS = 0x29B8, + SMSG_APPLY_MOUNT_EQUIPMENT_RESULT = 0x28B5, SMSG_ARCHAEOLOGY_SURVERY_CAST = 0x2588, - SMSG_AREA_POI_UPDATE = 0x284F, + SMSG_AREA_POI_UPDATE_RESPONSE = 0x284F, SMSG_AREA_SPIRIT_HEALER_TIME = 0x2786, SMSG_AREA_TRIGGER_DENIED = 0x26A3, + SMSG_AREA_TRIGGER_FORCE_SET_POSITION_AND_FACING = 0x2642, SMSG_AREA_TRIGGER_NO_CORPSE = 0x275B, - SMSG_AREA_TRIGGER_PLAY_VISUAL_EVENT = 0x2641, + SMSG_AREA_TRIGGER_PLAY_SPELL_VISUAL = 0x2641, SMSG_AREA_TRIGGER_RE_PATH = 0x263F, SMSG_AREA_TRIGGER_RE_SHAPE = 0x2644, - SMSG_ARENA_CROWD_CONTROL_SPELLS = 0x2652, + SMSG_AREA_TRIGGER_SET_VISUAL_ANIM = 0x2640, + SMSG_AREA_TRIGGER_UNATTACH = 0x2643, + SMSG_ARENA_CROWD_CONTROL_SPELL_RESULT = 0x2652, SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS = 0x2668, - SMSG_ARTIFACT_FORGE_OPENED = 0x27E8, - SMSG_ARTIFACT_RESPEC_CONFIRM = 0x27EB, - SMSG_ARTIFACT_TRAITS_REFUNDED = 0x27EC, + SMSG_ARTIFACT_ENDGAME_POWERS_REFUNDED = 0x27EC, + SMSG_ARTIFACT_FORGE_ERROR = 0x27EA, + SMSG_ARTIFACT_RESPEC_PROMPT = 0x27EB, SMSG_ARTIFACT_XP_GAIN = 0x2830, SMSG_ATTACKER_STATE_UPDATE = 0x27D5, SMSG_ATTACK_START = 0x2670, SMSG_ATTACK_STOP = 0x2671, SMSG_ATTACK_SWING_ERROR = 0x2739, SMSG_ATTACK_SWING_LANDED_LOG = 0x273A, + SMSG_AUCTIONABLE_TOKEN_AUCTION_SOLD = 0x281E, + SMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE_RESPONSE = 0x281D, + SMSG_AUCTIONABLE_TOKEN_SELL_CONFIRM_REQUIRED = 0x281C, SMSG_AUCTION_CLOSED_NOTIFICATION = 0x2731, SMSG_AUCTION_COMMAND_RESULT = 0x272E, - SMSG_AUCTION_COMMODITY_QUOTE = 0x28C3, - SMSG_AUCTION_FAVORITE_ITEMS = 0x28CC, + SMSG_AUCTION_FAVORITE_LIST = 0x28CC, + SMSG_AUCTION_GET_COMMODITY_QUOTE_RESULT = 0x28C3, SMSG_AUCTION_HELLO_RESPONSE = 0x272C, - SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0x28C2, + SMSG_AUCTION_LIST_BIDDED_ITEMS_RESULT = 0x28C2, SMSG_AUCTION_LIST_BUCKETS_RESULT = 0x28BF, SMSG_AUCTION_LIST_ITEMS_RESULT = 0x28C0, - SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT = 0x28C1, + SMSG_AUCTION_LIST_OWNED_ITEMS_RESULT = 0x28C1, SMSG_AUCTION_OUTBID_NOTIFICATION = 0x2730, SMSG_AUCTION_OWNER_BID_NOTIFICATION = 0x2732, SMSG_AUCTION_REPLICATE_RESPONSE = 0x272D, @@ -851,17 +864,13 @@ enum OpcodeServer : uint16 SMSG_AURA_POINTS_DEPLETED = 0x2C23, SMSG_AURA_UPDATE = 0x2C22, SMSG_AUTH_CHALLENGE = 0x3048, - SMSG_AUTH_ERROR = 0x256C, + SMSG_AUTH_FAILED = 0x256C, SMSG_AUTH_RESPONSE = 0x256D, SMSG_AVAILABLE_HOTFIXES = 0x25A3, - SMSG_AZERITE_EMPOWERED_ITEM_EQUIPPED_STATUS_CHANGED = 0x2871, - SMSG_AZERITE_EMPOWERED_ITEM_RESPEC_OPEN = 0x283B, - SMSG_AZERITE_ESSENCE_FORGE_CLOSE = 0x2874, - SMSG_AZERITE_ESSENCE_FORGE_OPENED = 0x2873, - SMSG_AZERITE_ESSENCE_SELECTION_RESULT = 0x2872, - SMSG_AZERITE_XP_GAIN = 0x2870, - SMSG_BAN_REASON = 0x26B8, + SMSG_AZERITE_RESPEC_NPC = 0x283B, + SMSG_BAG_CLEANUP_FINISHED = 0x2826, SMSG_BARBER_SHOP_RESULT = 0x26F1, + SMSG_BATCH_PRESENCE_SUBSCRIPTION = 0x28A4, SMSG_BATTLEFIELD_LIST = 0x2596, SMSG_BATTLEFIELD_PORT_DENIED = 0x259C, SMSG_BATTLEFIELD_STATUS_ACTIVE = 0x2592, @@ -879,38 +888,27 @@ enum OpcodeServer : uint16 SMSG_BATTLENET_CHALLENGE_ABORT = 0x27D4, SMSG_BATTLENET_CHALLENGE_START = 0x27D3, SMSG_BATTLENET_NOTIFICATION = 0x284A, - SMSG_BATTLENET_REALM_LIST_TICKET = 0x284C, SMSG_BATTLENET_RESPONSE = 0x2849, - SMSG_BATTLENET_SET_SESSION_STATE = 0x284B, - SMSG_BATTLENET_UPDATE_SESSION_KEY = 0x286A, + SMSG_BATTLE_NET_CONNECTION_STATUS = 0x284B, SMSG_BATTLE_PAY_ACK_FAILED = 0x27CE, SMSG_BATTLE_PAY_BATTLE_PET_DELIVERED = 0x27C2, - SMSG_BATTLE_PAY_BUNDLE_PRICE_UPDATE = 0x285D, + SMSG_BATTLE_PAY_COLLECTION_ITEM_DELIVERED = 0x27C3, SMSG_BATTLE_PAY_CONFIRM_PURCHASE = 0x27CD, SMSG_BATTLE_PAY_DELIVERY_ENDED = 0x27C0, SMSG_BATTLE_PAY_DELIVERY_STARTED = 0x27BF, + SMSG_BATTLE_PAY_DISTRIBUTION_UNREVOKED = 0x27BD, SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE = 0x27BE, SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE = 0x27BC, SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE = 0x27BA, SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE = 0x27BB, SMSG_BATTLE_PAY_MOUNT_DELIVERED = 0x27C1, - SMSG_BATTLE_PAY_OPEN_CHECKOUT_RESULT = 0x2863, SMSG_BATTLE_PAY_PURCHASE_UPDATE = 0x27CC, + SMSG_BATTLE_PAY_START_CHECKOUT = 0x2869, SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE = 0x27CA, SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE = 0x27C9, - SMSG_BATTLE_PAY_SUBSCRIPTION_CHANGED = 0x286C, - SMSG_BATTLE_PAY_TOY_DELIVERED = 0x27C3, - SMSG_BATTLE_PAY_VAS_BNET_TRANSFER_VALIDATION_RESULT = 0x2861, - SMSG_BATTLE_PAY_VAS_BOOST_CONSUMED = 0x27BD, - SMSG_BATTLE_PAY_VAS_CHARACTER_LIST = 0x2833, - SMSG_BATTLE_PAY_VAS_CHARACTER_QUEUE_STATUS = 0x285F, + SMSG_BATTLE_PAY_VALIDATE_PURCHASE_RESPONSE = 0x285D, SMSG_BATTLE_PAY_VAS_GUILD_FOLLOW_INFO = 0x29E7, SMSG_BATTLE_PAY_VAS_GUILD_MASTER_LIST = 0x29E6, - SMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE = 0x2836, - SMSG_BATTLE_PAY_VAS_PURCHASE_LIST = 0x2837, - SMSG_BATTLE_PAY_VAS_PURCHASE_STARTED = 0x2835, - SMSG_BATTLE_PAY_VAS_REALM_LIST = 0x2834, - SMSG_BATTLE_PAY_VAS_TRANSFER_QUEUE_STATUS = 0x285E, SMSG_BATTLE_PETS_HEALED = 0x260B, SMSG_BATTLE_PET_CAGE_DATE_ERROR = 0x26A6, SMSG_BATTLE_PET_DELETED = 0x2608, @@ -919,9 +917,9 @@ enum OpcodeServer : uint16 SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0x2605, SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0x2606, SMSG_BATTLE_PET_LICENSE_CHANGED = 0x260C, - SMSG_BATTLE_PET_MAX_COUNT_CHANGED = 0x2603, SMSG_BATTLE_PET_RESTORED = 0x260A, SMSG_BATTLE_PET_REVOKED = 0x2609, + SMSG_BATTLE_PET_SET_MAX_PETS = 0x2603, SMSG_BATTLE_PET_TRAP_LEVEL = 0x2602, SMSG_BATTLE_PET_UPDATES = 0x2601, SMSG_BINDER_CONFIRM = 0x273F, @@ -932,28 +930,29 @@ enum OpcodeServer : uint16 SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT = 0x2647, SMSG_BLACK_MARKET_WON = 0x264A, SMSG_BONUS_ROLL_EMPTY = 0x2665, - SMSG_BONUS_ROLL_FAILED = 0x2877, - SMSG_BOSS_KILL_CREDIT = 0x27C8, + SMSG_BOSS_KILL = 