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authorShauren <shauren.trinity@gmail.com>2020-06-27 20:34:19 +0200
committerShauren <shauren.trinity@gmail.com>2020-06-27 20:34:19 +0200
commitb304f4ad8d0683d800d9be5518911d1398609857 (patch)
treeadd66811385713b8821c5d312b406635a3740edf /src/common/Collision/Models/GameObjectModel.cpp
parent0468c70dfe91794ad272594323dd7feb611d0a93 (diff)
Nopch fix
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.cpp')
-rw-r--r--src/common/Collision/Models/GameObjectModel.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.cpp b/src/common/Collision/Models/GameObjectModel.cpp
index 2c95187fbb2..6ad062d466f 100644
--- a/src/common/Collision/Models/GameObjectModel.cpp
+++ b/src/common/Collision/Models/GameObjectModel.cpp
@@ -15,13 +15,14 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "VMapFactory.h"
-#include "VMapManager2.h"
-#include "VMapDefinitions.h"
-#include "WorldModel.h"
#include "GameObjectModel.h"
#include "Log.h"
+#include "MapTree.h"
#include "Timer.h"
+#include "VMapDefinitions.h"
+#include "VMapFactory.h"
+#include "VMapManager2.h"
+#include "WorldModel.h"
using G3D::Vector3;
using G3D::Ray;