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author | Killyana <Killyana@users.noreply.github.com> | 2019-03-02 15:05:28 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-11-24 20:34:56 +0100 |
commit | b0f10b505e30992942cce9a9b1fb395009344dfd (patch) | |
tree | 67a38312ab808c51cd531ab46be0da4de8b6a5d1 /dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp | |
parent | 956158d299b3264f883f49ac647154179182fbea (diff) |
Core/GameObject: Set loot state to Not ready when a gob is deactivated (#23072)
(cherry picked from commit 8dec9b97e211d9b9d5153a3f0d19097bae6fdeff)
Diffstat (limited to 'dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp')
0 files changed, 0 insertions, 0 deletions