0x27C8, SMSG_BREAK_TARGET = 0x266F, SMSG_BROADCAST_ACHIEVEMENT = 0x2BBC, + SMSG_BROADCAST_SUMMON_CAST = 0x28A8, + SMSG_BROADCAST_SUMMON_RESPONSE = 0x28A9, SMSG_BUY_FAILED = 0x26FA, SMSG_BUY_SUCCEEDED = 0x26F9, SMSG_CACHE_INFO = 0x2749, SMSG_CACHE_VERSION = 0x2748, SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0x26CC, SMSG_CALENDAR_COMMAND_RESULT = 0x26CD, - SMSG_CALENDAR_EVENT_INITIAL_INVITES = 0x26BC, - SMSG_CALENDAR_EVENT_INVITE = 0x26BD, - SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x26C1, - SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS = 0x26C0, - SMSG_CALENDAR_EVENT_INVITE_NOTES = 0x26C6, - SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0x26C7, - SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0x26BE, - SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0x26C3, - SMSG_CALENDAR_EVENT_INVITE_STATUS = 0x26BF, - SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0x26C2, + SMSG_CALENDAR_COMMUNITY_INVITE = 0x26BC, SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0x26C4, SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0x26C5, + SMSG_CALENDAR_INVITE_ADDED = 0x26BD, + SMSG_CALENDAR_INVITE_ALERT = 0x26C1, + SMSG_CALENDAR_INVITE_MODERATOR_STATUS = 0x26C0, + SMSG_CALENDAR_INVITE_NOTES = 0x26C6, + SMSG_CALENDAR_INVITE_NOTES_ALERT = 0x26C7, + SMSG_CALENDAR_INVITE_REMOVED = 0x26BE, + SMSG_CALENDAR_INVITE_REMOVED_ALERT = 0x26C3, + SMSG_CALENDAR_INVITE_STATUS = 0x26BF, + SMSG_CALENDAR_INVITE_STATUS_ALERT = 0x26C2, SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x26C8, SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0x26C9, SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0x26CA, @@ -968,36 +967,31 @@ enum OpcodeServer : uint16 SMSG_CANCEL_SPELL_VISUAL = 0x2C44, SMSG_CANCEL_SPELL_VISUAL_KIT = 0x2C48, SMSG_CAN_DUEL_RESULT = 0x267A, + SMSG_CAN_REDEEM_TOKEN_FOR_BALANCE_RESPONSE = 0x285C, + SMSG_CAPTURE_POINT_REMOVED = 0x2599, SMSG_CAST_FAILED = 0x2C56, SMSG_CATEGORY_COOLDOWN = 0x2C16, - SMSG_CHALLENGE_MODE_AFFIXES = 0x2625, - SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0x2624, SMSG_CHALLENGE_MODE_COMPLETE = 0x2622, - SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD = 0x2628, - SMSG_CHALLENGE_MODE_NEW_PLAYER_SEASON_RECORD = 0x2629, SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT = 0x2626, SMSG_CHALLENGE_MODE_RESET = 0x2621, - SMSG_CHALLENGE_MODE_REWARDS = 0x2623, SMSG_CHALLENGE_MODE_START = 0x261F, SMSG_CHALLENGE_MODE_UPDATE_DEATH_COUNT = 0x2620, SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT = 0x273B, + SMSG_CHANGE_REALM_TICKET_RESPONSE = 0x284C, SMSG_CHANNEL_LIST = 0x2BC3, SMSG_CHANNEL_NOTIFY = 0x2BC0, SMSG_CHANNEL_NOTIFY_JOINED = 0x2BC1, SMSG_CHANNEL_NOTIFY_LEFT = 0x2BC2, - SMSG_CHARACTER_CLASS_TRIAL_CREATE = 0x2806, - SMSG_CHARACTER_INVENTORY_OVERFLOW_WARNING = 0x286B, - SMSG_CHARACTER_ITEM_FIXUP = 0x285A, + SMSG_CHARACTER_CHECK_UPGRADE_RESULT = 0x2806, SMSG_CHARACTER_LOGIN_FAILED = 0x274A, SMSG_CHARACTER_OBJECT_TEST_RESPONSE = 0x27D2, SMSG_CHARACTER_RENAME_RESULT = 0x27AC, - SMSG_CHARACTER_UPGRADE_COMPLETE = 0x2805, - SMSG_CHARACTER_UPGRADE_QUEUED = 0x2804, - SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET = 0x25F6, + SMSG_CHARACTER_UPGRADE_ABORTED = 0x2805, + SMSG_CHARACTER_UPGRADE_COMPLETE = 0x2804, + SMSG_CHARACTER_UPGRADE_MANUAL_UNREVOKE_RESULT = 0x2807, SMSG_CHARACTER_UPGRADE_STARTED = 0x2803, - SMSG_CHARACTER_UPGRADE_UNREVOKE_RESULT = 0x2807, - SMSG_CHAR_CUSTOMIZE = 0x2722, - SMSG_CHAR_CUSTOMIZE_FAILED = 0x2721, + SMSG_CHAR_CUSTOMIZE_FAILURE = 0x2721, + SMSG_CHAR_CUSTOMIZE_SUCCESS = 0x2722, SMSG_CHAR_FACTION_CHANGE_RESULT = 0x27F0, SMSG_CHAT = 0x2BAD, SMSG_CHAT_AUTO_RESPONDED = 0x2BB8, @@ -1012,31 +1006,45 @@ enum OpcodeServer : uint16 SMSG_CHAT_SERVER_MESSAGE = 0x2BC4, SMSG_CHEAT_IGNORE_DIMISHING_RETURNS = 0x2C12, SMSG_CHECK_WARGAME_ENTRY = 0x25A0, + SMSG_CLAIM_RAF_REWARD_RESPONSE = 0x28B9, SMSG_CLEAR_ALL_SPELL_CHARGES = 0x2C27, SMSG_CLEAR_BOSS_EMOTES = 0x25CE, SMSG_CLEAR_COOLDOWN = 0x26ED, SMSG_CLEAR_COOLDOWNS = 0x2C26, SMSG_CLEAR_LOSS_OF_CONTROL = 0x269E, + SMSG_CLEAR_RESURRECT = 0x2580, SMSG_CLEAR_SPELL_CHARGES = 0x2C28, SMSG_CLEAR_TARGET = 0x26E4, - SMSG_CLUB_FINDER_APPLICANTS_LIST = 0x28AE, - SMSG_CLUB_FINDER_APPLICATIONS = 0x28AF, - SMSG_CLUB_FINDER_APPLICATIONS_CHANGED = 0x28B0, - SMSG_CLUB_FINDER_CLUBS_DATA = 0x28B2, - SMSG_CLUB_FINDER_CLUBS_LIST = 0x28AD, - SMSG_CLUB_FINDER_COMMAND_RESULT = 0x28B1, + SMSG_CLOSE_ARTIFACT_FORGE = 0x27E9, + SMSG_CLOSE_HEART_FORGE = 0x2874, + SMSG_CLUB_FINDER_ERROR_MESSAGE = 0x28B1, + SMSG_CLUB_FINDER_GET_CLUB_POSTING_IDS_RESPONSE = 0x28B4, + SMSG_CLUB_FINDER_LOOKUP_CLUB_POSTINGS_LIST = 0x28B2, + SMSG_CLUB_FINDER_RESPONSE_CHARACTER_APPLICATION_LIST = 0x28AF, + SMSG_CLUB_FINDER_RESPONSE_POST_RECRUITMENT_MESSAGE = 0x28B3, + SMSG_CLUB_FINDER_UPDATE_APPLICATIONS = 0x28B0, SMSG_COIN_REMOVED = 0x262E, SMSG_COMBAT_EVENT_FAILED = 0x2672, SMSG_COMMENTATOR_MAP_INFO = 0x274C, SMSG_COMMENTATOR_PLAYER_INFO = 0x274D, SMSG_COMMENTATOR_STATE_CHANGED = 0x274B, + SMSG_COMMERCE_TOKEN_GET_COUNT_RESPONSE = 0x2819, + SMSG_COMMERCE_TOKEN_GET_LOG_RESPONSE = 0x2825, + SMSG_COMMERCE_TOKEN_GET_MARKET_PRICE_RESPONSE = 0x281B, + SMSG_COMMERCE_TOKEN_UPDATE = 0x281A, SMSG_COMPLAINT_RESULT = 0x26DB, SMSG_COMPLETE_SHIPMENT_RESPONSE = 0x27E4, + SMSG_CONFIRM_PARTY_INVITE = 0x285B, SMSG_CONNECT_TO = 0x304D, SMSG_CONQUEST_FORMULA_CONSTANTS = 0x27CF, SMSG_CONSOLE_WRITE = 0x2655, + SMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE_RESPONSE = 0x2821, + SMSG_CONSUMABLE_TOKEN_BUY_CHOICE_REQUIRED = 0x2820, + SMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY_RESPONSE = 0x281F, + SMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRM_REQUIRED = 0x2823, + SMSG_CONSUMABLE_TOKEN_REDEEM_RESPONSE = 0x2824, SMSG_CONTACT_LIST = 0x27D0, - SMSG_CONTRIBUTION_COLLECTOR_STATE = 0x2862, + SMSG_CONTRIBUTION_LAST_UPDATE_RESPONSE = 