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| author | Golrag <Golrag@users.noreply.github.com> | 2017-12-14 16:56:30 +0100 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2021-03-15 20:17:31 +0100 |
| commit | fe362cf2c9d5c71db4698480ce26cb35dbc58f28 (patch) | |
| tree | ee322a201886df019ba4f9b0cd31eca0814beb59 /src/common/Logging/AppenderFile.cpp | |
| parent | 2313343227b9415a08a0efc1e95cced9e308ef9d (diff) | |
Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo (PR #20970)
- Use Midsection height for LoS checking.
- Changed MotionMaster::MoveJumpTo to use correct z. This change also makes sure the _owner will jump towards the given angle. Instead of jumping to a unintended angle if the first one is not in LoS.
(cherry picked from commit 95456ab5d8bd623481d315ae55dfbb44b45ba9f5)
Diffstat (limited to 'src/common/Logging/AppenderFile.cpp')
0 files changed, 0 insertions, 0 deletions
