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authorShauren <shauren.trinity@gmail.com>2024-11-19 20:20:33 +0100
committerShauren <shauren.trinity@gmail.com>2024-11-19 20:20:33 +0100
commitb4d6ca277aef81a49e3654a3eec131ea621da991 (patch)
tree0fab0b7393f63a2baead5915e64b03d71c3173fd /src/common/Collision/Models/GameObjectModel.cpp
parent225a1bbf7dabdc318bd340e15afa7378a7622612 (diff)
Core/vmaps: Removed vmap lookup functions duplicating functionality of each other
(cherry picked from commit 45ee989c70682c001d4467d97bf1ecedcf7dbcc3)
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.cpp')
-rw-r--r--src/common/Collision/Models/GameObjectModel.cpp21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.cpp b/src/common/Collision/Models/GameObjectModel.cpp
index 88357333e6b..1b3bb2ff092 100644
--- a/src/common/Collision/Models/GameObjectModel.cpp
+++ b/src/common/Collision/Models/GameObjectModel.cpp
@@ -183,27 +183,6 @@ bool GameObjectModel::intersectRay(const G3D::Ray& ray, float& MaxDist, bool Sto
return hit;
}
-void GameObjectModel::intersectPoint(G3D::Vector3 const& point, VMAP::AreaInfo& info, uint32 ph_mask) const
-{
- if (!(phasemask & ph_mask) || !owner->IsSpawned() || !isMapObject())
- return;
-
- if (!iBound.contains(point))
- return;
-
- // child bounds are defined in object space:
- Vector3 pModel = iInvRot * (point - iPos) * iInvScale;
- Vector3 zDirModel = iInvRot * Vector3(0.f, 0.f, -1.f);
- float zDist;
- if (iModel->IntersectPoint(pModel, zDirModel, zDist, info))
- {
- Vector3 modelGround = pModel + zDist * zDirModel;
- float world_Z = ((modelGround * iInvRot) * iScale + iPos).z;
- if (info.ground_Z < world_Z)
- info.ground_Z = world_Z;
- }
-}
-
bool GameObjectModel::GetLocationInfo(G3D::Vector3 const& point, VMAP::LocationInfo& info, uint32 ph_mask) const
{
if (!(phasemask & ph_mask) || !owner->IsSpawned() || !isMapObject())