0x2862, SMSG_CONTROL_UPDATE = 0x2667, SMSG_COOLDOWN_CHEAT = 0x277F, SMSG_COOLDOWN_EVENT = 0x26EC, @@ -1053,11 +1061,13 @@ enum OpcodeServer : uint16 SMSG_DAMAGE_CALC_LOG = 0x280E, SMSG_DB_REPLY = 0x25A2, SMSG_DEATH_RELEASE_LOC = 0x2710, + SMSG_DEBUG_MENU_MANAGER_FULL_UPDATE = 0x2680, SMSG_DEFENSE_MESSAGE = 0x2BB6, SMSG_DELETE_CHAR = 0x2745, SMSG_DESTROY_ARENA_UNIT = 0x2788, SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0x2738, SMSG_DIFFERENT_INSTANCE_FROM_PARTY = 0x258C, + SMSG_DISCONNECT_REASON = 0x2832, SMSG_DISENCHANT_CREDIT = 0x25BD, SMSG_DISMOUNT = 0x26E3, SMSG_DISMOUNT_RESULT = 0x257C, @@ -1067,31 +1077,33 @@ enum OpcodeServer : uint16 SMSG_DISPLAY_PROMOTION = 0x266B, SMSG_DISPLAY_QUEST_POPUP = 0x2A9D, SMSG_DISPLAY_TOAST = 0x263B, + SMSG_DISPLAY_WORLD_TEXT = 0x2831, SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR = 0x25F8, SMSG_DROP_NEW_CONNECTION = 0x304C, + SMSG_DUEL_ARRANGED = 0x2674, SMSG_DUEL_COMPLETE = 0x2678, SMSG_DUEL_COUNTDOWN = 0x2677, SMSG_DUEL_IN_BOUNDS = 0x2676, - SMSG_DUEL_OPPONENT_SELECTED = 0x2674, SMSG_DUEL_OUT_OF_BOUNDS = 0x2675, SMSG_DUEL_REQUESTED = 0x2673, SMSG_DUEL_WINNER = 0x2679, SMSG_DURABILITY_DAMAGE_DEATH = 0x278D, SMSG_EMOTE = 0x280F, SMSG_ENABLE_BARBER_SHOP = 0x26F0, - SMSG_ENABLE_ENCRYPTION = 0x3049, SMSG_ENCHANTMENT_LOG = 0x2758, SMSG_ENCOUNTER_END = 0x27C7, SMSG_ENCOUNTER_START = 0x27C6, - SMSG_ENTITLEMENTS = 0x28C8, - SMSG_ENTITLEMENT_NOTIFICATION = 0x28C9, + SMSG_END_LIGHTNING_STORM = 0x26D7, + SMSG_ENTER_ENCRYPTED_MODE = 0x3049, SMSG_ENUM_CHARACTERS_RESULT = 0x2584, + SMSG_ENUM_VAS_PURCHASE_STATES_RESPONSE = 0x2837, SMSG_ENVIRONMENTAL_DAMAGE_LOG = 0x2C21, SMSG_EQUIPMENT_SET_ID = 0x26E5, SMSG_EXPECTED_SPAM_RECORDS = 0x2BB1, SMSG_EXPLORATION_EXPERIENCE = 0x27A9, SMSG_FACTION_BONUS_INFO = 0x276A, SMSG_FAILED_PLAYER_CONDITION = 0x25E3, + SMSG_FAILED_QUEST_TURN_IN = 0x2858, SMSG_FEATURE_SYSTEM_STATUS = 0x25D2, SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN = 0x25D3, SMSG_FEIGN_DEATH_RESISTED = 0x278B, @@ -1102,16 +1114,15 @@ enum OpcodeServer : uint16 SMSG_FORCE_ANIM = 0x2798, SMSG_FORCE_OBJECT_RELINK = 0x266A, SMSG_FRIEND_STATUS = 0x27D1, - SMSG_GAME_EVENT_DEBUG_INITIALIZE = 0x2680, SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT = 0x25D7, + SMSG_GAME_OBJECT_BASE = 0x2875, SMSG_GAME_OBJECT_CUSTOM_ANIM = 0x25D8, SMSG_GAME_OBJECT_DESPAWN = 0x25D9, - SMSG_GAME_OBJECT_MULTI_TRANSITION = 0x2875, SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL = 0x2C4B, SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT = 0x2C4A, SMSG_GAME_OBJECT_RESET_STATE = 0x2762, - SMSG_GAME_OBJECT_SET_STATE = 0x2848, - SMSG_GAME_OBJECT_UI_ACTION = 0x275F, + SMSG_GAME_OBJECT_SET_STATE_LOCAL = 0x2848, + SMSG_GAME_OBJECT_UI_LINK = 0x275F, SMSG_GAME_SPEED_SET = 0x26B0, SMSG_GAME_TIME_SET = 0x2751, SMSG_GAME_TIME_UPDATE = 0x2750, @@ -1133,7 +1144,6 @@ enum OpcodeServer : uint16 SMSG_GARRISON_FOLLOWER_CHANGED_STATUS = 0x2915, SMSG_GARRISON_FOLLOWER_CHANGED_XP = 0x2912, SMSG_GARRISON_IS_UPGRADEABLE_RESULT = 0x2929, - SMSG_GARRISON_LANDING_PAGE_SHIPMENT_INFO = 0x27E6, SMSG_GARRISON_LEARN_BLUEPRINT_RESULT = 0x28F7, SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT = 0x28F5, SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT = 0x2905, @@ -1164,12 +1174,18 @@ enum OpcodeServer : uint16 SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT = 0x28F8, SMSG_GARRISON_UPGRADE_RESULT = 0x28FD, SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT = 0x2585, + SMSG_GENERATE_SSO_TOKEN_RESPONSE = 0x2863, SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x27AA, SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE = 0x2928, SMSG_GET_GARRISON_INFO_RESULT = 0x28F0, + SMSG_GET_LANDING_PAGE_SHIPMENTS_RESPONSE = 0x27E6, + SMSG_GET_REMAINING_GAME_TIME_RESPONSE = 0x2822, + SMSG_GET_SELECTED_TROPHY_ID_RESPONSE = 0x280B, SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE = 0x27E5, SMSG_GET_SHIPMENT_INFO_RESPONSE = 0x27E1, SMSG_GET_TROPHY_LIST_RESPONSE = 0x280A, + SMSG_GET_VAS_ACCOUNT_CHARACTER_LIST_RESULT = 0x2833, + SMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST_RESULT = 0x2834, SMSG_GM_PLAYER_INFO = 0x277E, SMSG_GM_REQUEST_PLAYER_INFO = 0x25EF, SMSG_GM_TICKET_CASE_STATUS = 0x26D2, @@ -1180,9 +1196,9 @@ enum OpcodeServer : uint16 SMSG_GOSSIP_POI = 0x27DE, SMSG_GOSSIP_TEXT_UPDATE = 0x2A98, SMSG_GROUP_ACTION_THROTTLED = 0x259E, + SMSG_GROUP_AUTO_KICK = 0x27DC, SMSG_GROUP_DECLINE = 0x27D9, SMSG_GROUP_DESTROYED = 0x27DB, - SMSG_GROUP_INVITE_CONFIRMATION = 0x285B, SMSG_GROUP_NEW_LEADER = 0x264D, SMSG_GROUP_UNINVITE = 0x27DA, SMSG_GUILD_ACHIEVEMENT_DELETED = 0x29C5, @@ -1240,10 +1256,8 @@ enum OpcodeServer : uint16 SMSG_GUILD_SEND_RANK_CHANGE = 0x29B9, SMSG_HEALTH_UPDATE = 0x2706, SMSG_HIGHEST_THREAT_UPDATE = 0x2717, + SMSG_HOTFIX_CONNECT = 0x25A5, SMSG_HOTFIX_MESSAGE = 0x25A4, - SMSG_HOTFIX_RESPONSE = 0x25A5, - SMSG_INCOMING_SUMMON_COMPLETED = 0x28A9, - SMSG_INCOMING_SUMMON_PENDING = 0x28A8, SMSG_INITIALIZE_FACTIONS = 0x2769, SMSG_INITIAL_SETUP = 0x2581, SMSG_INIT_WORLD_STATES = 0x278E, @@ -1258,10 +1272,10 @@ enum OpcodeServer : uint16 SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START = 0x27F8, SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE = 0x27FD, SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED = 0x2801, - SMSG_INSTANCE_ENCOUNTER_SET_ALLOWING_RELEASE = 0x27FC, - SMSG_INSTANCE_ENCOUNTER_SET_SUPPRESSING_RELEASE = 0x27FB, SMSG_INSTANCE_ENCOUNTER_START = 0x27FA, SMSG_INSTANCE_ENCOUNTER_TIMER_START = 0x27F7, + SMSG_INSTANCE_ENCOUNTER_UPDATE_ALLOW_RELEASE_IN_PROGRESS = 0x27FC, + SMSG_INSTANCE_ENCOUNTER_UPDATE_SUPPRESS_RELEASE = 0x27FB, SMSG_INSTANCE_GROUP_SIZE_CHANGED = 0x273C, SMSG_INSTANCE_INFO = 0x2654, SMSG_INSTANCE_RESET = 0x26B5, @@ -1271,25 +1285,26 @@ enum OpcodeServer : uint16 SMSG_INVALIDATE_PLAYER = 0x26DA, SMSG_INVALID_PROMOTION_CODE = 0x2799, SMSG_INVENTORY_CHANGE_FAILURE = 0x2767, - SMSG_ISLAND_AZERITE_XP_GAIN = 0x27A6, - SMSG_ISLAND_COMPLETED = 0x27A7, - SMSG_ISLAND_OPEN_QUEUE_NPC = 0x283D, + SMSG_INVENTORY_FIXUP_COMPLETE = 0x285A, + SMSG_INVENTORY_FULL_OVERFLOW = 0x286B, + SMSG_ISLANDS_MISSION_NPC = 0x283D, + SMSG_ISLAND_AZERITE_GAIN = 0x27A6, + SMSG_ISLAND_COMPLETE = 0x27A7, SMSG_IS_QUEST_COMPLETE_RESPONSE = 0x2A83, SMSG_ITEM_CHANGED = 0x2729, SMSG_ITEM_COOLDOWN = 0x280D, SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x279B, SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0x25B3, - SMSG_ITEM_INTERACTION_OPEN = 0x283C, - SMSG_ITEM_INTERACTION_RESULT = 0x28CE, + SMSG_ITEM_INTERACTION_COMPLETE = 0x28CE, SMSG_ITEM_PURCHASE_REFUND_RESULT = 0x25B1, SMSG_ITEM_PUSH_RESULT = 0x263A, SMSG_ITEM_TIME_UPDATE = 0x279A, - SMSG_KICK_REASON = 0x2832, + SMSG_KICK_REASON = 0x26B8, SMSG_LEARNED_SPELLS = 0x2C4D, - SMSG_LEARN_PVP_TALENTS_FAILED = 0x25EB, - SMSG_LEARN_TALENTS_FAILED = 0x25EA, + SMSG_LEARN_PVP_TALENT_FAILED = 0x25EB, + SMSG_LEARN_TALENT_FAILED = 0x25EA, + SMSG_LEGACY_LOOT_RULES = 0x2876, SMSG_LEVEL_LINKING_RESULT = 0x28B7, - SMSG_LEVEL_UPDATE = 0x2589, SMSG_LEVEL_UP_INFO = 0x2728, SMSG_LFG_BOOT_PLAYER = 0x2A35, SMSG_LFG_DISABLED = 0x2A33, @@ -1298,7 +1313,6 @@ enum OpcodeServer : uint16 SMSG_LFG_LIST_APPLICANT_LIST_UPDATE = 0x2A2B, SMSG_LFG_LIST_APPLICATION_STATUS_UPDATE = 0x2A28, SMSG_LFG_LIST_APPLY_TO_GROUP_RESULT = 0x2A29, - SMSG_LFG_LIST_INIT_AUTO_DELIST = 0x28CF, SMSG_LFG_LIST_JOIN_RESULT = 0x2A1D, SMSG_LFG_LIST_SEARCH_RESULTS = 0x2A1E, SMSG_LFG_LIST_SEARCH_RESULTS_UPDATE = 0x2A2C, @@ -1325,14 +1339,11 @@ enum OpcodeServer : uint16 SMSG_LF_GUILD_COMMAND_RESULT = 0x29D0, SMSG_LF_GUILD_POST = 0x29CD, SMSG_LF_GUILD_RECRUITS = 0x29CF, - SMSG_LIGHTNING_STORM_END = 0x26D7, - SMSG_LIGHTNING_STORM_START = 0x26D6, SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT = 0x27B8, SMSG_LIVE_REGION_CHARACTER_COPY_RESULT = 0x27B6, SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x27AB, SMSG_LOAD_CUF_PROFILES = 0x25CF, SMSG_LOAD_EQUIPMENT_SET = 0x2753, - SMSG_LOAD_SELECTED_TROPHY_RESULT = 0x280B, SMSG_LOGIN_SET_TIME_SPEED = 0x2752, SMSG_LOGIN_VERIFY_WORLD = 0x25AE, SMSG_LOGOUT_CANCEL_ACK = 0x26B4, @@ -1340,7 +1351,6 @@ enum OpcodeServer : uint16 SMSG_LOGOUT_RESPONSE = 0x26B2, SMSG_LOG_XP_GAIN = 0x2724, SMSG_LOOT_ALL_PASSED = 0x2638, - SMSG_LOOT_LEGACY_RULES_IN_EFFECT = 0x2876, SMSG_LOOT_LIST = 0x2787, SMSG_LOOT_MONEY_NOTIFY = 0x2633, SMSG_LOOT_RELEASE = 0x2632, @@ -1355,8 +1365,6 @@ enum OpcodeServer : uint16 SMSG_MAIL_LIST_RESULT = 0x279C, SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0x279D, SMSG_MAP_OBJECTIVES_INIT = 0x27A5, - SMSG_MAP_OBJECTIVE_ADD = 0x2598, - SMSG_MAP_OBJECTIVE_REMOVE = 0x2599, SMSG_MAP_OBJ_EVENTS = 0x25DA, SMSG_MASTER_LOOT_CANDIDATE_LIST = 0x2636, SMSG_MESSAGE_BOX = 0x2576, @@ -1364,13 +1372,10 @@ enum OpcodeServer : uint16 SMSG_MIRROR_IMAGE_COMPONENTED_DATA = 0x2C14, SMSG_MIRROR_IMAGE_CREATURE_DATA = 0x2C13, SMSG_MISSILE_CANCEL = 0x25DB, - SMSG_MODIFY_CHARGE_RECOVERY_SPEED = 0x27AF, SMSG_MODIFY_COOLDOWN = 0x27AD, - SMSG_MODIFY_COOLDOWN_RECOVERY_SPEED = 0x27AE, - SMSG_MODIFY_PARTY_RANGE = 0x278A, SMSG_MOTD = 0x2BAF, - SMSG_MOUNT_EQUIPMENT_APPLY_RESULT = 0x28B5, SMSG_MOUNT_RESULT = 0x257B, + SMSG_MOVEMENT_ENFORCEMENT_ALERT = 0x28A5, SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0x2DE1, SMSG_MOVE_DISABLE_COLLISION = 0x2DDD, SMSG_MOVE_DISABLE_DOUBLE_JUMP = 0x2DCB, @@ -1455,6 +1460,11 @@ enum OpcodeServer : uint16 SMSG_MOVE_UPDATE_TELEPORT = 0x2DAF, SMSG_MOVE_UPDATE_TURN_RATE = 0x2DAB, SMSG_MOVE_UPDATE_WALK_SPEED = 0x2DA6, + SMSG_MYTHIC_PLUS_ALL_MAP_STATS = 0x2624, + SMSG_MYTHIC_PLUS_CURRENT_AFFIXES = 0x2625, + SMSG_MYTHIC_PLUS_NEW_SEASON_RECORD = 0x2629, + SMSG_MYTHIC_PLUS_NEW_WEEK_RECORD = 0x2628, + SMSG_MYTHIC_PLUS_WEEKLY_REWARD_RESPONSE = 0x2623, SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0x25F3, SMSG_NEW_TAXI_PATH = 0x26AD, SMSG_NEW_WORLD = 0x25AD, @@ -1465,19 +1475,20 @@ enum OpcodeServer : uint16 SMSG_OFFER_PETITION_ERROR = 0x26E9, SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x2725, SMSG_ON_MONSTER_MOVE = 0x2DA2, - SMSG_OPEN_ALLIED_RACE_DETAILS_GIVER = 0x283E, + SMSG_OPEN_ARTIFACT_FORGE = 0x27E8, SMSG_OPEN_CONTAINER = 0x2768, + SMSG_OPEN_HEART_FORGE = 0x2873, SMSG_OPEN_LFG_DUNGEON_FINDER = 0x2A31, SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0x27E0, SMSG_OPEN_SHIPMENT_NPC_RESULT = 0x27E2, - SMSG_OPEN_TRANSMOGRIFIER = 0x283A, SMSG_OVERRIDE_LIGHT = 0x26EF, SMSG_PAGE_TEXT = 0x275E, SMSG_PARTY_COMMAND_RESULT = 0x27DD, SMSG_PARTY_INVITE = 0x25D0, SMSG_PARTY_KILL_LOG = 0x27A1, - SMSG_PARTY_MEMBER_STATE = 0x279F, - SMSG_PARTY_MEMBER_STATE_UPDATE = 0x279E, + SMSG_PARTY_MEMBER_FULL_STATE = 0x279F, + SMSG_PARTY_MEMBER_PARTIAL_STATE = 0x279E, + SMSG_PARTY_NOTIFY_LFG_LEADER_CHANGE = 0x28CF, SMSG_PARTY_UPDATE = 0x260D, SMSG_PAUSE_MIRROR_TIMER = 0x2755, SMSG_PENDING_RAID_LOCK = 0x2736, @@ -1512,6 +1523,7 @@ enum OpcodeServer : uint16 SMSG_PET_LEARNED_SPELLS = 0x2C4F, SMSG_PET_MODE = 0x258B, SMSG_PET_NAME_INVALID = 0x26F7, + SMSG_PET_NEWLY_TAMED = 0x2589, SMSG_PET_SLOT_UPDATED = 0x258A, SMSG_PET_SPELLS_MESSAGE = 0x2C25, SMSG_PET_STABLE_LIST = 0x25AB, @@ -1520,10 +1532,17 @@ enum OpcodeServer : uint16 SMSG_PET_UNLEARNED_SPELLS = 0x2C50, SMSG_PHASE_SHIFT_CHANGE = 0x2578, SMSG_PLAYED_TIME = 0x2713, + SMSG_PLAYER_AZERITE_ITEM_EQUIPPED_STATUS_CHANGED = 0x2871, + SMSG_PLAYER_AZERITE_ITEM_GAINS = 0x2870, + SMSG_PLAYER_BONUS_ROLL_FAILED = 0x2877, SMSG_PLAYER_BOUND = 0x257E, + SMSG_PLAYER_CONDITION_RESULT = 0x2843, + SMSG_PLAYER_IS_ADVENTURE_MAP_POI_VALID = 0x2842, SMSG_PLAYER_SAVE_GUILD_EMBLEM = 0x29F9, SMSG_PLAYER_SKINNED = 0x278C, SMSG_PLAYER_TABARD_VENDOR_ACTIVATE = 0x27A0, + SMSG_PLAYER_TUTORIAL_HIGHLIGHT_SPELL = 0x2847, + SMSG_PLAYER_TUTORIAL_UNHIGHLIGHT_SPELL = 0x2846, SMSG_PLAY_MUSIC = 0x27B2, SMSG_PLAY_OBJECT_SOUND = 0x27B3, SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0x2776, @@ -1536,17 +1555,18 @@ enum OpcodeServer : uint16 SMSG_PLAY_TIME_WARNING = 0x2740, SMSG_PONG = 0x304E, SMSG_POWER_UPDATE = 0x2707, + SMSG_PRELOAD_CHILD_MAP = 0x2579, + SMSG_PREPOPULATE_NAME_CACHE = 0x28AA, SMSG_PRE_RESSURECT = 0x27B0, SMSG_PRINT_NOTIFICATION = 0x25E2, SMSG_PROC_RESIST = 0x27A2, SMSG_PUSH_SPELL_TO_ACTION_BAR = 0x2C51, SMSG_PVP_CREDIT = 0x271F, - SMSG_PVP_LOG_DATA = 0x25B4, - SMSG_PVP_MATCH_END = 0x28A7, - SMSG_PVP_MATCH_INIT = 0x28AC, + SMSG_PVP_MATCH_COMPLETE = 0x28A7, + SMSG_PVP_MATCH_INITIALIZE = 0x28AC, SMSG_PVP_MATCH_START = 0x28A6, + SMSG_PVP_MATCH_STATISTICS = 0x25B4, SMSG_PVP_OPTIONS_ENABLED = 0x25B7, - SMSG_PVP_SEASON = 0x25D4, SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0x270E, SMSG_QUERY_COMMUNITY_NAME_RESPONSE = 0x270A, SMSG_QUERY_CREATURE_RESPONSE = 0x2704, @@ -1561,7 +1581,6 @@ enum OpcodeServer : uint16 SMSG_QUERY_PLAYER_NAME_RESPONSE = 0x2709, SMSG_QUERY_QUEST_INFO_RESPONSE = 0x2A95, SMSG_QUERY_TIME_RESPONSE = 0x2723, - SMSG_QUERY_TREASURE_PICKER_RESPONSE = 0x284D, SMSG_QUEST_COMPLETION_NPC_RESPONSE = 0x2A81, SMSG_QUEST_CONFIRM_ACCEPT = 0x2A8E, SMSG_QUEST_FORCE_REMOVED = 0x2A9B, @@ -1571,7 +1590,6 @@ enum OpcodeServer : uint16 SMSG_QUEST_GIVER_QUEST_DETAILS = 0x2A91, SMSG_QUEST_GIVER_QUEST_FAILED = 0x2A85, SMSG_QUEST_GIVER_QUEST_LIST_MESSAGE = 0x2A99, - SMSG_QUEST_GIVER_QUEST_TURN_IN_FAILURE = 0x2858, SMSG_QUEST_GIVER_REQUEST_ITEMS = 0x2A92, SMSG_QUEST_GIVER_STATUS = 0x2A9A, SMSG_QUEST_GIVER_STATUS_MULTIPLE = 0x2A90, @@ -1580,9 +1598,10 @@ enum OpcodeServer : uint16 SMSG_QUEST_POI_CHANGED = 0x2A9F, SMSG_QUEST_POI_QUERY_RESPONSE = 0x2A9C, SMSG_QUEST_PUSH_RESULT = 0x2A8F, - SMSG_QUEST_SESSION_MEMBER_CONFIRM = 0x28BB, - SMSG_QUEST_SESSION_MEMBER_START_RESPONSE = 0x28BC, - SMSG_QUEST_SESSION_NOTIFICATION = 0x28BA, + SMSG_QUEST_SESSION_INFO_RESPONSE = 0x28CA, + SMSG_QUEST_SESSION_READY_CHECK = 0x28BB, + SMSG_QUEST_SESSION_READY_CHECK_RESPONSE = 0x28BC, + SMSG_QUEST_SESSION_RESULT = 0x28BA, SMSG_QUEST_SPAWN_TRACKING_UPDATE = 0x2A9E, SMSG_QUEST_UPDATE_ADD_CREDIT = 0x2A8B, SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0x2A8C, @@ -1591,34 +1610,33 @@ enum OpcodeServer : uint16 SMSG_QUEST_UPDATE_COMPLETE_BY_SPELL = 0x2A87, SMSG_QUEST_UPDATE_FAILED = 0x2A89, SMSG_QUEST_UPDATE_FAILED_TIMER = 0x2A8A, - SMSG_QUICK_JOIN_CONFIRM_REQUEST_INVITE = 0x28CA, + SMSG_QUEUE_SUMMARY_UPDATE = 0x2859, SMSG_RAF_ACCOUNT_INFO = 0x28B8, - SMSG_RAF_ACTIVITY = 0x28C6, - SMSG_RAF_INFO_UPDATE = 0x28B9, + SMSG_RAF_ACTIVITY_STATE_CHANGED = 0x28C6, SMSG_RAID_DIFFICULTY_SET = 0x27F1, SMSG_RAID_GROUP_ONLY = 0x27F3, SMSG_RAID_INSTANCE_MESSAGE = 0x2BB4, SMSG_RAID_MARKERS_CHANGED = 0x25BA, SMSG_RANDOM_ROLL = 0x2650, - SMSG_RATED_BATTLEFIELD_INFO = 0x25A8, + SMSG_RATED_PVP_INFO = 0x25A8, SMSG_READY_CHECK_COMPLETED = 0x2610, SMSG_READY_CHECK_RESPONSE = 0x260F, SMSG_READY_CHECK_STARTED = 0x260E, SMSG_READ_ITEM_RESULT_FAILED = 0x27ED, SMSG_READ_ITEM_RESULT_OK = 0x27E7, - SMSG_REALM_LOOKUP_INFORMATION = 0x2812, + SMSG_REALM_LOOKUP_INFO = 0x2812, SMSG_REALM_QUERY_RESPONSE = 0x26EE, - SMSG_REFER_A_FRIEND_FAILURE = 0x26F4, + SMSG_REATTACH_RESURRECT = 0x2792, + SMSG_RECRUIT_A_FRIEND_FAILURE = 0x26F4, SMSG_REFRESH_COMPONENT = 0x267C, SMSG_REFRESH_SPELL_HISTORY = 0x2C2C, SMSG_REMOVE_ITEM_PASSIVE = 0x25C1, SMSG_REMOVE_LOSS_OF_CONTROL = 0x269D, SMSG_REPLACE_TROPHY_RESPONSE = 0x2809, SMSG_REPORT_PVP_PLAYER_AFK_RESULT = 0x26E2, - SMSG_REQUEST_ADDON_LIST = 0x2662, SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0x259F, - SMSG_REQUEST_PVP_BRAWL_INFO_RESPONSE = 0x25D6, SMSG_REQUEST_PVP_REWARDS_RESPONSE = 0x25D5, + SMSG_REQUEST_SCHEDULED_PVP_INFO_RESPONSE = 0x25D6, SMSG_RESEARCH_COMPLETE = 0x2587, SMSG_RESET_COMPRESSION_CONTEXT = 0x304F, SMSG_RESET_FAILED_NOTIFY = 0x26EA, @@ -1626,24 +1644,26 @@ enum OpcodeServer : uint16 SMSG_RESET_WEEKLY_CURRENCY = 0x2575, SMSG_RESPEC_WIPE_CONFIRM = 0x262A, SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x2572, + SMSG_RESTRICTED_ACCOUNT_WARNING = 0x25CC, SMSG_RESUME_CAST = 0x2C3B, SMSG_RESUME_CAST_BAR = 0x2C3E, SMSG_RESUME_COMMS = 0x304B, SMSG_RESUME_TOKEN = 0x25BF, - SMSG_RESURRECT_CLEAR_DATA = 0x2580, SMSG_RESURRECT_REQUEST = 0x257F, SMSG_RESYNC_RUNES = 0x2743, + SMSG_RETURN_APPLICANT_LIST = 0x28AE, + SMSG_RETURN_RECRUITING_CLUBS = 0x28AD, SMSG_ROLE_CHANGED_INFORM = 0x258E, SMSG_ROLE_CHOSEN = 0x2A39, SMSG_ROLE_POLL_INFORM = 0x258F, SMSG_RUNE_REGEN_DEBUG = 0x25C9, - SMSG_SCENARIO_BOOT = 0x27EE, SMSG_SCENARIO_COMPLETED = 0x282F, SMSG_SCENARIO_POIS = 0x2653, SMSG_SCENARIO_PROGRESS_UPDATE = 0x264C, - SMSG_SCENARIO_SET_SHOULD_SHOW_CRITERIA = 0x2841, - SMSG_SCENARIO_SPELL_UPDATE = 0x2840, + SMSG_SCENARIO_SHOW_CRITERIA = 0x2841, SMSG_SCENARIO_STATE = 0x264B, + SMSG_SCENARIO_UI_UPDATE = 0x2840, + SMSG_SCENARIO_VACATE = 0x27EE, SMSG_SCENE_OBJECT_EVENT = 0x25F9, SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND = 0x25FE, SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED = 0x25FF, @@ -1652,6 +1672,7 @@ enum OpcodeServer : uint16 SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE = 0x25FD, SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0x25FC, SMSG_SCRIPT_CAST = 0x2C55, + SMSG_SEASON_INFO = 0x25D4, SMSG_SELL_RESPONSE = 0x26F8, SMSG_SEND_ITEM_PASSIVES = 0x25C2, SMSG_SEND_KNOWN_SPELLS = 0x2C2A, @@ -1662,11 +1683,13 @@ enum OpcodeServer : uint16 SMSG_SEND_UNLEARN_SPELLS = 0x2C2E, SMSG_SERVER_FIRST_ACHIEVEMENTS = 0x266D, SMSG_SERVER_TIME = 0x26B1, + SMSG_SERVER_TIME_OFFSET = 0x2759, SMSG_SETUP_CURRENCY = 0x2573, SMSG_SETUP_RESEARCH_HISTORY = 0x2586, SMSG_SET_AI_ANIM_KIT = 0x2775, SMSG_SET_ALL_TASK_PROGRESS = 0x27D7, SMSG_SET_ANIM_TIER = 0x2779, + SMSG_SET_CHR_UPGRADE_TIER = 0x25F6, SMSG_SET_CURRENCY = 0x2574, SMSG_SET_DF_FAST_LAUNCH_RESULT = 0x2A2E, SMSG_SET_DUNGEON_DIFFICULTY = 0x26D3, @@ -1686,20 +1709,18 @@ enum OpcodeServer : uint16 SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x2712, SMSG_SET_PLAY_HOVER_ANIM = 0x25CD, SMSG_SET_PROFICIENCY = 0x277A, + SMSG_SET_QUEST_REPLAY_COOLDOWN_OVERRIDE = 0x28BE, SMSG_SET_SPELL_CHARGES = 0x2C29, SMSG_SET_TASK_COMPLETE = 0x27D8, SMSG_SET_TIME_ZONE_INFORMATION = 0x26A5, SMSG_SET_VEHICLE_REC_ID = 0x2735, - SMSG_SHOW_ADVENTURE_MAP = 0x2838, SMSG_SHOW_BANK = 0x26AE, SMSG_SHOW_MAILBOX = 0x27EF, SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI = 0x25F2, SMSG_SHOW_TAXI_NODES = 0x2700, SMSG_SHOW_TRADE_SKILL_RESPONSE = 0x27B9, - SMSG_SOCKET_GEMS = 0x276C, SMSG_SOCKET_GEMS_FAILURE = 0x276D, - SMSG_SORT_BAGS_RESULT = 0x2826, - SMSG_SPECIALIZATION_CHANGED = 0x25EE, + SMSG_SOCKET_GEMS_SUCCESS = 0x276C, SMSG_SPECIAL_MOUNT_ANIM = 0x26CE, SMSG_SPEC_INVOLUNTARILY_CHANGED = 0x275D, SMSG_SPELL_ABSORB_LOG = 0x2C1F, @@ -1726,10 +1747,12 @@ enum OpcodeServer : uint16 SMSG_SPELL_PERIODIC_AURA_LOG = 0x2C1B, SMSG_SPELL_PREPARE = 0x2C38, SMSG_SPELL_START = 0x2C3A, + SMSG_SPELL_VISUAL_LOAD_SCREEN = 0x25E5, SMSG_SPIRIT_HEALER_CONFIRM = 0x275A, SMSG_STAND_STATE_UPDATE = 0x2760, SMSG_START_ELAPSED_TIMER = 0x261C, SMSG_START_ELAPSED_TIMERS = 0x261E, + SMSG_START_LIGHTNING_STORM = 0x26D6, SMSG_START_LOOT_ROLL = 0x2634, SMSG_START_MIRROR_TIMER = 0x2754, SMSG_START_TIMER = 0x25BC, @@ -1743,6 +1766,7 @@ enum OpcodeServer : uint16 SMSG_SUPERCEDED_SPELLS = 0x2C4C, SMSG_SUSPEND_COMMS = 0x304A, SMSG_SUSPEND_TOKEN = 0x25BE, + SMSG_SYNC_WOW_ENTITLEMENTS = 0x28C8, SMSG_TALENTS_INVOLUNTARILY_RESET = 0x275C, SMSG_TAXI_NODE_STATUS = 0x26AB, SMSG_TEXT_EMOTE = 0x26A9, @@ -1762,28 +1786,33 @@ enum OpcodeServer : uint16 SMSG_TRAINER_LIST = 0x271D, SMSG_TRANSFER_ABORTED = 0x2746, SMSG_TRANSFER_PENDING = 0x25E6, - SMSG_TRANSMOG_COLLECTION_UPDATE = 0x25C7, - SMSG_TRANSMOG_SET_COLLECTION_UPDATE = 0x25C8, + SMSG_TRANSMOGRIFY_NPC = 0x283A, + SMSG_TREASURE_PICKER_RESPONSE = 0x284D, SMSG_TRIGGER_CINEMATIC = 0x2810, SMSG_TRIGGER_MOVIE = 0x26FE, SMSG_TURN_IN_PETITION_RESULT = 0x2795, SMSG_TUTORIAL_FLAGS = 0x2802, - SMSG_TUTORIAL_HIGHLIGHT_SPELL = 0x2847, - SMSG_TUTORIAL_UNHIGHLIGHT_SPELL = 0x2846, SMSG_TWITTER_STATUS = 0x2FFD, - SMSG_UI_TIME = 0x2759, + SMSG_UI_HEALING_RANGE_MODIFIED = 0x278A, + SMSG_UI_ITEM_INTERACTION_NPC = 0x283C, SMSG_UNDELETE_CHARACTER_RESPONSE = 0x2813, SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE = 0x2814, SMSG_UNLEARNED_SPELLS = 0x2C4E, + SMSG_UNLOAD_CHILD_MAP = 0x257A, SMSG_UPDATE_ACCOUNT_DATA = 0x274E, SMSG_UPDATE_ACTION_BUTTONS = 0x25F7, + SMSG_UPDATE_BNET_SESSION_KEY = 0x286A, + SMSG_UPDATE_CAPTURE_POINT = 0x2598, SMSG_UPDATE_CELESTIAL_BODY = 0x2866, SMSG_UPDATE_CHARACTER_FLAGS = 0x2808, + SMSG_UPDATE_CHARGE_CATEGORY_COOLDOWN = 0x27AF, + SMSG_UPDATE_COOLDOWN = 0x27AE, SMSG_UPDATE_EXPANSION_LEVEL = 0x2666, SMSG_UPDATE_GAME_TIME_STATE = 0x286D, SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x26D8, SMSG_UPDATE_LAST_INSTANCE = 0x26B7, SMSG_UPDATE_OBJECT = 0x2811, + SMSG_UPDATE_PRIMARY_SPEC = 0x25EE, SMSG_UPDATE_TALENT_DATA = 0x25ED, SMSG_UPDATE_TASK_PROGRESS = 0x27D6, SMSG_UPDATE_WEEKLY_SPELL_USAGE = 0x2C19, @@ -1792,8 +1821,15 @@ enum OpcodeServer : uint16 SMSG_USERLIST_REMOVE = 0x2BBA, SMSG_USERLIST_UPDATE = 0x2BBB, SMSG_USE_EQUIPMENT_SET_RESULT = 0x2796, + SMSG_VAS_CHECK_TRANSFER_OK_RESPONSE = 0x2861, + SMSG_VAS_GET_QUEUE_MINUTES_RESPONSE = 0x285F, + SMSG_VAS_GET_SERVICE_STATUS_RESPONSE = 0x285E, + SMSG_VAS_PURCHASE_COMPLETE = 0x2836, + SMSG_VAS_PURCHASE_STATE_UPDATE = 0x2835, SMSG_VENDOR_INVENTORY = 0x25CB, SMSG_VIGNETTE_UPDATE = 0x27B7, + SMSG_VOICE_CHANNEL_INFO_RESPONSE = 0x2865, + SMSG_VOICE_LOGIN_RESPONSE = 0x2864, SMSG_VOID_ITEM_SWAP_RESPONSE = 0x25E0, SMSG_VOID_STORAGE_CONTENTS = 0x25DD, SMSG_VOID_STORAGE_FAILED = 0x25DC, @@ -1801,31 +1837,20 @@ enum OpcodeServer : uint16 SMSG_VOID_TRANSFER_RESULT = 0x25DF, SMSG_WAIT_QUEUE_FINISH = 0x256F, SMSG_WAIT_QUEUE_UPDATE = 0x256E, - SMSG_WARDEN_DATA = 0x2577, - SMSG_WARFRONT_COMPLETED = 0x27A8, + SMSG_WARDEN3_DATA = 0x2577, + SMSG_WARDEN3_DISABLED = 0x2868, + SMSG_WARDEN3_ENABLED = 0x2867, + SMSG_WARFRONT_COMPLETE = 0x27A8, SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT = 0x25B5, SMSG_WEATHER = 0x26D5, SMSG_WEEKLY_SPELL_USAGE = 0x2C18, SMSG_WHO = 0x2BAE, SMSG_WHO_IS = 0x26D4, - SMSG_WORLD_MAP_INTERACTION = 0x2839, - SMSG_WORLD_QUEST_UPDATE = 0x284E, + SMSG_WILL_BE_KICKED_FOR_ADDED_SUBSCRIPTION_TIME = 0x286C, + SMSG_WORLD_MAP_OPEN_NPC = 0x2839, + SMSG_WORLD_QUEST_UPDATE_RESPONSE = 0x284E, SMSG_WORLD_SERVER_INFO = 0x25C3, - SMSG_WORLD_TEXT = 0x2831, - SMSG_WOW_TOKEN_AUCTION_SOLD = 0x281E, - SMSG_WOW_TOKEN_BUY_REQUEST_CONFIRMATION = 0x2820, - SMSG_WOW_TOKEN_BUY_RESULT_CONFIRMATION = 0x2821, - SMSG_WOW_TOKEN_CAN_REDEEM_FOR_BALANCE_RESULT = 0x285C, - SMSG_WOW_TOKEN_CAN_VETERAN_BUY_RESULT = 0x281F, - SMSG_WOW_TOKEN_DISTRIBUTION_GLUE_UPDATE = 0x2819, - SMSG_WOW_TOKEN_DISTRIBUTION_UPDATE = 0x281A, - SMSG_WOW_TOKEN_MARKET_PRICE_RESPONSE = 0x281B, - SMSG_WOW_TOKEN_REDEEM_GAME_TIME_UPDATED = 0x2822, - SMSG_WOW_TOKEN_REDEEM_REQUEST_CONFIRMATION = 0x2823, - SMSG_WOW_TOKEN_REDEEM_RESULT = 0x2824, - SMSG_WOW_TOKEN_SELL_REQUEST_CONFIRMATION = 0x281C, - SMSG_WOW_TOKEN_SELL_RESULT_CONFIRMATION = 0x281D, - SMSG_WOW_TOKEN_UPDATE_AUCTIONABLE_LIST_RESPONSE = 0x2825, + SMSG_WOW_ENTITLEMENT_NOTIFICATION = 0x28C9, SMSG_XP_GAIN_ABORTED = 0x25E1, SMSG_XP_GAIN_ENABLED = 0x27F2, SMSG_ZONE_UNDER_ATTACK = 0x2BB5, diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 15a3b354d42..d909511a100 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -1091,7 +1091,7 @@ void WorldSession::InitializeSessionCallback(LoginDatabaseQueryHolder* realmHold } while (characterCountsResult->NextRow()); } - WorldPackets::Battlenet::SetSessionState bnetConnected; + WorldPackets::Battlenet::ConnectionStatus bnetConnected; bnetConnected.State = 1; SendPacket(bnetConnected.Write()); diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 34c698f2a7f..2e08b3b77fd 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -101,19 +101,19 @@ namespace WorldPackets class AuctionBrowseQuery; class AuctionCancelCommoditiesPurchase; class AuctionConfirmCommoditiesPurchase; + class AuctionGetCommodityQuote; class AuctionHelloRequest; - class AuctionListBidderItems; + class AuctionListBiddedItems; class AuctionListBucketsByBucketKeys; class AuctionListItemsByBucketKey; class AuctionListItemsByItemID; - class AuctionListOwnerItems; + class AuctionListOwnedItems; class AuctionPlaceBid; class AuctionRemoveItem; class AuctionReplicateItems; class AuctionSellCommodity; class AuctionSellItem; class AuctionSetFavoriteItem; - class AuctionStartCommoditiesPurchase; } namespace Auth @@ -163,8 +163,8 @@ namespace WorldPackets namespace Battlenet { + class ChangeRealmTicket; class Request; - class RequestRealmListTicket; } namespace BattlePet @@ -467,7 +467,7 @@ namespace WorldPackets class RequestCemeteryList; class ResurrectResponse; class StandStateChange; - class UITimeRequest; + class ServerTimeOffsetRequest; class RandomRollClient; class ObjectUpdateFailed; class ObjectUpdateRescued; @@ -522,7 +522,7 @@ namespace WorldPackets class PartyUninvite; class GroupDecline; class RequestPartyMemberStats; - class PartyMemberState; + class PartyMemberFullState; class SetPartyLeader; class SetPartyAssignment; class SetRole; @@ -630,7 +630,7 @@ namespace WorldPackets namespace Toy { - class AccountToysUpdate; + class AccountToyUpdate; class AddToy; class UseToy; class ToyClearFanfare; @@ -711,8 +711,8 @@ namespace WorldPackets namespace Token { - class UpdateListedAuctionableTokens; - class RequestWowTokenMarketPrice; + class CommerceTokenGetLog; + class CommerceTokenGetMarketPrice; } namespace Totem @@ -1386,19 +1386,19 @@ class TC_GAME_API WorldSession void HandleAuctionBrowseQuery(WorldPackets::AuctionHouse::AuctionBrowseQuery& browseQuery); void HandleAuctionCancelCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionCancelCommoditiesPurchase& cancelCommoditiesPurchase); void HandleAuctionConfirmCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionConfirmCommoditiesPurchase& confirmCommoditiesPurchase); + void HandleAuctionGetCommodityQuote(WorldPackets::AuctionHouse::AuctionGetCommodityQuote& startCommoditiesPurchase); void HandleAuctionHelloOpcode(WorldPackets::AuctionHouse::AuctionHelloRequest& hello); - void HandleAuctionListBidderItems(WorldPackets::AuctionHouse::AuctionListBidderItems& listBidderItems); + void HandleAuctionListBiddedItems(WorldPackets::AuctionHouse::AuctionListBiddedItems& listBiddedItems); void HandleAuctionListBucketsByBucketKeys(WorldPackets::AuctionHouse::AuctionListBucketsByBucketKeys& listBucketsByBucketKeys); void HandleAuctionListItemsByBucketKey(WorldPackets::AuctionHouse::AuctionListItemsByBucketKey& listItemsByBucketKey); void HandleAuctionListItemsByItemID(WorldPackets::AuctionHouse::AuctionListItemsByItemID& listItemsByItemID); - void HandleAuctionListOwnerItems(WorldPackets::AuctionHouse::AuctionListOwnerItems& listOwnerItems); + void HandleAuctionListOwnedItems(WorldPackets::AuctionHouse::AuctionListOwnedItems& listOwnedItems); void HandleAuctionPlaceBid(WorldPackets::AuctionHouse::AuctionPlaceBid& placeBid); void HandleAuctionRemoveItem(WorldPackets::AuctionHouse::AuctionRemoveItem& removeItem); void HandleAuctionReplicateItems(WorldPackets::AuctionHouse::AuctionReplicateItems& replicateItems); void HandleAuctionSellCommodity(WorldPackets::AuctionHouse::AuctionSellCommodity& sellCommodity); void HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSellItem& sellItem); void HandleAuctionSetFavoriteItem(WorldPackets::AuctionHouse::AuctionSetFavoriteItem& setFavoriteItem); - void HandleAuctionStartCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionStartCommoditiesPurchase& startCommoditiesPurchase); // Bank void HandleAutoBankItemOpcode(WorldPackets::Bank::AutoBankItem& packet); @@ -1666,7 +1666,7 @@ class TC_GAME_API WorldSession void HandleEquipmentSetSave(WorldPackets::EquipmentSet::SaveEquipmentSet& saveEquipmentSet); void HandleDeleteEquipmentSet(WorldPackets::EquipmentSet::DeleteEquipmentSet& deleteEquipmentSet); void HandleUseEquipmentSet(WorldPackets::EquipmentSet::UseEquipmentSet& useEquipmentSet); - void HandleUITimeRequest(WorldPackets::Misc::UITimeRequest& /*request*/); + void HandleServerTimeOffsetRequest(WorldPackets::Misc::ServerTimeOffsetRequest& /*request*/); void HandleQueryQuestCompletionNPCs(WorldPackets::Query::QueryQuestCompletionNPCs& queryQuestCompletionNPCs); void HandleQuestPOIQuery(WorldPackets::Query::QuestPOIQuery& questPoiQuery); void HandleViolenceLevel(WorldPackets::Misc::ViolenceLevel& violenceLevel); @@ -1688,8 +1688,8 @@ class TC_GAME_API WorldSession void HandleScenePlaybackCanceled(WorldPackets::Scenes::ScenePlaybackCanceled& scenePlaybackCanceled); // Token - void HandleUpdateListedAuctionableTokens(WorldPackets::Token::UpdateListedAuctionableTokens& updateListedAuctionableTokens); - void HandleRequestWowTokenMarketPrice(WorldPackets::Token::RequestWowTokenMarketPrice& requestWowTokenMarketPrice); + void HandleCommerceTokenGetLog(WorldPackets::Token::CommerceTokenGetLog& updateListedAuctionableTokens); + void HandleCommerceTokenGetMarketPrice(WorldPackets::Token::CommerceTokenGetMarketPrice& requestWowTokenMarketPrice); // Compact Unit Frames (4.x) void HandleSaveCUFProfiles(WorldPackets::Misc::SaveCUFProfiles& packet); @@ -1715,8 +1715,8 @@ class TC_GAME_API WorldSession void HandleWardenData(WorldPackets::Warden::WardenData& packet); // Battlenet + void HandleBattlenetChangeRealmTicket(WorldPackets::Battlenet::ChangeRealmTicket& changeRealmTicket); void HandleBattlenetRequest(WorldPackets::Battlenet::Request& request); - void HandleBattlenetRequestRealmListTicket(WorldPackets::Battlenet::RequestRealmListTicket& requestRealmListTicket); void SendBattlenetResponse(uint32 serviceHash, uint32 methodId, uint32 token, pb::Message const* response); void SendBattlenetResponse(uint32 serviceHash, uint32 methodId, uint32 token, uint32 status); diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 82675ded4d5..0b0eeda6b86 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -449,9 +449,9 @@ WorldSocket::ReadDataHandlerResult WorldSocket::ReadDataHandler() HandleConnectToFailed(connectToFailed); break; } - case CMSG_ENABLE_ENCRYPTION_ACK: + case CMSG_ENTER_ENCRYPTED_MODE_ACK: LogOpcodeText(opcode, sessionGuard); - HandleEnableEncryptionAck(); + HandleEnterEncryptedModeAck(); break; default: { @@ -858,7 +858,7 @@ void WorldSocket::LoadSessionPermissionsCallback(PreparedQueryResult result) // RBAC must be loaded before adding session to check for skip queue permission _worldSession->GetRBACData()->LoadFromDBCallback(result); - SendPacketAndLogOpcode(*WorldPackets::Auth::EnableEncryption(_encryptKey.data(), true).Write()); + SendPacketAndLogOpcode(*WorldPackets::Auth::EnterEncryptedMode(_encryptKey.data(), true).Write()); } void WorldSocket::HandleAuthContinuedSession(std::shared_ptr<WorldPackets::Auth::AuthContinuedSession> authSession) @@ -921,7 +921,7 @@ void WorldSocket::HandleAuthContinuedSessionCallback(std::shared_ptr<WorldPacket // only first 16 bytes of the hmac are used memcpy(_encryptKey.data(), encryptKeyGen.GetDigest().data(), 16); - SendPacketAndLogOpcode(*WorldPackets::Auth::EnableEncryption(_encryptKey.data(), true).Write()); + SendPacketAndLogOpcode(*WorldPackets::Auth::EnterEncryptedMode(_encryptKey.data(), true).Write()); AsyncRead(); } @@ -963,7 +963,7 @@ void WorldSocket::HandleConnectToFailed(WorldPackets::Auth::ConnectToFailed& con } } -void WorldSocket::HandleEnableEncryptionAck() +void WorldSocket::HandleEnterEncryptedModeAck() { _authCrypt.Init(_encryptKey); if (_type == CONNECTION_TYPE_REALM) diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h index 1c9ec52d62b..da7890d4b07 100644 --- a/src/server/game/Server/WorldSocket.h +++ b/src/server/game/Server/WorldSocket.h @@ -126,7 +126,7 @@ private: void LoadSessionPermissionsCallback(PreparedQueryResult result); void HandleConnectToFailed(WorldPackets::Auth::ConnectToFailed& connectToFailed); bool HandlePing(WorldPackets::Auth::Ping& ping); - void HandleEnableEncryptionAck(); + void HandleEnterEncryptedModeAck(); ConnectionType _type; uint64 _key; diff --git a/src/server/game/Warden/Warden.cpp b/src/server/game/Warden/Warden.cpp index 7e44537215a..1de40a1fd83 100644 --- a/src/server/game/Warden/Warden.cpp +++ b/src/server/game/Warden/Warden.cpp @@ -66,7 +66,7 @@ void Warden::SendModuleToClient() pos += burstSize; EncryptData((uint8*)&packet, burstSize + 3); - WorldPacket pkt1(SMSG_WARDEN_DATA, burstSize + 3); + WorldPacket pkt1(SMSG_WARDEN3_DATA, burstSize + 3); pkt1.append((uint8*)&packet, burstSize + 3); _session->SendPacket(&pkt1); } @@ -87,7 +87,7 @@ void Warden::RequestModule() // Encrypt with warden RC4 key. EncryptData((uint8*)&request, sizeof(WardenModuleUse)); - WorldPacket pkt(SMSG_WARDEN_DATA, sizeof(WardenModuleUse)); + WorldPacket pkt(SMSG_WARDEN3_DATA, sizeof(WardenModuleUse)); pkt.append((uint8*)&request, sizeof(WardenModuleUse)); _session->SendPacket(&pkt); } diff --git a/src/server/game/Warden/WardenMac.cpp b/src/server/game/Warden/WardenMac.cpp index 7e4e9ab2a0e..f73b451597b 100644 --- a/src/server/game/Warden/WardenMac.cpp +++ b/src/server/game/Warden/WardenMac.cpp @@ -105,7 +105,7 @@ void WardenMac::RequestHash() // Encrypt with warden RC4 key. EncryptData((uint8*)&Request, sizeof(WardenHashRequest)); - WorldPacket pkt(SMSG_WARDEN_DATA, sizeof(WardenHashRequest)); + WorldPacket pkt(SMSG_WARDEN3_DATA, sizeof(WardenHashRequest)); pkt.append((uint8*)&Request, sizeof(WardenHashRequest)); _session->SendPacket(&pkt); } @@ -204,7 +204,7 @@ void WardenMac::RequestData() // Encrypt with warden RC4 key. EncryptData(buff.contents(), buff.size()); - WorldPacket pkt(SMSG_WARDEN_DATA, buff.size()); + WorldPacket pkt(SMSG_WARDEN3_DATA, buff.size()); pkt.append(buff); _session->SendPacket(&pkt); diff --git a/src/server/game/Warden/WardenWin.cpp b/src/server/game/Warden/WardenWin.cpp index 41921aeb4e5..ede77f47eaf 100644 --- a/src/server/game/Warden/WardenWin.cpp +++ b/src/server/game/Warden/WardenWin.cpp @@ -126,7 +126,7 @@ void WardenWin::InitializeModule() // Encrypt with warden RC4 key. EncryptData((uint8*)&Request, sizeof(WardenInitModuleRequest)); - WorldPacket pkt(SMSG_WARDEN_DATA, sizeof(WardenInitModuleRequest)); + WorldPacket pkt(SMSG_WARDEN3_DATA, sizeof(WardenInitModuleRequest)); pkt.append((uint8*)&Request, sizeof(WardenInitModuleRequest)); _session->SendPacket(&pkt); } @@ -143,7 +143,7 @@ void WardenWin::RequestHash() // Encrypt with warden RC4 key. EncryptData((uint8*)&Request, sizeof(WardenHashRequest)); - WorldPacket pkt(SMSG_WARDEN_DATA, sizeof(WardenHashRequest)); + WorldPacket pkt(SMSG_WARDEN3_DATA, sizeof(WardenHashRequest)); pkt.append((uint8*)&Request, sizeof(WardenHashRequest)); _session->SendPacket(&pkt); } @@ -310,7 +310,7 @@ void WardenWin::RequestData() // Encrypt with warden RC4 key EncryptData(buff.contents(), buff.size()); - WorldPacket pkt(SMSG_WARDEN_DATA, buff.size()); + WorldPacket pkt(SMSG_WARDEN3_DATA, buff.size()); pkt.append(buff); _session->SendPacket(&pkt); diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index 61e551a055b..1ad97453c49 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -3961,7 +3961,7 @@ class spell_item_heart_of_azeroth : public AuraScript { target->ApplyAllAzeriteEmpoweredItemMods(equipped); - WorldPackets::Azerite::AzeriteEmpoweredItemEquippedStatusChanged statusChanged; + WorldPackets::Azerite::PlayerAzeriteItemEquippedStatusChanged statusChanged; statusChanged.IsHeartEquipped = equipped; target->SendDirectMessage(statusChanged.Write()); } |